]>
Commit | Line | Data |
---|---|---|
23324ae1 FM |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: dcclient.h | |
3a7fb603 | 3 | // Purpose: interface of wxClientDC and wxPaintDC |
23324ae1 FM |
4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxPaintDC | |
7c913512 | 11 | |
23324ae1 | 12 | A wxPaintDC must be constructed if an application wishes to paint on the |
3a7fb603 BP |
13 | client area of a window from within an EVT_PAINT() event handler. This |
14 | should normally be constructed as a temporary stack object; don't store a | |
15 | wxPaintDC object. If you have an EVT_PAINT() handler, you @e must create a | |
16 | wxPaintDC object within it even if you don't actually use it. | |
7c913512 | 17 | |
3a7fb603 BP |
18 | Using wxPaintDC within your EVT_PAINT() handler is important because it |
19 | automatically sets the clipping area to the damaged area of the window. | |
20 | Attempts to draw outside this area do not appear. | |
7c913512 | 21 | |
3a7fb603 BP |
22 | To draw on a window from outside your EVT_PAINT() handler, construct a |
23 | wxClientDC object. | |
7c913512 | 24 | |
3a7fb603 BP |
25 | To draw on the whole window including decorations, construct a wxWindowDC |
26 | object (Windows only). | |
7c913512 | 27 | |
edc51344 VZ |
28 | A wxPaintDC object is initialized to use the same font and colours as the |
29 | window it is associated with. | |
30 | ||
23324ae1 FM |
31 | @library{wxcore} |
32 | @category{dc} | |
7c913512 | 33 | |
3a7fb603 | 34 | @see wxDC, wxClientDC, wxMemoryDC, wxWindowDC, wxScreenDC |
23324ae1 FM |
35 | */ |
36 | class wxPaintDC : public wxWindowDC | |
37 | { | |
38 | public: | |
39 | /** | |
40 | Constructor. Pass a pointer to the window on which you wish to paint. | |
41 | */ | |
42 | wxPaintDC(wxWindow* window); | |
43 | }; | |
44 | ||
45 | ||
e54c96f1 | 46 | |
23324ae1 FM |
47 | /** |
48 | @class wxClientDC | |
7c913512 | 49 | |
23324ae1 | 50 | A wxClientDC must be constructed if an application wishes to paint on the |
3a7fb603 BP |
51 | client area of a window from outside an EVT_PAINT() handler. This should |
52 | normally be constructed as a temporary stack object; don't store a | |
53 | wxClientDC object. | |
7c913512 | 54 | |
3a7fb603 BP |
55 | To draw on a window from within an EVT_PAINT() handler, construct a |
56 | wxPaintDC object instead. | |
7c913512 | 57 | |
3a7fb603 BP |
58 | To draw on the whole window including decorations, construct a wxWindowDC |
59 | object (Windows only). | |
7c913512 | 60 | |
edc51344 VZ |
61 | A wxClientDC object is initialized to use the same font and colours as the |
62 | window it is associated with. | |
63 | ||
23324ae1 FM |
64 | @library{wxcore} |
65 | @category{dc} | |
7c913512 | 66 | |
e54c96f1 | 67 | @see wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC |
23324ae1 FM |
68 | */ |
69 | class wxClientDC : public wxWindowDC | |
70 | { | |
71 | public: | |
72 | /** | |
73 | Constructor. Pass a pointer to the window on which you wish to paint. | |
74 | */ | |
75 | wxClientDC(wxWindow* window); | |
76 | }; | |
77 | ||
78 | ||
e54c96f1 | 79 | |
23324ae1 FM |
80 | /** |
81 | @class wxWindowDC | |
7c913512 | 82 | |
23324ae1 | 83 | A wxWindowDC must be constructed if an application wishes to paint on the |
3a7fb603 BP |
84 | whole area of a window (client and decorations). This should normally be |
85 | constructed as a temporary stack object; don't store a wxWindowDC object. | |
7c913512 | 86 | |
3a7fb603 BP |
87 | To draw on a window from inside an EVT_PAINT() handler, construct a |
88 | wxPaintDC object instead. | |
7c913512 | 89 | |
3a7fb603 BP |
90 | To draw on the client area of a window from outside an EVT_PAINT() handler, |
91 | construct a wxClientDC object. | |
7c913512 | 92 | |
edc51344 VZ |
93 | A wxWindowDC object is initialized to use the same font and colours as the |
94 | window it is associated with. | |
95 | ||
23324ae1 FM |
96 | @library{wxcore} |
97 | @category{dc} | |
7c913512 | 98 | |
e54c96f1 | 99 | @see wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxScreenDC |
23324ae1 FM |
100 | */ |
101 | class wxWindowDC : public wxDC | |
102 | { | |
103 | public: | |
104 | /** | |
105 | Constructor. Pass a pointer to the window on which you wish to paint. | |
106 | */ | |
107 | wxWindowDC(wxWindow* window); | |
108 | }; | |
e54c96f1 | 109 |