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72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
11e82c1b | 7 | // Copyright: (c) 1999 Stefan Csomor |
65571936 | 8 | // Licence: wxWindows licence |
72e7876b SC |
9 | ///////////////////////////////////////////////////////////////////////////// |
10 | ||
c3a4297c VZ |
11 | #ifndef _WX_GEOMETRY_H_ |
12 | #define _WX_GEOMETRY_H_ | |
72e7876b | 13 | |
510fc784 | 14 | #include "wx/defs.h" |
c3a4297c | 15 | |
c3a4297c VZ |
16 | #if wxUSE_GEOMETRY |
17 | ||
510fc784 RR |
18 | #include "wx/utils.h" |
19 | #include "wx/gdicmn.h" | |
19edb09c | 20 | #include "wx/math.h" |
510fc784 | 21 | |
b5dbe15d VS |
22 | class WXDLLIMPEXP_FWD_BASE wxDataInputStream; |
23 | class WXDLLIMPEXP_FWD_BASE wxDataOutputStream; | |
72e7876b SC |
24 | |
25 | // clipping from Cohen-Sutherland | |
26 | ||
27 | enum wxOutCode | |
28 | { | |
c3a4297c VZ |
29 | wxInside = 0x00 , |
30 | wxOutLeft = 0x01 , | |
31 | wxOutRight = 0x02 , | |
32 | wxOutTop = 0x08 , | |
f91de7da | 33 | wxOutBottom = 0x04 |
11e82c1b | 34 | }; |
72e7876b | 35 | |
53a2db12 | 36 | class WXDLLIMPEXP_CORE wxPoint2DInt |
e2aa719c SC |
37 | { |
38 | public : | |
39 | inline wxPoint2DInt(); | |
40 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
41 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
42 | inline wxPoint2DInt( const wxPoint &pt ); | |
43 | ||
44 | // noops for this class, just return the coords | |
2b5f62a0 VZ |
45 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
46 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
e2aa719c | 47 | |
2b5f62a0 VZ |
48 | inline wxDouble GetVectorLength() const; |
49 | wxDouble GetVectorAngle() const; | |
e2aa719c SC |
50 | inline void SetVectorLength( wxDouble length ); |
51 | void SetVectorAngle( wxDouble degrees ); | |
52 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
53 | // set the vector length to 1.0, preserving the angle | |
54 | inline void Normalize(); | |
55 | ||
56 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
57 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
58 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
59 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
60 | ||
61 | // the reflection of this point | |
62 | inline wxPoint2DInt operator-(); | |
63 | ||
64 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
65 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
66 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
67 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
68 | inline wxPoint2DInt& operator*=(wxDouble n); | |
69 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
70 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
71 | inline wxPoint2DInt& operator/=(wxDouble n); | |
72 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
73 | inline operator wxPoint() const; | |
74 | inline bool operator==(const wxPoint2DInt& pt) const; | |
75 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
76 | ||
e30285ab | 77 | #if wxUSE_STREAMS |
e2aa719c SC |
78 | void WriteTo( wxDataOutputStream &stream ) const; |
79 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 80 | #endif // wxUSE_STREAMS |
e2aa719c SC |
81 | |
82 | wxInt32 m_x; | |
83 | wxInt32 m_y; | |
84 | }; | |
85 | ||
295272bd VZ |
86 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); |
87 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
88 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
89 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
295272bd VZ |
90 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); |
91 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
92 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
e2aa719c SC |
93 | |
94 | inline wxPoint2DInt::wxPoint2DInt() | |
95 | { | |
96 | m_x = 0; | |
97 | m_y = 0; | |
98 | } | |
99 | ||
100 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) | |
101 | { | |
102 | m_x = x; | |
103 | m_y = y; | |
104 | } | |
105 | ||
106 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) | |
107 | { | |
108 | m_x = pt.m_x; | |
109 | m_y = pt.m_y; | |
110 | } | |
111 | ||
112 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) | |
113 | { | |
114 | m_x = pt.x; | |
115 | m_y = pt.y; | |
116 | } | |
117 | ||
2b5f62a0 | 118 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
119 | { |
120 | if ( x ) | |
121 | *x = m_x; | |
122 | if ( y ) | |
123 | *y = m_y; | |
124 | } | |
125 | ||
2b5f62a0 | 126 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
127 | { |
128 | GetFloor(x, y); | |
129 | } | |
130 | ||
2b5f62a0 | 131 | inline wxDouble wxPoint2DInt::GetVectorLength() const |
e2aa719c SC |
132 | { |
133 | // cast needed MIPSpro compiler under SGI | |
134 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); | |
135 | } | |
136 | ||
137 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) | |
138 | { | |
139 | wxDouble before = GetVectorLength(); | |
140 | m_x = (wxInt32)(m_x * length / before); | |
141 | m_y = (wxInt32)(m_y * length / before); | |
142 | } | |
143 | ||
144 | inline void wxPoint2DInt::Normalize() | |
145 | { | |
146 | SetVectorLength( 1 ); | |
147 | } | |
148 | ||
149 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
150 | { | |
151 | return sqrt( GetDistanceSquare( pt ) ); | |
152 | } | |
153 | ||
154 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
155 | { | |
156 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); | |
157 | } | |
158 | ||
159 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
160 | { | |
161 | return ( m_x * vec.m_x + m_y * vec.m_y ); | |
162 | } | |
163 | ||
164 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
165 | { | |
166 | return ( m_x * vec.m_y - vec.m_x * m_y ); | |
167 | } | |
168 | ||
169 | inline wxPoint2DInt::operator wxPoint() const | |
170 | { | |
171 | return wxPoint( m_x, m_y); | |
172 | } | |
173 | ||
174 | inline wxPoint2DInt wxPoint2DInt::operator-() | |
175 | { | |
176 | return wxPoint2DInt( -m_x, -m_y); | |
177 | } | |
178 | ||
179 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
180 | { | |
7c562ad9 PC |
181 | if (this != &pt) |
182 | { | |
183 | m_x = pt.m_x; | |
184 | m_y = pt.m_y; | |
185 | } | |
e2aa719c SC |
186 | return *this; |
187 | } | |
188 | ||
189 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) | |
190 | { | |
191 | m_x = m_x + pt.m_x; | |
192 | m_y = m_y + pt.m_y; | |
193 | return *this; | |
194 | } | |
195 | ||
196 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) | |
197 | { | |
198 | m_x = m_x - pt.m_x; | |
199 | m_y = m_y - pt.m_y; | |
200 | return *this; | |
201 | } | |
202 | ||
203 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) | |
204 | { | |
205 | m_x = m_x + pt.m_x; | |
206 | m_y = m_y + pt.m_y; | |
207 | return *this; | |
208 | } | |
209 | ||
210 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) | |
211 | { | |
212 | m_x = m_x - pt.m_x; | |
213 | m_y = m_y - pt.m_y; | |
214 | return *this; | |
215 | } | |
216 | ||
217 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const | |
218 | { | |
219 | return m_x == pt.m_x && m_y == pt.m_y; | |
220 | } | |
221 | ||
222 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const | |
223 | { | |
224 | return m_x != pt.m_x || m_y != pt.m_y; | |
225 | } | |
226 | ||
227 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
228 | { | |
229 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); | |
230 | } | |
231 | ||
232 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
233 | { | |
234 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); | |
235 | } | |
236 | ||
237 | ||
238 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
239 | { | |
240 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); | |
241 | } | |
242 | ||
243 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) | |
244 | { | |
245 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
246 | } | |
247 | ||
248 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) | |
249 | { | |
250 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
251 | } | |
252 | ||
253 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) | |
254 | { | |
255 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
256 | } | |
257 | ||
258 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) | |
259 | { | |
260 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
261 | } | |
262 | ||
263 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
264 | { | |
265 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); | |
266 | } | |
267 | ||
268 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) | |
269 | { | |
270 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); | |
271 | } | |
272 | ||
273 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) | |
274 | { | |
275 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); | |
276 | } | |
277 | ||
f91de7da | 278 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b | 279 | |
53a2db12 | 280 | class WXDLLIMPEXP_CORE wxPoint2DDouble |
72e7876b SC |
281 | { |
282 | public : | |
11e82c1b VZ |
283 | inline wxPoint2DDouble(); |
284 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
285 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
5d3e7b52 WS |
286 | wxPoint2DDouble( const wxPoint2DInt &pt ) |
287 | { m_x = (wxDouble) pt.m_x ; m_y = (wxDouble) pt.m_y ; } | |
288 | wxPoint2DDouble( const wxPoint &pt ) | |
289 | { m_x = (wxDouble) pt.x ; m_y = (wxDouble) pt.y ; } | |
11e82c1b VZ |
290 | |
291 | // two different conversions to integers, floor and rounding | |
2b5f62a0 VZ |
292 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
293 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
11e82c1b | 294 | |
e2aa719c SC |
295 | inline wxDouble GetVectorLength() const; |
296 | wxDouble GetVectorAngle() const ; | |
11e82c1b VZ |
297 | void SetVectorLength( wxDouble length ); |
298 | void SetVectorAngle( wxDouble degrees ); | |
299 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
300 | // set the vector length to 1.0, preserving the angle | |
301 | void Normalize(); | |
302 | ||
2b5f62a0 VZ |
303 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ) const; |
304 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ) const; | |
305 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ) const; | |
306 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ) const; | |
11e82c1b VZ |
307 | |
308 | // the reflection of this point | |
309 | inline wxPoint2DDouble operator-(); | |
310 | ||
311 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
312 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
313 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
314 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
315 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
316 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
317 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
318 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
319 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
320 | ||
321 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
322 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
323 | ||
324 | wxDouble m_x; | |
325 | wxDouble m_y; | |
326 | }; | |
c3a4297c | 327 | |
90350682 VZ |
328 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
329 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
330 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
331 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
332 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
333 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
334 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
335 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
336 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
337 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 338 | |
f91de7da DW |
339 | inline wxPoint2DDouble::wxPoint2DDouble() |
340 | { | |
11e82c1b VZ |
341 | m_x = 0.0; |
342 | m_y = 0.0; | |
72e7876b SC |
343 | } |
344 | ||
f91de7da DW |
345 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
346 | { | |
11e82c1b VZ |
347 | m_x = x; |
348 | m_y = y; | |
f91de7da | 349 | } |
72e7876b | 350 | |
f91de7da DW |
351 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
352 | { | |
11e82c1b VZ |
353 | m_x = pt.m_x; |
354 | m_y = pt.m_y; | |
72e7876b SC |
355 | } |
356 | ||
2b5f62a0 | 357 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 358 | { |
11e82c1b VZ |
359 | *x = (wxInt32) floor( m_x ); |
360 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
361 | } |
362 | ||
2b5f62a0 | 363 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 364 | { |
11e82c1b VZ |
365 | *x = (wxInt32) floor( m_x + 0.5 ); |
366 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
367 | } |
368 | ||
e2aa719c SC |
369 | inline wxDouble wxPoint2DDouble::GetVectorLength() const |
370 | { | |
371 | return sqrt( (m_x)*(m_x) + (m_y)*(m_y) ) ; | |
372 | } | |
373 | ||
5d3e7b52 | 374 | inline void wxPoint2DDouble::SetVectorLength( wxDouble length ) |
e2aa719c SC |
375 | { |
376 | wxDouble before = GetVectorLength() ; | |
377 | m_x = (m_x * length / before) ; | |
378 | m_y = (m_y * length / before) ; | |
379 | } | |
380 | ||
9821258b SC |
381 | inline void wxPoint2DDouble::Normalize() |
382 | { | |
383 | SetVectorLength( 1 ); | |
384 | } | |
385 | ||
2b5f62a0 | 386 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) const |
f91de7da DW |
387 | { |
388 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
389 | } |
390 | ||
2b5f62a0 | 391 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) const |
f91de7da | 392 | { |
11e82c1b | 393 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 394 | } |
72e7876b | 395 | |
2b5f62a0 | 396 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 397 | { |
11e82c1b | 398 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
399 | } |
400 | ||
2b5f62a0 | 401 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 402 | { |
11e82c1b | 403 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 404 | } |
72e7876b | 405 | |
f91de7da DW |
406 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
407 | { | |
c3a4297c | 408 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
409 | } |
410 | ||
411 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 412 | { |
7c562ad9 PC |
413 | if (this != &pt) |
414 | { | |
415 | m_x = pt.m_x; | |
416 | m_y = pt.m_y; | |
417 | } | |
11e82c1b | 418 | return *this; |
72e7876b SC |
419 | } |
420 | ||
f91de7da | 421 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 422 | { |
11e82c1b | 423 | m_x = m_x + pt.m_x; |
f91de7da | 424 | m_y = m_y + pt.m_y; |
11e82c1b | 425 | return *this; |
72e7876b SC |
426 | } |
427 | ||
f91de7da DW |
428 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
429 | { | |
11e82c1b | 430 | m_x = m_x - pt.m_x; |
f91de7da | 431 | m_y = m_y - pt.m_y; |
11e82c1b | 432 | return *this; |
72e7876b SC |
433 | } |
434 | ||
f91de7da DW |
435 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
436 | { | |
11e82c1b | 437 | m_x = m_x * pt.m_x; |
f91de7da | 438 | m_y = m_y * pt.m_y; |
11e82c1b | 439 | return *this; |
72e7876b SC |
440 | } |
441 | ||
f91de7da DW |
442 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
443 | { | |
11e82c1b | 444 | m_x = m_x / pt.m_x; |
da052901 | 445 | m_y = m_y / pt.m_y; |
11e82c1b | 446 | return *this; |
72e7876b SC |
447 | } |
448 | ||
f91de7da DW |
449 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
450 | { | |
c77a6796 | 451 | return wxIsSameDouble(m_x, pt.m_x) && wxIsSameDouble(m_y, pt.m_y); |
72e7876b SC |
452 | } |
453 | ||
f91de7da DW |
454 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
455 | { | |
c77a6796 | 456 | return !(*this == pt); |
72e7876b SC |
457 | } |
458 | ||
f91de7da | 459 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 460 | { |
11e82c1b | 461 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
462 | } |
463 | ||
f91de7da | 464 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 465 | { |
11e82c1b | 466 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
467 | } |
468 | ||
469 | ||
f91de7da | 470 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 471 | { |
11e82c1b | 472 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
473 | } |
474 | ||
f91de7da | 475 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 476 | { |
11e82c1b | 477 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
478 | } |
479 | ||
f91de7da | 480 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 481 | { |
11e82c1b | 482 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
483 | } |
484 | ||
f91de7da | 485 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 486 | { |
11e82c1b | 487 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
488 | } |
489 | ||
f91de7da | 490 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 491 | { |
11e82c1b | 492 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
493 | } |
494 | ||
f91de7da | 495 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 496 | { |
11e82c1b | 497 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
498 | } |
499 | ||
f91de7da | 500 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 501 | { |
11e82c1b | 502 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
503 | } |
504 | ||
f91de7da | 505 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 506 | { |
11e82c1b | 507 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
508 | } |
509 | ||
f91de7da | 510 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 511 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 512 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b | 513 | |
53a2db12 | 514 | class WXDLLIMPEXP_CORE wxRect2DDouble |
72e7876b SC |
515 | { |
516 | public: | |
f91de7da | 517 | wxRect2DDouble() |
11e82c1b | 518 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 519 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 520 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
521 | /* |
522 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
523 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
524 | wxRect2DDouble(const wxRect2DDouble& rect); | |
525 | */ | |
c3a4297c VZ |
526 | // single attribute accessors |
527 | ||
b3b37133 | 528 | wxPoint2DDouble GetPosition() const |
6c7873e1 | 529 | { return wxPoint2DDouble(m_x, m_y); } |
b3b37133 | 530 | wxSize GetSize() const |
7a5e6267 | 531 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 532 | |
d13b34d3 DS |
533 | // for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their |
534 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately | |
c3a4297c | 535 | |
6c7873e1 | 536 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
537 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
538 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 539 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
540 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
541 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 542 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
543 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
544 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 545 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
546 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
547 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
548 | |
549 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 550 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 551 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 552 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 553 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 554 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 555 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 556 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 557 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 558 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 559 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 560 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 561 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 562 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 563 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 564 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 565 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 566 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 567 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 568 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 569 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 570 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 571 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 572 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 573 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 574 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 575 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 576 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 577 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 578 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
0624ce56 | 579 | inline wxOutCode GetOutCode( const wxPoint2DDouble &pt ) const |
6c7873e1 | 580 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
1b2a04da | 581 | ( ( pt.m_x > m_x + m_width ) ? wxOutRight : 0 ) + |
c3a4297c | 582 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + |
1b2a04da | 583 | ( ( pt.m_y > m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
584 | inline wxOutCode GetOutcode(const wxPoint2DDouble &pt) const |
585 | { return GetOutCode(pt) ; } | |
f91de7da | 586 | inline bool Contains( const wxPoint2DDouble &pt ) const |
0624ce56 | 587 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
588 | inline bool Contains( const wxRect2DDouble &rect ) const |
589 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 590 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 591 | inline bool IsEmpty() const |
c77a6796 | 592 | { return m_width <= 0 || m_height <= 0; } |
f91de7da | 593 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
c77a6796 | 594 | { return wxIsSameDouble(rect.m_width, m_width) && wxIsSameDouble(rect.m_height, m_height); } |
f91de7da | 595 | |
6c7873e1 | 596 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 597 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 598 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 599 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 600 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 601 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 602 | |
6c7873e1 | 603 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 604 | |
6c7873e1 | 605 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 606 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 607 | |
11e82c1b | 608 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 609 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 610 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 611 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
612 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
613 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 614 | |
11e82c1b | 615 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 616 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
617 | { Union( *this , otherRect , this ); } |
618 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 619 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 620 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
621 | |
622 | inline void Scale( wxDouble f ) | |
11e82c1b | 623 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 624 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
625 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
626 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 627 | |
6c7873e1 | 628 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); |
fbfb8bcc | 629 | inline bool operator == (const wxRect2DDouble& rect) const |
c77a6796 | 630 | { return wxIsSameDouble(m_x, rect.m_x) && wxIsSameDouble(m_y, rect.m_y) && HaveEqualSize(rect); } |
fbfb8bcc | 631 | inline bool operator != (const wxRect2DDouble& rect) const |
7dc85fe2 | 632 | { return !(*this == rect); } |
c3a4297c | 633 | |
6c7873e1 | 634 | wxDouble m_x; |
11e82c1b | 635 | wxDouble m_y; |
6c7873e1 RR |
636 | wxDouble m_width; |
637 | wxDouble m_height; | |
72e7876b SC |
638 | }; |
639 | ||
72e7876b | 640 | |
f91de7da | 641 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 642 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 643 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b | 644 | |
53a2db12 | 645 | class WXDLLIMPEXP_CORE wxRect2DInt |
72e7876b SC |
646 | { |
647 | public: | |
11e82c1b | 648 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
e2aa719c | 649 | wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; } |
11e82c1b | 650 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } |
c3a4297c | 651 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
652 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
653 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
654 | |
655 | // single attribute accessors | |
656 | ||
b3b37133 VZ |
657 | wxPoint2DInt GetPosition() const { return wxPoint2DInt(m_x, m_y); } |
658 | wxSize GetSize() const { return wxSize(m_width, m_height); } | |
c3a4297c | 659 | |
d13b34d3 DS |
660 | // for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their |
661 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately | |
c3a4297c VZ |
662 | |
663 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
664 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
665 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 666 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
667 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
668 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 669 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
670 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
671 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 672 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
673 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
674 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
675 | ||
676 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
677 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
678 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
679 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
680 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
681 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
682 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
683 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
684 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
685 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
686 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
687 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
688 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
689 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
690 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
0624ce56 | 691 | inline wxOutCode GetOutCode( const wxPoint2DInt &pt ) const |
c3a4297c VZ |
692 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
693 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
694 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 695 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
696 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
697 | { return GetOutCode( pt ) ; } | |
f91de7da | 698 | inline bool Contains( const wxPoint2DInt &pt ) const |
0624ce56 | 699 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
700 | inline bool Contains( const wxRect2DInt &rect ) const |
701 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 702 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 703 | inline bool IsEmpty() const |
11e82c1b | 704 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 705 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 706 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 707 | |
11e82c1b | 708 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 709 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
710 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
711 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
712 | void ConstrainTo( const wxRect2DInt &rect ); | |
713 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
714 | ||
715 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
716 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
717 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
718 | bool Intersects( const wxRect2DInt &rect ) const; | |
719 | ||
720 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
721 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
722 | void Union( const wxPoint2DInt &pt ); | |
723 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
724 | ||
725 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 726 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
727 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
728 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
729 | |
730 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
cd501207 JS |
731 | bool operator == (const wxRect2DInt& rect) const; |
732 | bool operator != (const wxRect2DInt& rect) const; | |
c3a4297c | 733 | |
e30285ab | 734 | #if wxUSE_STREAMS |
cd501207 JS |
735 | void WriteTo( wxDataOutputStream &stream ) const; |
736 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 737 | #endif // wxUSE_STREAMS |
c3a4297c | 738 | |
11e82c1b | 739 | wxInt32 m_x; |
cd501207 JS |
740 | wxInt32 m_y; |
741 | wxInt32 m_width; | |
742 | wxInt32 m_height; | |
72e7876b SC |
743 | }; |
744 | ||
f91de7da DW |
745 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
746 | { | |
11e82c1b VZ |
747 | m_x = r.m_x; |
748 | m_y = r.m_y; | |
749 | m_width = r.m_width; | |
750 | m_height = r.m_height; | |
f91de7da DW |
751 | } |
752 | ||
753 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
754 | { | |
11e82c1b VZ |
755 | m_x = wxMin( a.m_x , b.m_x ); |
756 | m_y = wxMin( a.m_y , b.m_y ); | |
757 | m_width = abs( a.m_x - b.m_x ); | |
758 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 759 | } |
72e7876b | 760 | |
c2fa4af4 SC |
761 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt& pos, const wxSize& size) |
762 | { | |
763 | m_x = pos.m_x; | |
764 | m_y = pos.m_y; | |
765 | m_width = size.x; | |
766 | m_height = size.y; | |
767 | } | |
768 | ||
cd501207 | 769 | inline bool wxRect2DInt::operator == (const wxRect2DInt& rect) const |
5d3e7b52 WS |
770 | { |
771 | return (m_x==rect.m_x && m_y==rect.m_y && | |
cd501207 JS |
772 | m_width==rect.m_width && m_height==rect.m_height); |
773 | } | |
774 | ||
775 | inline bool wxRect2DInt::operator != (const wxRect2DInt& rect) const | |
776 | { | |
777 | return !(*this == rect); | |
778 | } | |
779 | ||
a68c185d | 780 | class WXDLLIMPEXP_CORE wxTransform2D |
72e7876b SC |
781 | { |
782 | public : | |
ed62f740 | 783 | virtual ~wxTransform2D() { } |
11e82c1b VZ |
784 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
785 | virtual void Transform( wxRect2DInt* r ) const; | |
786 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
787 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
788 | |
789 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
790 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
791 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
792 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
793 | }; | |
72e7876b | 794 | |
c3a4297c VZ |
795 | |
796 | #endif // wxUSE_GEOMETRY | |
797 | ||
798 | #endif // _WX_GEOMETRY_H_ |