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d716e453 1Installing wxWidgets for Windows
5147354c 2-----------------------------------------------------------
0544bc0a 3
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4This is wxWidgets for Microsoft Windows 9x/ME, Windows NT
5and later (2000, XP, Vista, 7, etc) and Windows CE.
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6
7These installation notes can be found in docs/msw/install.txt
8in your wxWidgets distribution.
0544bc0a 9
dbda9e86 10IMPORTANT NOTE: If you experience problems installing, please
31b2181b 11re-read these instructions and other related files (changes.txt,
cd8c7746 12readme.txt, FAQ) carefully before posting to wx-users list.
7666ad49 13
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14If you are sure that you found a bug, please report it at
15wxWidgets Trac:
7666ad49 16
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17 http://trac.wxwidgets.org/newticket
18
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19Please notice that often trying to correct the bug yourself is the
20quickest way to fix it. Even if you fail to do it, you may
21discover valuable information allowing us to fix it while doing
22it. We also give much higher priority to bug reports with patches
23fixing the problems so this ensures that your report will be
24addressed sooner.
7666ad49 25
dbda9e86 26
2bda0e17 27Unarchiving
ecdbd5b0 28===========
2bda0e17 29
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30Please simply uncompress the .zip file manually into any directory.
31However we advise avoiding using directories with spaces in their
32names (notably "C:\Program Files") as this risks creating problems
33with makefiles and other command-line tools.
2b5f62a0 34
01dba85a 35
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36Configuration
37=============
01dba85a 38
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39In the majority of cases, you don't need to change the default
40library build configuration. If you wish to change some of the build
41options you need to edit the include/wx/msw/setup.h file enabling or
42disabling the features you would like to compile wxWidgets with[out].
2bda0e17 43
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44NB: If you checked your sources from version control repository and
45 didn't obtain them from a release file, the file above doesn't
46 exist and you will need to copy include/wx/msw/setup0.h to
47 include/wx/msw/setup.h.
2bda0e17 48
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49Notice that this file is later copied into a directory under lib for
50each of the build configurations which allows to have different
51build options for different configurations too.
dbda9e86 52
dbda9e86 53
2bda0e17 54Compilation
545d1e60 55===========
2bda0e17 56
fc2171bd 57The following sections explain how to compile wxWidgets with each supported
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58compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
59Cygwin/Mingw32 to quickly locate the instructions for your compiler.
60
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61All makefiles and project are located in build\msw directory.
62
31b2181b 63Where Compiled Files are Stored
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64-------------------------------
65
3980000c 66After successful compilation you'll find the libraries in a subdirectory
0a7cad3a 67of lib directory named after the compiler and DLL/static settings.
6acf2ef6 68A couple of examples:
fd9f42b6 69
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70 lib\vc_lib VC++ compiled static libraries
71 lib\vc_dll VC++ DLLs
72 lib\bcc_lib Static libraries for Borland C++
73 lib\wat_dll Watcom C++ DLLs
fd9f42b6 74
fc2171bd 75Names of compiled wxWidgets libraries follow this scheme: libraries that don't
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76depend on GUI components begin with "wxbase" followed by a version number and,
77optionally, letters indicating Unicode compilation ('u') and a debug build ('d').
78The last component is the name of the wxWidgets component (unless you build the
79library as single monolithic library; look for "Configuring the Build" below).
80This is a typical set of release ANSI build libraries (release versions on
81left, debug on right side):
fd9f42b6 82
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83 wxbase29.lib wxbase29d.lib
84 wxbase29_net.lib wxbase29d_net.lib
85 wxbase29_xml.lib wxbase29d_xml.lib
86 wxmsw29_core.lib wxmsw29d_core.lib
87 wxmsw29_html.lib wxmsw29d_html.lib
88 wxmsw29_adv.lib wxmsw29d_adv.lib
fd9f42b6 89
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90Their Unicode debug counterparts in wxUniversal build would be
91
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92 wxbase29ud.lib
93 wxbase29ud_net.lib
94 wxbase29ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
95 wxmswuniv29ud_core.lib
96 wxmswuniv29ud_html.lib
97 wxmswuniv29ud_adv.lib
6acf2ef6 98
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99These directories also contain a subdirectory with the wx/setup.h header. This
100subdirectory is named after the port, Unicode, wxUniv and debug settings and
101you must add it to the include paths when compiling your application. Some
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102examples:
103
104 lib\vc_lib\msw\wx\setup.h VC++ static, wxMSW
105 lib\vc_lib\mswud\wx\setup.h VC++ static, wxMSW, Unicode, debug
106 lib\vc_lib\mswunivd\wx\setup.h VC++ static, wxUniversal, debug
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107
108Below are compiler specific notes followed by customizing instructions that
31b2181b 109apply to all compilers (search for "Configuring the Build").
fd9f42b6 110
31b2181b 111Microsoft Visual C++ Compilation
5147354c 112----------------------------------------------------------------
2bda0e17 113
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114You may wish to visit http://wiki.wxwidgets.org/Microsoft_Visual_C%2B%2B_Guide
115for a more informal and detailed description of the process summarized below.
90985bde 116
31b2181b 117Please note that the VC++ 6.0 project files will work for VC++ .NET as well.
1257f684 118
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119VC++ 5.0 can also be used, providing Service Pack 3 is applied. Without it
120you will have trouble with internal compiler errors. It is available for
121download at: ftp://ftp.microsoft.com/developr/visualstudio/sp3/full.
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122
123Using project files (VC++ 6 and later):
a367b9b3 124
fc2171bd 1251. Unarchive wxWidgets-x.y.z-vc.zip, the VC++ 6 project
f6bcfd97 126 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
fd9f42b6 1272. Open build\msw\wx.dsw, which has configurations for static
a40a9c81 128 compilation or DLL compilation, and each of these available in
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129 Unicode/ANSI, Debug/Release and wxUniversal or native variations.
130 Normally you'll use a static linking ANSI configuration.
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131 Choose the Win32 Debug or Win32 Release configuration (or any other that
132 suits your needs) and use Batch Build to compile _all_ projects. If you
31b2181b 133 know you won't need some of the libraries (e.g. the HTML part), you don't have
efefa4f8 134 to compile it. It will also produce similar variations on jpeg.lib,
fd9f42b6 135 png.lib, tiff.lib, zlib.lib, and regex.lib.
3f04a3c0 136
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137 If you want to build DLL configurations in wx.dsw project you unfortunately
138 need to build them in the proper order (jpeg, png, tiff, zlib, regex, expat,
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139 base, net, odbc, core, gl, html, media, qa, adv, dbgrid, xrc, aui, richtext,
140 propgrid) manually because VC6 doesn't always respect the correct build order.
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141
142 Alternatively, use the special wx_dll.dsw project which adds the
143 dependencies to force the correct order (but, because of this, doesn't work
144 for the static libraries) or simply redo the build several times until all
e80264fd 145 DLLs are linked correctly.
5fa399c9 1463. Open a sample project file, choose a configuration such as
a40a9c81 147 Win32 Debug using Build | Set Active Configuration..., and compile.
5fa399c9 148 The project files don't use precompiled headers, to save disk
16553659 149 space, but you can switch PCH compiling on for greater speed.
a40a9c81 150 NOTE: you may also use samples/samples.dsw to access all
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151 sample projects without opening each workspace individually.
152 You can use the Batch Build facility to make several samples
153 at a time.
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154
155Using makefiles:
156
03265572 1571. Change directory to build\msw. Type:
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158
159 'nmake -f makefile.vc'
160
fc2171bd 161 to make the wxWidgets core library as release DLL.
31b2181b 162 See "Configuring the Build" for instruction how to build debug or static
fd9f42b6 163 libraries.
3d82ef9b 164
03265572 1652. Change directory to samples and type 'nmake -f makefile.vc'
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166 to make all the samples. You can also make them individually.
167
5fa399c9 168Makefile notes:
e2a6f233 169
fd9f42b6 170 Use the 'clean' target to clean all objects, libraries and
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171 executables.
172
3f1af920 173Note (1): if you wish to use templates, please edit
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174include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
175Without this, the redefinition of 'new' will cause problems in
176the headers. Alternatively, #undef new before including template headers.
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177You will also need to set wxUSE_IOSTREAMH to 0 if you will be
178using templates, to avoid the non-template stream files being included
fc2171bd 179within wxWidgets.
025e88c5 180
3f1af920 181Note (2): libraries and applications generated with makefiles and
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182project files are now (hopefully) compatible where static libraries
183are concerned, but please exercise caution nevertheless and if
184possible, use one method or the other.
3f1af920 185
3d82ef9b 186Note (3): some crash problems can be due to inconsistent compiler
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187options. If strange/weird/impossible things start to happen please
188check (dumping IDE project file as makefile and doing text comparison
189if necessary) that the project settings, especially the list of defined
190symbols, struct packing, etc. are exactly the same for all items in
191the project. After this, delete everything (including PCH) and recompile.
192
3d82ef9b 193Note (4): to create your own IDE files, copy .dsp and .dsw
fc2171bd 194files from an existing wxWidgets sample and adapt them, or
31b2181b 195visit http://wiki.wxwidgets.org/Microsoft_Visual_C%2B%2B_Guide.
e2a6f233 196
31b2181b 197Microsoft Visual C++ Compilation for 64-bit Windows
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198----------------------------------------------------------------
199
200Visual Studio 2005 includes 64-bit compilers, though they are not installed by
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201default; you need to select them during the installation. Both native 64-bit
202compilers and 32-bit hosted cross compilers are included, so you do not need a
20364-bit machine to use them (though you do to run the created executables).
204Visual C++ Express Edition does not include 64-bit compilers.
391e89ae 205
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20664-bit compilers are also available in various SDKs, for example
207the .NET Framework SDK:
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208 http://msdn.microsoft.com/netframework/programming/64bit/devtools/
209
210Using project files:
211
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2121. Open the VC++ 6 workspace file: build\msw\wx.dsw. Visual Studio will then
213 convert the projects to the current Visual C++ project format.
214
2152. To add 64-bit targets, go to the 'Build' menu and choose 'Configuration
216 Manager...'. In the 'Active solution platform' drop down choose '<new>',
217 then you can choose either 'Itanium' or 'x64'.
218
219 For more detailed instructions see:
220 http://msdn2.microsoft.com/en-us/library/9yb4317s(en-us,vs.80).aspx
221
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222 Note: 64-bit targets created this way will use the build directory of the
223 corresponding 32-bit target for some files. Therefore after building
224 for one CPU it is necessary to clean the build before building the
225 equivalent target for another CPU. We've reported the problem to MS
b974b0da 226 but they say it is not possible to fix it.
b46d37d7 227
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2283. To build, go to the 'Build' menu and choose 'Batch Build...'. Tick all the
229 all the 'x64|Debug' or all the 'Itanium|Debug' projects, and click 'Build'.
230
231 This will build a debug version of the static libs. The section above on
232 Visual C++ in general has more information about adjusting the settings to
233 build other configurations.
234
2354. To compile one of the samples open one of the sample projects, such as
236 samples\minimal\minimal.dsw. Visual Studio will convert the project as in
237 step 1, then add a 64-bit target as in step 2, and build.
238
239Using makefiles:
240
2411. Open a 64-bit build command prompt, for either x64 or Itanium. Change
b974b0da 242 directory to build\msw. Then for x64 type:
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243
244 nmake -f makefile.vc TARGET_CPU=AMD64
245
246 or for Itanium:
247
248 nmake -f makefile.vc TARGET_CPU=IA64
249
250 This will build a debug version of wxWidgets DLLs. See "Configuring the
251 build" for instruction how to build other configurations such as a release
252 build or static libraries.
253
2542. Change to the directory of one of the samples such as samples\minimal. Type
255 the same command used to build the main library, for example for x64:
256
257 nmake -f makefile.vc TARGET_CPU=AMD64
258
259Notes:
260
261The versions of the VC++ 8 compiler included with some SDKs requires an
262additional library to be linked or the following error is received.
263
264 LNK2001 unresolved external symbol __security_check_cookie
265
266If you receive this error add bufferoverflowu.lib to link, e.g.:
267
268 nmake -f makefile.vc TARGET_CPU=AMD64 LDFLAGS=bufferoverflowu.lib
269
270See http://support.microsoft.com/?id=894573 for more information.
271
31b2181b 272Borland C++ Compilation
5147354c 273----------------------------------------------------------------
2bda0e17 274
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275The minimum version required is 5.5 (last version supported by BC++ 5.0 was
2762.4.2), which can be downloaded for free from:
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277http://www.borland.com/products/downloads/download_cbuilder.html
278
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279We have found that the free Turbo Explorer and commercial BDS work fine; the
280debugger is very good. To avoid linker errors you will need to add
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281-DSHARED=1 to the makefile line for the library
282
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283The version 5.6 included in Borland C++ Builder 2006 works as well after the
284following small change: please remove the test for __WINDOWS__ from line 88
285of the file BCCDIR\include\stl\_threads.h.
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286
287Compiling using the makefiles:
ca5c8b2d 288
fd9f42b6 2891. Change directory to build\msw. Type 'make -f makefile.bcc' to
fc2171bd 290 make the wxWidgets core library. Ignore the compiler warnings.
6bddef36 291 This produces a couple of libraries in the lib\bcc_lib directory.
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292
2932. Change directory to a sample or demo such as samples\minimal, and type
2e9e197c 294 'make -f makefile.bcc'. This produces a windows exe file - by default
6bddef36 295 in the bcc_mswd subdirectory.
fd9f42b6 296
fc2171bd 297Note (1): the wxWidgets makefiles assume dword structure alignment. Please
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298make sure that your own project or makefile settings use the
299same alignment, or you could experience mysterious crashes. To
fd9f42b6 300change the alignment, change CPPFLAGS in build\msw\config.bcc.
1a7f3062 301
e80264fd 302Note (2): If you wish debug messages to be sent to the console in
fd9f42b6 303debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
7fee680b 304
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305Using the Debugger and IDE in BDS or Turbo Explorer
306---------------------------------------------------
307
2e9e197c 308Doubleclick / open samples\minimal\borland.bdsproj. The current version
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309is to be used with a dynamic build of wxWidgets-made by running
310make -f Makefile.bcc -DBUILD=debug -DSHARED=1
311in wxWidgets\build\msw. You also need the wxWidgets\lib\bcc_dll
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312directory in your PATH. The debugger tracks your source and also
313traces into the wxWidgets sources.
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314
315To use this to debug other samples, copy the borland_ide.cpp
31b2181b 316and borland.bdsproj files, then replace all occurrences of
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317"minimal" with the name of the new project files
318
2e9e197c 319Compilation succeeds with CBuilderX personal edition and CBuilder6, but
71521e37 320you may have to copy make.exe from the 5.5 download to the new bin directory.
143f778f 321
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322Compiling using the IDE files for Borland C++ 5.0 and using CBuilder IDE
323(v1-v6): not supported
ca5c8b2d 324
ca5c8b2d 325
f6bcfd97 326** REMEMBER **
fc2171bd 327In all of your wxWidgets applications, your source code should include
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328the following preprocessor directive:
329
330#ifdef __BORLANDC__
331#pragma hdrstop
332#endif
333
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334(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
335more details)
336
31b2181b 337Borland 16 Bit Compilation for Windows 3.1
5147354c 338----------------------------------------------------------------
4bf78aae 339
fc2171bd 340The last version of wxWidgets to support 16-bit compilation with Borland was
9d1461a4 3412.2.7 - Please download and read the instructions in that release
545d1e60 342
31b2181b 343Watcom C++ 10.6/11 and OpenWatcom Compilation
5147354c 344----------------------------------------------------------------
7be1f0d9 345
fd9f42b6 3461. Change directory to build\msw. Type 'wmake -f makefile.wat' to
fc2171bd 347 make the wxWidgets core library.
3d82ef9b 348
e8400940 3492. Change directory to samples\minimal and type 'wmake -f makefile.wat'
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350 to make this sample. Repeat for other samples of interest.
351
e80264fd 352Note (1): if variant.cpp is compiled with date/time class options, the linker
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353 gives up. So the date/time option is switched off for Watcom C++.
354 Also, wxAutomationObject is not compiled with Watcom C++ 10.
355
e80264fd 356Note (2): RawBitmaps won't work at present because they use unsupported template
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357 classes
358
e80264fd 359Note (3): if Watcom can't read the precompiled header when building a sample,
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360 try deleting .pch files in build\msw\wat_* and compiling
361 the sample again.
545d1e60 362
e80264fd 363Note (4): wxUSE_STD_STRING is disabled in wx/string.h for Watcom as this
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364 compiler doesn't come with standard C++ library headers by default.
365 If you install STLPort or another STL implementation, you'll need to
366 edit wx/string.h and remove the check for Digital Mars in it (search
367 for __WATCOM__).
368
369
31b2181b 370Metrowerks CodeWarrior Compilation
5147354c 371----------------------------------------------------------------
62448488 372
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373** NOTE: We don't use Metrowerks compiler any more and so depend on
374** your contributions to keep it up to date. It is possible that
375** the project files mentioned below are out of date due to recently
376** added files, please add them manually if you get linking errors.
377** The authoritative list of files is in build/bakefiles/files.bkl
378
5147354c 3791. CodeWarrior Pro 7 project files in XML format are already
d716e453 380 included in wxMSW-2.8.x.zip and the setup version.
3d82ef9b 381
545d1e60 3822. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
8d1ed43a 383 you are working from the SVN version) to make sure the settings reflect
545d1e60 384 what you want. If you aren't sure, leave it alone and go with the
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385 default settings. A few notes:
386 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
545d1e60 387 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
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388 will be rather confusing due to interactions with the MSL ANSI
389 and runtime libs.
3d82ef9b 390
fc2171bd 3913. The project file to build the Win32 wxWidgets libraries relies on the
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392 Batch File Runner plug-in. This plug-in is not installed as part of
393 a normal CW7 installation. However, you can find this plug-in on the
394 CodeWarrior Reference CD, in the Thrill Seekers folder; it's called the
545d1e60 395 "Batch File Post Linker".
3d82ef9b 396
545d1e60 3974. If you choose not to install the Batch File Runner plug-in, then you
ba14d986 398 need to do the following by hand:
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399 (1) Create the directories lib\cw7msw\include\wx and copy the file
400 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
8d1ed43a 401 working from the SVN version) to lib\cw7msw\include\wx\setup.h
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402 (2) Create the directories lib\cw7mswd\include\wx and copy the file
403 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
8d1ed43a 404 working from the SVN version) to lib\cw7mswd\include\wx\setup.h
3d82ef9b 405
fc2171bd 4065. Import src\wxWidgetsW7.xml to create the project file wxWidgetsW7.mcp.
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407 Store this project file in directory src. You may get warnings about
408 not being able to find certain project paths; ignore these warnings, the
ba14d986 409 appropriate paths will be created during the build by the Batch File Runner.
3d82ef9b 410
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4116. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
412 will get some warnings about hidden virtual functions, illegal conversions
ba14d986 413 from const pointers to pointers, etc., all of which you can safely ignore.
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414 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
415 stop the build and build again. These errors occur because sometimes the
ba14d986 416 compiler starts doing its thing before the copying of setup.h has completed.
3d82ef9b 417
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4187. The following libraries will be produced depending on chosen
419 target:
420 - wx_x86.lib ANSI Release (static)
421 - wx_x86_d.lib ANSI Debug (static)
3d82ef9b 422
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4238. Sorry, I haven't had time yet to create and test Unicode or DLL versions.
424 Volunteers for this are welcome (as neither DLLs nor Unicode builds are
ba14d986 425 big priorities for me ;).
3d82ef9b 426
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4279. CodeWarrior Pro7 project files (in XML format) are also provided for some
428 of the samples. In particular, there are project files for the minimal,
429 controls, dialogs, dnd, nd docview samples. You can use these project
430 files as templates for the other samples and for your own projects.
3d82ef9b 431 - For example, to make a project file for the "grid" sample,
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432 just copy the project file for the "minimal" sample, minimalW7.mcp
433 (made by importing minimalW7.xml into CodeWarrior), into the
3d82ef9b 434 sample/grid directory, calling it gridW7.mcp. Open
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435 newgridW7.mcp and revise the project by deleting the files
436 minimal.rc and minimal.cpp and adding the files griddemo.rc and
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437 griddemo.cpp. Build and run....
438
545d1e60 439
31b2181b 440Cygwin/MinGW Compilation
5147354c 441----------------------------------------------------------------
2bda0e17 442
7acf6a92 443wxWidgets supports Cygwin (formerly GnuWin32) betas and
9a718b86 444releases, and MinGW. Cygwin can be downloaded from:
6500c0b1 445
9a718b86 446 http://sources.redhat.com/cygwin/
2bda0e17 447
9a718b86 448and MinGW from:
6500c0b1 449
9a718b86 450 http://www.mingw.org/
2bda0e17 451
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452Both Cygwin and MinGW can be used with configure (assuming you have MSYS
453installed in case of MinGW). You will need new enough MinGW version, preferably
454MinGW 2.0 (ships with gcc3) or at least 1.0 (gcc-2.95.3). GCC versions older
fc2171bd 455than 2.95.3 don't work; you can use wxWidgets 2.4 with them.
545d1e60 456
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457NOTE: some notes specific to old Cygwin (< 1.1.x) are at the end of this
458 section (see OLD VERSIONS)
2bda0e17 459
fc2171bd 460There are two methods of compiling wxWidgets, by using the
7666ad49 461makefiles provided or by using 'configure'.
2bda0e17 462
9a718b86 463Retrieve and install the latest version of Cygwin, or MinGW, as per
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464the instructions with either of these packages.
465
9a718b86 466If using MinGW, you can download the add-on MSYS package to
fc2171bd 467provide Unix-like tools that you'll need to build wxWidgets using configure.
6500c0b1 468
31b2181b 469Using makefiles Directly
5147354c 470----------------------------------------------------------------
7666ad49 471
d01bf7ae 472NOTE: The makefile.gcc makefiles are for compilation under MinGW using
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473 Windows command interpreter (command.com/cmd.exe), they won't work in
474 other environments (such as UNIX or Unix-like, e.g. MSYS where you have
475 to use configure instead, see the section below)
02fd5400 476
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477Use the makefile.gcc files for compiling wxWidgets and samples,
478e.g. to compile a debugging version of wxWidgets:
fd9f42b6 479 > cd c:\wx\build\msw
2e9e197c 480 > mingw32-make -f makefile.gcc BUILD=debug
4dcd292c 481 > cd c:\wx\samples\minimal
2e9e197c 482 > mingw32-make -f makefile.gcc BUILD=debug
fd9f42b6 483 (See below for more options.)
4dcd292c 484
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485Notice that Windows command interpreter (cmd.exe) and mingw32-make must be
486used, using Bash (sh.exe) and make.exe from MSYS will only work when using
487configure-based build procedure described below!
cba2db0c 488
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489You can also use the 'strip' command to reduce executable/dll size (note that
490stripping an executable/dll will remove debug information!).
2bda0e17 491
2bda0e17 492All targets have 'clean' targets to allow removal of object files
fd9f42b6 493and other intermediate compiler files.
2bda0e17 494
7666ad49 495Using configure
5147354c 496----------------------------------------------------------------
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497
498Instead of using the makefiles, you can use the configure
499system to generate appropriate makefiles, as used on Unix
500and Mac OS X systems.
501
fc2171bd 502Change directory to the root of the wxWidgets distribution,
9a718b86 503make a build directory, and run configure and make in this directory.
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504
505For example:
506
507 cd $WXWIN
508 mkdir build-debug
509 cd build-debug
510 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
511 make
be27bc46 512 make install % This step is optional, see note (6) below.
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513 cd samples/minimal
514 make
515 ./minimal.exe
516
7c5dc04f 517Notes:
2bda0e17 518
9a718b86 5191. See also the Cygwin/MinGW on the web site or CD-ROM for
fc2171bd 520 further information about using wxWidgets with these compilers.
7c5dc04f 521
6b978929 5222. libwx.a is 100 MB or more - but much less if compiled with no
bf4d9b2b 523 debug info (-g0) and level 4 optimization (-O4).
7c5dc04f 524
9a718b86 5253. If you get a link error under MinGW 2.95.2 referring to:
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526
527 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
528
529 then you need to edit the file objidl.h at line 663 and add
530 a missing PURE keyword:
531
532 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
533
9a718b86 5344. There's a bug in MinGW headers for some early distributions.
7c5dc04f 535
bf4d9b2b 536 in include/windows32/defines.h, where it says:
7c5dc04f 537
bf4d9b2b 538 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
7c5dc04f 539
bf4d9b2b 540 it should say:
7c5dc04f 541
bf4d9b2b 542 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
7c5dc04f 543
bf4d9b2b 544 (a missing bracket).
7c5dc04f 545
fd9f42b6 5465. OpenGL support should work with MinGW as-is. However,
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547 if you wish to generate import libraries appropriate either for
548 the MS OpenGL libraries or the SGI OpenGL libraries, go to
549 include/wx/msw/gl and use:
550
551 dlltool -k -d opengl.def -llibopengl.a
552
553 for the SGI DLLs, or
554
555 dlltool -k -d opengl32.def -llibopengl32.a
556
557 and similarly for glu[32].def.
558
fd9f42b6 5596. The 'make install' step is optional, and copies files
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560 as follows:
561
562 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
fc2171bd 563 /usr/local/include/wx - wxWidgets header files
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564 /usr/local/bin - wx-config
565
566 You may need to do this if using wx-config with the
567 default root path.
568
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5697. With Cygwin, you can invoke gdb --nw myfile.exe to
570 debug an executable. If there are memory leaks, they will be
571 flagged when the program quits. You can use Cygwin gdb
572 to debug MinGW executables.
4dcd292c 573
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5748. Note that gcc's precompiled headers do not work on current versions of
575 Cygwin. If your version of Cygwin is affected you will need to use the
576 --disable-precomp-headers configure option.
577
fd9f42b6 578OLD VERSIONS:
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579
580- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
581 to set up appropriate variables, if necessary mounting drives.
582 Run it before compiling.
583
584- For Cygwin, make sure there's a \tmp directory on your
585 Windows drive or bison will crash (actually you don't need
fc2171bd 586 bison for ordinary wxWidgets compilation: a pre-generated .c file is
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587 supplied).
588
4dcd292c 589- If using GnuWin32 b18, you will need to copy windres.exe
9a718b86 590 from e.g. the MinGW distribution, to a directory in your path.
4dcd292c 591
df945db9 592
31b2181b 593Symantec & DigitalMars C++ Compilation
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594----------------------------------------------------------------
595
31b2181b 596The DigitalMars compiler is a free successor to the Symantec compiler
ce8897bb 597and can be downloaded from http://www.digitalmars.com/
2e9e197c 598
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5991. You need to download and unzip in turn (later packages will overwrite
600 older files)
9c266fa0 601 Digital Mars C/C++ Compiler Version 8.40 or later
1a81e3db 602 Basic utilities
df945db9 603 from http://www.digitalmars.com/download/freecompiler.html
025bbf5b 604
df945db9 6052. Change directory to build\msw and type 'make -f makefile.dmc' to
fc2171bd 606 make the wxWidgets core library.
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607
6083. Change directory to samples\minimal and type 'make -f makefile.dmc'
1a81e3db 609 to make this sample. Most of the other samples also work.
377c68c5 610
2bda0e17 611
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612Note that if you don't have the files makefile.dmc you may create them yourself
613using bakefile tool according to the instructions in build\bakefiles\README:
614
615 cd build\bakefiles
616 bakefile_gen -f dmars -b wx.bkl
617 bakefile_gen -f dmars -b ../../samples/minimal/minimal.bkl
618
619
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620Note that wxUSE_STD_STRING is disabled in wx/string.h for Digital Mars as this
621compiler doesn't come with standard C++ library headers by default. If you
622install STLPort or another STL implementation, you'll need to edit wx/string.h
623and remove the check for Digital Mars in it (search for __DMC__).
624
625
ce8897bb 62616-bit compilation is no longer supported.
6500c0b1 627
31b2181b 628Configuring the Build
5147354c 629================================================================
57c208c5 630
31b2181b 631So far the instructions only explain how to build release DLLs of wxWidgets
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632and did not cover any configuration. It is possible to change many aspects of
633the build, including debug/release and ANSI/Unicode settings. All makefiles in
634build\msw directory use same options (with a few exceptions documented below)
635and the only difference between them is in object files and library directory
636names and in make invocation command.
57c208c5 637
31b2181b 638Changing the Settings
5147354c 639----------------------------------------------------------------
57c208c5 640
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641There are two ways to modify the settings: either by passing the values as
642arguments when invoking make or by editing build\msw\config.$(compiler) file
643where $(compiler) is same extension as the makefile you use has (see below).
644The latter is good for setting options that never change in your development
645process (e.g. GCC_VERSION or VENDOR). If you want to build several versions of
fc2171bd 646wxWidgets and use them side by side, the former method is better. Settings in
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647config.* files are shared by all makefiles (samples, contrib, main library),
648but if you pass the options as arguments, you must use same arguments you used
649for the library when building samples or contrib libraries!
8870c26e 650
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651Examples of invoking make in Unicode debug build (other options described
652below are set analogically):
545d1e60 653
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654Visual C++:
655 > nmake -f makefile.vc BUILD=debug UNICODE=1
656
657Borland C++:
19fea858 658 > make -f makefile.bcc -DBUILD=debug -DUNICODE=1
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659 (Note that you have to use -D to set the variable, unlike in other make
660 tools!)
661
662Watcom C/C++:
663 > wmake -f makefile.wat BUILD=debug UNICODE=1
664
665MinGW using native makefiles:
666 > mingw32-make -f makefile.gcc BUILD=debug UNICODE=1
667
14ff1954 668MinGW using configure:
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669 > ./configure --enable-debug --enable-unicode
670 (see ./configure --help on details; configure is not covered in this
671 section)
672
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673Cygwin using configure:
674 > ./configure --disable-precomp-headers --enable-debug --enable-unicode
675 (use --disable-precomp-headers if Cygwin doesn't support precompiled
676 headers)
677
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678Brief explanation of options and possible values is in every
679build\msw\config.* file; more detailed description follows.
680
31b2181b 681Basic Options
5147354c 682----------------------------------------------------------------
a0a302dc 683
458d26a0 684BUILD=release
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685 Builds release version of the library. It differs from default 'debug' in
686 lack of appended 'd' in name of library and uses the release CRT libraries
687 instead of debug ones. Notice that even release builds do include debug
688 information by default, see DEBUG_FLAG for more information about it.
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689
690SHARED=1
691 Build shared libraries (DLLs). By default, DLLs are not built
692 (SHARED=0).
03265572 693
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694UNICODE=0
695 To build ANSI versions of the libraries, add UNICODE=0 to make invocation
696 (default is UNICODE=1). If you want to be able to use Unicode version on
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697 Windows9x, you will need to set MSLU=1 as well.
698
699 This option affect name of the library ('u' is appended) and the directory
700 where the library and setup.h are store (ditto).
701
702WXUNIV=1
703 Build wxUniversal instead of native wxMSW (see
fc2171bd 704 http://www.wxwidgets.org/wxuniv.htm for more information).
03265572 705
31b2181b 706Advanced Options
5147354c 707----------------------------------------------------------------
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708
709MONOLITHIC=1
2e9e197c 710 Starting with version 2.5.1, wxWidgets has the ability to be built as
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711 several smaller libraries instead of single big one as used to be the case
712 in 2.4 and older versions. This is called "multilib build" and is the
713 default behaviour of makefiles. You can still build single library
714 ("monolithic build") by setting MONOLITHIC variable to 1.
715
716USE_GUI=0
717 Disable building GUI parts of the library, build only wxBase components used
718 by console applications. Note that if you leave USE_GUI=1 then both wxBase
719 and GUI libraries are built. If you are building monolithic library, then
720 you should set wxUSE_GUI to 1 in setup.h.
721
722USE_OPENGL=1
eb2badcb 723 Build wxmsw29_gl.lib library with OpenGL integration class wxGLCanvas.
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724 You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
725 OpenGL library is always built as additional library, even in monolithic
726 build!
727
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728USE_HTML=0
729 Do not build wxHTML library. If MONOLITHIC=1, then you must also
730 #define wxUSE_HTML 1 in setup.h.
731
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732USE_XRC=0
733 Do not build XRC resources library. If MONOLITHIC=1, then you must also
734 #define wxUSE_HTML 1 in setup.h.
735
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736RUNTIME_LIBS=static
737 Links static version of C and C++ runtime libraries into the executable, so
738 that the program does not depend on DLLs provided with the compiler (e.g.
739 Visual C++'s msvcrt.dll or Borland's cc3250mt.dll).
740 Caution: Do not use static runtime libraries when building DLL (SHARED=1)!
741
742MSLU=1
743 Enables MSLU (Microsoft Layer for Unicode). This setting makes sense only if
744 used together with UNICODE=1. If you want to be able to use Unicode version
745 on Windows9x, you will need MSLU (Microsoft Layer for Unicode) runtime DLL
746 and import lib. The former can be downloaded from Microsoft, the latter is
747 part of the latest Platform SDK from Microsoft (see msdn.microsoft.com for
748 details). An alternative implementation of import library can be downloaded
749 from http://libunicows.sourceforge.net - unlike the official one, this one
750 works with other compilers and does not require 300+ MB Platform SDK update.
751
752DEBUG_FLAG=0
753DEBUG_FLAG=1
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754DEBUG_FLAG=2
755 Specifies the level of debug support in wxWidgets. Notice that
756 this is independent from both BUILD and DEBUG_INFO options. By default
757 always set to 1 meaning that debug support is enabled: asserts are compiled
758 into the code (they are inactive by default in release builds of the
759 application but can be enabled), wxLogDebug() and wxLogTrace() are available
760 and __WXDEBUG__ is defined. Setting it to 0 completely disables all
761 debugging code in wxWidgets while setting it to 2 enables even the time
762 consuming assertions and checks which are deemed to be unsuitable for
763 production environment.
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764
765DEBUG_INFO=0
766DEBUG_INFO=1
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767 This option affects whether debugging information is generated. If
768 omitted or set to 'default' its value is determined the value of
769 the BUILD option.
03265572 770
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771TARGET_CPU=AMD64|IA64
772 (VC++ only.) Set this variable to build for x86_64 systems. If unset, x86
773 build is performed.
774
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775VENDOR=<your company name>
776 Set this to a short string identifying your company if you are planning to
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777 distribute wxWidgets DLLs with your application. Default value is 'custom'.
778 This string is included as part of DLL name. wxWidgets DLLs contain compiler
03265572 779 name, version information and vendor name in them. For example
eb2badcb 780 wxmsw290_core_bcc_custom.dll is one of DLLs build using Borland C++ with
03265572 781 default settings. If you set VENDOR=mycorp, the name will change to
eb2badcb 782 wxmsw290_core_bcc_mycorp.dll.
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783
784CFG=<configuration name>
fc2171bd 785 Sets configuration name so that you can have multiple wxWidgets builds with
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786 different setup.h settings coexisting in same tree. See "Object and library
787 directories" below for more information.
788
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789COMPILER_PREFIX=<string>
790 If you build with multiple versions of the same compiler, you can put
791 their outputs into directories like "vc6_lib", "vc8_lib" etc. instead of
792 "vc_lib" by setting this variable to e.g. "vc6". This is merely a
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793 convenience variable, you can achieve the same effect (but different
794 directory names) with the CFG option.
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795
796
31b2181b 797Compiler-Specific Options
5147354c 798----------------------------------------------------------------
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799
800* MinGW
801
802If you are using gcc-2.95 instead of gcc3, you must set GCC_VERSION to
2e9e197c 8032.95. In build\msw\config.gcc, change
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804> GCC_VERSION = 3
805to
806> GCC_VERSION = 2.95
807
808* Visual C++
809
810DEBUG_RUNTIME_LIBS=0
811DEBUG_RUNTIME_LIBS=1
812 If set to 1, msvcrtd.dll is used, if to 0, msvcrt.dll is used. By default
813 msvcrtd.dll is used only if the executable contains debug info and
814 msvcrt.dll if it doesn't. It is sometimes desirable to build with debug info
815 and still link against msvcrt.dll (e.g. when you want to ship the app to
816 customers and still have usable .pdb files with debug information) and this
817 setting makes it possible.
818
31b2181b 819Fine-tuning the Compiler
5147354c 820----------------------------------------------------------------
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821
822All makefiles have variables that you can use to specify additional options
823passed to the compiler or linker. You won't need this in most cases, but if you
824do, simply add desired flags to CFLAGS (for C compiler), CXXFLAGS (for C++
825compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
826
31b2181b 827Object and Library Directories
5147354c 828----------------------------------------------------------------
03265572 829
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830All object files produced during a library build are stored in a directory under
831build\msw. Its name is derived from the build settings and CFG variable and from
832the compiler name. Examples of directory names:
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833
834 build\msw\bcc_msw SHARED=0
835 build\msw\bcc_mswdll SHARED=1
836 build\msw\bcc_mswunivd SHARED=0, WXUNIV=1, BUILD=debug
837 build\msw\vc_mswunivd ditto, with Visual C++
838
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839Libraries and DLLs are copied into a subdirectory of the lib directory with a
840name derived from the compiler and a static/DLL setting and setup.h into a
841directory with a name that contains other settings:
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842
843 lib\bcc_msw
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844 lib\bcc_lib\msw\wx\setup.h
845 lib\bcc_dll
846 lib\bcc_dll\msw\wx\setup.h
847 lib\bcc_lib
848 lib\bcc_lib\mswunivd\wx\setup.h
849 lib\vc_lib
850 lib\vc_lib\mswunivd\wx\setup.h
851
852Each lib\ subdirectory has wx subdirectory with setup.h as seen above.
853This file is copied there from include\wx\msw\setup.h (and if it doesn't exist,
854from include\wx\msw\setup0.h) and this is the copy of setup.h that is used by
855all samples and should be used by your apps as well. If you are doing changes
856to setup.h, you should do them in this file, _not_ in include\wx\msw\setup.h.
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857
858If you set CFG to something, the value is appended to directory names. E.g.
859for CFG=MyBuild, you'll have object files in
2e9e197c 860
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861 build\msw\bcc_mswMyBuild
862 build\msw\bcc_mswdllMyBuild
863 etc.
864
865and libraries in
866
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867 lib\bcc_libMyBuild
868 lib\bcc_dllMyBuild
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869 etc.
870
fd04b3cb 871By now it is clear what CFG is for: builds with different CFG settings don't
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872share any files and they use different setup.h files. For example, this allows
873you to have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets
03265572 874enabled (without CFG, both of them would be put into same directory and there
fd04b3cb 875would be conflicts between the files).
03265572 876
03265572 877General Notes
5147354c 878=================================================================
03265572 879
a0a302dc 880- Debugging: under Windows 95, debugging output isn't output in
9c6751aa 881 the same way that it is under NT or Windows 3.1.
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882 Please see DebugView available from http://www.sysinternals.com.
883