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72045d57 VZ |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/generic/animate.h | |
3 | // Purpose: wxAnimation and wxAnimationCtrl | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: Francesco Montorsi | |
6 | // Created: 13/8/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_GENERIC_ANIMATEH__ | |
13 | #define _WX_GENERIC_ANIMATEH__ | |
14 | ||
42eba912 PC |
15 | #include "wx/bitmap.h" |
16 | ||
72045d57 VZ |
17 | // ---------------------------------------------------------------------------- |
18 | // wxAnimation | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
e07c1146 | 21 | WX_DECLARE_LIST_WITH_DECL(wxAnimationDecoder, wxAnimationDecoderList, class WXDLLIMPEXP_ADV); |
72045d57 VZ |
22 | |
23 | class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase | |
24 | { | |
25 | public: | |
106ef548 | 26 | wxAnimation() {} |
70f9d2be FM |
27 | wxAnimation(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) |
28 | { LoadFile(name, type); } | |
29 | ||
8d1517ce | 30 | virtual bool IsOk() const |
72045d57 VZ |
31 | { return m_refData != NULL; } |
32 | ||
870cf35c VZ |
33 | virtual unsigned int GetFrameCount() const; |
34 | virtual int GetDelay(unsigned int i) const; | |
35 | virtual wxImage GetFrame(unsigned int i) const; | |
8d1517ce | 36 | virtual wxSize GetSize() const; |
72045d57 | 37 | |
8d1517ce VZ |
38 | virtual bool LoadFile(const wxString& filename, |
39 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
40 | virtual bool Load(wxInputStream& stream, | |
41 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
72045d57 | 42 | |
870cf35c VZ |
43 | // extended interface used by the generic implementation of wxAnimationCtrl |
44 | wxPoint GetFramePosition(unsigned int frame) const; | |
45 | wxSize GetFrameSize(unsigned int frame) const; | |
46 | wxAnimationDisposal GetDisposalMethod(unsigned int frame) const; | |
47 | wxColour GetTransparentColour(unsigned int frame) const; | |
72045d57 VZ |
48 | wxColour GetBackgroundColour() const; |
49 | ||
50 | protected: | |
51 | static wxAnimationDecoderList sm_handlers; | |
52 | ||
53 | public: | |
54 | static inline wxAnimationDecoderList& GetHandlers() { return sm_handlers; } | |
55 | static void AddHandler(wxAnimationDecoder *handler); | |
56 | static void InsertHandler(wxAnimationDecoder *handler); | |
57 | static const wxAnimationDecoder *FindHandler( wxAnimationType animType ); | |
58 | ||
59 | static void CleanUpHandlers(); | |
60 | static void InitStandardHandlers(); | |
61 | ||
72045d57 VZ |
62 | DECLARE_DYNAMIC_CLASS(wxAnimation) |
63 | }; | |
64 | ||
65 | ||
66 | // ---------------------------------------------------------------------------- | |
67 | // wxAnimationCtrl | |
68 | // ---------------------------------------------------------------------------- | |
69 | ||
70 | class WXDLLIMPEXP_ADV wxAnimationCtrl: public wxAnimationCtrlBase | |
71 | { | |
72 | public: | |
05a98b6d | 73 | wxAnimationCtrl() { Init(); } |
72045d57 | 74 | wxAnimationCtrl(wxWindow *parent, |
106ef548 FM |
75 | wxWindowID id, |
76 | const wxAnimation& anim = wxNullAnimation, | |
77 | const wxPoint& pos = wxDefaultPosition, | |
78 | const wxSize& size = wxDefaultSize, | |
79 | long style = wxAC_DEFAULT_STYLE, | |
80 | const wxString& name = wxAnimationCtrlNameStr) | |
72045d57 | 81 | { |
05a98b6d RR |
82 | Init(); |
83 | ||
72045d57 VZ |
84 | Create(parent, id, anim, pos, size, style, name); |
85 | } | |
86 | ||
05a98b6d RR |
87 | void Init(); |
88 | ||
72045d57 VZ |
89 | bool Create(wxWindow *parent, wxWindowID id, |
90 | const wxAnimation& anim = wxNullAnimation, | |
91 | const wxPoint& pos = wxDefaultPosition, | |
92 | const wxSize& size = wxDefaultSize, | |
93 | long style = wxAC_DEFAULT_STYLE, | |
94 | const wxString& name = wxAnimationCtrlNameStr); | |
95 | ||
96 | ~wxAnimationCtrl(); | |
97 | ||
98 | public: | |
99 | virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY); | |
462167a9 | 100 | virtual bool Load(wxInputStream& stream, wxAnimationType type = wxANIMATION_TYPE_ANY); |
72045d57 VZ |
101 | |
102 | virtual void Stop(); | |
103 | virtual bool Play() | |
104 | { return Play(true /* looped */); } | |
105 | virtual bool IsPlaying() const | |
106 | { return m_isPlaying; } | |
107 | ||
108 | void SetAnimation(const wxAnimation &animation); | |
109 | wxAnimation GetAnimation() const | |
110 | { return m_animation; } | |
111 | ||
1bd2ceb5 | 112 | virtual void SetInactiveBitmap(const wxBitmap &bmp); |
8e458bb5 | 113 | |
1afdfc9d VZ |
114 | // override base class method |
115 | virtual bool SetBackgroundColour(const wxColour& col); | |
116 | ||
72045d57 VZ |
117 | public: // event handlers |
118 | ||
119 | void OnPaint(wxPaintEvent& event); | |
120 | void OnTimer(wxTimerEvent& event); | |
121 | void OnSize(wxSizeEvent& event); | |
122 | ||
123 | public: // extended API specific to this implementation of wxAnimateCtrl | |
124 | ||
125 | // Specify whether the animation's background colour is to be shown (the default), | |
126 | // or whether the window background should show through | |
127 | void SetUseWindowBackgroundColour(bool useWinBackground = true) | |
128 | { m_useWinBackgroundColour = useWinBackground; } | |
129 | bool IsUsingWindowBackgroundColour() const | |
130 | { return m_useWinBackgroundColour; } | |
131 | ||
132 | // This overload of Play() lets you specify if the animation must loop or not | |
133 | bool Play(bool looped); | |
134 | ||
135 | // Draw the current frame of the animation into given DC. | |
136 | // This is fast as current frame is always cached. | |
137 | void DrawCurrentFrame(wxDC& dc); | |
138 | ||
139 | // Returns a wxBitmap with the current frame drawn in it | |
140 | wxBitmap& GetBackingStore() | |
141 | { return m_backingStore; } | |
142 | ||
143 | protected: // internal utilities | |
144 | ||
145 | // resize this control to fit m_animation | |
146 | void FitToAnimation(); | |
147 | ||
148 | // Draw the background; use this when e.g. previous frame had wxANIM_TOBACKGROUND disposal. | |
8e458bb5 | 149 | void DisposeToBackground(); |
72045d57 | 150 | void DisposeToBackground(wxDC& dc); |
05a98b6d | 151 | void DisposeToBackground(wxDC& dc, const wxPoint &pos, const wxSize &sz); |
72045d57 VZ |
152 | |
153 | void IncrementalUpdateBackingStore(); | |
870cf35c VZ |
154 | bool RebuildBackingStoreUpToFrame(unsigned int); |
155 | void DrawFrame(wxDC &dc, unsigned int); | |
72045d57 | 156 | |
1bd2ceb5 | 157 | virtual void DisplayStaticImage(); |
72045d57 VZ |
158 | virtual wxSize DoGetBestSize() const; |
159 | ||
160 | protected: | |
870cf35c | 161 | unsigned int m_currentFrame; // Current frame |
72045d57 VZ |
162 | bool m_looped; // Looped, or not |
163 | wxTimer m_timer; // The timer | |
164 | wxAnimation m_animation; // The animation | |
165 | ||
166 | bool m_isPlaying; // Is the animation playing? | |
167 | bool m_useWinBackgroundColour; // Use animation bg colour or window bg colour? | |
168 | ||
169 | wxBitmap m_backingStore; // The frames are drawn here and then blitted | |
170 | // on the screen | |
171 | ||
172 | private: | |
c2f12218 | 173 | typedef wxAnimationCtrlBase base_type; |
72045d57 VZ |
174 | DECLARE_DYNAMIC_CLASS(wxAnimationCtrl) |
175 | DECLARE_EVENT_TABLE() | |
176 | }; | |
177 | ||
178 | #endif // _WX_GENERIC_ANIMATEH__ |