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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: wx/generic/animate.h | |
3 | // Purpose: wxAnimation and wxAnimationCtrl | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: Francesco Montorsi | |
6 | // Created: 13/8/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_GENERIC_ANIMATEH__ | |
13 | #define _WX_GENERIC_ANIMATEH__ | |
14 | ||
42eba912 PC |
15 | #include "wx/bitmap.h" |
16 | ||
72045d57 VZ |
17 | // ---------------------------------------------------------------------------- |
18 | // wxAnimation | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
e07c1146 | 21 | WX_DECLARE_LIST_WITH_DECL(wxAnimationDecoder, wxAnimationDecoderList, class WXDLLIMPEXP_ADV); |
72045d57 VZ |
22 | |
23 | class WXDLLIMPEXP_ADV wxAnimation : public wxAnimationBase | |
24 | { | |
25 | public: | |
8d1517ce | 26 | virtual bool IsOk() const |
72045d57 VZ |
27 | { return m_refData != NULL; } |
28 | ||
8d1517ce VZ |
29 | virtual size_t GetFrameCount() const; |
30 | virtual int GetDelay(size_t i) const; | |
31 | virtual wxImage GetFrame(size_t i) const; | |
32 | virtual wxSize GetSize() const; | |
72045d57 | 33 | |
8d1517ce VZ |
34 | virtual bool LoadFile(const wxString& filename, |
35 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
36 | virtual bool Load(wxInputStream& stream, | |
37 | wxAnimationType type = wxANIMATION_TYPE_ANY); | |
72045d57 VZ |
38 | |
39 | public: // extended interface used by the generic implementation of wxAnimationCtrl | |
40 | ||
41 | wxPoint GetFramePosition(size_t frame) const; | |
05a98b6d | 42 | wxSize GetFrameSize(size_t frame) const; |
72045d57 | 43 | wxAnimationDisposal GetDisposalMethod(size_t frame) const; |
05a98b6d | 44 | wxColour GetTransparentColour(size_t frame) const; |
72045d57 VZ |
45 | wxColour GetBackgroundColour() const; |
46 | ||
47 | protected: | |
48 | static wxAnimationDecoderList sm_handlers; | |
49 | ||
50 | public: | |
51 | static inline wxAnimationDecoderList& GetHandlers() { return sm_handlers; } | |
52 | static void AddHandler(wxAnimationDecoder *handler); | |
53 | static void InsertHandler(wxAnimationDecoder *handler); | |
54 | static const wxAnimationDecoder *FindHandler( wxAnimationType animType ); | |
55 | ||
56 | static void CleanUpHandlers(); | |
57 | static void InitStandardHandlers(); | |
58 | ||
72045d57 VZ |
59 | DECLARE_DYNAMIC_CLASS(wxAnimation) |
60 | }; | |
61 | ||
62 | ||
63 | // ---------------------------------------------------------------------------- | |
64 | // wxAnimationCtrl | |
65 | // ---------------------------------------------------------------------------- | |
66 | ||
67 | class WXDLLIMPEXP_ADV wxAnimationCtrl: public wxAnimationCtrlBase | |
68 | { | |
69 | public: | |
05a98b6d | 70 | wxAnimationCtrl() { Init(); } |
72045d57 VZ |
71 | wxAnimationCtrl(wxWindow *parent, |
72 | wxWindowID id, | |
73 | const wxAnimation& anim = wxNullAnimation, | |
74 | const wxPoint& pos = wxDefaultPosition, | |
75 | const wxSize& size = wxDefaultSize, | |
76 | long style = wxAC_DEFAULT_STYLE, | |
77 | const wxString& name = wxAnimationCtrlNameStr) | |
78 | { | |
05a98b6d RR |
79 | Init(); |
80 | ||
72045d57 VZ |
81 | Create(parent, id, anim, pos, size, style, name); |
82 | } | |
83 | ||
05a98b6d RR |
84 | void Init(); |
85 | ||
72045d57 VZ |
86 | bool Create(wxWindow *parent, wxWindowID id, |
87 | const wxAnimation& anim = wxNullAnimation, | |
88 | const wxPoint& pos = wxDefaultPosition, | |
89 | const wxSize& size = wxDefaultSize, | |
90 | long style = wxAC_DEFAULT_STYLE, | |
91 | const wxString& name = wxAnimationCtrlNameStr); | |
92 | ||
93 | ~wxAnimationCtrl(); | |
94 | ||
95 | public: | |
96 | virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY); | |
97 | ||
98 | virtual void Stop(); | |
99 | virtual bool Play() | |
100 | { return Play(true /* looped */); } | |
101 | virtual bool IsPlaying() const | |
102 | { return m_isPlaying; } | |
103 | ||
104 | void SetAnimation(const wxAnimation &animation); | |
105 | wxAnimation GetAnimation() const | |
106 | { return m_animation; } | |
107 | ||
1bd2ceb5 | 108 | virtual void SetInactiveBitmap(const wxBitmap &bmp); |
8e458bb5 | 109 | |
1afdfc9d VZ |
110 | // override base class method |
111 | virtual bool SetBackgroundColour(const wxColour& col); | |
112 | ||
72045d57 VZ |
113 | public: // event handlers |
114 | ||
115 | void OnPaint(wxPaintEvent& event); | |
116 | void OnTimer(wxTimerEvent& event); | |
117 | void OnSize(wxSizeEvent& event); | |
118 | ||
119 | public: // extended API specific to this implementation of wxAnimateCtrl | |
120 | ||
121 | // Specify whether the animation's background colour is to be shown (the default), | |
122 | // or whether the window background should show through | |
123 | void SetUseWindowBackgroundColour(bool useWinBackground = true) | |
124 | { m_useWinBackgroundColour = useWinBackground; } | |
125 | bool IsUsingWindowBackgroundColour() const | |
126 | { return m_useWinBackgroundColour; } | |
127 | ||
128 | // This overload of Play() lets you specify if the animation must loop or not | |
129 | bool Play(bool looped); | |
130 | ||
131 | // Draw the current frame of the animation into given DC. | |
132 | // This is fast as current frame is always cached. | |
133 | void DrawCurrentFrame(wxDC& dc); | |
134 | ||
135 | // Returns a wxBitmap with the current frame drawn in it | |
136 | wxBitmap& GetBackingStore() | |
137 | { return m_backingStore; } | |
138 | ||
139 | protected: // internal utilities | |
140 | ||
141 | // resize this control to fit m_animation | |
142 | void FitToAnimation(); | |
143 | ||
144 | // Draw the background; use this when e.g. previous frame had wxANIM_TOBACKGROUND disposal. | |
8e458bb5 | 145 | void DisposeToBackground(); |
72045d57 | 146 | void DisposeToBackground(wxDC& dc); |
05a98b6d | 147 | void DisposeToBackground(wxDC& dc, const wxPoint &pos, const wxSize &sz); |
72045d57 VZ |
148 | |
149 | void IncrementalUpdateBackingStore(); | |
05a98b6d | 150 | bool RebuildBackingStoreUpToFrame(size_t); |
72045d57 VZ |
151 | void DrawFrame(wxDC &dc, size_t); |
152 | ||
1bd2ceb5 | 153 | virtual void DisplayStaticImage(); |
72045d57 VZ |
154 | virtual wxSize DoGetBestSize() const; |
155 | ||
156 | protected: | |
157 | size_t m_currentFrame; // Current frame | |
158 | bool m_looped; // Looped, or not | |
159 | wxTimer m_timer; // The timer | |
160 | wxAnimation m_animation; // The animation | |
161 | ||
162 | bool m_isPlaying; // Is the animation playing? | |
163 | bool m_useWinBackgroundColour; // Use animation bg colour or window bg colour? | |
164 | ||
165 | wxBitmap m_backingStore; // The frames are drawn here and then blitted | |
166 | // on the screen | |
167 | ||
168 | private: | |
c2f12218 | 169 | typedef wxAnimationCtrlBase base_type; |
72045d57 VZ |
170 | DECLARE_DYNAMIC_CLASS(wxAnimationCtrl) |
171 | DECLARE_EVENT_TABLE() | |
172 | }; | |
173 | ||
174 | #endif // _WX_GENERIC_ANIMATEH__ |