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[wxWidgets.git] / include / wx / motif / colour.h
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9b6dbb09 1/////////////////////////////////////////////////////////////////////////////
edc536d3 2// Name: wx/motif/colour.h
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3// Purpose: wxColour class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
edc536d3 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_COLOUR_H_
13#define _WX_COLOUR_H_
14
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15#include "wx/object.h"
16#include "wx/string.h"
17
18// Colour
53a2db12 19class WXDLLIMPEXP_CORE wxColour : public wxColourBase
9b6dbb09 20{
83df96d6 21 DECLARE_DYNAMIC_CLASS(wxColour)
9b6dbb09 22public:
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23 // constructors
24 // ------------
40989e46 25 DEFINE_STD_WXCOLOUR_CONSTRUCTORS
aad6765c 26
e4a81a2e 27 // copy ctors and assignment operators
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28 wxColour( const wxColour& col );
29 wxColour& operator = ( const wxColour& col );
aad6765c 30
e4a81a2e 31 // dtor
d3c7fc99 32 virtual ~wxColour();
aad6765c 33
aad6765c 34
83df96d6 35 // accessors
8f884a0d 36 virtual bool IsOk() const {return m_isInit; }
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37 unsigned char Red() const { return m_red; }
38 unsigned char Green() const { return m_green; }
39 unsigned char Blue() const { return m_blue; }
aad6765c 40
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41 WXPixel GetPixel() const { return m_pixel; }
42 void SetPixel(WXPixel pixel) { m_pixel = pixel; m_isInit = true; }
aad6765c 43
83df96d6 44 inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
aad6765c 45
83df96d6 46 inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
c0a83c51 47
83df96d6 48 // Allocate a colour, or nearest colour, using the given display.
aad6765c 49 // If realloc is true, ignore the existing pixel, otherwise just return
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50 // the existing one.
51 // Returns the allocated pixel.
aad6765c 52
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53 // TODO: can this handle mono displays? If not, we should have an extra
54 // flag to specify whether this should be black or white by default.
aad6765c 55
3e0071d9 56 WXPixel AllocColour(WXDisplay* display, bool realloc = false);
aad6765c 57
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58protected:
59 // Helper function
60 void Init();
61
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62 virtual void
63 InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
40989e46 64
e4a81a2e 65private:
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66 bool m_isInit;
67 unsigned char m_red;
68 unsigned char m_blue;
69 unsigned char m_green;
aad6765c 70
e4a81a2e 71public:
3e0071d9 72 WXPixel m_pixel;
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73};
74
9b6dbb09 75#endif
83df96d6 76// _WX_COLOUR_H_