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Add support for bitmaps in headers.
[wxWidgets.git] / include / wx / motif / colour.h
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9b6dbb09 1/////////////////////////////////////////////////////////////////////////////
edc536d3 2// Name: wx/motif/colour.h
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3// Purpose: wxColour class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
edc536d3 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_COLOUR_H_
13#define _WX_COLOUR_H_
14
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15#include "wx/object.h"
16#include "wx/string.h"
17
18// Colour
40989e46 19class WXDLLEXPORT wxColour : public wxColourBase
9b6dbb09 20{
83df96d6 21 DECLARE_DYNAMIC_CLASS(wxColour)
9b6dbb09 22public:
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23 // constructors
24 // ------------
25
e4a81a2e 26 // default
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27 wxColour() { Init(); }
28 DEFINE_STD_WXCOLOUR_CONSTRUCTORS
aad6765c 29
e4a81a2e 30 // copy ctors and assignment operators
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31 wxColour( const wxColour& col );
32 wxColour& operator = ( const wxColour& col );
aad6765c 33
e4a81a2e 34 // dtor
d3c7fc99 35 virtual ~wxColour();
aad6765c 36
aad6765c 37
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38 // accessors
39 bool Ok() const {return m_isInit; }
40 unsigned char Red() const { return m_red; }
41 unsigned char Green() const { return m_green; }
42 unsigned char Blue() const { return m_blue; }
aad6765c 43
83df96d6 44 int GetPixel() const { return m_pixel; };
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45 void SetPixel(int pixel) { m_pixel = pixel; m_isInit = true; };
46
83df96d6 47 inline bool operator == (const wxColour& colour) const { return (m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue); }
aad6765c 48
83df96d6 49 inline bool operator != (const wxColour& colour) const { return (!(m_red == colour.m_red && m_green == colour.m_green && m_blue == colour.m_blue)); }
c0a83c51 50
83df96d6 51 // Allocate a colour, or nearest colour, using the given display.
aad6765c 52 // If realloc is true, ignore the existing pixel, otherwise just return
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53 // the existing one.
54 // Returns the allocated pixel.
aad6765c 55
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56 // TODO: can this handle mono displays? If not, we should have an extra
57 // flag to specify whether this should be black or white by default.
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58
59 int AllocColour(WXDisplay* display, bool realloc = false);
60
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61protected:
62 // Helper function
63 void Init();
64
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65 virtual void
66 InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
40989e46 67
e4a81a2e 68private:
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69 bool m_isInit;
70 unsigned char m_red;
71 unsigned char m_blue;
72 unsigned char m_green;
aad6765c 73
e4a81a2e 74public:
83df96d6 75 int m_pixel;
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76};
77
9b6dbb09 78#endif
83df96d6 79// _WX_COLOUR_H_