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c801d85f 1/////////////////////////////////////////////////////////////////////////////
ed4b0fdc 2// Name: src/generic/scrlwing.cpp
d32e78bd 3// Purpose: wxScrolledWindow implementation
c801d85f 4// Author: Julian Smart
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5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
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7// Created: 01/02/97
8// RCS-ID: $Id$
77ffb593 9// Copyright: (c) wxWidgets team
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
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21// For compilers that support precompilation, includes "wx.h".
22#include "wx/wxprec.h"
23
c801d85f 24#ifdef __BORLANDC__
d80cd92a 25 #pragma hdrstop
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26#endif
27
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28#ifdef __VMS
29#define XtDisplay XTDISPLAY
30#endif
31
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32#include "wx/scrolwin.h"
33
34#ifndef WX_PRECOMP
35 #include "wx/utils.h"
8e609c82 36 #include "wx/panel.h"
ed4b0fdc 37 #include "wx/dcclient.h"
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38 #if wxUSE_TIMER
39 #include "wx/timer.h"
40 #endif
ed2fbeb8 41 #include "wx/sizer.h"
4b316329 42#endif
ed4b0fdc 43
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44#ifdef __WXMAC__
45#include "wx/scrolbar.h"
46#endif
47
2a201ef8 48#include "wx/recguard.h"
c801d85f 49
48d1144b 50#ifdef __WXMSW__
1e6feb95 51 #include <windows.h> // for DLGC_WANTARROWS
7acf6a92 52 #include "wx/msw/winundef.h"
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53#endif
54
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55#ifdef __WXMOTIF__
56// For wxRETAINED implementation
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57#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
58 //This code switches off the compiler warnings
59# pragma message disable nosimpint
60#endif
a91b47e8 61#include <Xm/Xm.h>
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62#ifdef __VMS__
63# pragma message enable nosimpint
64#endif
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65#endif
66
066f1b7a 67/*
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68 TODO PROPERTIES
69 style wxHSCROLL | wxVSCROLL
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70*/
71
d80cd92a 72// ----------------------------------------------------------------------------
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73// wxScrollHelperEvtHandler: intercept the events from the window and forward
74// them to wxScrollHelper
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75// ----------------------------------------------------------------------------
76
349efbaa 77class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
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78{
79public:
80 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
81 {
82 m_scrollHelper = scrollHelper;
83 }
d80cd92a 84
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85 virtual bool ProcessEvent(wxEvent& event);
86
ca65c044 87 void ResetDrawnFlag() { m_hasDrawnWindow = false; }
349efbaa 88
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89private:
90 wxScrollHelper *m_scrollHelper;
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91
92 bool m_hasDrawnWindow;
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93
94 DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
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95};
96
4b316329 97#if wxUSE_TIMER
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98// ----------------------------------------------------------------------------
99// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
100// a captured mouse is held outside the window
101// ----------------------------------------------------------------------------
102
103class wxAutoScrollTimer : public wxTimer
104{
105public:
106 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
107 wxEventType eventTypeToSend,
108 int pos, int orient);
109
110 virtual void Notify();
111
112private:
113 wxWindow *m_win;
114 wxScrollHelper *m_scrollHelper;
115 wxEventType m_eventType;
116 int m_pos,
117 m_orient;
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118
119 DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
1e6feb95 120};
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121
122// ============================================================================
123// implementation
124// ============================================================================
125
126// ----------------------------------------------------------------------------
1e6feb95 127// wxAutoScrollTimer
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128// ----------------------------------------------------------------------------
129
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130wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
131 wxScrollHelper *scroll,
132 wxEventType eventTypeToSend,
133 int pos, int orient)
c801d85f 134{
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135 m_win = winToScroll;
136 m_scrollHelper = scroll;
137 m_eventType = eventTypeToSend;
138 m_pos = pos;
139 m_orient = orient;
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140}
141
1e6feb95 142void wxAutoScrollTimer::Notify()
c801d85f 143{
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144 // only do all this as long as the window is capturing the mouse
145 if ( wxWindow::GetCapture() != m_win )
146 {
147 Stop();
148 }
149 else // we still capture the mouse, continue generating events
150 {
151 // first scroll the window if we are allowed to do it
152 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
153 event1.SetEventObject(m_win);
154 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
155 m_win->GetEventHandler()->ProcessEvent(event1) )
156 {
157 // and then send a pseudo mouse-move event to refresh the selection
158 wxMouseEvent event2(wxEVT_MOTION);
159 wxGetMousePosition(&event2.m_x, &event2.m_y);
160
161 // the mouse event coordinates should be client, not screen as
162 // returned by wxGetMousePosition
163 wxWindow *parentTop = m_win;
164 while ( parentTop->GetParent() )
165 parentTop = parentTop->GetParent();
166 wxPoint ptOrig = parentTop->GetPosition();
167 event2.m_x -= ptOrig.x;
168 event2.m_y -= ptOrig.y;
169
170 event2.SetEventObject(m_win);
171
172 // FIXME: we don't fill in the other members - ok?
173
174 m_win->GetEventHandler()->ProcessEvent(event2);
175 }
176 else // can't scroll further, stop
177 {
178 Stop();
179 }
180 }
181}
4b316329 182#endif
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183
184// ----------------------------------------------------------------------------
185// wxScrollHelperEvtHandler
186// ----------------------------------------------------------------------------
187
188bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
189{
9a268018 190 wxEventType evType = event.GetEventType();
2feed004 191
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192 // the explanation of wxEVT_PAINT processing hack: for historic reasons
193 // there are 2 ways to process this event in classes deriving from
194 // wxScrolledWindow. The user code may
195 //
196 // 1. override wxScrolledWindow::OnDraw(dc)
197 // 2. define its own OnPaint() handler
198 //
199 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
200 // always processes the draw event, so we can't just try the window
201 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
202 // (the latter would never be called in wxUniversal).
203 //
204 // So the solution is to have a flag telling us whether the user code drew
205 // anything in the window. We set it to true here but reset it to false in
206 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
207 // user code defined OnPaint() in the derived class)
ca65c044 208 m_hasDrawnWindow = true;
349efbaa 209
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210 // pass it on to the real handler
211 bool processed = wxEvtHandler::ProcessEvent(event);
212
213 // always process the size events ourselves, even if the user code handles
214 // them as well, as we need to AdjustScrollbars()
215 //
216 // NB: it is important to do it after processing the event in the normal
217 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
218 // scrollbar[s] (dis)appear and it should be seen by the user code
219 // after this one
220 if ( evType == wxEVT_SIZE )
221 {
222 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
223
ca65c044 224 return true;
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225 }
226
227 if ( processed )
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228 {
229 // normally, nothing more to do here - except if it was a paint event
230 // which wasn't really processed, then we'll try to call our
231 // OnDraw() below (from HandleOnPaint)
c6b81ceb 232 if ( m_hasDrawnWindow || event.IsCommandEvent() )
349efbaa 233 {
ca65c044 234 return true;
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235 }
236 }
2feed004 237
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238 if ( evType == wxEVT_PAINT )
239 {
240 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
ca65c044 241 return true;
e421922f 242 }
1e6feb95 243
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244 if ( evType == wxEVT_CHILD_FOCUS )
245 {
246 m_scrollHelper->HandleOnChildFocus((wxChildFocusEvent &)event);
247 return true;
248 }
249
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250 // reset the skipped flag (which might have been set to true in
251 // ProcessEvent() above) to be able to test it below
252 bool wasSkipped = event.GetSkipped();
253 if ( wasSkipped )
254 event.Skip(false);
255
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256 if ( evType == wxEVT_SCROLLWIN_TOP ||
257 evType == wxEVT_SCROLLWIN_BOTTOM ||
258 evType == wxEVT_SCROLLWIN_LINEUP ||
259 evType == wxEVT_SCROLLWIN_LINEDOWN ||
260 evType == wxEVT_SCROLLWIN_PAGEUP ||
261 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
262 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
263 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
264 {
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265 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
266 if ( !event.GetSkipped() )
267 {
268 // it makes sense to indicate that we processed the message as we
269 // did scroll the window (and also notice that wxAutoScrollTimer
270 // relies on our return value to stop scrolling when we are at top
271 // or bottom already)
272 processed = true;
273 wasSkipped = false;
274 }
e421922f 275 }
1e6feb95 276
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277 if ( evType == wxEVT_ENTER_WINDOW )
278 {
279 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
280 }
281 else if ( evType == wxEVT_LEAVE_WINDOW )
282 {
283 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
284 }
285#if wxUSE_MOUSEWHEEL
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286 // Use GTK's own scroll wheel handling in GtkScrolledWindow
287#ifndef __WXGTK20__
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288 else if ( evType == wxEVT_MOUSEWHEEL )
289 {
290 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
602e3365 291 return true;
e421922f 292 }
602e3365 293#endif
e421922f 294#endif // wxUSE_MOUSEWHEEL
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295 else if ( evType == wxEVT_CHAR )
296 {
297 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
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298 if ( !event.GetSkipped() )
299 {
300 processed = true;
301 wasSkipped = false;
302 }
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303 }
304
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305 if ( processed )
306 event.Skip(wasSkipped);
307
308 return processed;
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309}
310
311// ----------------------------------------------------------------------------
312// wxScrollHelper construction
313// ----------------------------------------------------------------------------
314
315wxScrollHelper::wxScrollHelper(wxWindow *win)
316{
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317 wxASSERT_MSG( win, _T("associated window can't be NULL in wxScrollHelper") );
318
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319 m_xScrollPixelsPerLine =
320 m_yScrollPixelsPerLine =
321 m_xScrollPosition =
322 m_yScrollPosition =
323 m_xScrollLines =
324 m_yScrollLines =
325 m_xScrollLinesPerPage =
139adb6a 326 m_yScrollLinesPerPage = 0;
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327
328 m_xScrollingEnabled =
ca65c044 329 m_yScrollingEnabled = true;
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330
331 m_scaleX =
139adb6a 332 m_scaleY = 1.0;
24ce4c18 333#if wxUSE_MOUSEWHEEL
d2c52078 334 m_wheelRotation = 0;
24ce4c18 335#endif
a58a12e9 336
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337 m_win =
338 m_targetWindow = (wxWindow *)NULL;
139adb6a 339
1e6feb95 340 m_timerAutoScroll = (wxTimer *)NULL;
d7da9756 341
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342 m_handler = NULL;
343
d32e78bd 344 m_win = win;
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345
346 m_win->SetScrollHelper( this );
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347
348 // by default, the associated window is also the target window
349 DoSetTargetWindow(win);
1e6feb95 350}
d7da9756 351
1e6feb95 352wxScrollHelper::~wxScrollHelper()
d80cd92a 353{
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354 StopAutoScrolling();
355
349efbaa 356 DeleteEvtHandler();
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357}
358
359// ----------------------------------------------------------------------------
360// setting scrolling parameters
361// ----------------------------------------------------------------------------
362
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363void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
364 int pixelsPerUnitY,
365 int noUnitsX,
366 int noUnitsY,
367 int xPos,
368 int yPos,
369 bool noRefresh)
c801d85f 370{
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371 int xpos, ypos;
372
373 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
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374 bool do_refresh =
375 (
c801d85f 376 (noUnitsX != 0 && m_xScrollLines == 0) ||
566d84a7 377 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
b0486e0d 378
c801d85f 379 (noUnitsY != 0 && m_yScrollLines == 0) ||
566d84a7 380 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
c801d85f 381 (xPos != m_xScrollPosition) ||
b0486e0d 382 (yPos != m_yScrollPosition)
139adb6a 383 );
a58a12e9 384
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385 m_xScrollPixelsPerLine = pixelsPerUnitX;
386 m_yScrollPixelsPerLine = pixelsPerUnitY;
387 m_xScrollPosition = xPos;
388 m_yScrollPosition = yPos;
a91b47e8 389
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390 int w = noUnitsX * pixelsPerUnitX;
391 int h = noUnitsY * pixelsPerUnitY;
392
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393 // For better backward compatibility we set persisting limits
394 // here not just the size. It makes SetScrollbars 'sticky'
395 // emulating the old non-autoscroll behaviour.
2b43d588 396 // m_targetWindow->SetVirtualSizeHints( w, h );
a58a12e9 397
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398 // The above should arguably be deprecated, this however we still need.
399
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400 // take care not to set 0 virtual size, 0 means that we don't have any
401 // scrollbars and hence we should use the real size instead of the virtual
402 // one which is indicated by using wxDefaultCoord
403 m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
404 h ? h : wxDefaultCoord);
dc429f89 405
a58a12e9 406 if (do_refresh && !noRefresh)
ca65c044 407 m_targetWindow->Refresh(true, GetScrollRect());
a58a12e9 408
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409#ifndef __WXUNIVERSAL__
410 // If the target is not the same as the window with the scrollbars,
411 // then we need to update the scrollbars here, since they won't have
412 // been updated by SetVirtualSize().
413 if ( m_targetWindow != m_win )
414#endif // !__WXUNIVERSAL__
415 {
416 AdjustScrollbars();
417 }
418#ifndef __WXUNIVERSAL__
419 else
420 {
421 // otherwise this has been done by AdjustScrollbars, above
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422 }
423#endif // !__WXUNIVERSAL__
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424}
425
d80cd92a 426// ----------------------------------------------------------------------------
af4088f1 427// [target] window handling
d80cd92a 428// ----------------------------------------------------------------------------
ecab4dba 429
349efbaa 430void wxScrollHelper::DeleteEvtHandler()
ecab4dba 431{
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432 // search for m_handler in the handler list
433 if ( m_win && m_handler )
349efbaa 434 {
74f6bbf9 435 if ( m_win->RemoveEventHandler(m_handler) )
248d771c 436 {
74f6bbf9 437 delete m_handler;
248d771c 438 }
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439 //else: something is very wrong, so better [maybe] leak memory than
440 // risk a crash because of double deletion
248d771c 441
74f6bbf9 442 m_handler = NULL;
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443 }
444}
445
af4088f1 446void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
349efbaa 447{
ecab4dba 448 m_targetWindow = target;
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449#ifdef __WXMAC__
450 target->MacSetClipChildren( true ) ;
451#endif
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452
453 // install the event handler which will intercept the events we're
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454 // interested in (but only do it for our real window, not the target window
455 // which we scroll - we don't need to hijack its events)
456 if ( m_targetWindow == m_win )
13ff9344 457 {
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458 // if we already have a handler, delete it first
459 DeleteEvtHandler();
460
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461 m_handler = new wxScrollHelperEvtHandler(this);
462 m_targetWindow->PushEventHandler(m_handler);
463 }
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464}
465
af4088f1 466void wxScrollHelper::SetTargetWindow(wxWindow *target)
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467{
468 wxCHECK_RET( target, wxT("target window must not be NULL") );
469
470 if ( target == m_targetWindow )
471 return;
472
af4088f1 473 DoSetTargetWindow(target);
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474}
475
1e6feb95 476wxWindow *wxScrollHelper::GetTargetWindow() const
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477{
478 return m_targetWindow;
479}
480
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481// ----------------------------------------------------------------------------
482// scrolling implementation itself
483// ----------------------------------------------------------------------------
484
1e6feb95 485void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
c801d85f 486{
139adb6a 487 int nScrollInc = CalcScrollInc(event);
1e6feb95 488 if ( nScrollInc == 0 )
139adb6a 489 {
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490 // can't scroll further
491 event.Skip();
492
493 return;
139adb6a 494 }
c801d85f 495
ca65c044 496 bool needsRefresh = false;
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497 int dx = 0,
498 dy = 0;
b97dc9c8 499 int orient = event.GetOrientation();
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500 if (orient == wxHORIZONTAL)
501 {
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502 if ( m_xScrollingEnabled )
503 {
504 dx = -m_xScrollPixelsPerLine * nScrollInc;
505 }
139adb6a 506 else
1e6feb95 507 {
ca65c044 508 needsRefresh = true;
1e6feb95 509 }
139adb6a 510 }
c801d85f 511 else
139adb6a 512 {
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513 if ( m_yScrollingEnabled )
514 {
515 dy = -m_yScrollPixelsPerLine * nScrollInc;
516 }
139adb6a 517 else
1e6feb95 518 {
ca65c044 519 needsRefresh = true;
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520 }
521 }
522
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523 if ( !needsRefresh )
524 {
525 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
526 // otherwise invalidated area could be updated incorrectly later when
527 // ScrollWindow() makes sure they're repainted before scrolling them
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528#ifdef __WXMAC__
529 // wxWindowMac is taking care of making sure the update area is correctly
530 // set up, while not forcing an immediate redraw
531#else
b97dc9c8 532 m_targetWindow->Update();
93727870 533#endif
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534 }
535
536 if (orient == wxHORIZONTAL)
537 {
538 m_xScrollPosition += nScrollInc;
539 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
540 }
541 else
542 {
543 m_yScrollPosition += nScrollInc;
544 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
545 }
546
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547 if ( needsRefresh )
548 {
ca65c044 549 m_targetWindow->Refresh(true, GetScrollRect());
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550 }
551 else
552 {
d5d58a93 553 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
3d2b9c20 554 }
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555}
556
1e6feb95 557int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
c801d85f 558{
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559 int pos = event.GetPosition();
560 int orient = event.GetOrientation();
c801d85f 561
ecab4dba 562 int nScrollInc = 0;
1a8caf94 563 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
c801d85f 564 {
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565 if (orient == wxHORIZONTAL)
566 nScrollInc = - m_xScrollPosition;
567 else
568 nScrollInc = - m_yScrollPosition;
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569 } else
570 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
571 {
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572 if (orient == wxHORIZONTAL)
573 nScrollInc = m_xScrollLines - m_xScrollPosition;
574 else
575 nScrollInc = m_yScrollLines - m_yScrollPosition;
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576 } else
577 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
578 {
ecab4dba 579 nScrollInc = -1;
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580 } else
581 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
582 {
ecab4dba 583 nScrollInc = 1;
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584 } else
585 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
586 {
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587 if (orient == wxHORIZONTAL)
588 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
589 else
590 nScrollInc = -GetScrollPageSize(wxVERTICAL);
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591 } else
592 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
593 {
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594 if (orient == wxHORIZONTAL)
595 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
596 else
597 nScrollInc = GetScrollPageSize(wxVERTICAL);
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598 } else
599 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
600 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
601 {
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602 if (orient == wxHORIZONTAL)
603 nScrollInc = pos - m_xScrollPosition;
604 else
605 nScrollInc = pos - m_yScrollPosition;
c801d85f 606 }
88150e60 607
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608 if (orient == wxHORIZONTAL)
609 {
2e9c0c01 610 if ( m_xScrollPosition + nScrollInc < 0 )
ecab4dba 611 {
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612 // As -ve as we can go
613 nScrollInc = -m_xScrollPosition;
614 }
615 else // check for the other bound
616 {
617 const int posMax = m_xScrollLines - m_xScrollLinesPerPage;
618 if ( m_xScrollPosition + nScrollInc > posMax )
878ddad5 619 {
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620 // As +ve as we can go
621 nScrollInc = posMax - m_xScrollPosition;
878ddad5 622 }
ecab4dba 623 }
9d9355c6 624 }
2e9c0c01 625 else // wxVERTICAL
ecab4dba 626 {
2e9c0c01 627 if ( m_yScrollPosition + nScrollInc < 0 )
d80cd92a 628 {
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629 // As -ve as we can go
630 nScrollInc = -m_yScrollPosition;
ecab4dba 631 }
2e9c0c01 632 else // check for the other bound
be9b0663 633 {
2e9c0c01
VZ
634 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
635 if ( m_yScrollPosition + nScrollInc > posMax )
636 {
637 // As +ve as we can go
638 nScrollInc = posMax - m_yScrollPosition;
639 }
be9b0663 640 }
9d9355c6 641 }
9d9355c6 642
ecab4dba 643 return nScrollInc;
c801d85f
KB
644}
645
646// Adjust the scrollbars - new version.
1e6feb95 647void wxScrollHelper::AdjustScrollbars()
c801d85f 648{
2a201ef8
VZ
649 static wxRecursionGuardFlag s_flagReentrancy;
650 wxRecursionGuard guard(s_flagReentrancy);
651 if ( guard.IsInside() )
652 {
653 // don't reenter AdjustScrollbars() while another call to
654 // AdjustScrollbars() is in progress because this may lead to calling
655 // ScrollWindow() twice and this can really happen under MSW if
656 // SetScrollbar() call below adds or removes the scrollbar which
657 // changes the window size and hence results in another
658 // AdjustScrollbars() call
659 return;
660 }
661
566d84a7
RL
662 int w = 0, h = 0;
663 int oldw, oldh;
a58a12e9 664
27d029c7
RR
665 int oldXScroll = m_xScrollPosition;
666 int oldYScroll = m_yScrollPosition;
c801d85f 667
be9b0663
VZ
668 // VZ: at least under Windows this loop is useless because when scrollbars
669 // [dis]appear we get a WM_SIZE resulting in another call to
670 // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
671 // it here for now but it would be better to ensure that all ports
672 // generate EVT_SIZE when scrollbars [dis]appear, emulating it if
673 // necessary, and remove it later
870c86bc
JS
674 // JACS: Stop potential infinite loop by limiting number of iterations
675 int iterationCount = 0;
676 const int iterationMax = 5;
be9b0663
VZ
677 do
678 {
870c86bc 679 iterationCount ++;
d32e78bd 680
566d84a7 681 GetTargetSize(&w, 0);
c801d85f 682
878ddad5
RR
683 // scroll lines per page: if 0, no scrolling is needed
684 int linesPerPage;
685
686 if ( m_xScrollPixelsPerLine == 0 )
566d84a7 687 {
878ddad5 688 // scrolling is disabled
566d84a7
RL
689 m_xScrollLines = 0;
690 m_xScrollPosition = 0;
878ddad5 691 linesPerPage = 0;
566d84a7 692 }
878ddad5 693 else // might need scrolling
566d84a7 694 {
878ddad5
RR
695 // Round up integer division to catch any "leftover" client space.
696 const int wVirt = m_targetWindow->GetVirtualSize().GetWidth();
697 m_xScrollLines = (wVirt + m_xScrollPixelsPerLine - 1) / m_xScrollPixelsPerLine;
566d84a7
RL
698
699 // Calculate page size i.e. number of scroll units you get on the
878ddad5
RR
700 // current client window.
701 linesPerPage = w / m_xScrollPixelsPerLine;
702
703 // Special case. When client and virtual size are very close but
704 // the client is big enough, kill scrollbar.
705 if ((linesPerPage < m_xScrollLines) && (w >= wVirt)) ++linesPerPage;
706
707 if (linesPerPage >= m_xScrollLines)
708 {
709 // we're big enough to not need scrolling
710 linesPerPage =
711 m_xScrollLines =
712 m_xScrollPosition = 0;
713 }
714 else // we do need a scrollbar
715 {
716 if ( linesPerPage < 1 )
717 linesPerPage = 1;
718
719 // Correct position if greater than extent of canvas minus
720 // the visible portion of it or if below zero
721 const int posMax = m_xScrollLines - linesPerPage;
722 if ( m_xScrollPosition > posMax )
723 m_xScrollPosition = posMax;
724 else if ( m_xScrollPosition < 0 )
725 m_xScrollPosition = 0;
726 }
566d84a7 727 }
c801d85f 728
878ddad5
RR
729 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition,
730 linesPerPage, m_xScrollLines);
a58a12e9 731
878ddad5
RR
732 // The amount by which we scroll when paging
733 SetScrollPageSize(wxHORIZONTAL, linesPerPage);
734
735 GetTargetSize(0, &h);
be9b0663
VZ
736
737 if ( m_yScrollPixelsPerLine == 0 )
566d84a7 738 {
be9b0663 739 // scrolling is disabled
566d84a7
RL
740 m_yScrollLines = 0;
741 m_yScrollPosition = 0;
be9b0663 742 linesPerPage = 0;
566d84a7 743 }
be9b0663 744 else // might need scrolling
566d84a7 745 {
878ddad5
RR
746 // Round up integer division to catch any "leftover" client space.
747 const int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
748 m_yScrollLines = ( hVirt + m_yScrollPixelsPerLine - 1 ) / m_yScrollPixelsPerLine;
566d84a7
RL
749
750 // Calculate page size i.e. number of scroll units you get on the
878ddad5 751 // current client window.
be9b0663 752 linesPerPage = h / m_yScrollPixelsPerLine;
878ddad5
RR
753
754 // Special case. When client and virtual size are very close but
755 // the client is big enough, kill scrollbar.
756 if ((linesPerPage < m_yScrollLines) && (h >= hVirt)) ++linesPerPage;
757
758 if (linesPerPage >= m_yScrollLines)
be9b0663
VZ
759 {
760 // we're big enough to not need scrolling
761 linesPerPage =
762 m_yScrollLines =
763 m_yScrollPosition = 0;
764 }
765 else // we do need a scrollbar
766 {
767 if ( linesPerPage < 1 )
768 linesPerPage = 1;
769
770 // Correct position if greater than extent of canvas minus
771 // the visible portion of it or if below zero
772 const int posMax = m_yScrollLines - linesPerPage;
773 if ( m_yScrollPosition > posMax )
774 m_yScrollPosition = posMax;
775 else if ( m_yScrollPosition < 0 )
776 m_yScrollPosition = 0;
777 }
778 }
566d84a7 779
be9b0663
VZ
780 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
781 linesPerPage, m_yScrollLines);
566d84a7 782
be9b0663
VZ
783 // The amount by which we scroll when paging
784 SetScrollPageSize(wxVERTICAL, linesPerPage);
c801d85f 785
139adb6a 786
be9b0663 787 // If a scrollbar (dis)appeared as a result of this, adjust them again.
566d84a7
RL
788 oldw = w;
789 oldh = h;
790
791 GetTargetSize( &w, &h );
870c86bc 792 } while ( (w != oldw || h != oldh) && (iterationCount < iterationMax) );
566d84a7
RL
793
794#ifdef __WXMOTIF__
795 // Sorry, some Motif-specific code to implement a backing pixmap
796 // for the wxRETAINED style. Implementing a backing store can't
797 // be entirely generic because it relies on the wxWindowDC implementation
798 // to duplicate X drawing calls for the backing pixmap.
799
800 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
139adb6a 801 {
566d84a7
RL
802 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
803
804 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
805 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
806 if (m_targetWindow->GetBackingPixmap() &&
807 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
808 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
809 {
810 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
811 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
812 }
813
814 if (!m_targetWindow->GetBackingPixmap() &&
9b66c26a 815 (m_xScrollLines != 0) && (m_yScrollLines != 0))
566d84a7
RL
816 {
817 int depth = wxDisplayDepth();
818 m_targetWindow->SetPixmapWidth(totalPixelWidth);
819 m_targetWindow->SetPixmapHeight(totalPixelHeight);
820 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
821 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
822 }
823
139adb6a 824 }
566d84a7 825#endif // Motif
a58a12e9 826
27d029c7
RR
827 if (oldXScroll != m_xScrollPosition)
828 {
829 if (m_xScrollingEnabled)
566d84a7 830 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
d5d58a93 831 GetScrollRect() );
27d029c7 832 else
ca65c044 833 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 834 }
a58a12e9 835
27d029c7
RR
836 if (oldYScroll != m_yScrollPosition)
837 {
838 if (m_yScrollingEnabled)
1e6feb95 839 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
d5d58a93 840 GetScrollRect() );
27d029c7 841 else
ca65c044 842 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 843 }
c801d85f
KB
844}
845
1e6feb95 846void wxScrollHelper::DoPrepareDC(wxDC& dc)
c801d85f 847{
1e6feb95 848 wxPoint pt = dc.GetDeviceOrigin();
807a572e
RR
849#ifdef __WXGTK__
850 // It may actually be correct to always query
851 // the m_sign from the DC here, but I leve the
852 // #ifdef GTK for now.
853 if (m_win->GetLayoutDirection() == wxLayout_RightToLeft)
854 dc.SetDeviceOrigin( pt.x + m_xScrollPosition * m_xScrollPixelsPerLine,
855 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
856 else
857#endif
858 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
859 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
139adb6a 860 dc.SetUserScale( m_scaleX, m_scaleY );
c801d85f
KB
861}
862
566d84a7
RL
863void wxScrollHelper::SetScrollRate( int xstep, int ystep )
864{
865 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
866 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
867
868 m_xScrollPixelsPerLine = xstep;
869 m_yScrollPixelsPerLine = ystep;
870
871 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
872 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
873
874 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
875 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
876 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
877
878 AdjustScrollbars();
879}
880
1e6feb95 881void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
c801d85f 882{
a0bc2c1d
VZ
883 if ( x_unit )
884 *x_unit = m_xScrollPixelsPerLine;
885 if ( y_unit )
886 *y_unit = m_yScrollPixelsPerLine;
c801d85f
KB
887}
888
5713b349
RR
889
890int wxScrollHelper::GetScrollLines( int orient ) const
891{
892 if ( orient == wxHORIZONTAL )
893 return m_xScrollLines;
894 else
895 return m_yScrollLines;
896}
897
1e6feb95 898int wxScrollHelper::GetScrollPageSize(int orient) const
c801d85f
KB
899{
900 if ( orient == wxHORIZONTAL )
901 return m_xScrollLinesPerPage;
902 else
903 return m_yScrollLinesPerPage;
904}
905
1e6feb95 906void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
c801d85f
KB
907{
908 if ( orient == wxHORIZONTAL )
909 m_xScrollLinesPerPage = pageSize;
910 else
911 m_yScrollLinesPerPage = pageSize;
912}
913
914/*
915 * Scroll to given position (scroll position, not pixel position)
916 */
1e6feb95 917void wxScrollHelper::Scroll( int x_pos, int y_pos )
c801d85f 918{
8b089c5e
JS
919 if (!m_targetWindow)
920 return;
921
a58a12e9 922 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
139adb6a 923 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
a58a12e9 924
8d7eaf91 925 int w = 0, h = 0;
1e6feb95 926 GetTargetSize(&w, &h);
c801d85f 927
b97dc9c8
VS
928 // compute new position:
929 int new_x = m_xScrollPosition;
930 int new_y = m_yScrollPosition;
8ea45699 931
8775b357 932 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
c801d85f 933 {
b97dc9c8 934 new_x = x_pos;
a58a12e9 935
3d2b9c20
RR
936 // Calculate page size i.e. number of scroll units you get on the
937 // current client window
5713b349 938 int noPagePositions = w/m_xScrollPixelsPerLine;
139adb6a
RR
939 if (noPagePositions < 1) noPagePositions = 1;
940
941 // Correct position if greater than extent of canvas minus
3d2b9c20 942 // the visible portion of it or if below zero
b97dc9c8
VS
943 new_x = wxMin( m_xScrollLines-noPagePositions, new_x );
944 new_x = wxMax( 0, new_x );
c801d85f 945 }
8775b357 946 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
c801d85f 947 {
b97dc9c8 948 new_y = y_pos;
a58a12e9 949
3d2b9c20
RR
950 // Calculate page size i.e. number of scroll units you get on the
951 // current client window
5713b349 952 int noPagePositions = h/m_yScrollPixelsPerLine;
139adb6a
RR
953 if (noPagePositions < 1) noPagePositions = 1;
954
955 // Correct position if greater than extent of canvas minus
3d2b9c20 956 // the visible portion of it or if below zero
b97dc9c8
VS
957 new_y = wxMin( m_yScrollLines-noPagePositions, new_y );
958 new_y = wxMax( 0, new_y );
959 }
d2c52078 960
b97dc9c8
VS
961 if ( new_x == m_xScrollPosition && new_y == m_yScrollPosition )
962 return; // nothing to do, the position didn't change
963
964 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
965 // otherwise invalidated area could be updated incorrectly later when
966 // ScrollWindow() makes sure they're repainted before scrolling them
967 m_targetWindow->Update();
968
969 // update the position and scroll the window now:
970 if (m_xScrollPosition != new_x)
971 {
972 int old_x = m_xScrollPosition;
973 m_xScrollPosition = new_x;
974 m_win->SetScrollPos( wxHORIZONTAL, new_x );
975 m_targetWindow->ScrollWindow( (old_x-new_x)*m_xScrollPixelsPerLine, 0,
976 GetScrollRect() );
977 }
978
979 if (m_yScrollPosition != new_y)
980 {
981 int old_y = m_yScrollPosition;
982 m_yScrollPosition = new_y;
983 m_win->SetScrollPos( wxVERTICAL, new_y );
984 m_targetWindow->ScrollWindow( 0, (old_y-new_y)*m_yScrollPixelsPerLine,
985 GetScrollRect() );
c801d85f 986 }
c801d85f
KB
987}
988
1e6feb95 989void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
c801d85f 990{
139adb6a
RR
991 m_xScrollingEnabled = x_scroll;
992 m_yScrollingEnabled = y_scroll;
c801d85f
KB
993}
994
c801d85f 995// Where the current view starts from
1e6feb95 996void wxScrollHelper::GetViewStart (int *x, int *y) const
c801d85f 997{
a0bc2c1d
VZ
998 if ( x )
999 *x = m_xScrollPosition;
1000 if ( y )
1001 *y = m_yScrollPosition;
c801d85f
KB
1002}
1003
8c2f3797 1004void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 1005{
a0bc2c1d 1006 if ( xx )
807a572e 1007 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
1008 if ( yy )
1009 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f
KB
1010}
1011
8c2f3797 1012void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 1013{
a0bc2c1d 1014 if ( xx )
807a572e 1015 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
1016 if ( yy )
1017 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f 1018}
d80cd92a 1019
d32e78bd
VZ
1020// ----------------------------------------------------------------------------
1021// geometry
1022// ----------------------------------------------------------------------------
1023
1024bool wxScrollHelper::ScrollLayout()
1025{
1026 if ( m_win->GetSizer() && m_targetWindow == m_win )
1027 {
1028 // If we're the scroll target, take into account the
1029 // virtual size and scrolled position of the window.
1030
8d7eaf91 1031 int x = 0, y = 0, w = 0, h = 0;
d32e78bd
VZ
1032 CalcScrolledPosition(0,0, &x,&y);
1033 m_win->GetVirtualSize(&w, &h);
1034 m_win->GetSizer()->SetDimension(x, y, w, h);
1035 return true;
1036 }
1037
1038 // fall back to default for LayoutConstraints
1039 return m_win->wxWindow::Layout();
1040}
1041
1042void wxScrollHelper::ScrollDoSetVirtualSize(int x, int y)
1043{
1044 m_win->wxWindow::DoSetVirtualSize( x, y );
1045 AdjustScrollbars();
1046
1047 if (m_win->GetAutoLayout())
1048 m_win->Layout();
1049}
1050
1051// wxWindow's GetBestVirtualSize returns the actual window size,
1052// whereas we want to return the virtual size
1053wxSize wxScrollHelper::ScrollGetBestVirtualSize() const
1054{
1055 wxSize clientSize(m_win->GetClientSize());
1056 if ( m_win->GetSizer() )
1057 clientSize.IncTo(m_win->GetSizer()->CalcMin());
1058
1059 return clientSize;
1060}
1061
1062// return the window best size from the given best virtual size
1063wxSize
1064wxScrollHelper::ScrollGetWindowSizeForVirtualSize(const wxSize& size) const
1065{
1066 // Only use the content to set the window size in the direction
1067 // where there's no scrolling; otherwise we're going to get a huge
1068 // window in the direction in which scrolling is enabled
1069 int ppuX, ppuY;
1070 GetScrollPixelsPerUnit(&ppuX, &ppuY);
1071
1072 wxSize minSize = m_win->GetMinSize();
1073 if ( !minSize.IsFullySpecified() )
1074 minSize = m_win->GetSize();
1075
1076 wxSize best(size);
1077 if (ppuX > 0)
1078 best.x = minSize.x;
1079 if (ppuY > 0)
1080 best.y = minSize.y;
1081
1082 return best;
1083}
1084
d80cd92a
VZ
1085// ----------------------------------------------------------------------------
1086// event handlers
1087// ----------------------------------------------------------------------------
1088
1089// Default OnSize resets scrollbars, if any
1e6feb95 1090void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
d80cd92a 1091{
c376d80f 1092 if ( m_targetWindow->GetAutoLayout() )
2b5f62a0 1093 {
c376d80f 1094 wxSize size = m_targetWindow->GetBestVirtualSize();
d32e78bd 1095
c376d80f 1096 // This will call ::Layout() and ::AdjustScrollbars()
168f82ce 1097 m_win->SetVirtualSize( size );
2b5f62a0
VZ
1098 }
1099 else
c376d80f 1100 {
2b5f62a0 1101 AdjustScrollbars();
c376d80f 1102 }
d80cd92a
VZ
1103}
1104
1105// This calls OnDraw, having adjusted the origin according to the current
1106// scroll position
1e6feb95 1107void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
d80cd92a 1108{
af4088f1
VZ
1109 // don't use m_targetWindow here, this is always called for ourselves
1110 wxPaintDC dc(m_win);
1e6feb95 1111 DoPrepareDC(dc);
d80cd92a
VZ
1112
1113 OnDraw(dc);
1114}
1115
438e3558
VZ
1116// kbd handling: notice that we use OnChar() and not OnKeyDown() for
1117// compatibility here - if we used OnKeyDown(), the programs which process
1118// arrows themselves in their OnChar() would never get the message and like
1119// this they always have the priority
1e6feb95 1120void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
d80cd92a 1121{
8d7eaf91
MW
1122 int stx = 0, sty = 0, // view origin
1123 szx = 0, szy = 0, // view size (total)
1124 clix = 0, cliy = 0; // view size (on screen)
d80cd92a 1125
1e6feb95
VZ
1126 GetViewStart(&stx, &sty);
1127 GetTargetSize(&clix, &cliy);
566d84a7 1128 m_targetWindow->GetVirtualSize(&szx, &szy);
56dade3c
RL
1129
1130 if( m_xScrollPixelsPerLine )
1131 {
1132 clix /= m_xScrollPixelsPerLine;
d7da9756 1133 szx /= m_xScrollPixelsPerLine;
56dade3c
RL
1134 }
1135 else
1136 {
1137 clix = 0;
d7da9756 1138 szx = -1;
56dade3c
RL
1139 }
1140 if( m_yScrollPixelsPerLine )
1141 {
1142 cliy /= m_yScrollPixelsPerLine;
1143 szy /= m_yScrollPixelsPerLine;
1144 }
1145 else
1146 {
1147 cliy = 0;
d7da9756 1148 szy = -1;
56dade3c 1149 }
d80cd92a 1150
39c869a6
VZ
1151 int xScrollOld = m_xScrollPosition,
1152 yScrollOld = m_yScrollPosition;
1153
ecb01792 1154 int dsty;
4995ca80 1155 switch ( event.GetKeyCode() )
d80cd92a
VZ
1156 {
1157 case WXK_PAGEUP:
ecb01792
RL
1158 dsty = sty - (5 * cliy / 6);
1159 Scroll(-1, (dsty == -1) ? 0 : dsty);
d80cd92a
VZ
1160 break;
1161
1162 case WXK_PAGEDOWN:
d80cd92a
VZ
1163 Scroll(-1, sty + (5 * cliy / 6));
1164 break;
1165
d80cd92a
VZ
1166 case WXK_HOME:
1167 Scroll(0, event.ControlDown() ? 0 : -1);
1168 break;
1169
1170 case WXK_END:
4acd108c 1171 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
d80cd92a
VZ
1172 break;
1173
1174 case WXK_UP:
1175 Scroll(-1, sty - 1);
1176 break;
1177
1178 case WXK_DOWN:
1179 Scroll(-1, sty + 1);
1180 break;
1181
1182 case WXK_LEFT:
1183 Scroll(stx - 1, -1);
1184 break;
1185
1186 case WXK_RIGHT:
1187 Scroll(stx + 1, -1);
1188 break;
1189
1190 default:
1191 // not for us
1192 event.Skip();
1193 }
39c869a6
VZ
1194
1195 if ( m_xScrollPosition != xScrollOld )
1196 {
74ab5f5b 1197 wxScrollWinEvent evt(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
39c869a6 1198 wxHORIZONTAL);
74ab5f5b
VZ
1199 evt.SetEventObject(m_win);
1200 m_win->GetEventHandler()->ProcessEvent(evt);
39c869a6
VZ
1201 }
1202
1203 if ( m_yScrollPosition != yScrollOld )
1204 {
74ab5f5b 1205 wxScrollWinEvent evt(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
39c869a6 1206 wxVERTICAL);
74ab5f5b
VZ
1207 evt.SetEventObject(m_win);
1208 m_win->GetEventHandler()->ProcessEvent(evt);
39c869a6 1209 }
d80cd92a 1210}
d2c52078 1211
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1212// ----------------------------------------------------------------------------
1213// autoscroll stuff: these functions deal with sending fake scroll events when
1214// a captured mouse is being held outside the window
1215// ----------------------------------------------------------------------------
1216
1217bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1218{
1219 // only send the event if the window is scrollable in this direction
1220 wxWindow *win = (wxWindow *)event.GetEventObject();
1221 return win->HasScrollbar(event.GetOrientation());
1222}
1223
1224void wxScrollHelper::StopAutoScrolling()
1225{
4b316329 1226#if wxUSE_TIMER
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1227 if ( m_timerAutoScroll )
1228 {
1229 delete m_timerAutoScroll;
1230 m_timerAutoScroll = (wxTimer *)NULL;
1231 }
4b316329 1232#endif
1e6feb95 1233}
d2c52078 1234
1e6feb95 1235void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
d2c52078 1236{
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1237 StopAutoScrolling();
1238
1239 event.Skip();
1240}
d2c52078 1241
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1242void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1243{
1244 // don't prevent the usual processing of the event from taking place
1245 event.Skip();
1246
1247 // when a captured mouse leave a scrolled window we start generate
1248 // scrolling events to allow, for example, extending selection beyond the
1249 // visible area in some controls
1250 if ( wxWindow::GetCapture() == m_targetWindow )
1251 {
1252 // where is the mouse leaving?
1253 int pos, orient;
1254 wxPoint pt = event.GetPosition();
1255 if ( pt.x < 0 )
1256 {
1257 orient = wxHORIZONTAL;
1258 pos = 0;
1259 }
1260 else if ( pt.y < 0 )
1261 {
1262 orient = wxVERTICAL;
1263 pos = 0;
1264 }
1265 else // we're lower or to the right of the window
1266 {
1267 wxSize size = m_targetWindow->GetClientSize();
1268 if ( pt.x > size.x )
1269 {
1270 orient = wxHORIZONTAL;
1271 pos = m_xScrollLines;
1272 }
1273 else if ( pt.y > size.y )
1274 {
1275 orient = wxVERTICAL;
1276 pos = m_yScrollLines;
1277 }
1278 else // this should be impossible
1279 {
1280 // but seems to happen sometimes under wxMSW - maybe it's a bug
1281 // there but for now just ignore it
1282
1283 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1284
1285 return;
1286 }
1287 }
1288
1289 // only start the auto scroll timer if the window can be scrolled in
1290 // this direction
1291 if ( !m_targetWindow->HasScrollbar(orient) )
1292 return;
1293
4b316329 1294#if wxUSE_TIMER
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1295 delete m_timerAutoScroll;
1296 m_timerAutoScroll = new wxAutoScrollTimer
1297 (
1298 m_targetWindow, this,
1299 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1300 : wxEVT_SCROLLWIN_LINEDOWN,
1301 pos,
1302 orient
1303 );
1304 m_timerAutoScroll->Start(50); // FIXME: make configurable
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1305#else
1306 wxUnusedVar(pos);
4b316329 1307#endif
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1308 }
1309}
1310
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1311#if wxUSE_MOUSEWHEEL
1312
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1313void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1314{
d2c52078 1315 m_wheelRotation += event.GetWheelRotation();
1e6feb95 1316 int lines = m_wheelRotation / event.GetWheelDelta();
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1317 m_wheelRotation -= lines * event.GetWheelDelta();
1318
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1319 if (lines != 0)
1320 {
1e6feb95 1321
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1322 wxScrollWinEvent newEvent;
1323
ac6f6ffc 1324 newEvent.SetPosition(0);
6682e732 1325 newEvent.SetOrientation( event.GetWheelAxis() == 0 ? wxVERTICAL : wxHORIZONTAL);
687706f5 1326 newEvent.SetEventObject(m_win);
b6b85bdc 1327
9b9337da 1328 if (event.IsPageScroll())
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1329 {
1330 if (lines > 0)
687706f5 1331 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
4b056ef5 1332 else
687706f5 1333 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
4b056ef5 1334
b6b85bdc 1335 m_win->GetEventHandler()->ProcessEvent(newEvent);
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1336 }
1337 else
1338 {
1339 lines *= event.GetLinesPerAction();
1340 if (lines > 0)
687706f5 1341 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
4b056ef5 1342 else
687706f5 1343 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
b6b85bdc 1344
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1345 int times = abs(lines);
1346 for (; times > 0; times--)
1347 m_win->GetEventHandler()->ProcessEvent(newEvent);
1348 }
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1349 }
1350}
1351
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1352#endif // wxUSE_MOUSEWHEEL
1353
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1354void wxScrollHelper::HandleOnChildFocus(wxChildFocusEvent& event)
1355{
1356 // this event should be processed by all windows in parenthood chain,
1357 // e.g. so that nested wxScrolledWindows work correctly
1358 event.Skip();
1359
1360 // find the immediate child under which the window receiving focus is:
1361 wxWindow *win = event.GetWindow();
1362 while ( win->GetParent() != m_targetWindow )
1363 {
1364 win = win->GetParent();
1365 wxCHECK_RET( win, "incorrectly sent wxChildFocusEvent - not our child" );
1366 }
1367
1368 // if the child is not fully visible, try to scroll it into view:
1369 int stepx, stepy;
1370 GetScrollPixelsPerUnit(&stepx, &stepy);
1371
1372 // NB: we don't call CalcScrolledPosition() on win->GetPosition() here,
1373 // because children' positions are already scrolled
1374 wxRect winrect(win->GetPosition(), win->GetSize());
1375 wxSize view(m_targetWindow->GetClientSize());
1376
1377 int startx, starty;
1378 GetViewStart(&startx, &starty);
1379
1380 // first in vertical direction:
1381 if ( stepy > 0 )
1382 {
1383 int diff = 0;
1384
1385 if ( winrect.GetTop() < 0 )
1386 {
1387 diff = winrect.GetTop();
1388 }
1389 else if ( winrect.GetBottom() > view.y )
1390 {
1391 diff = winrect.GetBottom() - view.y + 1;
1392 // round up to next scroll step if we can't get exact position,
1393 // so that the window is fully visible:
1394 diff += stepy - 1;
1395 }
1396
1397 starty = (starty * stepy + diff) / stepy;
1398 }
1399
1400 // then horizontal:
1401 if ( stepx > 0 )
1402 {
1403 int diff = 0;
1404
1405 if ( winrect.GetLeft() < 0 )
1406 {
1407 diff = winrect.GetLeft();
1408 }
1409 else if ( winrect.GetRight() > view.x )
1410 {
1411 diff = winrect.GetRight() - view.x + 1;
1412 // round up to next scroll step if we can't get exact position,
1413 // so that the window is fully visible:
1414 diff += stepx - 1;
1415 }
1416
1417 startx = (startx * stepx + diff) / stepx;
1418 }
1419
1420 Scroll(startx, starty);
1421}
1422
1e6feb95 1423// ----------------------------------------------------------------------------
d32e78bd 1424// wxScrolledWindow implementation
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1425// ----------------------------------------------------------------------------
1426
d32e78bd 1427IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
1e6feb95 1428
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1429BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
1430 EVT_PAINT(wxScrolledWindow::OnPaint)
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1431END_EVENT_TABLE()
1432
d32e78bd 1433bool wxScrolledWindow::Create(wxWindow *parent,
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1434 wxWindowID id,
1435 const wxPoint& pos,
1436 const wxSize& size,
1437 long style,
1438 const wxString& name)
1439{
1440 m_targetWindow = this;
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1441#ifdef __WXMAC__
1442 MacSetClipChildren( true ) ;
1443#endif
1e6feb95 1444
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1445 // by default, we're scrollable in both directions (but if one of the
1446 // styles is specified explicitly, we shouldn't add the other one
1447 // automatically)
1448 if ( !(style & (wxHSCROLL | wxVSCROLL)) )
1449 style |= wxHSCROLL | wxVSCROLL;
1450
1451 bool ok = wxPanel::Create(parent, id, pos, size, style, name);
1e6feb95 1452
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1453 return ok;
1454}
1455
d32e78bd 1456wxScrolledWindow::~wxScrolledWindow()
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1457{
1458}
d2c52078 1459
d32e78bd 1460void wxScrolledWindow::OnPaint(wxPaintEvent& event)
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1461{
1462 // the user code didn't really draw the window if we got here, so set this
1463 // flag to try to call OnDraw() later
1464 m_handler->ResetDrawnFlag();
1465
1466 event.Skip();
1467}
1468
0cf5b099 1469#ifdef __WXMSW__
d32e78bd 1470WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg,
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1471 WXWPARAM wParam,
1472 WXLPARAM lParam)
1473{
c140b7e7 1474 WXLRESULT rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
0cf5b099 1475
4676948b 1476#ifndef __WXWINCE__
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1477 // we need to process arrows ourselves for scrolling
1478 if ( nMsg == WM_GETDLGCODE )
1479 {
1480 rc |= DLGC_WANTARROWS;
1481 }
4676948b 1482#endif
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1483
1484 return rc;
1485}
1486
1487#endif // __WXMSW__