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c801d85f 1/////////////////////////////////////////////////////////////////////////////
ed4b0fdc 2// Name: src/generic/scrlwing.cpp
d32e78bd 3// Purpose: wxScrolledWindow implementation
c801d85f 4// Author: Julian Smart
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5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
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7// Created: 01/02/97
8// RCS-ID: $Id$
77ffb593 9// Copyright: (c) wxWidgets team
65571936 10// Licence: wxWindows licence
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11/////////////////////////////////////////////////////////////////////////////
12
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13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
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21#ifdef __VMS
22#define XtDisplay XTDISPLAY
23#endif
24
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25// For compilers that support precompilation, includes "wx.h".
26#include "wx/wxprec.h"
27
c801d85f 28#ifdef __BORLANDC__
d80cd92a 29 #pragma hdrstop
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30#endif
31
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32#include "wx/scrolwin.h"
33
34#ifndef WX_PRECOMP
35 #include "wx/utils.h"
8e609c82 36 #include "wx/panel.h"
ed4b0fdc 37 #include "wx/dcclient.h"
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38 #if wxUSE_TIMER
39 #include "wx/timer.h"
40 #endif
ed2fbeb8 41 #include "wx/sizer.h"
4b316329 42#endif
ed4b0fdc 43
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44#ifdef __WXMAC__
45#include "wx/scrolbar.h"
46#endif
47
2a201ef8 48#include "wx/recguard.h"
c801d85f 49
48d1144b 50#ifdef __WXMSW__
1e6feb95 51 #include <windows.h> // for DLGC_WANTARROWS
7acf6a92 52 #include "wx/msw/winundef.h"
48d1144b
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53#endif
54
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55#ifdef __WXMOTIF__
56// For wxRETAINED implementation
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57#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
58 //This code switches off the compiler warnings
59# pragma message disable nosimpint
60#endif
a91b47e8 61#include <Xm/Xm.h>
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62#ifdef __VMS__
63# pragma message enable nosimpint
64#endif
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65#endif
66
066f1b7a 67/*
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68 TODO PROPERTIES
69 style wxHSCROLL | wxVSCROLL
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70*/
71
d80cd92a 72// ----------------------------------------------------------------------------
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73// wxScrollHelperEvtHandler: intercept the events from the window and forward
74// them to wxScrollHelper
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75// ----------------------------------------------------------------------------
76
349efbaa 77class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
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78{
79public:
80 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
81 {
82 m_scrollHelper = scrollHelper;
83 }
d80cd92a 84
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85 virtual bool ProcessEvent(wxEvent& event);
86
ca65c044 87 void ResetDrawnFlag() { m_hasDrawnWindow = false; }
349efbaa 88
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89private:
90 wxScrollHelper *m_scrollHelper;
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91
92 bool m_hasDrawnWindow;
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93
94 DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
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95};
96
4b316329 97#if wxUSE_TIMER
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98// ----------------------------------------------------------------------------
99// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
100// a captured mouse is held outside the window
101// ----------------------------------------------------------------------------
102
103class wxAutoScrollTimer : public wxTimer
104{
105public:
106 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
107 wxEventType eventTypeToSend,
108 int pos, int orient);
109
110 virtual void Notify();
111
112private:
113 wxWindow *m_win;
114 wxScrollHelper *m_scrollHelper;
115 wxEventType m_eventType;
116 int m_pos,
117 m_orient;
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118
119 DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
1e6feb95 120};
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121
122// ============================================================================
123// implementation
124// ============================================================================
125
126// ----------------------------------------------------------------------------
1e6feb95 127// wxAutoScrollTimer
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128// ----------------------------------------------------------------------------
129
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130wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
131 wxScrollHelper *scroll,
132 wxEventType eventTypeToSend,
133 int pos, int orient)
c801d85f 134{
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135 m_win = winToScroll;
136 m_scrollHelper = scroll;
137 m_eventType = eventTypeToSend;
138 m_pos = pos;
139 m_orient = orient;
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140}
141
1e6feb95 142void wxAutoScrollTimer::Notify()
c801d85f 143{
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144 // only do all this as long as the window is capturing the mouse
145 if ( wxWindow::GetCapture() != m_win )
146 {
147 Stop();
148 }
149 else // we still capture the mouse, continue generating events
150 {
151 // first scroll the window if we are allowed to do it
152 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
153 event1.SetEventObject(m_win);
154 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
155 m_win->GetEventHandler()->ProcessEvent(event1) )
156 {
157 // and then send a pseudo mouse-move event to refresh the selection
158 wxMouseEvent event2(wxEVT_MOTION);
159 wxGetMousePosition(&event2.m_x, &event2.m_y);
160
161 // the mouse event coordinates should be client, not screen as
162 // returned by wxGetMousePosition
163 wxWindow *parentTop = m_win;
164 while ( parentTop->GetParent() )
165 parentTop = parentTop->GetParent();
166 wxPoint ptOrig = parentTop->GetPosition();
167 event2.m_x -= ptOrig.x;
168 event2.m_y -= ptOrig.y;
169
170 event2.SetEventObject(m_win);
171
172 // FIXME: we don't fill in the other members - ok?
173
174 m_win->GetEventHandler()->ProcessEvent(event2);
175 }
176 else // can't scroll further, stop
177 {
178 Stop();
179 }
180 }
181}
4b316329 182#endif
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183
184// ----------------------------------------------------------------------------
185// wxScrollHelperEvtHandler
186// ----------------------------------------------------------------------------
187
188bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
189{
9a268018 190 wxEventType evType = event.GetEventType();
2feed004 191
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192 // the explanation of wxEVT_PAINT processing hack: for historic reasons
193 // there are 2 ways to process this event in classes deriving from
194 // wxScrolledWindow. The user code may
195 //
196 // 1. override wxScrolledWindow::OnDraw(dc)
197 // 2. define its own OnPaint() handler
198 //
199 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
200 // always processes the draw event, so we can't just try the window
201 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
202 // (the latter would never be called in wxUniversal).
203 //
204 // So the solution is to have a flag telling us whether the user code drew
205 // anything in the window. We set it to true here but reset it to false in
206 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
207 // user code defined OnPaint() in the derived class)
ca65c044 208 m_hasDrawnWindow = true;
349efbaa 209
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210 // pass it on to the real handler
211 bool processed = wxEvtHandler::ProcessEvent(event);
212
213 // always process the size events ourselves, even if the user code handles
214 // them as well, as we need to AdjustScrollbars()
215 //
216 // NB: it is important to do it after processing the event in the normal
217 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
218 // scrollbar[s] (dis)appear and it should be seen by the user code
219 // after this one
220 if ( evType == wxEVT_SIZE )
221 {
222 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
223
ca65c044 224 return true;
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225 }
226
227 if ( processed )
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228 {
229 // normally, nothing more to do here - except if it was a paint event
230 // which wasn't really processed, then we'll try to call our
231 // OnDraw() below (from HandleOnPaint)
c6b81ceb 232 if ( m_hasDrawnWindow || event.IsCommandEvent() )
349efbaa 233 {
ca65c044 234 return true;
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235 }
236 }
2feed004 237
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238 if ( evType == wxEVT_PAINT )
239 {
240 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
ca65c044 241 return true;
e421922f 242 }
1e6feb95 243
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244 // reset the skipped flag (which might have been set to true in
245 // ProcessEvent() above) to be able to test it below
246 bool wasSkipped = event.GetSkipped();
247 if ( wasSkipped )
248 event.Skip(false);
249
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250 if ( evType == wxEVT_SCROLLWIN_TOP ||
251 evType == wxEVT_SCROLLWIN_BOTTOM ||
252 evType == wxEVT_SCROLLWIN_LINEUP ||
253 evType == wxEVT_SCROLLWIN_LINEDOWN ||
254 evType == wxEVT_SCROLLWIN_PAGEUP ||
255 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
256 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
257 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
258 {
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259 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
260 if ( !event.GetSkipped() )
261 {
262 // it makes sense to indicate that we processed the message as we
263 // did scroll the window (and also notice that wxAutoScrollTimer
264 // relies on our return value to stop scrolling when we are at top
265 // or bottom already)
266 processed = true;
267 wasSkipped = false;
268 }
e421922f 269 }
1e6feb95 270
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271 if ( evType == wxEVT_ENTER_WINDOW )
272 {
273 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
274 }
275 else if ( evType == wxEVT_LEAVE_WINDOW )
276 {
277 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
278 }
279#if wxUSE_MOUSEWHEEL
280 else if ( evType == wxEVT_MOUSEWHEEL )
281 {
282 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
283 }
284#endif // wxUSE_MOUSEWHEEL
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285 else if ( evType == wxEVT_CHAR )
286 {
287 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
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288 if ( !event.GetSkipped() )
289 {
290 processed = true;
291 wasSkipped = false;
292 }
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293 }
294
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295 if ( processed )
296 event.Skip(wasSkipped);
297
298 return processed;
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299}
300
301// ----------------------------------------------------------------------------
302// wxScrollHelper construction
303// ----------------------------------------------------------------------------
304
305wxScrollHelper::wxScrollHelper(wxWindow *win)
306{
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307 wxASSERT_MSG( win, _T("associated window can't be NULL in wxScrollHelper") );
308
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309 m_xScrollPixelsPerLine =
310 m_yScrollPixelsPerLine =
311 m_xScrollPosition =
312 m_yScrollPosition =
313 m_xScrollLines =
314 m_yScrollLines =
315 m_xScrollLinesPerPage =
139adb6a 316 m_yScrollLinesPerPage = 0;
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317
318 m_xScrollingEnabled =
ca65c044 319 m_yScrollingEnabled = true;
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320
321 m_scaleX =
139adb6a 322 m_scaleY = 1.0;
24ce4c18 323#if wxUSE_MOUSEWHEEL
d2c52078 324 m_wheelRotation = 0;
24ce4c18 325#endif
a58a12e9 326
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327 m_win =
328 m_targetWindow = (wxWindow *)NULL;
139adb6a 329
1e6feb95 330 m_timerAutoScroll = (wxTimer *)NULL;
d7da9756 331
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332 m_handler = NULL;
333
d32e78bd 334 m_win = win;
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335
336 m_win->SetScrollHelper( this );
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337
338 // by default, the associated window is also the target window
339 DoSetTargetWindow(win);
1e6feb95 340}
d7da9756 341
1e6feb95 342wxScrollHelper::~wxScrollHelper()
d80cd92a 343{
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344 StopAutoScrolling();
345
349efbaa 346 DeleteEvtHandler();
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347}
348
349// ----------------------------------------------------------------------------
350// setting scrolling parameters
351// ----------------------------------------------------------------------------
352
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353void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
354 int pixelsPerUnitY,
355 int noUnitsX,
356 int noUnitsY,
357 int xPos,
358 int yPos,
359 bool noRefresh)
c801d85f 360{
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361 int xpos, ypos;
362
363 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
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364 bool do_refresh =
365 (
c801d85f 366 (noUnitsX != 0 && m_xScrollLines == 0) ||
566d84a7 367 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
b0486e0d 368
c801d85f 369 (noUnitsY != 0 && m_yScrollLines == 0) ||
566d84a7 370 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
c801d85f 371 (xPos != m_xScrollPosition) ||
b0486e0d 372 (yPos != m_yScrollPosition)
139adb6a 373 );
a58a12e9 374
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375 m_xScrollPixelsPerLine = pixelsPerUnitX;
376 m_yScrollPixelsPerLine = pixelsPerUnitY;
377 m_xScrollPosition = xPos;
378 m_yScrollPosition = yPos;
a91b47e8 379
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380 int w = noUnitsX * pixelsPerUnitX;
381 int h = noUnitsY * pixelsPerUnitY;
382
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383 // For better backward compatibility we set persisting limits
384 // here not just the size. It makes SetScrollbars 'sticky'
385 // emulating the old non-autoscroll behaviour.
2b43d588 386 // m_targetWindow->SetVirtualSizeHints( w, h );
a58a12e9 387
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388 // The above should arguably be deprecated, this however we still need.
389
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390 // take care not to set 0 virtual size, 0 means that we don't have any
391 // scrollbars and hence we should use the real size instead of the virtual
392 // one which is indicated by using wxDefaultCoord
393 m_targetWindow->SetVirtualSize( w ? w : wxDefaultCoord,
394 h ? h : wxDefaultCoord);
dc429f89 395
a58a12e9 396 if (do_refresh && !noRefresh)
ca65c044 397 m_targetWindow->Refresh(true, GetScrollRect());
a58a12e9 398
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399#ifndef __WXUNIVERSAL__
400 // If the target is not the same as the window with the scrollbars,
401 // then we need to update the scrollbars here, since they won't have
402 // been updated by SetVirtualSize().
403 if ( m_targetWindow != m_win )
404#endif // !__WXUNIVERSAL__
405 {
406 AdjustScrollbars();
407 }
408#ifndef __WXUNIVERSAL__
409 else
410 {
411 // otherwise this has been done by AdjustScrollbars, above
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412 }
413#endif // !__WXUNIVERSAL__
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414}
415
d80cd92a 416// ----------------------------------------------------------------------------
af4088f1 417// [target] window handling
d80cd92a 418// ----------------------------------------------------------------------------
ecab4dba 419
349efbaa 420void wxScrollHelper::DeleteEvtHandler()
ecab4dba 421{
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422 // search for m_handler in the handler list
423 if ( m_win && m_handler )
349efbaa 424 {
74f6bbf9 425 if ( m_win->RemoveEventHandler(m_handler) )
248d771c 426 {
74f6bbf9 427 delete m_handler;
248d771c 428 }
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429 //else: something is very wrong, so better [maybe] leak memory than
430 // risk a crash because of double deletion
248d771c 431
74f6bbf9 432 m_handler = NULL;
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433 }
434}
435
af4088f1 436void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
349efbaa 437{
ecab4dba 438 m_targetWindow = target;
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439#ifdef __WXMAC__
440 target->MacSetClipChildren( true ) ;
441#endif
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442
443 // install the event handler which will intercept the events we're
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444 // interested in (but only do it for our real window, not the target window
445 // which we scroll - we don't need to hijack its events)
446 if ( m_targetWindow == m_win )
13ff9344 447 {
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448 // if we already have a handler, delete it first
449 DeleteEvtHandler();
450
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451 m_handler = new wxScrollHelperEvtHandler(this);
452 m_targetWindow->PushEventHandler(m_handler);
453 }
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454}
455
af4088f1 456void wxScrollHelper::SetTargetWindow(wxWindow *target)
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457{
458 wxCHECK_RET( target, wxT("target window must not be NULL") );
459
460 if ( target == m_targetWindow )
461 return;
462
af4088f1 463 DoSetTargetWindow(target);
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464}
465
1e6feb95 466wxWindow *wxScrollHelper::GetTargetWindow() const
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467{
468 return m_targetWindow;
469}
470
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471#ifdef __WXMAC__
472static bool wxScrolledWindowHasChildren(wxWindow* win)
473{
474 wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
475 while ( node )
476 {
477 wxWindow* child = node->GetData();
478 if ( !child->IsKindOf(CLASSINFO(wxScrollBar)) )
479 return true;
480
481 node = node->GetNext();
482 }
483 return false;
484}
485#endif
486
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487// ----------------------------------------------------------------------------
488// scrolling implementation itself
489// ----------------------------------------------------------------------------
490
1e6feb95 491void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
c801d85f 492{
139adb6a 493 int nScrollInc = CalcScrollInc(event);
1e6feb95 494 if ( nScrollInc == 0 )
139adb6a 495 {
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496 // can't scroll further
497 event.Skip();
498
499 return;
139adb6a 500 }
c801d85f 501
ca65c044 502 bool needsRefresh = false;
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503#ifdef __WXMAC__
504 // OS X blocks on immediate redraws, so make this a refresh
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505 if (!wxScrolledWindowHasChildren(m_targetWindow))
506 needsRefresh = true;
6682e732 507#endif
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508 int dx = 0,
509 dy = 0;
b97dc9c8 510 int orient = event.GetOrientation();
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511 if (orient == wxHORIZONTAL)
512 {
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513 if ( m_xScrollingEnabled )
514 {
515 dx = -m_xScrollPixelsPerLine * nScrollInc;
516 }
139adb6a 517 else
1e6feb95 518 {
ca65c044 519 needsRefresh = true;
1e6feb95 520 }
139adb6a 521 }
c801d85f 522 else
139adb6a 523 {
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524 if ( m_yScrollingEnabled )
525 {
526 dy = -m_yScrollPixelsPerLine * nScrollInc;
527 }
139adb6a 528 else
1e6feb95 529 {
ca65c044 530 needsRefresh = true;
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531 }
532 }
533
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534 if ( !needsRefresh )
535 {
536 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
537 // otherwise invalidated area could be updated incorrectly later when
538 // ScrollWindow() makes sure they're repainted before scrolling them
539 m_targetWindow->Update();
540 }
541
542 if (orient == wxHORIZONTAL)
543 {
544 m_xScrollPosition += nScrollInc;
545 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
546 }
547 else
548 {
549 m_yScrollPosition += nScrollInc;
550 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
551 }
552
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553 if ( needsRefresh )
554 {
ca65c044 555 m_targetWindow->Refresh(true, GetScrollRect());
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556 }
557 else
558 {
d5d58a93 559 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
3d2b9c20 560 }
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561}
562
1e6feb95 563int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
c801d85f 564{
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565 int pos = event.GetPosition();
566 int orient = event.GetOrientation();
c801d85f 567
ecab4dba 568 int nScrollInc = 0;
1a8caf94 569 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
c801d85f 570 {
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571 if (orient == wxHORIZONTAL)
572 nScrollInc = - m_xScrollPosition;
573 else
574 nScrollInc = - m_yScrollPosition;
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575 } else
576 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
577 {
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578 if (orient == wxHORIZONTAL)
579 nScrollInc = m_xScrollLines - m_xScrollPosition;
580 else
581 nScrollInc = m_yScrollLines - m_yScrollPosition;
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582 } else
583 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
584 {
ecab4dba 585 nScrollInc = -1;
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586 } else
587 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
588 {
ecab4dba 589 nScrollInc = 1;
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590 } else
591 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
592 {
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593 if (orient == wxHORIZONTAL)
594 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
595 else
596 nScrollInc = -GetScrollPageSize(wxVERTICAL);
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597 } else
598 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
599 {
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600 if (orient == wxHORIZONTAL)
601 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
602 else
603 nScrollInc = GetScrollPageSize(wxVERTICAL);
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604 } else
605 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
606 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
607 {
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608 if (orient == wxHORIZONTAL)
609 nScrollInc = pos - m_xScrollPosition;
610 else
611 nScrollInc = pos - m_yScrollPosition;
c801d85f 612 }
88150e60 613
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614 if (orient == wxHORIZONTAL)
615 {
a58a12e9 616 if (m_xScrollPixelsPerLine > 0)
ecab4dba 617 {
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618 if ( m_xScrollPosition + nScrollInc < 0 )
619 {
620 // As -ve as we can go
621 nScrollInc = -m_xScrollPosition;
622 }
623 else // check for the other bound
624 {
625 const int posMax = m_xScrollLines - m_xScrollLinesPerPage;
626 if ( m_xScrollPosition + nScrollInc > posMax )
627 {
628 // As +ve as we can go
629 nScrollInc = posMax - m_xScrollPosition;
630 }
631 }
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632 }
633 else
ca65c044 634 m_targetWindow->Refresh(true, GetScrollRect());
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635 }
636 else
ecab4dba 637 {
be9b0663 638 if ( m_yScrollPixelsPerLine > 0 )
d80cd92a 639 {
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640 if ( m_yScrollPosition + nScrollInc < 0 )
641 {
642 // As -ve as we can go
643 nScrollInc = -m_yScrollPosition;
644 }
645 else // check for the other bound
646 {
647 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
648 if ( m_yScrollPosition + nScrollInc > posMax )
649 {
650 // As +ve as we can go
651 nScrollInc = posMax - m_yScrollPosition;
652 }
653 }
ecab4dba
RR
654 }
655 else
be9b0663
VZ
656 {
657 // VZ: why do we do this? (FIXME)
ca65c044 658 m_targetWindow->Refresh(true, GetScrollRect());
be9b0663 659 }
9d9355c6 660 }
9d9355c6 661
ecab4dba 662 return nScrollInc;
c801d85f
KB
663}
664
665// Adjust the scrollbars - new version.
1e6feb95 666void wxScrollHelper::AdjustScrollbars()
c801d85f 667{
2a201ef8
VZ
668 static wxRecursionGuardFlag s_flagReentrancy;
669 wxRecursionGuard guard(s_flagReentrancy);
670 if ( guard.IsInside() )
671 {
672 // don't reenter AdjustScrollbars() while another call to
673 // AdjustScrollbars() is in progress because this may lead to calling
674 // ScrollWindow() twice and this can really happen under MSW if
675 // SetScrollbar() call below adds or removes the scrollbar which
676 // changes the window size and hence results in another
677 // AdjustScrollbars() call
678 return;
679 }
680
566d84a7
RL
681 int w = 0, h = 0;
682 int oldw, oldh;
a58a12e9 683
27d029c7
RR
684 int oldXScroll = m_xScrollPosition;
685 int oldYScroll = m_yScrollPosition;
c801d85f 686
be9b0663
VZ
687 // VZ: at least under Windows this loop is useless because when scrollbars
688 // [dis]appear we get a WM_SIZE resulting in another call to
689 // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
690 // it here for now but it would be better to ensure that all ports
691 // generate EVT_SIZE when scrollbars [dis]appear, emulating it if
692 // necessary, and remove it later
870c86bc
JS
693 // JACS: Stop potential infinite loop by limiting number of iterations
694 int iterationCount = 0;
695 const int iterationMax = 5;
be9b0663
VZ
696 do
697 {
870c86bc 698 iterationCount ++;
d32e78bd 699
566d84a7 700 GetTargetSize(&w, 0);
c801d85f 701
878ddad5
RR
702 // scroll lines per page: if 0, no scrolling is needed
703 int linesPerPage;
704
705 if ( m_xScrollPixelsPerLine == 0 )
566d84a7 706 {
878ddad5 707 // scrolling is disabled
566d84a7
RL
708 m_xScrollLines = 0;
709 m_xScrollPosition = 0;
878ddad5 710 linesPerPage = 0;
566d84a7 711 }
878ddad5 712 else // might need scrolling
566d84a7 713 {
878ddad5
RR
714 // Round up integer division to catch any "leftover" client space.
715 const int wVirt = m_targetWindow->GetVirtualSize().GetWidth();
716 m_xScrollLines = (wVirt + m_xScrollPixelsPerLine - 1) / m_xScrollPixelsPerLine;
566d84a7
RL
717
718 // Calculate page size i.e. number of scroll units you get on the
878ddad5
RR
719 // current client window.
720 linesPerPage = w / m_xScrollPixelsPerLine;
721
722 // Special case. When client and virtual size are very close but
723 // the client is big enough, kill scrollbar.
724 if ((linesPerPage < m_xScrollLines) && (w >= wVirt)) ++linesPerPage;
725
726 if (linesPerPage >= m_xScrollLines)
727 {
728 // we're big enough to not need scrolling
729 linesPerPage =
730 m_xScrollLines =
731 m_xScrollPosition = 0;
732 }
733 else // we do need a scrollbar
734 {
735 if ( linesPerPage < 1 )
736 linesPerPage = 1;
737
738 // Correct position if greater than extent of canvas minus
739 // the visible portion of it or if below zero
740 const int posMax = m_xScrollLines - linesPerPage;
741 if ( m_xScrollPosition > posMax )
742 m_xScrollPosition = posMax;
743 else if ( m_xScrollPosition < 0 )
744 m_xScrollPosition = 0;
745 }
566d84a7 746 }
c801d85f 747
878ddad5
RR
748 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition,
749 linesPerPage, m_xScrollLines);
a58a12e9 750
878ddad5
RR
751 // The amount by which we scroll when paging
752 SetScrollPageSize(wxHORIZONTAL, linesPerPage);
753
754 GetTargetSize(0, &h);
be9b0663
VZ
755
756 if ( m_yScrollPixelsPerLine == 0 )
566d84a7 757 {
be9b0663 758 // scrolling is disabled
566d84a7
RL
759 m_yScrollLines = 0;
760 m_yScrollPosition = 0;
be9b0663 761 linesPerPage = 0;
566d84a7 762 }
be9b0663 763 else // might need scrolling
566d84a7 764 {
878ddad5
RR
765 // Round up integer division to catch any "leftover" client space.
766 const int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
767 m_yScrollLines = ( hVirt + m_yScrollPixelsPerLine - 1 ) / m_yScrollPixelsPerLine;
566d84a7
RL
768
769 // Calculate page size i.e. number of scroll units you get on the
878ddad5 770 // current client window.
be9b0663 771 linesPerPage = h / m_yScrollPixelsPerLine;
878ddad5
RR
772
773 // Special case. When client and virtual size are very close but
774 // the client is big enough, kill scrollbar.
775 if ((linesPerPage < m_yScrollLines) && (h >= hVirt)) ++linesPerPage;
776
777 if (linesPerPage >= m_yScrollLines)
be9b0663
VZ
778 {
779 // we're big enough to not need scrolling
780 linesPerPage =
781 m_yScrollLines =
782 m_yScrollPosition = 0;
783 }
784 else // we do need a scrollbar
785 {
786 if ( linesPerPage < 1 )
787 linesPerPage = 1;
788
789 // Correct position if greater than extent of canvas minus
790 // the visible portion of it or if below zero
791 const int posMax = m_yScrollLines - linesPerPage;
792 if ( m_yScrollPosition > posMax )
793 m_yScrollPosition = posMax;
794 else if ( m_yScrollPosition < 0 )
795 m_yScrollPosition = 0;
796 }
797 }
566d84a7 798
be9b0663
VZ
799 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
800 linesPerPage, m_yScrollLines);
566d84a7 801
be9b0663
VZ
802 // The amount by which we scroll when paging
803 SetScrollPageSize(wxVERTICAL, linesPerPage);
c801d85f 804
139adb6a 805
be9b0663 806 // If a scrollbar (dis)appeared as a result of this, adjust them again.
566d84a7
RL
807 oldw = w;
808 oldh = h;
809
810 GetTargetSize( &w, &h );
870c86bc 811 } while ( (w != oldw || h != oldh) && (iterationCount < iterationMax) );
566d84a7
RL
812
813#ifdef __WXMOTIF__
814 // Sorry, some Motif-specific code to implement a backing pixmap
815 // for the wxRETAINED style. Implementing a backing store can't
816 // be entirely generic because it relies on the wxWindowDC implementation
817 // to duplicate X drawing calls for the backing pixmap.
818
819 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
139adb6a 820 {
566d84a7
RL
821 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
822
823 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
824 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
825 if (m_targetWindow->GetBackingPixmap() &&
826 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
827 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
828 {
829 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
830 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
831 }
832
833 if (!m_targetWindow->GetBackingPixmap() &&
9b66c26a 834 (m_xScrollLines != 0) && (m_yScrollLines != 0))
566d84a7
RL
835 {
836 int depth = wxDisplayDepth();
837 m_targetWindow->SetPixmapWidth(totalPixelWidth);
838 m_targetWindow->SetPixmapHeight(totalPixelHeight);
839 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
840 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
841 }
842
139adb6a 843 }
566d84a7 844#endif // Motif
a58a12e9 845
27d029c7
RR
846 if (oldXScroll != m_xScrollPosition)
847 {
848 if (m_xScrollingEnabled)
566d84a7 849 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
d5d58a93 850 GetScrollRect() );
27d029c7 851 else
ca65c044 852 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 853 }
a58a12e9 854
27d029c7
RR
855 if (oldYScroll != m_yScrollPosition)
856 {
857 if (m_yScrollingEnabled)
1e6feb95 858 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
d5d58a93 859 GetScrollRect() );
27d029c7 860 else
ca65c044 861 m_targetWindow->Refresh(true, GetScrollRect());
27d029c7 862 }
c801d85f
KB
863}
864
1e6feb95 865void wxScrollHelper::DoPrepareDC(wxDC& dc)
c801d85f 866{
1e6feb95 867 wxPoint pt = dc.GetDeviceOrigin();
807a572e
RR
868#ifdef __WXGTK__
869 // It may actually be correct to always query
870 // the m_sign from the DC here, but I leve the
871 // #ifdef GTK for now.
872 if (m_win->GetLayoutDirection() == wxLayout_RightToLeft)
873 dc.SetDeviceOrigin( pt.x + m_xScrollPosition * m_xScrollPixelsPerLine,
874 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
875 else
876#endif
877 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
878 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
139adb6a 879 dc.SetUserScale( m_scaleX, m_scaleY );
c801d85f
KB
880}
881
566d84a7
RL
882void wxScrollHelper::SetScrollRate( int xstep, int ystep )
883{
884 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
885 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
886
887 m_xScrollPixelsPerLine = xstep;
888 m_yScrollPixelsPerLine = ystep;
889
890 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
891 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
892
893 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
894 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
895 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
896
897 AdjustScrollbars();
898}
899
1e6feb95 900void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
c801d85f 901{
a0bc2c1d
VZ
902 if ( x_unit )
903 *x_unit = m_xScrollPixelsPerLine;
904 if ( y_unit )
905 *y_unit = m_yScrollPixelsPerLine;
c801d85f
KB
906}
907
5713b349
RR
908
909int wxScrollHelper::GetScrollLines( int orient ) const
910{
911 if ( orient == wxHORIZONTAL )
912 return m_xScrollLines;
913 else
914 return m_yScrollLines;
915}
916
1e6feb95 917int wxScrollHelper::GetScrollPageSize(int orient) const
c801d85f
KB
918{
919 if ( orient == wxHORIZONTAL )
920 return m_xScrollLinesPerPage;
921 else
922 return m_yScrollLinesPerPage;
923}
924
1e6feb95 925void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
c801d85f
KB
926{
927 if ( orient == wxHORIZONTAL )
928 m_xScrollLinesPerPage = pageSize;
929 else
930 m_yScrollLinesPerPage = pageSize;
931}
932
933/*
934 * Scroll to given position (scroll position, not pixel position)
935 */
1e6feb95 936void wxScrollHelper::Scroll( int x_pos, int y_pos )
c801d85f 937{
8b089c5e
JS
938 if (!m_targetWindow)
939 return;
940
a58a12e9 941 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
139adb6a 942 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
a58a12e9 943
8d7eaf91 944 int w = 0, h = 0;
1e6feb95 945 GetTargetSize(&w, &h);
c801d85f 946
b97dc9c8
VS
947 // compute new position:
948 int new_x = m_xScrollPosition;
949 int new_y = m_yScrollPosition;
8ea45699 950
8775b357 951 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
c801d85f 952 {
b97dc9c8 953 new_x = x_pos;
a58a12e9 954
3d2b9c20
RR
955 // Calculate page size i.e. number of scroll units you get on the
956 // current client window
5713b349 957 int noPagePositions = w/m_xScrollPixelsPerLine;
139adb6a
RR
958 if (noPagePositions < 1) noPagePositions = 1;
959
960 // Correct position if greater than extent of canvas minus
3d2b9c20 961 // the visible portion of it or if below zero
b97dc9c8
VS
962 new_x = wxMin( m_xScrollLines-noPagePositions, new_x );
963 new_x = wxMax( 0, new_x );
c801d85f 964 }
8775b357 965 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
c801d85f 966 {
b97dc9c8 967 new_y = y_pos;
a58a12e9 968
3d2b9c20
RR
969 // Calculate page size i.e. number of scroll units you get on the
970 // current client window
5713b349 971 int noPagePositions = h/m_yScrollPixelsPerLine;
139adb6a
RR
972 if (noPagePositions < 1) noPagePositions = 1;
973
974 // Correct position if greater than extent of canvas minus
3d2b9c20 975 // the visible portion of it or if below zero
b97dc9c8
VS
976 new_y = wxMin( m_yScrollLines-noPagePositions, new_y );
977 new_y = wxMax( 0, new_y );
978 }
d2c52078 979
b97dc9c8
VS
980 if ( new_x == m_xScrollPosition && new_y == m_yScrollPosition )
981 return; // nothing to do, the position didn't change
982
983 // flush all pending repaints before we change m_{x,y}ScrollPosition, as
984 // otherwise invalidated area could be updated incorrectly later when
985 // ScrollWindow() makes sure they're repainted before scrolling them
986 m_targetWindow->Update();
987
988 // update the position and scroll the window now:
989 if (m_xScrollPosition != new_x)
990 {
991 int old_x = m_xScrollPosition;
992 m_xScrollPosition = new_x;
993 m_win->SetScrollPos( wxHORIZONTAL, new_x );
994 m_targetWindow->ScrollWindow( (old_x-new_x)*m_xScrollPixelsPerLine, 0,
995 GetScrollRect() );
996 }
997
998 if (m_yScrollPosition != new_y)
999 {
1000 int old_y = m_yScrollPosition;
1001 m_yScrollPosition = new_y;
1002 m_win->SetScrollPos( wxVERTICAL, new_y );
1003 m_targetWindow->ScrollWindow( 0, (old_y-new_y)*m_yScrollPixelsPerLine,
1004 GetScrollRect() );
c801d85f 1005 }
c801d85f
KB
1006}
1007
1e6feb95 1008void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
c801d85f 1009{
139adb6a
RR
1010 m_xScrollingEnabled = x_scroll;
1011 m_yScrollingEnabled = y_scroll;
c801d85f
KB
1012}
1013
c801d85f 1014// Where the current view starts from
1e6feb95 1015void wxScrollHelper::GetViewStart (int *x, int *y) const
c801d85f 1016{
a0bc2c1d
VZ
1017 if ( x )
1018 *x = m_xScrollPosition;
1019 if ( y )
1020 *y = m_yScrollPosition;
c801d85f
KB
1021}
1022
8c2f3797 1023void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 1024{
a0bc2c1d 1025 if ( xx )
807a572e 1026 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
1027 if ( yy )
1028 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f
KB
1029}
1030
8c2f3797 1031void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
c801d85f 1032{
a0bc2c1d 1033 if ( xx )
807a572e 1034 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
a0bc2c1d
VZ
1035 if ( yy )
1036 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
c801d85f 1037}
d80cd92a 1038
d32e78bd
VZ
1039// ----------------------------------------------------------------------------
1040// geometry
1041// ----------------------------------------------------------------------------
1042
1043bool wxScrollHelper::ScrollLayout()
1044{
1045 if ( m_win->GetSizer() && m_targetWindow == m_win )
1046 {
1047 // If we're the scroll target, take into account the
1048 // virtual size and scrolled position of the window.
1049
8d7eaf91 1050 int x = 0, y = 0, w = 0, h = 0;
d32e78bd
VZ
1051 CalcScrolledPosition(0,0, &x,&y);
1052 m_win->GetVirtualSize(&w, &h);
1053 m_win->GetSizer()->SetDimension(x, y, w, h);
1054 return true;
1055 }
1056
1057 // fall back to default for LayoutConstraints
1058 return m_win->wxWindow::Layout();
1059}
1060
1061void wxScrollHelper::ScrollDoSetVirtualSize(int x, int y)
1062{
1063 m_win->wxWindow::DoSetVirtualSize( x, y );
1064 AdjustScrollbars();
1065
1066 if (m_win->GetAutoLayout())
1067 m_win->Layout();
1068}
1069
1070// wxWindow's GetBestVirtualSize returns the actual window size,
1071// whereas we want to return the virtual size
1072wxSize wxScrollHelper::ScrollGetBestVirtualSize() const
1073{
1074 wxSize clientSize(m_win->GetClientSize());
1075 if ( m_win->GetSizer() )
1076 clientSize.IncTo(m_win->GetSizer()->CalcMin());
1077
1078 return clientSize;
1079}
1080
1081// return the window best size from the given best virtual size
1082wxSize
1083wxScrollHelper::ScrollGetWindowSizeForVirtualSize(const wxSize& size) const
1084{
1085 // Only use the content to set the window size in the direction
1086 // where there's no scrolling; otherwise we're going to get a huge
1087 // window in the direction in which scrolling is enabled
1088 int ppuX, ppuY;
1089 GetScrollPixelsPerUnit(&ppuX, &ppuY);
1090
1091 wxSize minSize = m_win->GetMinSize();
1092 if ( !minSize.IsFullySpecified() )
1093 minSize = m_win->GetSize();
1094
1095 wxSize best(size);
1096 if (ppuX > 0)
1097 best.x = minSize.x;
1098 if (ppuY > 0)
1099 best.y = minSize.y;
1100
1101 return best;
1102}
1103
d80cd92a
VZ
1104// ----------------------------------------------------------------------------
1105// event handlers
1106// ----------------------------------------------------------------------------
1107
1108// Default OnSize resets scrollbars, if any
1e6feb95 1109void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
d80cd92a 1110{
c376d80f 1111 if ( m_targetWindow->GetAutoLayout() )
2b5f62a0 1112 {
c376d80f 1113 wxSize size = m_targetWindow->GetBestVirtualSize();
d32e78bd 1114
c376d80f 1115 // This will call ::Layout() and ::AdjustScrollbars()
168f82ce 1116 m_win->SetVirtualSize( size );
2b5f62a0
VZ
1117 }
1118 else
c376d80f 1119 {
2b5f62a0 1120 AdjustScrollbars();
c376d80f 1121 }
d80cd92a
VZ
1122}
1123
1124// This calls OnDraw, having adjusted the origin according to the current
1125// scroll position
1e6feb95 1126void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
d80cd92a 1127{
af4088f1
VZ
1128 // don't use m_targetWindow here, this is always called for ourselves
1129 wxPaintDC dc(m_win);
1e6feb95 1130 DoPrepareDC(dc);
d80cd92a
VZ
1131
1132 OnDraw(dc);
1133}
1134
438e3558
VZ
1135// kbd handling: notice that we use OnChar() and not OnKeyDown() for
1136// compatibility here - if we used OnKeyDown(), the programs which process
1137// arrows themselves in their OnChar() would never get the message and like
1138// this they always have the priority
1e6feb95 1139void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
d80cd92a 1140{
8d7eaf91
MW
1141 int stx = 0, sty = 0, // view origin
1142 szx = 0, szy = 0, // view size (total)
1143 clix = 0, cliy = 0; // view size (on screen)
d80cd92a 1144
1e6feb95
VZ
1145 GetViewStart(&stx, &sty);
1146 GetTargetSize(&clix, &cliy);
566d84a7 1147 m_targetWindow->GetVirtualSize(&szx, &szy);
56dade3c
RL
1148
1149 if( m_xScrollPixelsPerLine )
1150 {
1151 clix /= m_xScrollPixelsPerLine;
d7da9756 1152 szx /= m_xScrollPixelsPerLine;
56dade3c
RL
1153 }
1154 else
1155 {
1156 clix = 0;
d7da9756 1157 szx = -1;
56dade3c
RL
1158 }
1159 if( m_yScrollPixelsPerLine )
1160 {
1161 cliy /= m_yScrollPixelsPerLine;
1162 szy /= m_yScrollPixelsPerLine;
1163 }
1164 else
1165 {
1166 cliy = 0;
d7da9756 1167 szy = -1;
56dade3c 1168 }
d80cd92a 1169
39c869a6
VZ
1170 int xScrollOld = m_xScrollPosition,
1171 yScrollOld = m_yScrollPosition;
1172
ecb01792 1173 int dsty;
4995ca80 1174 switch ( event.GetKeyCode() )
d80cd92a
VZ
1175 {
1176 case WXK_PAGEUP:
ecb01792
RL
1177 dsty = sty - (5 * cliy / 6);
1178 Scroll(-1, (dsty == -1) ? 0 : dsty);
d80cd92a
VZ
1179 break;
1180
1181 case WXK_PAGEDOWN:
d80cd92a
VZ
1182 Scroll(-1, sty + (5 * cliy / 6));
1183 break;
1184
d80cd92a
VZ
1185 case WXK_HOME:
1186 Scroll(0, event.ControlDown() ? 0 : -1);
1187 break;
1188
1189 case WXK_END:
4acd108c 1190 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
d80cd92a
VZ
1191 break;
1192
1193 case WXK_UP:
1194 Scroll(-1, sty - 1);
1195 break;
1196
1197 case WXK_DOWN:
1198 Scroll(-1, sty + 1);
1199 break;
1200
1201 case WXK_LEFT:
1202 Scroll(stx - 1, -1);
1203 break;
1204
1205 case WXK_RIGHT:
1206 Scroll(stx + 1, -1);
1207 break;
1208
1209 default:
1210 // not for us
1211 event.Skip();
1212 }
39c869a6
VZ
1213
1214 if ( m_xScrollPosition != xScrollOld )
1215 {
1216 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
1217 wxHORIZONTAL);
1218 event.SetEventObject(m_win);
1219 m_win->GetEventHandler()->ProcessEvent(event);
1220 }
1221
1222 if ( m_yScrollPosition != yScrollOld )
1223 {
1224 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
1225 wxVERTICAL);
1226 event.SetEventObject(m_win);
1227 m_win->GetEventHandler()->ProcessEvent(event);
1228 }
d80cd92a 1229}
d2c52078 1230
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1231// ----------------------------------------------------------------------------
1232// autoscroll stuff: these functions deal with sending fake scroll events when
1233// a captured mouse is being held outside the window
1234// ----------------------------------------------------------------------------
1235
1236bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1237{
1238 // only send the event if the window is scrollable in this direction
1239 wxWindow *win = (wxWindow *)event.GetEventObject();
1240 return win->HasScrollbar(event.GetOrientation());
1241}
1242
1243void wxScrollHelper::StopAutoScrolling()
1244{
4b316329 1245#if wxUSE_TIMER
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1246 if ( m_timerAutoScroll )
1247 {
1248 delete m_timerAutoScroll;
1249 m_timerAutoScroll = (wxTimer *)NULL;
1250 }
4b316329 1251#endif
1e6feb95 1252}
d2c52078 1253
1e6feb95 1254void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
d2c52078 1255{
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1256 StopAutoScrolling();
1257
1258 event.Skip();
1259}
d2c52078 1260
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1261void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1262{
1263 // don't prevent the usual processing of the event from taking place
1264 event.Skip();
1265
1266 // when a captured mouse leave a scrolled window we start generate
1267 // scrolling events to allow, for example, extending selection beyond the
1268 // visible area in some controls
1269 if ( wxWindow::GetCapture() == m_targetWindow )
1270 {
1271 // where is the mouse leaving?
1272 int pos, orient;
1273 wxPoint pt = event.GetPosition();
1274 if ( pt.x < 0 )
1275 {
1276 orient = wxHORIZONTAL;
1277 pos = 0;
1278 }
1279 else if ( pt.y < 0 )
1280 {
1281 orient = wxVERTICAL;
1282 pos = 0;
1283 }
1284 else // we're lower or to the right of the window
1285 {
1286 wxSize size = m_targetWindow->GetClientSize();
1287 if ( pt.x > size.x )
1288 {
1289 orient = wxHORIZONTAL;
1290 pos = m_xScrollLines;
1291 }
1292 else if ( pt.y > size.y )
1293 {
1294 orient = wxVERTICAL;
1295 pos = m_yScrollLines;
1296 }
1297 else // this should be impossible
1298 {
1299 // but seems to happen sometimes under wxMSW - maybe it's a bug
1300 // there but for now just ignore it
1301
1302 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1303
1304 return;
1305 }
1306 }
1307
1308 // only start the auto scroll timer if the window can be scrolled in
1309 // this direction
1310 if ( !m_targetWindow->HasScrollbar(orient) )
1311 return;
1312
4b316329 1313#if wxUSE_TIMER
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1314 delete m_timerAutoScroll;
1315 m_timerAutoScroll = new wxAutoScrollTimer
1316 (
1317 m_targetWindow, this,
1318 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1319 : wxEVT_SCROLLWIN_LINEDOWN,
1320 pos,
1321 orient
1322 );
1323 m_timerAutoScroll->Start(50); // FIXME: make configurable
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1324#else
1325 wxUnusedVar(pos);
4b316329 1326#endif
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1327 }
1328}
1329
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1330#if wxUSE_MOUSEWHEEL
1331
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1332void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1333{
d2c52078 1334 m_wheelRotation += event.GetWheelRotation();
1e6feb95 1335 int lines = m_wheelRotation / event.GetWheelDelta();
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1336 m_wheelRotation -= lines * event.GetWheelDelta();
1337
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1338 if (lines != 0)
1339 {
1e6feb95 1340
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1341 wxScrollWinEvent newEvent;
1342
ac6f6ffc 1343 newEvent.SetPosition(0);
6682e732 1344 newEvent.SetOrientation( event.GetWheelAxis() == 0 ? wxVERTICAL : wxHORIZONTAL);
687706f5 1345 newEvent.SetEventObject(m_win);
b6b85bdc 1346
9b9337da 1347 if (event.IsPageScroll())
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1348 {
1349 if (lines > 0)
687706f5 1350 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEUP);
4b056ef5 1351 else
687706f5 1352 newEvent.SetEventType(wxEVT_SCROLLWIN_PAGEDOWN);
4b056ef5 1353
b6b85bdc 1354 m_win->GetEventHandler()->ProcessEvent(newEvent);
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1355 }
1356 else
1357 {
1358 lines *= event.GetLinesPerAction();
1359 if (lines > 0)
687706f5 1360 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEUP);
4b056ef5 1361 else
687706f5 1362 newEvent.SetEventType(wxEVT_SCROLLWIN_LINEDOWN);
b6b85bdc 1363
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1364 int times = abs(lines);
1365 for (; times > 0; times--)
1366 m_win->GetEventHandler()->ProcessEvent(newEvent);
1367 }
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1368 }
1369}
1370
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1371#endif // wxUSE_MOUSEWHEEL
1372
1e6feb95 1373// ----------------------------------------------------------------------------
d32e78bd 1374// wxScrolledWindow implementation
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1375// ----------------------------------------------------------------------------
1376
d32e78bd 1377IMPLEMENT_DYNAMIC_CLASS(wxScrolledWindow, wxPanel)
1e6feb95 1378
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1379BEGIN_EVENT_TABLE(wxScrolledWindow, wxPanel)
1380 EVT_PAINT(wxScrolledWindow::OnPaint)
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1381END_EVENT_TABLE()
1382
d32e78bd 1383bool wxScrolledWindow::Create(wxWindow *parent,
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1384 wxWindowID id,
1385 const wxPoint& pos,
1386 const wxSize& size,
1387 long style,
1388 const wxString& name)
1389{
1390 m_targetWindow = this;
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1391#ifdef __WXMAC__
1392 MacSetClipChildren( true ) ;
1393#endif
1e6feb95 1394
04b6e2f0 1395 bool ok = wxPanel::Create(parent, id, pos, size, style|wxHSCROLL|wxVSCROLL, name);
1e6feb95 1396
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1397 return ok;
1398}
1399
d32e78bd 1400wxScrolledWindow::~wxScrolledWindow()
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1401{
1402}
d2c52078 1403
d32e78bd 1404void wxScrolledWindow::OnPaint(wxPaintEvent& event)
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1405{
1406 // the user code didn't really draw the window if we got here, so set this
1407 // flag to try to call OnDraw() later
1408 m_handler->ResetDrawnFlag();
1409
1410 event.Skip();
1411}
1412
0cf5b099 1413#ifdef __WXMSW__
d32e78bd 1414WXLRESULT wxScrolledWindow::MSWWindowProc(WXUINT nMsg,
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1415 WXWPARAM wParam,
1416 WXLPARAM lParam)
1417{
c140b7e7 1418 WXLRESULT rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
0cf5b099 1419
4676948b 1420#ifndef __WXWINCE__
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1421 // we need to process arrows ourselves for scrolling
1422 if ( nMsg == WM_GETDLGCODE )
1423 {
1424 rc |= DLGC_WANTARROWS;
1425 }
4676948b 1426#endif
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1427
1428 return rc;
1429}
1430
1431#endif // __WXMSW__