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72e7876b | 1 | ///////////////////////////////////////////////////////////////////////////// |
11e82c1b | 2 | // Name: wx/geometry.h |
72e7876b SC |
3 | // Purpose: Common Geometry Classes |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
5ccb95f6 | 7 | // RCS-ID: $Id$ |
11e82c1b | 8 | // Copyright: (c) 1999 Stefan Csomor |
65571936 | 9 | // Licence: wxWindows licence |
72e7876b SC |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
c3a4297c VZ |
12 | #ifndef _WX_GEOMETRY_H_ |
13 | #define _WX_GEOMETRY_H_ | |
72e7876b | 14 | |
510fc784 | 15 | #include "wx/defs.h" |
c3a4297c | 16 | |
c3a4297c VZ |
17 | #if wxUSE_GEOMETRY |
18 | ||
510fc784 RR |
19 | #include "wx/utils.h" |
20 | #include "wx/gdicmn.h" | |
19edb09c | 21 | #include "wx/math.h" |
510fc784 | 22 | |
b5dbe15d VS |
23 | class WXDLLIMPEXP_FWD_BASE wxDataInputStream; |
24 | class WXDLLIMPEXP_FWD_BASE wxDataOutputStream; | |
72e7876b SC |
25 | |
26 | // clipping from Cohen-Sutherland | |
27 | ||
28 | enum wxOutCode | |
29 | { | |
c3a4297c VZ |
30 | wxInside = 0x00 , |
31 | wxOutLeft = 0x01 , | |
32 | wxOutRight = 0x02 , | |
33 | wxOutTop = 0x08 , | |
f91de7da | 34 | wxOutBottom = 0x04 |
11e82c1b | 35 | }; |
72e7876b | 36 | |
53a2db12 | 37 | class WXDLLIMPEXP_CORE wxPoint2DInt |
e2aa719c SC |
38 | { |
39 | public : | |
40 | inline wxPoint2DInt(); | |
41 | inline wxPoint2DInt( wxInt32 x , wxInt32 y ); | |
42 | inline wxPoint2DInt( const wxPoint2DInt &pt ); | |
43 | inline wxPoint2DInt( const wxPoint &pt ); | |
44 | ||
45 | // noops for this class, just return the coords | |
2b5f62a0 VZ |
46 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
47 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
e2aa719c | 48 | |
2b5f62a0 VZ |
49 | inline wxDouble GetVectorLength() const; |
50 | wxDouble GetVectorAngle() const; | |
e2aa719c SC |
51 | inline void SetVectorLength( wxDouble length ); |
52 | void SetVectorAngle( wxDouble degrees ); | |
53 | void SetPolarCoordinates( wxInt32 angle , wxInt32 length ); | |
54 | // set the vector length to 1.0, preserving the angle | |
55 | inline void Normalize(); | |
56 | ||
57 | inline wxDouble GetDistance( const wxPoint2DInt &pt ) const; | |
58 | inline wxDouble GetDistanceSquare( const wxPoint2DInt &pt ) const; | |
59 | inline wxInt32 GetDotProduct( const wxPoint2DInt &vec ) const; | |
60 | inline wxInt32 GetCrossProduct( const wxPoint2DInt &vec ) const; | |
61 | ||
62 | // the reflection of this point | |
63 | inline wxPoint2DInt operator-(); | |
64 | ||
65 | inline wxPoint2DInt& operator=(const wxPoint2DInt& pt); | |
66 | inline wxPoint2DInt& operator+=(const wxPoint2DInt& pt); | |
67 | inline wxPoint2DInt& operator-=(const wxPoint2DInt& pt); | |
68 | inline wxPoint2DInt& operator*=(const wxPoint2DInt& pt); | |
69 | inline wxPoint2DInt& operator*=(wxDouble n); | |
70 | inline wxPoint2DInt& operator*=(wxInt32 n); | |
71 | inline wxPoint2DInt& operator/=(const wxPoint2DInt& pt); | |
72 | inline wxPoint2DInt& operator/=(wxDouble n); | |
73 | inline wxPoint2DInt& operator/=(wxInt32 n); | |
74 | inline operator wxPoint() const; | |
75 | inline bool operator==(const wxPoint2DInt& pt) const; | |
76 | inline bool operator!=(const wxPoint2DInt& pt) const; | |
77 | ||
e30285ab | 78 | #if wxUSE_STREAMS |
e2aa719c SC |
79 | void WriteTo( wxDataOutputStream &stream ) const; |
80 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 81 | #endif // wxUSE_STREAMS |
e2aa719c SC |
82 | |
83 | wxInt32 m_x; | |
84 | wxInt32 m_y; | |
85 | }; | |
86 | ||
295272bd VZ |
87 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); |
88 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
89 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
90 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
91 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt); | |
92 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
93 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n); | |
94 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2); | |
95 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
96 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n); | |
e2aa719c SC |
97 | |
98 | inline wxPoint2DInt::wxPoint2DInt() | |
99 | { | |
100 | m_x = 0; | |
101 | m_y = 0; | |
102 | } | |
103 | ||
104 | inline wxPoint2DInt::wxPoint2DInt( wxInt32 x , wxInt32 y ) | |
105 | { | |
106 | m_x = x; | |
107 | m_y = y; | |
108 | } | |
109 | ||
110 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint2DInt &pt ) | |
111 | { | |
112 | m_x = pt.m_x; | |
113 | m_y = pt.m_y; | |
114 | } | |
115 | ||
116 | inline wxPoint2DInt::wxPoint2DInt( const wxPoint &pt ) | |
117 | { | |
118 | m_x = pt.x; | |
119 | m_y = pt.y; | |
120 | } | |
121 | ||
2b5f62a0 | 122 | inline void wxPoint2DInt::GetFloor( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
123 | { |
124 | if ( x ) | |
125 | *x = m_x; | |
126 | if ( y ) | |
127 | *y = m_y; | |
128 | } | |
129 | ||
2b5f62a0 | 130 | inline void wxPoint2DInt::GetRounded( wxInt32 *x , wxInt32 *y ) const |
e2aa719c SC |
131 | { |
132 | GetFloor(x, y); | |
133 | } | |
134 | ||
2b5f62a0 | 135 | inline wxDouble wxPoint2DInt::GetVectorLength() const |
e2aa719c SC |
136 | { |
137 | // cast needed MIPSpro compiler under SGI | |
138 | return sqrt( (double)(m_x)*(m_x) + (m_y)*(m_y) ); | |
139 | } | |
140 | ||
141 | inline void wxPoint2DInt::SetVectorLength( wxDouble length ) | |
142 | { | |
143 | wxDouble before = GetVectorLength(); | |
144 | m_x = (wxInt32)(m_x * length / before); | |
145 | m_y = (wxInt32)(m_y * length / before); | |
146 | } | |
147 | ||
148 | inline void wxPoint2DInt::Normalize() | |
149 | { | |
150 | SetVectorLength( 1 ); | |
151 | } | |
152 | ||
153 | inline wxDouble wxPoint2DInt::GetDistance( const wxPoint2DInt &pt ) const | |
154 | { | |
155 | return sqrt( GetDistanceSquare( pt ) ); | |
156 | } | |
157 | ||
158 | inline wxDouble wxPoint2DInt::GetDistanceSquare( const wxPoint2DInt &pt ) const | |
159 | { | |
160 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); | |
161 | } | |
162 | ||
163 | inline wxInt32 wxPoint2DInt::GetDotProduct( const wxPoint2DInt &vec ) const | |
164 | { | |
165 | return ( m_x * vec.m_x + m_y * vec.m_y ); | |
166 | } | |
167 | ||
168 | inline wxInt32 wxPoint2DInt::GetCrossProduct( const wxPoint2DInt &vec ) const | |
169 | { | |
170 | return ( m_x * vec.m_y - vec.m_x * m_y ); | |
171 | } | |
172 | ||
173 | inline wxPoint2DInt::operator wxPoint() const | |
174 | { | |
175 | return wxPoint( m_x, m_y); | |
176 | } | |
177 | ||
178 | inline wxPoint2DInt wxPoint2DInt::operator-() | |
179 | { | |
180 | return wxPoint2DInt( -m_x, -m_y); | |
181 | } | |
182 | ||
183 | inline wxPoint2DInt& wxPoint2DInt::operator=(const wxPoint2DInt& pt) | |
184 | { | |
185 | m_x = pt.m_x; | |
186 | m_y = pt.m_y; | |
187 | return *this; | |
188 | } | |
189 | ||
190 | inline wxPoint2DInt& wxPoint2DInt::operator+=(const wxPoint2DInt& pt) | |
191 | { | |
192 | m_x = m_x + pt.m_x; | |
193 | m_y = m_y + pt.m_y; | |
194 | return *this; | |
195 | } | |
196 | ||
197 | inline wxPoint2DInt& wxPoint2DInt::operator-=(const wxPoint2DInt& pt) | |
198 | { | |
199 | m_x = m_x - pt.m_x; | |
200 | m_y = m_y - pt.m_y; | |
201 | return *this; | |
202 | } | |
203 | ||
204 | inline wxPoint2DInt& wxPoint2DInt::operator*=(const wxPoint2DInt& pt) | |
205 | { | |
206 | m_x = m_x + pt.m_x; | |
207 | m_y = m_y + pt.m_y; | |
208 | return *this; | |
209 | } | |
210 | ||
211 | inline wxPoint2DInt& wxPoint2DInt::operator/=(const wxPoint2DInt& pt) | |
212 | { | |
213 | m_x = m_x - pt.m_x; | |
214 | m_y = m_y - pt.m_y; | |
215 | return *this; | |
216 | } | |
217 | ||
218 | inline bool wxPoint2DInt::operator==(const wxPoint2DInt& pt) const | |
219 | { | |
220 | return m_x == pt.m_x && m_y == pt.m_y; | |
221 | } | |
222 | ||
223 | inline bool wxPoint2DInt::operator!=(const wxPoint2DInt& pt) const | |
224 | { | |
225 | return m_x != pt.m_x || m_y != pt.m_y; | |
226 | } | |
227 | ||
228 | inline wxPoint2DInt operator+(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
229 | { | |
230 | return wxPoint2DInt( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); | |
231 | } | |
232 | ||
233 | inline wxPoint2DInt operator-(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
234 | { | |
235 | return wxPoint2DInt( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); | |
236 | } | |
237 | ||
238 | ||
239 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
240 | { | |
241 | return wxPoint2DInt( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); | |
242 | } | |
243 | ||
244 | inline wxPoint2DInt operator*(wxInt32 n , const wxPoint2DInt& pt) | |
245 | { | |
246 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
247 | } | |
248 | ||
249 | inline wxPoint2DInt operator*(wxDouble n , const wxPoint2DInt& pt) | |
250 | { | |
251 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
252 | } | |
253 | ||
254 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxInt32 n) | |
255 | { | |
256 | return wxPoint2DInt( pt.m_x * n , pt.m_y * n ); | |
257 | } | |
258 | ||
259 | inline wxPoint2DInt operator*(const wxPoint2DInt& pt , wxDouble n) | |
260 | { | |
261 | return wxPoint2DInt( (int) (pt.m_x * n) , (int) (pt.m_y * n) ); | |
262 | } | |
263 | ||
264 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt1 , const wxPoint2DInt& pt2) | |
265 | { | |
266 | return wxPoint2DInt( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); | |
267 | } | |
268 | ||
269 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxInt32 n) | |
270 | { | |
271 | return wxPoint2DInt( pt.m_x / n , pt.m_y / n ); | |
272 | } | |
273 | ||
274 | inline wxPoint2DInt operator/(const wxPoint2DInt& pt , wxDouble n) | |
275 | { | |
276 | return wxPoint2DInt( (int) (pt.m_x / n) , (int) (pt.m_y / n) ); | |
277 | } | |
278 | ||
f91de7da | 279 | // wxPoint2Ds represent a point or a vector in a 2d coordinate system |
72e7876b | 280 | |
53a2db12 | 281 | class WXDLLIMPEXP_CORE wxPoint2DDouble |
72e7876b SC |
282 | { |
283 | public : | |
11e82c1b VZ |
284 | inline wxPoint2DDouble(); |
285 | inline wxPoint2DDouble( wxDouble x , wxDouble y ); | |
286 | inline wxPoint2DDouble( const wxPoint2DDouble &pt ); | |
5d3e7b52 WS |
287 | wxPoint2DDouble( const wxPoint2DInt &pt ) |
288 | { m_x = (wxDouble) pt.m_x ; m_y = (wxDouble) pt.m_y ; } | |
289 | wxPoint2DDouble( const wxPoint &pt ) | |
290 | { m_x = (wxDouble) pt.x ; m_y = (wxDouble) pt.y ; } | |
11e82c1b VZ |
291 | |
292 | // two different conversions to integers, floor and rounding | |
2b5f62a0 VZ |
293 | inline void GetFloor( wxInt32 *x , wxInt32 *y ) const; |
294 | inline void GetRounded( wxInt32 *x , wxInt32 *y ) const; | |
11e82c1b | 295 | |
e2aa719c SC |
296 | inline wxDouble GetVectorLength() const; |
297 | wxDouble GetVectorAngle() const ; | |
11e82c1b VZ |
298 | void SetVectorLength( wxDouble length ); |
299 | void SetVectorAngle( wxDouble degrees ); | |
300 | void SetPolarCoordinates( wxDouble angle , wxDouble length ); | |
301 | // set the vector length to 1.0, preserving the angle | |
302 | void Normalize(); | |
303 | ||
2b5f62a0 VZ |
304 | inline wxDouble GetDistance( const wxPoint2DDouble &pt ) const; |
305 | inline wxDouble GetDistanceSquare( const wxPoint2DDouble &pt ) const; | |
306 | inline wxDouble GetDotProduct( const wxPoint2DDouble &vec ) const; | |
307 | inline wxDouble GetCrossProduct( const wxPoint2DDouble &vec ) const; | |
11e82c1b VZ |
308 | |
309 | // the reflection of this point | |
310 | inline wxPoint2DDouble operator-(); | |
311 | ||
312 | inline wxPoint2DDouble& operator=(const wxPoint2DDouble& pt); | |
313 | inline wxPoint2DDouble& operator+=(const wxPoint2DDouble& pt); | |
314 | inline wxPoint2DDouble& operator-=(const wxPoint2DDouble& pt); | |
315 | inline wxPoint2DDouble& operator*=(const wxPoint2DDouble& pt); | |
316 | inline wxPoint2DDouble& operator*=(wxDouble n); | |
317 | inline wxPoint2DDouble& operator*=(wxInt32 n); | |
318 | inline wxPoint2DDouble& operator/=(const wxPoint2DDouble& pt); | |
319 | inline wxPoint2DDouble& operator/=(wxDouble n); | |
320 | inline wxPoint2DDouble& operator/=(wxInt32 n); | |
321 | ||
322 | inline bool operator==(const wxPoint2DDouble& pt) const; | |
323 | inline bool operator!=(const wxPoint2DDouble& pt) const; | |
324 | ||
325 | wxDouble m_x; | |
326 | wxDouble m_y; | |
327 | }; | |
c3a4297c | 328 | |
90350682 VZ |
329 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); |
330 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
331 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
332 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt); | |
333 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt); | |
334 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n); | |
335 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n); | |
336 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2); | |
337 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n); | |
338 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n); | |
72e7876b | 339 | |
f91de7da DW |
340 | inline wxPoint2DDouble::wxPoint2DDouble() |
341 | { | |
11e82c1b VZ |
342 | m_x = 0.0; |
343 | m_y = 0.0; | |
72e7876b SC |
344 | } |
345 | ||
f91de7da DW |
346 | inline wxPoint2DDouble::wxPoint2DDouble( wxDouble x , wxDouble y ) |
347 | { | |
11e82c1b VZ |
348 | m_x = x; |
349 | m_y = y; | |
f91de7da | 350 | } |
72e7876b | 351 | |
f91de7da DW |
352 | inline wxPoint2DDouble::wxPoint2DDouble( const wxPoint2DDouble &pt ) |
353 | { | |
11e82c1b VZ |
354 | m_x = pt.m_x; |
355 | m_y = pt.m_y; | |
72e7876b SC |
356 | } |
357 | ||
2b5f62a0 | 358 | inline void wxPoint2DDouble::GetFloor( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 359 | { |
11e82c1b VZ |
360 | *x = (wxInt32) floor( m_x ); |
361 | *y = (wxInt32) floor( m_y ); | |
72e7876b SC |
362 | } |
363 | ||
2b5f62a0 | 364 | inline void wxPoint2DDouble::GetRounded( wxInt32 *x , wxInt32 *y ) const |
f91de7da | 365 | { |
11e82c1b VZ |
366 | *x = (wxInt32) floor( m_x + 0.5 ); |
367 | *y = (wxInt32) floor( m_y + 0.5); | |
f91de7da DW |
368 | } |
369 | ||
e2aa719c SC |
370 | inline wxDouble wxPoint2DDouble::GetVectorLength() const |
371 | { | |
372 | return sqrt( (m_x)*(m_x) + (m_y)*(m_y) ) ; | |
373 | } | |
374 | ||
5d3e7b52 | 375 | inline void wxPoint2DDouble::SetVectorLength( wxDouble length ) |
e2aa719c SC |
376 | { |
377 | wxDouble before = GetVectorLength() ; | |
378 | m_x = (m_x * length / before) ; | |
379 | m_y = (m_y * length / before) ; | |
380 | } | |
381 | ||
9821258b SC |
382 | inline void wxPoint2DDouble::Normalize() |
383 | { | |
384 | SetVectorLength( 1 ); | |
385 | } | |
386 | ||
2b5f62a0 | 387 | inline wxDouble wxPoint2DDouble::GetDistance( const wxPoint2DDouble &pt ) const |
f91de7da DW |
388 | { |
389 | return sqrt( GetDistanceSquare( pt ) ); | |
72e7876b SC |
390 | } |
391 | ||
2b5f62a0 | 392 | inline wxDouble wxPoint2DDouble::GetDistanceSquare( const wxPoint2DDouble &pt ) const |
f91de7da | 393 | { |
11e82c1b | 394 | return ( (pt.m_x-m_x)*(pt.m_x-m_x) + (pt.m_y-m_y)*(pt.m_y-m_y) ); |
f91de7da | 395 | } |
72e7876b | 396 | |
2b5f62a0 | 397 | inline wxDouble wxPoint2DDouble::GetDotProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 398 | { |
11e82c1b | 399 | return ( m_x * vec.m_x + m_y * vec.m_y ); |
72e7876b SC |
400 | } |
401 | ||
2b5f62a0 | 402 | inline wxDouble wxPoint2DDouble::GetCrossProduct( const wxPoint2DDouble &vec ) const |
f91de7da | 403 | { |
11e82c1b | 404 | return ( m_x * vec.m_y - vec.m_x * m_y ); |
f91de7da | 405 | } |
72e7876b | 406 | |
f91de7da DW |
407 | inline wxPoint2DDouble wxPoint2DDouble::operator-() |
408 | { | |
c3a4297c | 409 | return wxPoint2DDouble( -m_x, -m_y); |
72e7876b SC |
410 | } |
411 | ||
412 | inline wxPoint2DDouble& wxPoint2DDouble::operator=(const wxPoint2DDouble& pt) | |
f91de7da | 413 | { |
11e82c1b | 414 | m_x = pt.m_x; |
f91de7da | 415 | m_y = pt.m_y; |
11e82c1b | 416 | return *this; |
72e7876b SC |
417 | } |
418 | ||
f91de7da | 419 | inline wxPoint2DDouble& wxPoint2DDouble::operator+=(const wxPoint2DDouble& pt) |
72e7876b | 420 | { |
11e82c1b | 421 | m_x = m_x + pt.m_x; |
f91de7da | 422 | m_y = m_y + pt.m_y; |
11e82c1b | 423 | return *this; |
72e7876b SC |
424 | } |
425 | ||
f91de7da DW |
426 | inline wxPoint2DDouble& wxPoint2DDouble::operator-=(const wxPoint2DDouble& pt) |
427 | { | |
11e82c1b | 428 | m_x = m_x - pt.m_x; |
f91de7da | 429 | m_y = m_y - pt.m_y; |
11e82c1b | 430 | return *this; |
72e7876b SC |
431 | } |
432 | ||
f91de7da DW |
433 | inline wxPoint2DDouble& wxPoint2DDouble::operator*=(const wxPoint2DDouble& pt) |
434 | { | |
11e82c1b | 435 | m_x = m_x * pt.m_x; |
f91de7da | 436 | m_y = m_y * pt.m_y; |
11e82c1b | 437 | return *this; |
72e7876b SC |
438 | } |
439 | ||
f91de7da DW |
440 | inline wxPoint2DDouble& wxPoint2DDouble::operator/=(const wxPoint2DDouble& pt) |
441 | { | |
11e82c1b | 442 | m_x = m_x / pt.m_x; |
da052901 | 443 | m_y = m_y / pt.m_y; |
11e82c1b | 444 | return *this; |
72e7876b SC |
445 | } |
446 | ||
f91de7da DW |
447 | inline bool wxPoint2DDouble::operator==(const wxPoint2DDouble& pt) const |
448 | { | |
c77a6796 | 449 | return wxIsSameDouble(m_x, pt.m_x) && wxIsSameDouble(m_y, pt.m_y); |
72e7876b SC |
450 | } |
451 | ||
f91de7da DW |
452 | inline bool wxPoint2DDouble::operator!=(const wxPoint2DDouble& pt) const |
453 | { | |
c77a6796 | 454 | return !(*this == pt); |
72e7876b SC |
455 | } |
456 | ||
f91de7da | 457 | inline wxPoint2DDouble operator+(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 458 | { |
11e82c1b | 459 | return wxPoint2DDouble( pt1.m_x + pt2.m_x , pt1.m_y + pt2.m_y ); |
72e7876b SC |
460 | } |
461 | ||
f91de7da | 462 | inline wxPoint2DDouble operator-(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 463 | { |
11e82c1b | 464 | return wxPoint2DDouble( pt1.m_x - pt2.m_x , pt1.m_y - pt2.m_y ); |
72e7876b SC |
465 | } |
466 | ||
467 | ||
f91de7da | 468 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 469 | { |
11e82c1b | 470 | return wxPoint2DDouble( pt1.m_x * pt2.m_x , pt1.m_y * pt2.m_y ); |
72e7876b SC |
471 | } |
472 | ||
f91de7da | 473 | inline wxPoint2DDouble operator*(wxDouble n , const wxPoint2DDouble& pt) |
72e7876b | 474 | { |
11e82c1b | 475 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
476 | } |
477 | ||
f91de7da | 478 | inline wxPoint2DDouble operator*(wxInt32 n , const wxPoint2DDouble& pt) |
72e7876b | 479 | { |
11e82c1b | 480 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
481 | } |
482 | ||
f91de7da | 483 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 484 | { |
11e82c1b | 485 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
486 | } |
487 | ||
f91de7da | 488 | inline wxPoint2DDouble operator*(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 489 | { |
11e82c1b | 490 | return wxPoint2DDouble( pt.m_x * n , pt.m_y * n ); |
72e7876b SC |
491 | } |
492 | ||
f91de7da | 493 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt1 , const wxPoint2DDouble& pt2) |
72e7876b | 494 | { |
11e82c1b | 495 | return wxPoint2DDouble( pt1.m_x / pt2.m_x , pt1.m_y / pt2.m_y ); |
72e7876b SC |
496 | } |
497 | ||
f91de7da | 498 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxDouble n) |
72e7876b | 499 | { |
11e82c1b | 500 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
501 | } |
502 | ||
f91de7da | 503 | inline wxPoint2DDouble operator/(const wxPoint2DDouble& pt , wxInt32 n) |
72e7876b | 504 | { |
11e82c1b | 505 | return wxPoint2DDouble( pt.m_x / n , pt.m_y / n ); |
72e7876b SC |
506 | } |
507 | ||
f91de7da | 508 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 509 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 510 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b | 511 | |
53a2db12 | 512 | class WXDLLIMPEXP_CORE wxRect2DDouble |
72e7876b SC |
513 | { |
514 | public: | |
f91de7da | 515 | wxRect2DDouble() |
11e82c1b | 516 | { m_x = m_y = m_width = m_height = 0; } |
6c7873e1 | 517 | wxRect2DDouble(wxDouble x, wxDouble y, wxDouble w, wxDouble h) |
11e82c1b | 518 | { m_x = x; m_y = y; m_width = w; m_height = h; } |
6c7873e1 RR |
519 | /* |
520 | wxRect2DDouble(const wxPoint2DDouble& topLeft, const wxPoint2DDouble& bottomRight); | |
521 | wxRect2DDouble(const wxPoint2DDouble& pos, const wxSize& size); | |
522 | wxRect2DDouble(const wxRect2DDouble& rect); | |
523 | */ | |
c3a4297c VZ |
524 | // single attribute accessors |
525 | ||
f91de7da | 526 | inline wxPoint2DDouble GetPosition() |
6c7873e1 RR |
527 | { return wxPoint2DDouble(m_x, m_y); } |
528 | inline wxSize GetSize() | |
7a5e6267 | 529 | { return wxSize((int) m_width, (int) m_height); } |
c3a4297c | 530 | |
6c7873e1 | 531 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their |
c3a4297c VZ |
532 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately |
533 | ||
6c7873e1 | 534 | inline wxDouble GetLeft() const { return m_x; } |
11e82c1b VZ |
535 | inline void SetLeft( wxDouble n ) { m_width += m_x - n; m_x = n; } |
536 | inline void MoveLeftTo( wxDouble n ) { m_x = n; } | |
6c7873e1 | 537 | inline wxDouble GetTop() const { return m_y; } |
11e82c1b VZ |
538 | inline void SetTop( wxDouble n ) { m_height += m_y - n; m_y = n; } |
539 | inline void MoveTopTo( wxDouble n ) { m_y = n; } | |
6c7873e1 | 540 | inline wxDouble GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
541 | inline void SetBottom( wxDouble n ) { m_height += n - (m_y+m_height);} |
542 | inline void MoveBottomTo( wxDouble n ) { m_y = n - m_height; } | |
6c7873e1 | 543 | inline wxDouble GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
544 | inline void SetRight( wxDouble n ) { m_width += n - (m_x+m_width) ; } |
545 | inline void MoveRightTo( wxDouble n ) { m_x = n - m_width; } | |
6c7873e1 RR |
546 | |
547 | inline wxPoint2DDouble GetLeftTop() const | |
11e82c1b | 548 | { return wxPoint2DDouble( m_x , m_y ); } |
6c7873e1 | 549 | inline void SetLeftTop( const wxPoint2DDouble &pt ) |
11e82c1b | 550 | { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 551 | inline void MoveLeftTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 552 | { m_x = pt.m_x; m_y = pt.m_y; } |
6c7873e1 | 553 | inline wxPoint2DDouble GetLeftBottom() const |
11e82c1b | 554 | { return wxPoint2DDouble( m_x , m_y + m_height ); } |
6c7873e1 | 555 | inline void SetLeftBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 556 | { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } |
6c7873e1 | 557 | inline void MoveLeftBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 558 | { m_x = pt.m_x; m_y = pt.m_y - m_height; } |
6c7873e1 | 559 | inline wxPoint2DDouble GetRightTop() const |
11e82c1b | 560 | { return wxPoint2DDouble( m_x+m_width , m_y ); } |
6c7873e1 | 561 | inline void SetRightTop( const wxPoint2DDouble &pt ) |
11e82c1b | 562 | { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } |
6c7873e1 | 563 | inline void MoveRightTopTo( const wxPoint2DDouble &pt ) |
11e82c1b | 564 | { m_x = pt.m_x - m_width; m_y = pt.m_y; } |
6c7873e1 | 565 | inline wxPoint2DDouble GetRightBottom() const |
11e82c1b | 566 | { return wxPoint2DDouble( m_x+m_width , m_y + m_height ); } |
6c7873e1 | 567 | inline void SetRightBottom( const wxPoint2DDouble &pt ) |
11e82c1b | 568 | { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} |
6c7873e1 | 569 | inline void MoveRightBottomTo( const wxPoint2DDouble &pt ) |
11e82c1b | 570 | { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } |
6c7873e1 | 571 | inline wxPoint2DDouble GetCentre() const |
11e82c1b | 572 | { return wxPoint2DDouble( m_x+m_width/2 , m_y+m_height/2 ); } |
6c7873e1 | 573 | inline void SetCentre( const wxPoint2DDouble &pt ) |
11e82c1b | 574 | { MoveCentreTo( pt ); } // since this is impossible without moving... |
6c7873e1 | 575 | inline void MoveCentreTo( const wxPoint2DDouble &pt ) |
11e82c1b | 576 | { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } |
0624ce56 | 577 | inline wxOutCode GetOutCode( const wxPoint2DDouble &pt ) const |
6c7873e1 | 578 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
1b2a04da | 579 | ( ( pt.m_x > m_x + m_width ) ? wxOutRight : 0 ) + |
c3a4297c | 580 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + |
1b2a04da | 581 | ( ( pt.m_y > m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
582 | inline wxOutCode GetOutcode(const wxPoint2DDouble &pt) const |
583 | { return GetOutCode(pt) ; } | |
f91de7da | 584 | inline bool Contains( const wxPoint2DDouble &pt ) const |
0624ce56 | 585 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
586 | inline bool Contains( const wxRect2DDouble &rect ) const |
587 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 588 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 589 | inline bool IsEmpty() const |
c77a6796 | 590 | { return m_width <= 0 || m_height <= 0; } |
f91de7da | 591 | inline bool HaveEqualSize( const wxRect2DDouble &rect ) const |
c77a6796 | 592 | { return wxIsSameDouble(rect.m_width, m_width) && wxIsSameDouble(rect.m_height, m_height); } |
f91de7da | 593 | |
6c7873e1 | 594 | inline void Inset( wxDouble x , wxDouble y ) |
11e82c1b | 595 | { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 596 | inline void Inset( wxDouble left , wxDouble top ,wxDouble right , wxDouble bottom ) |
11e82c1b | 597 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
6c7873e1 | 598 | inline void Offset( const wxPoint2DDouble &pt ) |
11e82c1b | 599 | { m_x += pt.m_x; m_y += pt.m_y; } |
f91de7da | 600 | |
6c7873e1 | 601 | void ConstrainTo( const wxRect2DDouble &rect ); |
f91de7da | 602 | |
6c7873e1 | 603 | inline wxPoint2DDouble Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) |
11e82c1b | 604 | { return wxPoint2DDouble( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } |
6c7873e1 | 605 | |
11e82c1b | 606 | static void Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 607 | inline void Intersect( const wxRect2DDouble &otherRect ) |
11e82c1b | 608 | { Intersect( *this , otherRect , this ); } |
6c7873e1 | 609 | inline wxRect2DDouble CreateIntersection( const wxRect2DDouble &otherRect ) const |
11e82c1b VZ |
610 | { wxRect2DDouble result; Intersect( *this , otherRect , &result); return result; } |
611 | bool Intersects( const wxRect2DDouble &rect ) const; | |
6c7873e1 | 612 | |
11e82c1b | 613 | static void Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ); |
6c7873e1 | 614 | void Union( const wxRect2DDouble &otherRect ) |
11e82c1b VZ |
615 | { Union( *this , otherRect , this ); } |
616 | void Union( const wxPoint2DDouble &pt ); | |
6c7873e1 | 617 | inline wxRect2DDouble CreateUnion( const wxRect2DDouble &otherRect ) const |
11e82c1b | 618 | { wxRect2DDouble result; Union( *this , otherRect , &result); return result; } |
6c7873e1 RR |
619 | |
620 | inline void Scale( wxDouble f ) | |
11e82c1b | 621 | { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} |
f91de7da | 622 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
623 | { m_x *= ((wxDouble)num)/((wxDouble)denum); m_y *= ((wxDouble)num)/((wxDouble)denum); |
624 | m_width *= ((wxDouble)num)/((wxDouble)denum); m_height *= ((wxDouble)num)/((wxDouble)denum);} | |
c3a4297c | 625 | |
6c7873e1 | 626 | wxRect2DDouble& operator = (const wxRect2DDouble& rect); |
fbfb8bcc | 627 | inline bool operator == (const wxRect2DDouble& rect) const |
c77a6796 | 628 | { return wxIsSameDouble(m_x, rect.m_x) && wxIsSameDouble(m_y, rect.m_y) && HaveEqualSize(rect); } |
fbfb8bcc | 629 | inline bool operator != (const wxRect2DDouble& rect) const |
7dc85fe2 | 630 | { return !(*this == rect); } |
c3a4297c | 631 | |
6c7873e1 | 632 | wxDouble m_x; |
11e82c1b | 633 | wxDouble m_y; |
6c7873e1 RR |
634 | wxDouble m_width; |
635 | wxDouble m_height; | |
72e7876b SC |
636 | }; |
637 | ||
72e7876b | 638 | |
f91de7da | 639 | // wxRect2Ds are a axis-aligned rectangles, each side of the rect is parallel to the x- or m_y- axis. The rectangle is either defined by the |
72e7876b | 640 | // top left and bottom right corner, or by the top left corner and size. A point is contained within the rectangle if |
f91de7da | 641 | // left <= x < right and top <= m_y < bottom , thus it is a half open interval. |
72e7876b | 642 | |
53a2db12 | 643 | class WXDLLIMPEXP_CORE wxRect2DInt |
72e7876b SC |
644 | { |
645 | public: | |
11e82c1b | 646 | wxRect2DInt() { m_x = m_y = m_width = m_height = 0; } |
e2aa719c | 647 | wxRect2DInt( const wxRect& r ) { m_x = r.x ; m_y = r.y ; m_width = r.width ; m_height = r.height ; } |
11e82c1b | 648 | wxRect2DInt(wxInt32 x, wxInt32 y, wxInt32 w, wxInt32 h) { m_x = x; m_y = y; m_width = w; m_height = h; } |
c3a4297c | 649 | wxRect2DInt(const wxPoint2DInt& topLeft, const wxPoint2DInt& bottomRight); |
f91de7da DW |
650 | inline wxRect2DInt(const wxPoint2DInt& pos, const wxSize& size); |
651 | inline wxRect2DInt(const wxRect2DInt& rect); | |
c3a4297c VZ |
652 | |
653 | // single attribute accessors | |
654 | ||
655 | inline wxPoint2DInt GetPosition() { return wxPoint2DInt(m_x, m_y); } | |
656 | inline wxSize GetSize() { return wxSize(m_width, m_height); } | |
657 | ||
658 | // for the edge and corner accessors there are two setters conterparts, the Set.. functions keep the other corners at their | |
659 | // position whenever sensible, the Move.. functions keep the size of the rect and move the other corners apropriately | |
660 | ||
661 | inline wxInt32 GetLeft() const { return m_x; } | |
11e82c1b VZ |
662 | inline void SetLeft( wxInt32 n ) { m_width += m_x - n; m_x = n; } |
663 | inline void MoveLeftTo( wxInt32 n ) { m_x = n; } | |
c3a4297c | 664 | inline wxInt32 GetTop() const { return m_y; } |
11e82c1b VZ |
665 | inline void SetTop( wxInt32 n ) { m_height += m_y - n; m_y = n; } |
666 | inline void MoveTopTo( wxInt32 n ) { m_y = n; } | |
c3a4297c | 667 | inline wxInt32 GetBottom() const { return m_y + m_height; } |
11e82c1b VZ |
668 | inline void SetBottom( wxInt32 n ) { m_height += n - (m_y+m_height);} |
669 | inline void MoveBottomTo( wxInt32 n ) { m_y = n - m_height; } | |
c3a4297c | 670 | inline wxInt32 GetRight() const { return m_x + m_width; } |
11e82c1b VZ |
671 | inline void SetRight( wxInt32 n ) { m_width += n - (m_x+m_width) ; } |
672 | inline void MoveRightTo( wxInt32 n ) { m_x = n - m_width; } | |
673 | ||
674 | inline wxPoint2DInt GetLeftTop() const { return wxPoint2DInt( m_x , m_y ); } | |
675 | inline void SetLeftTop( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += m_y - pt.m_y; m_x = pt.m_x; m_y = pt.m_y; } | |
676 | inline void MoveLeftTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y; } | |
677 | inline wxPoint2DInt GetLeftBottom() const { return wxPoint2DInt( m_x , m_y + m_height ); } | |
678 | inline void SetLeftBottom( const wxPoint2DInt &pt ) { m_width += m_x - pt.m_x; m_height += pt.m_y - (m_y+m_height) ; m_x = pt.m_x; } | |
679 | inline void MoveLeftBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x; m_y = pt.m_y - m_height; } | |
680 | inline wxPoint2DInt GetRightTop() const { return wxPoint2DInt( m_x+m_width , m_y ); } | |
681 | inline void SetRightTop( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += m_y - pt.m_y; m_y = pt.m_y; } | |
682 | inline void MoveRightTopTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y; } | |
683 | inline wxPoint2DInt GetRightBottom() const { return wxPoint2DInt( m_x+m_width , m_y + m_height ); } | |
684 | inline void SetRightBottom( const wxPoint2DInt &pt ) { m_width += pt.m_x - ( m_x + m_width ); m_height += pt.m_y - (m_y+m_height);} | |
685 | inline void MoveRightBottomTo( const wxPoint2DInt &pt ) { m_x = pt.m_x - m_width; m_y = pt.m_y - m_height; } | |
686 | inline wxPoint2DInt GetCentre() const { return wxPoint2DInt( m_x+m_width/2 , m_y+m_height/2 ); } | |
687 | inline void SetCentre( const wxPoint2DInt &pt ) { MoveCentreTo( pt ); } // since this is impossible without moving... | |
688 | inline void MoveCentreTo( const wxPoint2DInt &pt ) { m_x += pt.m_x - (m_x+m_width/2) , m_y += pt.m_y -(m_y+m_height/2); } | |
0624ce56 | 689 | inline wxOutCode GetOutCode( const wxPoint2DInt &pt ) const |
c3a4297c VZ |
690 | { return (wxOutCode) (( ( pt.m_x < m_x ) ? wxOutLeft : 0 ) + |
691 | ( ( pt.m_x >= m_x + m_width ) ? wxOutRight : 0 ) + | |
692 | ( ( pt.m_y < m_y ) ? wxOutTop : 0 ) + | |
11e82c1b | 693 | ( ( pt.m_y >= m_y + m_height ) ? wxOutBottom : 0 )); } |
5d3e7b52 WS |
694 | inline wxOutCode GetOutcode( const wxPoint2DInt &pt ) const |
695 | { return GetOutCode( pt ) ; } | |
f91de7da | 696 | inline bool Contains( const wxPoint2DInt &pt ) const |
0624ce56 | 697 | { return GetOutCode( pt ) == wxInside; } |
f91de7da DW |
698 | inline bool Contains( const wxRect2DInt &rect ) const |
699 | { return ( ( ( m_x <= rect.m_x ) && ( rect.m_x + rect.m_width <= m_x + m_width ) ) && | |
11e82c1b | 700 | ( ( m_y <= rect.m_y ) && ( rect.m_y + rect.m_height <= m_y + m_height ) ) ); } |
f91de7da | 701 | inline bool IsEmpty() const |
11e82c1b | 702 | { return ( m_width <= 0 || m_height <= 0 ); } |
f91de7da | 703 | inline bool HaveEqualSize( const wxRect2DInt &rect ) const |
11e82c1b | 704 | { return ( rect.m_width == m_width && rect.m_height == m_height ); } |
f91de7da | 705 | |
11e82c1b | 706 | inline void Inset( wxInt32 x , wxInt32 y ) { m_x += x; m_y += y; m_width -= 2 * x; m_height -= 2 * y; } |
f91de7da | 707 | inline void Inset( wxInt32 left , wxInt32 top ,wxInt32 right , wxInt32 bottom ) |
11e82c1b VZ |
708 | { m_x += left; m_y += top; m_width -= left + right; m_height -= top + bottom;} |
709 | inline void Offset( const wxPoint2DInt &pt ) { m_x += pt.m_x; m_y += pt.m_y; } | |
710 | void ConstrainTo( const wxRect2DInt &rect ); | |
711 | inline wxPoint2DInt Interpolate( wxInt32 widthfactor , wxInt32 heightfactor ) { return wxPoint2DInt( m_x + m_width * widthfactor , m_y + m_height * heightfactor ); } | |
712 | ||
713 | static void Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
714 | inline void Intersect( const wxRect2DInt &otherRect ) { Intersect( *this , otherRect , this ); } | |
715 | inline wxRect2DInt CreateIntersection( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Intersect( *this , otherRect , &result); return result; } | |
716 | bool Intersects( const wxRect2DInt &rect ) const; | |
717 | ||
718 | static void Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ); | |
719 | void Union( const wxRect2DInt &otherRect ) { Union( *this , otherRect , this ); } | |
720 | void Union( const wxPoint2DInt &pt ); | |
721 | inline wxRect2DInt CreateUnion( const wxRect2DInt &otherRect ) const { wxRect2DInt result; Union( *this , otherRect , &result); return result; } | |
722 | ||
723 | inline void Scale( wxInt32 f ) { m_x *= f; m_y *= f; m_width *= f; m_height *= f;} | |
f91de7da | 724 | inline void Scale( wxInt32 num , wxInt32 denum ) |
11e82c1b VZ |
725 | { m_x *= ((wxInt32)num)/((wxInt32)denum); m_y *= ((wxInt32)num)/((wxInt32)denum); |
726 | m_width *= ((wxInt32)num)/((wxInt32)denum); m_height *= ((wxInt32)num)/((wxInt32)denum);} | |
c3a4297c VZ |
727 | |
728 | wxRect2DInt& operator = (const wxRect2DInt& rect); | |
cd501207 JS |
729 | bool operator == (const wxRect2DInt& rect) const; |
730 | bool operator != (const wxRect2DInt& rect) const; | |
c3a4297c | 731 | |
e30285ab | 732 | #if wxUSE_STREAMS |
cd501207 JS |
733 | void WriteTo( wxDataOutputStream &stream ) const; |
734 | void ReadFrom( wxDataInputStream &stream ); | |
e30285ab | 735 | #endif // wxUSE_STREAMS |
c3a4297c | 736 | |
11e82c1b | 737 | wxInt32 m_x; |
cd501207 JS |
738 | wxInt32 m_y; |
739 | wxInt32 m_width; | |
740 | wxInt32 m_height; | |
72e7876b SC |
741 | }; |
742 | ||
f91de7da DW |
743 | inline wxRect2DInt::wxRect2DInt( const wxRect2DInt &r ) |
744 | { | |
11e82c1b VZ |
745 | m_x = r.m_x; |
746 | m_y = r.m_y; | |
747 | m_width = r.m_width; | |
748 | m_height = r.m_height; | |
f91de7da DW |
749 | } |
750 | ||
751 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt &a , const wxPoint2DInt &b) | |
752 | { | |
11e82c1b VZ |
753 | m_x = wxMin( a.m_x , b.m_x ); |
754 | m_y = wxMin( a.m_y , b.m_y ); | |
755 | m_width = abs( a.m_x - b.m_x ); | |
756 | m_height = abs( a.m_y - b.m_y ); | |
f91de7da | 757 | } |
72e7876b | 758 | |
c2fa4af4 SC |
759 | inline wxRect2DInt::wxRect2DInt( const wxPoint2DInt& pos, const wxSize& size) |
760 | { | |
761 | m_x = pos.m_x; | |
762 | m_y = pos.m_y; | |
763 | m_width = size.x; | |
764 | m_height = size.y; | |
765 | } | |
766 | ||
cd501207 | 767 | inline bool wxRect2DInt::operator == (const wxRect2DInt& rect) const |
5d3e7b52 WS |
768 | { |
769 | return (m_x==rect.m_x && m_y==rect.m_y && | |
cd501207 JS |
770 | m_width==rect.m_width && m_height==rect.m_height); |
771 | } | |
772 | ||
773 | inline bool wxRect2DInt::operator != (const wxRect2DInt& rect) const | |
774 | { | |
775 | return !(*this == rect); | |
776 | } | |
777 | ||
72e7876b SC |
778 | class wxTransform2D |
779 | { | |
780 | public : | |
ed62f740 | 781 | virtual ~wxTransform2D() { } |
11e82c1b VZ |
782 | virtual void Transform( wxPoint2DInt* pt )const = 0; |
783 | virtual void Transform( wxRect2DInt* r ) const; | |
784 | virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const; | |
785 | virtual wxRect2DInt Transform( const wxRect2DInt &r ) const ; | |
c3a4297c VZ |
786 | |
787 | virtual void InverseTransform( wxPoint2DInt* pt ) const = 0; | |
11e82c1b VZ |
788 | virtual void InverseTransform( wxRect2DInt* r ) const ; |
789 | virtual wxPoint2DInt InverseTransform( const wxPoint2DInt &pt ) const ; | |
790 | virtual wxRect2DInt InverseTransform( const wxRect2DInt &r ) const ; | |
791 | }; | |
72e7876b | 792 | |
f91de7da | 793 | inline void wxTransform2D::Transform( wxRect2DInt* r ) const |
11e82c1b | 794 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); Transform( &a ); Transform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 795 | |
f91de7da | 796 | inline wxPoint2DInt wxTransform2D::Transform( const wxPoint2DInt &pt ) const |
11e82c1b | 797 | { wxPoint2DInt res = pt; Transform( &res ); return res; } |
72e7876b | 798 | |
f91de7da | 799 | inline wxRect2DInt wxTransform2D::Transform( const wxRect2DInt &r ) const |
11e82c1b | 800 | { wxRect2DInt res = r; Transform( &res ); return res; } |
72e7876b | 801 | |
f91de7da | 802 | inline void wxTransform2D::InverseTransform( wxRect2DInt* r ) const |
11e82c1b | 803 | { wxPoint2DInt a = r->GetLeftTop() , b = r->GetRightBottom(); InverseTransform( &a ); InverseTransform( &b ); *r = wxRect2DInt( a , b ); } |
72e7876b | 804 | |
f91de7da | 805 | inline wxPoint2DInt wxTransform2D::InverseTransform( const wxPoint2DInt &pt ) const |
11e82c1b | 806 | { wxPoint2DInt res = pt; InverseTransform( &res ); return res; } |
72e7876b | 807 | |
f91de7da | 808 | inline wxRect2DInt wxTransform2D::InverseTransform( const wxRect2DInt &r ) const |
11e82c1b | 809 | { wxRect2DInt res = r; InverseTransform( &res ); return res; } |
72e7876b | 810 | |
c3a4297c VZ |
811 | |
812 | #endif // wxUSE_GEOMETRY | |
813 | ||
814 | #endif // _WX_GEOMETRY_H_ |