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9c7f49f5 VZ |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: generic/renderg.cpp | |
38c4cb6a | 3 | // Purpose: generic implementation of wxRendererNative (for any platform) |
9c7f49f5 VZ |
4 | // Author: Vadim Zeitlin |
5 | // Modified by: | |
6 | // Created: 20.07.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // License: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // for compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/string.h" | |
29 | #endif //WX_PRECOMP | |
30 | ||
38c4cb6a VZ |
31 | #include "wx/gdicmn.h" |
32 | #include "wx/dc.h" | |
33 | ||
34 | #include "wx/settings.h" | |
52c14774 | 35 | #include "wx/splitter.h" |
38c4cb6a | 36 | |
62dc9cb4 VZ |
37 | #include "wx/dcmirror.h" |
38 | ||
9c7f49f5 VZ |
39 | #include "wx/renderer.h" |
40 | ||
41 | // ---------------------------------------------------------------------------- | |
38c4cb6a | 42 | // wxRendererGeneric: our wxRendererNative implementation |
9c7f49f5 VZ |
43 | // ---------------------------------------------------------------------------- |
44 | ||
38c4cb6a | 45 | class WXDLLEXPORT wxRendererGeneric : public wxRendererNative |
9c7f49f5 VZ |
46 | { |
47 | public: | |
b3208e11 VZ |
48 | wxRendererGeneric(); |
49 | ||
9c7f49f5 VZ |
50 | virtual void DrawHeaderButton(wxWindow *win, |
51 | wxDC& dc, | |
52 | const wxRect& rect, | |
53 | int flags = 0); | |
54 | ||
9c7f49f5 VZ |
55 | virtual void DrawTreeItemButton(wxWindow *win, |
56 | wxDC& dc, | |
57 | const wxRect& rect, | |
58 | int flags = 0); | |
b3208e11 VZ |
59 | |
60 | virtual void DrawSplitterBorder(wxWindow *win, | |
61 | wxDC& dc, | |
62 | const wxRect& rect); | |
63 | ||
64 | virtual void DrawSplitterSash(wxWindow *win, | |
65 | wxDC& dc, | |
66 | const wxSize& size, | |
62dc9cb4 VZ |
67 | wxCoord position, |
68 | wxOrientation orient); | |
b3208e11 VZ |
69 | |
70 | ||
71 | virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win); | |
72 | ||
73 | ||
74 | protected: | |
75 | // draw the rectange using the first pen for the left and top sides and | |
76 | // the second one for the bottom and right ones | |
77 | void DrawShadedRect(wxDC& dc, wxRect *rect, | |
78 | const wxPen& pen1, const wxPen& pen2); | |
79 | ||
80 | // the standard pens | |
81 | wxPen m_penBlack, | |
82 | m_penDarkGrey, | |
83 | m_penLightGrey, | |
84 | m_penHighlight; | |
9c7f49f5 VZ |
85 | }; |
86 | ||
87 | // ============================================================================ | |
b3208e11 | 88 | // wxRendererGeneric implementation |
9c7f49f5 VZ |
89 | // ============================================================================ |
90 | ||
91 | // ---------------------------------------------------------------------------- | |
92 | // wxRendererGeneric creation | |
93 | // ---------------------------------------------------------------------------- | |
94 | ||
95 | /* static */ | |
38c4cb6a | 96 | wxRendererNative& wxRendererNative::GetGeneric() |
9c7f49f5 VZ |
97 | { |
98 | static wxRendererGeneric s_rendererGeneric; | |
99 | ||
100 | return s_rendererGeneric; | |
101 | } | |
102 | ||
103 | // some platforms have their own renderers | |
104 | #if !defined(__WXMSW__) && !defined(__WXMAC__) && !defined(__WXGTK__) | |
105 | ||
106 | /* static */ | |
9d999619 | 107 | wxRendererNative& wxRendererNative::Get() |
9c7f49f5 VZ |
108 | { |
109 | return GetGeneric(); | |
110 | } | |
111 | ||
112 | #endif // platforms using their own renderers | |
113 | ||
b3208e11 VZ |
114 | wxRendererGeneric::wxRendererGeneric() |
115 | : m_penBlack(wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW)), | |
116 | m_penDarkGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW)), | |
117 | m_penLightGrey(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE)), | |
118 | m_penHighlight(wxSystemSettings::GetColour(wxSYS_COLOUR_3DHIGHLIGHT)) | |
119 | { | |
120 | } | |
121 | ||
9c7f49f5 | 122 | // ---------------------------------------------------------------------------- |
b3208e11 VZ |
123 | // wxRendererGeneric helpers |
124 | // ---------------------------------------------------------------------------- | |
125 | ||
126 | void | |
127 | wxRendererGeneric::DrawShadedRect(wxDC& dc, | |
128 | wxRect *rect, | |
129 | const wxPen& pen1, | |
130 | const wxPen& pen2) | |
131 | { | |
132 | // draw the rectangle | |
133 | dc.SetPen(pen1); | |
134 | dc.DrawLine(rect->GetLeft(), rect->GetTop(), | |
135 | rect->GetLeft(), rect->GetBottom()); | |
136 | dc.DrawLine(rect->GetLeft() + 1, rect->GetTop(), | |
137 | rect->GetRight(), rect->GetTop()); | |
138 | dc.SetPen(pen2); | |
139 | dc.DrawLine(rect->GetRight(), rect->GetTop(), | |
140 | rect->GetRight(), rect->GetBottom()); | |
141 | dc.DrawLine(rect->GetLeft(), rect->GetBottom(), | |
142 | rect->GetRight() + 1, rect->GetBottom()); | |
143 | ||
144 | // adjust the rect | |
145 | rect->Inflate(-1); | |
146 | } | |
147 | ||
148 | // ---------------------------------------------------------------------------- | |
149 | // tree/list ctrl drawing | |
9c7f49f5 VZ |
150 | // ---------------------------------------------------------------------------- |
151 | ||
152 | void | |
2eb10e2a | 153 | wxRendererGeneric::DrawHeaderButton(wxWindow * WXUNUSED(win), |
9c7f49f5 VZ |
154 | wxDC& dc, |
155 | const wxRect& rect, | |
2eb10e2a | 156 | int WXUNUSED(flags)) |
9c7f49f5 | 157 | { |
38c4cb6a VZ |
158 | const int CORNER = 1; |
159 | ||
160 | const wxCoord x = rect.x, | |
161 | y = rect.y, | |
162 | w = rect.width, | |
163 | h = rect.height; | |
9c7f49f5 | 164 | |
b3208e11 | 165 | dc.SetBrush(*wxTRANSPARENT_BRUSH); |
9c7f49f5 | 166 | |
b3208e11 | 167 | dc.SetPen(m_penBlack); |
38c4cb6a VZ |
168 | dc.DrawLine( x+w-CORNER+1, y, x+w, y+h ); // right (outer) |
169 | dc.DrawRectangle( x, y+h, w+1, 1 ); // bottom (outer) | |
9c7f49f5 | 170 | |
b3208e11 | 171 | dc.SetPen(m_penDarkGrey); |
38c4cb6a VZ |
172 | dc.DrawLine( x+w-CORNER, y, x+w-1, y+h ); // right (inner) |
173 | dc.DrawRectangle( x+1, y+h-1, w-2, 1 ); // bottom (inner) | |
9c7f49f5 | 174 | |
b3208e11 | 175 | dc.SetPen(m_penHighlight); |
38c4cb6a VZ |
176 | dc.DrawRectangle( x, y, w-CORNER+1, 1 ); // top (outer) |
177 | dc.DrawRectangle( x, y, 1, h ); // left (outer) | |
178 | dc.DrawLine( x, y+h-1, x+1, y+h-1 ); | |
179 | dc.DrawLine( x+w-1, y, x+w-1, y+1 ); | |
9c7f49f5 VZ |
180 | } |
181 | ||
182 | // draw the plus or minus sign | |
183 | void | |
2eb10e2a | 184 | wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win), |
9c7f49f5 VZ |
185 | wxDC& dc, |
186 | const wxRect& rect, | |
187 | int flags) | |
188 | { | |
189 | // white background | |
190 | dc.SetPen(*wxGREY_PEN); | |
191 | dc.SetBrush(*wxWHITE_BRUSH); | |
192 | dc.DrawRectangle(rect.Deflate(1, 2)); | |
193 | ||
194 | // black lines | |
195 | const wxCoord xMiddle = rect.x + rect.width/2; | |
196 | const wxCoord yMiddle = rect.y + rect.height/2; | |
197 | ||
198 | dc.SetPen(*wxBLACK_PEN); | |
199 | dc.DrawLine(xMiddle - 2, yMiddle, xMiddle + 3, yMiddle); | |
e8448b79 | 200 | if ( !(flags & wxCONTROL_EXPANDED) ) |
9c7f49f5 VZ |
201 | { |
202 | // turn "-" into "+" | |
203 | dc.DrawLine(xMiddle, yMiddle - 2, xMiddle, yMiddle + 3); | |
204 | } | |
205 | } | |
206 | ||
b3208e11 VZ |
207 | // ---------------------------------------------------------------------------- |
208 | // sash drawing | |
209 | // ---------------------------------------------------------------------------- | |
210 | ||
211 | wxPoint | |
52c14774 | 212 | wxRendererGeneric::GetSplitterSashAndBorder(const wxWindow *win) |
b3208e11 VZ |
213 | { |
214 | // see below | |
52c14774 | 215 | return win->HasFlag(wxSP_3D) ? wxPoint(7, 2) : wxPoint(3, 0); |
b3208e11 VZ |
216 | } |
217 | ||
218 | void | |
52c14774 | 219 | wxRendererGeneric::DrawSplitterBorder(wxWindow *win, |
b3208e11 VZ |
220 | wxDC& dc, |
221 | const wxRect& rectOrig) | |
222 | { | |
52c14774 VZ |
223 | if ( win->HasFlag(wxSP_3D) ) |
224 | { | |
225 | wxRect rect = rectOrig; | |
226 | DrawShadedRect(dc, &rect, m_penDarkGrey, m_penHighlight); | |
227 | DrawShadedRect(dc, &rect, m_penBlack, m_penLightGrey); | |
228 | } | |
b3208e11 VZ |
229 | } |
230 | ||
231 | void | |
52c14774 | 232 | wxRendererGeneric::DrawSplitterSash(wxWindow *win, |
62dc9cb4 VZ |
233 | wxDC& dcReal, |
234 | const wxSize& sizeReal, | |
235 | wxCoord position, | |
236 | wxOrientation orient) | |
b3208e11 | 237 | { |
62dc9cb4 VZ |
238 | // to avoid duplicating the same code for horizontal and vertical sashes, |
239 | // simply mirror the DC instead if needed (i.e. if horz splitter) | |
240 | wxMirrorDC dc(dcReal, orient != wxVERTICAL); | |
241 | wxSize size = dc.Reflect(sizeReal); | |
242 | ||
243 | ||
52c14774 | 244 | // we draw a Win32-like grey sash with possible 3D border here: |
b3208e11 VZ |
245 | // |
246 | // ---- this is position | |
247 | // / | |
248 | // v | |
249 | // dWGGGDd | |
250 | // GWGGGDB | |
251 | // GWGGGDB where G is light grey (face) | |
252 | // GWGGGDB W white (light) | |
253 | // GWGGGDB D dark grey (shadow) | |
254 | // GWGGGDB B black (dark shadow) | |
255 | // GWGGGDB | |
256 | // GWGGGDB and lower letters are our border (already drawn) | |
257 | // GWGGGDB | |
258 | // wWGGGDd | |
52c14774 VZ |
259 | // |
260 | // only the middle 3 columns are drawn unless wxSP_3D is specified | |
b3208e11 VZ |
261 | |
262 | const wxCoord h = size.y; | |
263 | ||
264 | // from left to right | |
52c14774 VZ |
265 | if ( win->HasFlag(wxSP_3D) ) |
266 | { | |
267 | dc.SetPen(m_penLightGrey); | |
268 | dc.DrawLine(position, 1, position, h - 1); | |
b3208e11 | 269 | |
52c14774 VZ |
270 | dc.SetPen(m_penHighlight); |
271 | dc.DrawLine(position + 1, 0, position + 1, h); | |
272 | } | |
b3208e11 VZ |
273 | |
274 | dc.SetPen(*wxTRANSPARENT_PEN); | |
275 | dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE))); | |
276 | dc.DrawRectangle(position + 2, 0, 3, h); | |
277 | ||
52c14774 VZ |
278 | if ( win->HasFlag(wxSP_3D) ) |
279 | { | |
280 | dc.SetPen(m_penDarkGrey); | |
281 | dc.DrawLine(position + 5, 0, position + 5, h); | |
b3208e11 | 282 | |
52c14774 VZ |
283 | dc.SetPen(m_penBlack); |
284 | dc.DrawLine(position + 6, 1, position + 6, h - 1); | |
285 | } | |
b3208e11 | 286 | } |
9c7f49f5 | 287 |