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42280e48 | 1 | Installing wxWindows 2.5.0 |
4e4dc03d | 2 | -------------------------- |
0544bc0a | 3 | |
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4 | This is wxWindows 2.5.0 for Microsoft Windows 9x/ME, Windows NT, Windows 2000 |
5 | and Windows XP. This is an unstable development release. Note that unstable in | |
6 | this context doesn't mean that it crashes a lot, just that the library API may | |
7 | change in backwards incompatible way during the 2.5 branch life time. | |
a40a9c81 | 8 | |
0544bc0a | 9 | |
dbda9e86 | 10 | IMPORTANT NOTE: If you experience problems installing, please |
9c6751aa | 11 | re-read this instructions and other related files (changes.txt, |
7666ad49 JS |
12 | readme.txt, FAQ) carefully before mailing wx-users. Preferably, |
13 | try to fix the problem first and then upload a patch to | |
14 | SourceForge: | |
15 | ||
16 | http://sourceforge.net/patch/?group_id=9863 | |
17 | ||
18 | Please report bugs using the SourceForge bug tracker: | |
19 | ||
20 | http://sourceforge.net/bugs/?group_id=9863 | |
dbda9e86 | 21 | |
545d1e60 | 22 | |
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23 | Unarchiving |
24 | ----------- | |
25 | ||
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26 | A setup program is provided (setup.exe) to automatically copy |
27 | files to a directory on your hard disk. Do not install into a | |
28 | path that contains spaces. To avoid confusion with other | |
29 | wxWindows installations that might be on your machine, the | |
30 | installation program does not se the WXWIN environment variable; | |
31 | please set this by hand via the System applet if you wish to | |
32 | make it permanent. | |
33 | ||
34 | The setup program contains the following: | |
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35 | |
36 | - All common, generic and MSW-specific wxWindows source; | |
37 | - samples; | |
38 | - documentation in Windows Help format; | |
b9f933ab JS |
39 | - makefiles for most Windows compilers, plus CodeWarrior, |
40 | BC++ and VC++ IDE files; | |
01dba85a | 41 | - JPEG library source; |
669f7a11 | 42 | - TIFF library source; |
01dba85a | 43 | - Object Graphics Library; |
01dba85a JS |
44 | - Tex2RTF source; |
45 | - Dialog Editor binary. | |
46 | ||
f6bcfd97 BP |
47 | Alternatively, you may unarchive the .zip form by hand: |
48 | wxMSW-x.y.z.zip where x.y.z is the version number. | |
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49 | |
50 | Unarchive the required files plus any optional documentation | |
dbda9e86 | 51 | files into a suitable directory such as c:\wx. |
2bda0e17 | 52 | |
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53 | Other add-on packages are available from the wxWindows Web site, such as: |
54 | ||
5d525ad9 | 55 | - mmedia.zip. Audio, CD, video access for Windows and Linux. |
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56 | - ogl3.zip. Object Graphics Library: build network diagrams, CASE tools etc. |
57 | - tex2rtf3.zip. Tex2RTF: create Windows Help, HTML, and Word RTF files from | |
58 | the same document source. | |
59 | ||
545d1e60 | 60 | |
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61 | General installation notes |
62 | -------------------------- | |
63 | ||
2b5f62a0 | 64 | Alter your WXWIN environment variable to point to the root directory of the |
9a718b86 | 65 | wxWindows installation. For Cygwin or MinGW compilation, make sure WXWIN |
2b5f62a0 | 66 | contains only forward slashes. |
dbda9e86 JS |
67 | |
68 | If installing from the CVS server, copy include/wx/msw/setup0.h to | |
a40a9c81 JS |
69 | include/wx/msw/setup.h and edit the resulting file to choose |
70 | the features you would like to compile wxWindows with[out]. | |
dbda9e86 | 71 | |
545d1e60 | 72 | |
2bda0e17 | 73 | Compilation |
545d1e60 | 74 | =========== |
2bda0e17 | 75 | |
dbda9e86 | 76 | The following sections explain how to compile wxWindows with each supported |
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77 | compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/ |
78 | Cygwin/Mingw32 to quickly locate the instructions for your compiler. | |
79 | ||
2bda0e17 | 80 | |
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81 | Microsoft Visual C++ compilation |
82 | -------------------------------- | |
2bda0e17 | 83 | |
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84 | You may wish to visit http://wiki.wxwindows.org/wiki.pl?MSVC for a more |
85 | informal and more detailed description of the process summarized below. | |
86 | ||
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87 | Please note that the VC++ 6.0 project files will work for VC++ .NET also, but |
88 | you must open the .dsp files and not the .dsw files and in this case you will | |
916095ba | 89 | need to manually build the other .dsp on which wxWindows.dsp depends: jpeg, |
38c1f6f7 | 90 | png, regex, tiff and zlib. |
1257f684 | 91 | |
916095ba JS |
92 | Also note that you can make the project files work with VC++ 5.0 but you'll |
93 | need to edit .dsp file by hand before this is possible (change the version in | |
94 | the .dsp file header from 6.0 to 5.0). | |
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95 | |
96 | Using project files (VC++ 6 and later): | |
a367b9b3 | 97 | |
a40a9c81 | 98 | 1. Unarchive wxWindows-x.y.z-vc.zip, the VC++ 6 project |
f6bcfd97 | 99 | makefiles (already included in wxMSW-x.y.z.zip and the setup version). |
38c1f6f7 | 100 | 2. Open src/wxWindows.dsw, which has configurations for static |
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101 | compilation or DLL compilation, and each of these available in |
102 | Unicode/ANSI and Debug/Release variations. Normally you'll use | |
103 | a static linking ANSI configuration. Choose the Win32 Debug or | |
104 | Win32 Release configuration for the wxWindows project, and compile. | |
105 | Alternatively, use Batch Build to build more than one | |
106 | configuration. | |
107 | The following libraries will be produced depending on chosen | |
108 | configuration: | |
109 | ||
110 | wxmsw.lib wxmswd.lib ; ANSI Release/Debug | |
111 | wxmswu.lib wxmswud.lib ; UNICODE Release/Debug | |
112 | wxmsw23x.lib wxmsw23xd.lib ; ANSI DLL Release/Debug | |
113 | wxmsw23xu.lib wxmsw23xud.lib ; UNICODE DLL Release/Debug | |
114 | ||
115 | It will also produce similar variations on jpeg.lib, png.lib, | |
116 | tiff.lib, zlib.lib, and regex.lib. | |
5fa399c9 | 117 | 3. Open a sample project file, choose a configuration such as |
a40a9c81 | 118 | Win32 Debug using Build | Set Active Configuration..., and compile. |
5fa399c9 | 119 | The project files don't use precompiled headers, to save disk |
16553659 | 120 | space, but you can switch PCH compiling on for greater speed. |
a40a9c81 | 121 | NOTE: you may also use samples/samples.dsw to access all |
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122 | sample projects without opening each workspace individually. |
123 | You can use the Batch Build facility to make several samples | |
124 | at a time. | |
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125 | |
126 | Using makefiles: | |
127 | ||
62448488 | 128 | 1. Make sure your WXWIN variable is set. |
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129 | 2. If you do NOT have the TIFF or JPEG source code, please remove |
130 | the tiff and jpeg targets from the 'all' target in | |
131 | src\msw\makefile.vc. Also ensure the settings in | |
132 | include\wx\msw\setup.h specify not to use JPEG or TIFF. | |
133 | 3. Change directory to wx\src\msw. Type: | |
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134 | |
135 | 'nmake -f makefile.vc' | |
136 | ||
137 | to make the wxWindows core library with debug information | |
7fee680b | 138 | (wx\lib\wxd.lib), then |
ca5c8b2d | 139 | |
7fee680b | 140 | 'nmake -f makefile.vc cleanall FINAL=1' |
ca5c8b2d JS |
141 | 'nmake -f makefile.vc FINAL=1' |
142 | ||
a40a9c81 | 143 | to make the wxWindows core library without debug information. |
85f3749f | 144 | 4. Change directory to wx\samples and type 'nmake -f makefile.vc' |
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145 | to make all the samples. You can also make them individually. |
146 | ||
5fa399c9 | 147 | Makefile notes: |
e2a6f233 | 148 | |
7fee680b | 149 | Use the 'cleanall' target to clean all objects, libraries and |
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150 | executables. |
151 | ||
152 | To build the release version using makefiles, add FINAL=1 to your | |
153 | nmake invocation, both when building the library and for samples. | |
7fee680b JS |
154 | You MUST use the 'cleanall' target (with FINAL=1 or FINAL=0) |
155 | before making a different configuration, because otherwise | |
156 | object files used to build the previous configuration may be | |
2edb0bde | 157 | used accidentally for the current configuration. You might see |
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158 | this manifested in unexpected link errors or warnings. This problem |
159 | doesn't occur when using project files to build wxWindows. | |
ca5c8b2d | 160 | |
4dcd292c | 161 | To build Unicode versions of the libraries, add UNICODE=1 |
9a718b86 | 162 | to the nmake invocation (default is UNICODE=0). If you want to |
545d1e60 | 163 | be able to use Unicode version on Windows9x, you will need |
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164 | MSLU (Microsoft Layer for Unicode) runtime DLL and import lib. |
165 | The former can be downloaded from Microsoft, the latter is part | |
545d1e60 | 166 | of the latest Platform SDK from Microsoft (see msdn.microsoft.com |
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167 | for details). An alternative implementation of import library can |
168 | be downloaded from http://libunicows.sourceforge.net - unlike the | |
169 | official one, this one works with other compilers and does not | |
170 | require 300+ MB Platform SDK update. Add MSLU=1 to the nmake | |
171 | invocation to enable MSLU. | |
4dcd292c | 172 | |
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173 | Note that the wxWindows core library allows you to have debug |
174 | and release libraries available simultaneously, by compiling the | |
175 | objects in different subdirectories, whereas samples must be | |
7fee680b | 176 | cleaned and re-made to build a different configuration. |
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177 | |
178 | To build the DLL version using makefiles: | |
179 | ||
9a718b86 | 180 | 1. Change directory to wx\src\msw. Type 'nmake -f makefile.vc dll' |
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181 | to make both a suitable DLL and import library, and to build a |
182 | suitable precompiled header file for compiling applications. | |
a40a9c81 | 183 | See the previous section for library names. |
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184 | 2. Invoke a sample makefile with 'nmake -f makefile.vc WXUSINGDLL=1' |
185 | (or edit src\makeprog.vc to set WXUSINGDLL to 1 for all | |
186 | applications). | |
e2a6f233 | 187 | |
3f1af920 | 188 | Note (1): if you wish to use templates, please edit |
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189 | include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0. |
190 | Without this, the redefinition of 'new' will cause problems in | |
191 | the headers. Alternatively, #undef new before including template headers. | |
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192 | You will also need to set wxUSE_IOSTREAMH to 0 if you will be |
193 | using templates, to avoid the non-template stream files being included | |
194 | within wxWindows. | |
025e88c5 | 195 | |
3f1af920 | 196 | Note (2): libraries and applications generated with makefiles and |
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197 | project files are now (hopefully) compatible where static libraries |
198 | are concerned, but please exercise caution nevertheless and if | |
199 | possible, use one method or the other. | |
3f1af920 | 200 | |
750b78ba | 201 | Note (3): VC++ 5's optimization code seems to be broken and can |
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202 | cause both compile and run-time problems: this can be seen when |
203 | deleting an object Dialog Editor, in Release mode with optimizations | |
204 | on. If in doubt, switch off optimisations, although this will result in much | |
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205 | larger executables. It seems possible that the library can be created with |
206 | strong optimization, so long as the application is not strongly | |
207 | optimized. For example, in wxWindows project, set to 'Minimum | |
208 | Size'. In Dialog Editor project, set to 'Customize: Favor Small | |
209 | Code' (and no others). This will then work. | |
210 | ||
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211 | Note (4): some crash problems can be due to inconsistent compiler |
212 | options. If strange/weird/impossible things start to happen please | |
213 | check (dumping IDE project file as makefile and doing text comparison | |
214 | if necessary) that the project settings, especially the list of defined | |
215 | symbols, struct packing, etc. are exactly the same for all items in | |
216 | the project. After this, delete everything (including PCH) and recompile. | |
217 | ||
a40a9c81 | 218 | Note (5): to create your own IDE files, see the technical note on the |
9c6751aa | 219 | wxWindows web site or CD-ROM, entitled "Compiling wxWindows |
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220 | applications in the VC++ IDE" (technical note docs/tech/tn0010.htm in the |
221 | wxWindows distribution). You can also copy .dsp and .dsw | |
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222 | files from an existing wxWindows sample and adapt them. |
223 | ||
545d1e60 | 224 | |
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225 | Visual C++ 1.5 compilation (16-bit) |
226 | ----------------------------------- | |
2bda0e17 | 227 | |
9d1461a4 | 228 | No longer supported |
a40a9c81 | 229 | |
e2a6f233 | 230 | |
9d1461a4 | 231 | Borland C++ 5.0/5.5 compilation |
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232 | ------------------------------- |
233 | ||
2b5f62a0 | 234 | Compiling using the makefiles (updated 24 Sept 02): |
ca5c8b2d | 235 | |
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236 | 1. Make sure your WXWIN variable is set [e.g add |
237 | set WXWIN=c:\wxwindows | |
2b5f62a0 | 238 | to your autoexec.bat file], The WXWIN variable should contain neither spaces nor - |
545d1e60 | 239 | You may like to use the short form as shown by a dos directory listing ; |
42280e48 | 240 | eg instead of c:\wxwindows-2.5.0 use c:\wxwind~1.4 |
545d1e60 | 241 | Reboot if needed for the changes to autoexec.bat to take effect. |
2cedc12a | 242 | |
19e9b919 | 243 | 2. Change directory to src\msw. Type 'make -f makefile.b32' to |
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244 | make the wxWindows core library. Ignore the compiler warnings. |
245 | This produces a library in the wxwindows\lib directory called | |
246 | wx32ds.lib | |
2cedc12a | 247 | |
c0bcc480 | 248 | 3. Change directory to a sample or demo such as samples\minimal, and type |
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249 | 'make -f makefile.b32'. This produces a windows exe file - by default |
250 | in the BORL subdirectory (see note 9) | |
251 | ||
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252 | 4. For release versions, recompile wxWindows and samples using |
253 | 'make -f makefile.b32 clean' | |
254 | 'make -f makefile.b32 FINAL=1' | |
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255 | for the library and samples. This produces a library wx32s.lib eliminating |
256 | all debugging information - if you wish to retain reduced debugging information | |
257 | 'make -f makefile.b32 clean' | |
258 | 'make -f makefile.b32 FINAL=hybrid' | |
259 | ||
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260 | 5. To make and use wxWindows as a DLL, type |
261 | 'make -f makefile.b32 clean' | |
262 | 'make -f makefile.b32 DLL=1' | |
545d1e60 | 263 | which generates a DLL (wx32d.dll) and import library (wx32d.lib), |
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264 | and then for each sample, |
265 | 'make -f makefile.b32 WXUSINGDLL=1' | |
266 | Please note that the samples have not been exhaustively tested | |
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267 | with this configuration. You may also generate a sepratae library |
268 | and second DLL using the commands | |
269 | 'make -f makefile.b32 clean' | |
270 | 'make -f makefile.b32 DLL=1 FINAL=1' | |
545d1e60 | 271 | which generates a DLL (wx32.dll) and import library (wx32.lib), |
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272 | and then for each sample, |
273 | 'make -f makefile.b32 WXUSINGDLL=1 FINAL=1' | |
274 | ||
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275 | 6. You can use the WXUNIVERSAL widgets instead of the native MSW |
276 | ones (eg if you want to build an application with the same | |
277 | look and feel on all platforms) | |
025bbf5b | 278 | Use the command (in src\msw directory) |
2b5f62a0 VZ |
279 | 'make -f makefile.b32 WXUSINGUNIV=1' |
280 | Then run | |
281 | 'make -f makefile.b32 WXUSINGUNIV=1' in the sample directory which you wish | |
282 | to build using the wxUniversal widgets. Use 'SET WXTHEME=GTK' [or WIN32 or METAL] | |
283 | to test the existing themes | |
284 | The makefile is written with the intention that you can build DLLs | |
285 | and do final releases by combinations of commandline parameters. | |
286 | At the time of writing, (Oct 02) not all the wxDialogs are working | |
287 | ||
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288 | 7. To use UNICODE for win2000 and XP systems edit wxWindows\wx\include\msw\setup.h |
289 | so that wxUSE_UNICODE is 1 instead of the default value of zero | |
290 | ||
291 | 8. To make console mode applications with wxWindows functions go | |
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292 | to the src\msw directory |
293 | 'make -f makebase.b32 clean' | |
294 | 'make -f makebase.b32' | |
295 | There is a sample\console directory and in this type | |
296 | 'make -f makefile.b32 wxUSE_GUI=0' | |
297 | ||
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298 | 9. OUTPUTDIR may be set to the name of the directory where you want all the |
299 | object files to be generated (the library files are always created in | |
300 | %WXWIN%\lib). Compilation will fail if you set it to an empty string | |
301 | to create them in the same directory as the source. If you change OUTPUTDIR, | |
302 | make sure that it does not have a trailing backslash! | |
303 | In the samples, you may use EXEDIR=adir to build the samples in adir. Setting | |
304 | EXEDIR=. will build in the current directory, | |
305 | ||
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306 | Note (0): This provides the ability to produce separate wxwindows libraries |
307 | for different purposes, and only have to rebuild the applications | |
308 | ||
9d1461a4 | 309 | Note (1): the wxWindows makefiles assume byte structure alignment. Please |
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310 | make sure that your own project or makefile settings use the |
311 | same alignment, or you could experience mysterious crashes. To | |
312 | change the alignment, add a suitable option to the $(CFG) target code | |
313 | in src/msw/makefile.b32. | |
314 | ||
9d1461a4 | 315 | Note (2): if you get undefined _SQL... symbols at link time, |
154f22b3 JS |
316 | either install odbc32.lib from the BC++ CD-ROM into your BC++ lib |
317 | directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and | |
318 | recompile wxWindows. The same applies if compiling using the IDE. | |
319 | ||
790ad94f | 320 | |
9d1461a4 | 321 | Note (3): If you wish debug messages to be sent to the console in |
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322 | debug mode, edit src\makeb32.env and change /aa to /Tpe in |
323 | LINK_FLAGS. | |
324 | ||
9fce8d2e | 325 | Compiling using the IDE files: [Borland C++ 5.0, not Cbuilder] |
ca5c8b2d | 326 | |
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327 | 1. Load src\bc32.ide from the file bc32.zip at |
328 | http://biolpc22.york.ac.uk/pub/ports/bcc32/wxwin21/ and select Release settings | |
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329 | 2. Go to Options|Project... and specify the correct BC++ include and lib path for |
330 | your file structure. | |
331 | 3. Press F9 to compile the wxWindows library. | |
33b64e6f | 332 | 4. Load samples\bc32.ide. |
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333 | 5. Go to Options|Project... and specify the correct BC++ include and lib path for |
334 | your file structure. | |
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335 | 6. Press F9 to compile the samples (build each node separately if |
336 | you prefer, by right clicking and choose Build Node). | |
337 | 7. Run each sample: you may need to run from each sample's directory | |
338 | since some (notably the wxHTML samples) look for files | |
339 | relative to the working directory. | |
ca5c8b2d | 340 | |
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341 | Note (1): the samples project file contains a selection of |
342 | samples, and not all samples. The remaining samples can be made | |
343 | with the makefiles. See also the demos hierarchy which doesn't | |
344 | have any BC++ project files yet. | |
345 | ||
fb1bd1bd | 346 | Note (2): to make the png, zlib, jpeg and tiff libraries (needed for |
01dba85a | 347 | some samples) you need to compile them with bc32.ide. |
33b64e6f | 348 | |
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349 | Note (3): the debug version of the wxWindows library is about 40 MB, and the |
350 | release version is around 5 MB. | |
33b64e6f | 351 | |
f6bcfd97 | 352 | See also the file docs/tech/tn0007.txt for further instructions and details |
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353 | of how to create your own project files. |
354 | ||
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355 | ** REMEMBER ** |
356 | ||
545d1e60 | 357 | In all of your wxWindows applications, your source code should include |
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358 | the following preprocessor directive: |
359 | ||
360 | #ifdef __BORLANDC__ | |
361 | #pragma hdrstop | |
362 | #endif | |
363 | ||
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364 | (check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for |
365 | more details) | |
366 | ||
f6bcfd97 | 367 | |
9fce8d2e | 368 | Borland C++Builder IDE compilation |
545d1e60 | 369 | ---------------------------------- |
4bf78aae | 370 | |
f6bcfd97 | 371 | 1. Build the wxWindows libraries using the Borland make utility as |
9d1461a4 | 372 | specified in the section called "Borland C++ 5.0 compilation" |
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373 | above. (C++ Builder includes a stand-alone C++ compiler. For example, |
374 | C++ Builder 4.0 comes with C++ 5.4.) | |
3f1af920 | 375 | |
9d1461a4 | 376 | 2. You can use the process_sample_bcb.bat command which is in |
9fce8d2e | 377 | wxwindows\distrib\msw to generate a .mak or .bpr file for most of the |
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378 | samples [mak for Cbuilder 1-6; v4 and after will convert this to bpr]. |
379 | Execute this in the sampledirectory, passing the name of the cpp files | |
380 | on the command line. For more details, see the instructions in | |
381 | docs/tech/tn0004.htm or http://biolpc22.york.ac.uk/wx/bc/ide.html. | |
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382 | |
383 | Borland 16 Bit compilation for Windows 3.1 | |
384 | ------------------------------------------ | |
4bf78aae | 385 | |
9d1461a4 CE |
386 | The last version of wxWindows to support 16-bit compilation with Borland was |
387 | 2.2.7 - Please download and read the instructions in that release | |
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388 | |
389 | Watcom C++ 10.6/11 and OpenWatcom compilation | |
390 | --------------------------------------------- | |
7be1f0d9 | 391 | |
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392 | 1. Make sure your WXWIN variable is set, and uses the DOS short |
393 | name form. | |
545d1e60 | 394 | 2. Change directory to wx\src\msw. Type 'wmake -f makefile.wat' to |
7be1f0d9 | 395 | make the wxWindows core library. |
545d1e60 | 396 | 3. Change directory to wx\samples\minimal and type 'wmake -f makefile.wat' |
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397 | to make this sample. Repeat for other samples of interest. |
398 | ||
545d1e60 VZ |
399 | |
400 | There are several makefile variables which may be modified: | |
401 | ||
402 | - FINAL may be set to 1 (e.g. 'wmake -f makefile.wat FINAL=1') to build | |
403 | the release version of the library, i.e. without debug info and with | |
404 | optimizations enabled | |
405 | ||
406 | - WATCOM_SUFFIX is appended to the names of all libraries produced by the | |
407 | makefile -- this allows to use several compilers in the same wxWindows | |
408 | source tree. If you only use Watcom compiler, set WATCOM_SUFFIX to nothing. | |
409 | ||
410 | - OUTPUTDIR may be set to the name of the directory where you want all the | |
411 | object files to be generated (the library files are always created in | |
2cedc12a | 412 | %WXWIN%\lib). Compilation will fail if you set it to an empty string |
dc7219d2 CE |
413 | to create them in the same directory as the source. If you change OUTPUTDIR, |
414 | make sure that it does not have a trailing backslash! | |
415 | ||
416 | - In the samples, you may use EXEDIR=adir to build the samples in adir. Setting | |
417 | EXEDIR=. will build in the current directory, | |
545d1e60 VZ |
418 | |
419 | ||
420 | Note (1): if your installation of Watcom doesn't have odbc32.lib file and | |
421 | you need it (i.e. you have wxUSE_ODBC=1), you can use the file | |
422 | from lib\watcom directory. See the notes in that directory. | |
423 | ||
424 | Note (2): if variant.cpp is compiled with date/time class options, the linker | |
425 | gives up. So the date/time option is switched off for Watcom C++. | |
426 | Also, wxAutomationObject is not compiled with Watcom C++ 10. | |
427 | ||
025bbf5b CE |
428 | Note (3): RawBitmaps won't work at present because they use unsupported template |
429 | classes | |
430 | ||
431 | Note (4): if Watcom can't read the precompiled header when building a sample, | |
545d1e60 VZ |
432 | try deleting src\msw\watcom.pch and compiling the sample again. |
433 | ||
7be1f0d9 | 434 | |
62448488 JS |
435 | Metrowerks CodeWarrior compilation |
436 | ---------------------------------- | |
437 | ||
545d1e60 | 438 | 1. CodeWarrior Pro7 project files in XML format are already |
42280e48 | 439 | included in wxMSW-2.5.0.zip and the setup version. |
545d1e60 VZ |
440 | 2. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if |
441 | you are working from the CVS version) to make sure the settings reflect | |
442 | what you want. If you aren't sure, leave it alone and go with the | |
ba14d986 VZ |
443 | default settings. A few notes: |
444 | - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL | |
545d1e60 | 445 | - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports |
ba14d986 VZ |
446 | will be rather confusing due to interactions with the MSL ANSI |
447 | and runtime libs. | |
545d1e60 VZ |
448 | 3. The project file to build the Win32 wxWindows libraries relies on the |
449 | Batch File Runner plug-in. This plug-in is not installed as part of | |
450 | a normal CW7 installation. However, you can find this plug-in on the | |
451 | CodeWarrior Reference CD, in the Thrill Seekers folder; it's call the | |
452 | "Batch File Post Linker". | |
453 | 4. If you choose not to install the Batch File Runner plug-in, then you | |
ba14d986 | 454 | need to do the following by hand: |
545d1e60 VZ |
455 | (1) Create the directories lib\cw7msw\include\wx and copy the file |
456 | include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are | |
ba14d986 | 457 | working from the CVS version) to lib\cw7msw\include\wx\setup.h |
545d1e60 VZ |
458 | (2) Create the directories lib\cw7mswd\include\wx and copy the file |
459 | include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are | |
ba14d986 | 460 | working from the CVS version) to lib\cw7mswd\include\wx\setup.h |
73c3b37b | 461 | 5. Import src\wxWindowsW7.xml to create the project file wxWindowsW7.mcp. |
545d1e60 VZ |
462 | Store this project file in directory src. You may get warnings about |
463 | not being able to find certain project paths; ignore these warnings, the | |
ba14d986 | 464 | appropriate paths will be created during the build by the Batch File Runner. |
545d1e60 VZ |
465 | 6. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You |
466 | will get some warnings about hidden virtual functions, illegal conversions | |
ba14d986 | 467 | from const pointers to pointers, etc., all of which you can safely ignore. |
545d1e60 VZ |
468 | ***Note: if you get errors that the compiler can't find "wx/setup.h", just |
469 | stop the build and build again. These errors occur because sometimes the | |
ba14d986 VZ |
470 | compiler starts doing its thing before the copying of setup.h has completed. |
471 | 7. The following libraries will be produced depending on chosen | |
472 | target: | |
473 | - wx_x86.lib ANSI Release (static) | |
474 | - wx_x86_d.lib ANSI Debug (static) | |
475 | 8. Sorry, I haven't had time yet to create and test unicode or DLL versions. | |
545d1e60 | 476 | Volunteers for this are welcome (as neither DLLs nor unicode builds are |
ba14d986 | 477 | big priorities for me ;). |
545d1e60 VZ |
478 | 9. CodeWarrior Pro7 project files (in XML format) are also provided for some |
479 | of the samples. In particular, there are project files for the minimal, | |
480 | controls, dialogs, dnd, nd docview samples. You can use these project | |
481 | files as templates for the other samples and for your own projects. | |
482 | - For example, to make a project file for the "newgrid" sample, | |
483 | just copy the project file for the "minimal" sample, minimalW7.mcp | |
484 | (made by importing minimalW7.xml into CodeWarrior), into the | |
485 | sample/newgrid directory, calling it newgridW7.mcp. Open | |
486 | newgridW7.mcp and revise the project by deleting the files | |
487 | minimal.rc and minimal.cpp and adding the files griddemo.rc and | |
73c3b37b | 488 | griddemo.cpp. Build and run.... |
62448488 | 489 | |
545d1e60 | 490 | |
9a718b86 | 491 | Cygwin/MinGW compilation |
545d1e60 | 492 | ------------------------ |
2bda0e17 | 493 | |
74afbadc | 494 | wxWindows 2 supports Cygwin (formerly GnuWin32) betas and |
9a718b86 | 495 | releases, and MinGW. Cygwin can be downloaded from: |
6500c0b1 | 496 | |
9a718b86 | 497 | http://sources.redhat.com/cygwin/ |
2bda0e17 | 498 | |
9a718b86 | 499 | and MinGW from: |
6500c0b1 | 500 | |
9a718b86 | 501 | http://www.mingw.org/ |
2bda0e17 | 502 | |
9a718b86 | 503 | Both Cygwin and MinGW can be used with the same makefiles, and both can be |
545d1e60 VZ |
504 | used with configure. However the (strongly) preferred way to build wxWindows |
505 | is using configure with Cygwin and using the makefiles with MinGW as these | |
506 | configurations are test much more often than the remaining two and so are much | |
507 | more likely to work out of the box. | |
508 | ||
4dcd292c | 509 | |
9a718b86 MB |
510 | NOTE: some notes specific to old Cygwin (< 1.1.x) |
511 | and MinGW (< 1.0) are at the end of this section | |
512 | (see OLD VERSIONS) | |
2bda0e17 | 513 | |
7666ad49 JS |
514 | There are two methods of compiling wxWindows, by using the |
515 | makefiles provided or by using 'configure'. | |
2bda0e17 | 516 | |
9a718b86 | 517 | Retrieve and install the latest version of Cygwin, or MinGW, as per |
6500c0b1 JS |
518 | the instructions with either of these packages. |
519 | ||
9a718b86 | 520 | If using MinGW, you can download the add-on MSYS package to |
6500c0b1 | 521 | provide Unix-like tools that you'll need to build wxWindows. |
9a718b86 | 522 | If you do not want to use MSYS, then you need to download extra utilities from |
6500c0b1 | 523 | ports/mingw32 on the wxWindows ftp site or CD-ROM: |
7666ad49 | 524 | |
2b5f62a0 | 525 | ftp://biolpc22.york.ac.uk/pub/ports/mingw32/extra.zip |
545d1e60 VZ |
526 | |
527 | These should be extracted to a directory in your path. If you have | |
6500c0b1 JS |
528 | already downloaded rm, cp, mv from elsewhere, or are using |
529 | MSYS, you won't need all of these files. However if using MSYS | |
530 | and configure to build wxWindows, you will need to unzip the | |
531 | following files from extra.zip and place them in e.g. an | |
532 | extrabin directory which you then add to your path: | |
7666ad49 | 533 | |
6500c0b1 JS |
534 | bison.exe bison.hairy bison.simple flex.exe |
535 | ||
536 | You will also need to set these variables: | |
537 | ||
538 | set BISON_SIMPLE=c:\apps\mingw2.0.0-3\extrabin\bison.simple | |
539 | set BISON_HAIRY=c:\apps\mingw2.0.0-3\extrabin\bison.hairy | |
540 | ||
541 | Here we're setting them in DOS before invoking 'sh', but you | |
542 | could set them within the shell instead. | |
543 | ||
544 | The 'configure' method uses flex and bison, whereas the | |
545 | direct makefile method uses pregenerated C files. | |
546 | ||
547 | Using makefiles directly | |
548 | ======================== | |
7666ad49 | 549 | |
02fd5400 MB |
550 | NOTE: The makefile are for compilation under Cygwin, MSYS, or |
551 | command.com/cmd.exe, they won't work in other environments | |
552 | (such as UNIX) | |
553 | ||
7666ad49 | 554 | Here are the steps required using the provided makefiles: |
8870c26e | 555 | |
dbda9e86 | 556 | - Set your WXWIN variable to where wxWindows is installed. |
9a718b86 | 557 | *** IMPORTANT: For Cygwin/MinGW, use forward slashes in the path, not |
25889d3c | 558 | backslashes. |
dbda9e86 | 559 | |
6500c0b1 | 560 | - Edit src/makeg95.env and set the MINGW32 variable at the top of |
9a718b86 MB |
561 | the file to either 1 (you have MinGW) or 0 (if you have |
562 | Cygwin); also set the MINGW32VERSION variable appropriately for your | |
563 | GCC version. | |
6500c0b1 | 564 | |
2bda0e17 | 565 | - Use the makefile.g95 files for compiling wxWindows and samples, |
4dcd292c | 566 | e.g. to compile a debugging version of wxWindows: |
2bda0e17 | 567 | > cd c:\wx\src\msw |
02fd5400 | 568 | > make -f makefile.g95 clean |
2bda0e17 KB |
569 | > make -f makefile.g95 |
570 | > cd c:\wx\samples\minimal | |
02fd5400 | 571 | > make -f makefile.g95 cleanall |
2bda0e17 KB |
572 | > make -f makefile.g95 |
573 | ||
4dcd292c MB |
574 | to compile with optimizations: |
575 | > cd c:\wx\src\msw | |
02fd5400 | 576 | > make -f makefile.g95 clean |
4dcd292c MB |
577 | > make -f makefile.g95 FINAL=1 |
578 | > cd c:\wx\samples\minimal | |
02fd5400 | 579 | > make -f makefile.g95 cleanall |
4dcd292c MB |
580 | > make -f makefile.g95 FINAL=1 |
581 | ||
582 | to compile a DLL: | |
583 | > cd c:\wx\src\msw | |
02fd5400 | 584 | > make -f makefile.g95 clean |
4dcd292c MB |
585 | > make -f makefile.g95 WXMAKINGDLL=1 |
586 | > cd c:\wx\samples\minimal | |
02fd5400 | 587 | > make -f makefile.g95 cleanall |
4dcd292c MB |
588 | > make -f makefile.g95 WXUSINGDLL=1 |
589 | ||
590 | to compile the Unicode version: | |
591 | > cd c:\wx\src\msw | |
02fd5400 | 592 | > make -f makefile.g95 clean |
4dcd292c MB |
593 | > make -f makefile.g95 UNICODE=1 |
594 | > cd c:\wx\samples\minimal | |
02fd5400 | 595 | > make -f makefile.g95 cleanall |
4dcd292c MB |
596 | > make -f makefile.g95 UNICODE=1 |
597 | ||
9a718b86 | 598 | Options can be combined (e.g.: UNICODE=1 FINAL=1) |
4dcd292c | 599 | |
cba2db0c JS |
600 | Ignore the warning about the default entry point. |
601 | ||
9a718b86 MB |
602 | - Use the 'strip' command to reduce executable/dll size (note that |
603 | stripping an executable/dll will remove debug information!). | |
2bda0e17 | 604 | |
74afbadc | 605 | - With Cygwin, you can invoke gdb --nw myfile.exe to |
4fabb575 | 606 | debug an executable. If there are memory leaks, they will be |
4dcd292c MB |
607 | flagged when the program quits. You can use Cygwin gdb |
608 | to debug MinGW executables. | |
2bda0e17 KB |
609 | |
610 | All targets have 'clean' targets to allow removal of object files | |
4dcd292c MB |
611 | and other intermediate compiler files and 'cleanall' targets to |
612 | allow removal of all object files and library files. | |
2bda0e17 | 613 | |
7666ad49 JS |
614 | Using configure |
615 | =============== | |
616 | ||
617 | Instead of using the makefiles, you can use the configure | |
618 | system to generate appropriate makefiles, as used on Unix | |
619 | and Mac OS X systems. | |
620 | ||
621 | Change directory to the root of the wxWindows distribution, | |
9a718b86 | 622 | make a build directory, and run configure and make in this directory. |
7666ad49 JS |
623 | |
624 | For example: | |
625 | ||
626 | cd $WXWIN | |
627 | mkdir build-debug | |
628 | cd build-debug | |
629 | ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared | |
630 | make | |
c5f53eb8 | 631 | make install % This step is optional, see note (8) below. |
7666ad49 JS |
632 | cd samples/minimal |
633 | make | |
634 | ./minimal.exe | |
635 | ||
7c5dc04f | 636 | Notes: |
2bda0e17 | 637 | |
9a718b86 | 638 | 1. See also the Cygwin/MinGW on the web site or CD-ROM for |
bf4d9b2b | 639 | further information about using wxWindows with these compilers. |
7c5dc04f | 640 | |
6b978929 | 641 | 2. libwx.a is 100 MB or more - but much less if compiled with no |
bf4d9b2b | 642 | debug info (-g0) and level 4 optimization (-O4). |
7c5dc04f | 643 | |
9a718b86 | 644 | 3. If you get a link error under MinGW 2.95.2 referring to: |
6b978929 JS |
645 | |
646 | EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8 | |
647 | ||
648 | then you need to edit the file objidl.h at line 663 and add | |
649 | a missing PURE keyword: | |
650 | ||
651 | STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE; | |
652 | ||
9a718b86 | 653 | 4. There's a bug in MinGW headers for some early distributions. |
7c5dc04f | 654 | |
bf4d9b2b | 655 | in include/windows32/defines.h, where it says: |
7c5dc04f | 656 | |
bf4d9b2b | 657 | #define LPSTR_TEXTCALLBACKA (LPSTR)-1L) |
7c5dc04f | 658 | |
bf4d9b2b | 659 | it should say: |
7c5dc04f | 660 | |
bf4d9b2b | 661 | #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L) |
7c5dc04f | 662 | |
bf4d9b2b | 663 | (a missing bracket). |
7c5dc04f | 664 | |
6b978929 | 665 | 5. If there's a problem with the copy or remove commands in |
bf4d9b2b | 666 | src/msw/makefile.g95, you may need to change the COPY and |
f6bcfd97 | 667 | RM variables in makeg95.env. |
51babd09 | 668 | |
6b978929 | 669 | 6. If there's a problem executing the windres program, try |
bf4d9b2b | 670 | commenting out RCPREPROCESSOR in makeg95.env. |
51babd09 | 671 | |
9a718b86 | 672 | 7. OpenGL support should work with MinGW as-is. However, |
fac26663 JS |
673 | if you wish to generate import libraries appropriate either for |
674 | the MS OpenGL libraries or the SGI OpenGL libraries, go to | |
675 | include/wx/msw/gl and use: | |
676 | ||
677 | dlltool -k -d opengl.def -llibopengl.a | |
678 | ||
679 | for the SGI DLLs, or | |
680 | ||
681 | dlltool -k -d opengl32.def -llibopengl32.a | |
682 | ||
683 | and similarly for glu[32].def. | |
684 | ||
c5f53eb8 JS |
685 | 8. The 'make install' step is optional, and copies files |
686 | as follows: | |
687 | ||
688 | /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll | |
689 | /usr/local/include/wx - wxWindows header files | |
690 | /usr/local/bin - wx-config | |
691 | ||
692 | You may need to do this if using wx-config with the | |
693 | default root path. | |
694 | ||
4dcd292c MB |
695 | OLD VERSIONS: |
696 | ||
9a718b86 | 697 | - If using MinGW 2.95 and below with wxWindows 2.1 or above, you |
4dcd292c | 698 | must hand-patch with Mingw32-gcc295.patches (located in the |
9a718b86 | 699 | top-level of the wxWindows 2 installation). MinGW 2.95.2 |
4dcd292c MB |
700 | and above contain the fixes already. |
701 | ||
702 | - Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat) | |
703 | to set up appropriate variables, if necessary mounting drives. | |
704 | Run it before compiling. | |
705 | ||
706 | - For Cygwin, make sure there's a \tmp directory on your | |
707 | Windows drive or bison will crash (actually you don't need | |
708 | bison for ordinary wxWindows compilation: a pre-generated .c file is | |
709 | supplied). | |
710 | ||
4dcd292c | 711 | - If using GnuWin32 b18, you will need to copy windres.exe |
9a718b86 | 712 | from e.g. the MinGW distribution, to a directory in your path. |
4dcd292c | 713 | |
545d1e60 | 714 | |
ce8897bb | 715 | Symantec & DigitalMars C++ compilation |
6500c0b1 | 716 | ------------------------ |
ce8897bb CE |
717 | The DigitalMars compiler is a free succssor to the Symantec compiler |
718 | and can be downloaded from http://www.digitalmars.com/ | |
025bbf5b CE |
719 | |
720 | 1. You need to download and unzip in turn (later packages will oevrwrite older files) | |
721 | Digital Mars C/C++ Compiler Version 8.33 | |
722 | Basic utilities | |
723 | beta test C++ Compiler Version 8.34 | |
724 | from http://www.digitalmars.com/download/freecompiler.html [02 may 03, CE] | |
725 | ||
726 | 2. Make sure your WXWIN variable is set, and uses the FAT (short | |
6500c0b1 | 727 | name) form. |
025bbf5b | 728 | |
6500c0b1 JS |
729 | 3. Change directory to wx\src\msw. Type 'make -f makefile.sc' to |
730 | make the wxWindows core library. | |
731 | 4. Change directory to wx\samples\minimal and type 'make -f makefile.sc' | |
025bbf5b CE |
732 | to make this sample. The mdi and image sample also work; others may give |
733 | linker erros due to missing libraries | |
2bda0e17 | 734 | |
ce8897bb | 735 | 16-bit compilation is no longer supported. |
6500c0b1 | 736 | |
545d1e60 | 737 | |
6500c0b1 JS |
738 | Salford C++ compilation |
739 | ----------------------- | |
740 | ||
741 | 1. Make sure your WXWIN variable is set, and uses the FAT (short | |
742 | name) form. | |
743 | 2. Edit SALFORDDIR and RESOURCEDIR in src/makesl.env as per | |
744 | notes. | |
745 | 3. Change directory to wx\src\msw. Type 'mk32 -f makefile.sl all' to | |
746 | make the wxWindows core library. | |
747 | 4. Change directory to wx\samples\minimal and type 'mk32 -f makefile.sl' | |
748 | to make this sample. | |
749 | ||
750 | Unfortunately, Salford C++ seems to have problems with its code generation for | |
751 | operations on objects, as seen in wxFrame::OnMenuHighlight | |
752 | (minimal sample) or wxWindow::SetValidator (mdi sample). Also the | |
753 | the debugging version of the library is 90MB, with samples coming in | |
754 | at 40MB :-) However, wxWindows at least makes a good test suite for | |
755 | improving the compiler. | |
2bda0e17 | 756 | |
545d1e60 | 757 | |
57c208c5 JS |
758 | TWIN32 and gcc on Linux |
759 | ----------------------- | |
760 | ||
761 | The wxWindows 2 for Windows port may be compiled using | |
762 | the TWIN32 emulator package from www.willows.com. However, | |
763 | TWIN32 is by no means finished so this should be taken as | |
764 | something to think about for the future, rather than | |
765 | a tool for writing products with. | |
766 | ||
767 | Use makefile.twn in much the same way as makefile.g95, as | |
768 | described above. Not all sample makefiles are supplied yet. | |
769 | ||
8870c26e JS |
770 | For some reason, I found I had to copy TWIN32's Windows resource |
771 | compiler (rc) to the current working directory for it to be found. | |
772 | ||
545d1e60 | 773 | |
8870c26e JS |
774 | General Notes |
775 | ------------- | |
a0a302dc JS |
776 | |
777 | - Debugging: under Windows 95, debugging output isn't output in | |
9c6751aa JS |
778 | the same way that it is under NT or Windows 3.1. |
779 | Please see DebugView (bin/dbgview.exe in the distribution), also | |
780 | available from http://www.sysinternals.com and on the wxWindows CD-ROM | |
781 | under Packages. | |
62448488 | 782 | |
e3065973 JS |
783 | - If you are installing wxWindows 2 from CVS, you may find that |
784 | include/wx/msw/setup.h is missing. This is deliberate, to avoid | |
785 | developers' different setup.h configurations getting confused. | |
f6bcfd97 BP |
786 | Please copy setup0.h to setup.h before compiling. Also, read |
787 | the BuildCVS.txt for other hints. | |
bf4d9b2b | 788 |