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1/////////////////////////////////////////////////////////////////////////////
2// Name: minimal.cpp
3// Purpose: Minimal wxWindows sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
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8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
c801d85f 19#ifdef __GNUG__
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20 #pragma implementation "minimal.cpp"
21 #pragma interface "minimal.cpp"
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22#endif
23
24// For compilers that support precompilation, includes "wx/wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
9fdf3c38 28 #pragma hdrstop
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29#endif
30
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31// for all others, include the necessary headers (this file is usually all you
32// need because it includes almost all "standard" wxWindows headers
c801d85f 33#ifndef WX_PRECOMP
9fdf3c38 34 #include "wx/wx.h"
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35#endif
36
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37// ----------------------------------------------------------------------------
38// ressources
39// ----------------------------------------------------------------------------
40// the application icon
3dd4e4e0 41#if defined(__WXGTK__) || defined(__WXMOTIF__)
9fdf3c38 42 #include "mondrian.xpm"
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43#endif
44
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45// ----------------------------------------------------------------------------
46// private classes
47// ----------------------------------------------------------------------------
48
49// Define a new application type, each program should derive a class from wxApp
50class MyApp : public wxApp
51{
52public:
53 // override base class virtuals
54 // ----------------------------
55
56 // this one is called on application startup and is a good place for the app
57 // initialization (doing it here and not in the ctor allows to have an error
58 // return: if OnInit() returns false, the application terminates)
59 virtual bool OnInit();
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60};
61
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62// Define a new frame type: this is going to be our main frame
63class MyFrame : public wxFrame
64{
65public:
66 // ctor(s)
67 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
68
69 // event handlers (these functions should _not_ be virtual)
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70 void OnQuit(wxCommandEvent& event);
71 void OnAbout(wxCommandEvent& event);
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72
73 void OnPaint(wxPaintEvent& event);
c801d85f 74
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75private:
76 // any class wishing to process wxWindows events must use this macro
77 DECLARE_EVENT_TABLE()
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78};
79
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80// ----------------------------------------------------------------------------
81// constants
82// ----------------------------------------------------------------------------
c801d85f 83
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84// IDs for the controls and the menu commands
85enum
86{
87 // menu items
88 Minimal_Quit = 1,
cf1f0870 89 Minimal_About
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90};
91
92// ----------------------------------------------------------------------------
93// event tables and other macros for wxWindows
94// ----------------------------------------------------------------------------
95
96// the event tables connect the wxWindows events with the functions (event
97// handlers) which process them. It can be also done at run-time, but for the
98// simple menu events like this the static method is much simpler.
c801d85f 99BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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100 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
101 EVT_MENU(Minimal_About, MyFrame::OnAbout)
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102END_EVENT_TABLE()
103
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104// Create a new application object: this macro will allow wxWindows to create
105// the application object during program execution (it's better than using a
106// static object for many reasons) and also declares the accessor function
107// wxGetApp() which will return the reference of the right type (i.e. MyApp and
108// not wxApp)
109IMPLEMENT_APP(MyApp)
110
111// ============================================================================
112// implementation
113// ============================================================================
c801d85f 114
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115// ----------------------------------------------------------------------------
116// the application class
117// ----------------------------------------------------------------------------
118
119// `Main program' equivalent: the program execution "starts" here
120bool MyApp::OnInit()
121{
122 // Create the main application window
123 MyFrame *frame = new MyFrame("Minimal wxWindows App",
124 wxPoint(50, 50), wxSize(450, 340));
125
126 // Show it and tell the application that it's our main window
127 // @@@ what does it do exactly, in fact? is it necessary here?
128 frame->Show(TRUE);
129 SetTopWindow(frame);
130
131 // success: wxApp::OnRun() will be called which will enter the main message
132 // loop and the application will run. If we returned FALSE here, the
133 // application would exit immediately.
134 return TRUE;
135}
136
137// ----------------------------------------------------------------------------
138// main frame
139// ----------------------------------------------------------------------------
140
141// frame constructor
142MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
143 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
c801d85f 144{
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145 // set the frame icon
146 SetIcon(wxICON(mondrian));
c801d85f 147
9fdf3c38 148 // create a menu bar
1ecffbff 149 wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
c801d85f 150
ab46dc18 151 menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
9fdf3c38 152 menuFile->AppendSeparator();
ab46dc18 153 menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
c801d85f 154
9fdf3c38 155 // now append the freshly created menu to the menu bar...
ae53c98c 156 wxMenuBar *menuBar = new wxMenuBar();
9fdf3c38 157 menuBar->Append(menuFile, "&File");
c801d85f 158
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159 // ... and attach this menu bar to the frame
160 SetMenuBar(menuBar);
c801d85f 161
c50f1fb9 162#if wxUSE_STATUSBAR
9fdf3c38 163 // create a status bar just for fun (by default with 1 pane only)
47d67540 164 CreateStatusBar(2);
9fdf3c38 165 SetStatusText("Welcome to wxWindows!");
c50f1fb9 166#endif // wxUSE_STATUSBAR
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167}
168
c801d85f 169
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170// event handlers
171
172void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
c801d85f 173{
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174 // TRUE is to force the frame to close
175 Close(TRUE);
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176}
177
9fdf3c38 178void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
c801d85f 179{
2f877010 180 wxString msg;
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181 msg.Printf( _T("This is the about dialog of minimal sample.\n")
182 _T("Welcome to %s")
2f877010 183#ifdef wxBETA_NUMBER
9f06bcb3 184 _T(" (beta %d)!")
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185#endif // wxBETA_NUMBER
186 , wxVERSION_STRING
187#ifdef wxBETA_NUMBER
188 , wxBETA_NUMBER
189#endif // wxBETA_NUMBER
190 );
191
192 wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
c801d85f 193}
c50f1fb9 194