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1/////////////////////////////////////////////////////////////////////////////
2// Name: minimal.cpp
3// Purpose: Minimal wxWindows sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
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8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
c801d85f 19#ifdef __GNUG__
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20 #pragma implementation "minimal.cpp"
21 #pragma interface "minimal.cpp"
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22#endif
23
24// For compilers that support precompilation, includes "wx/wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
9fdf3c38 28 #pragma hdrstop
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29#endif
30
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31// for all others, include the necessary headers (this file is usually all you
32// need because it includes almost all "standard" wxWindows headers
c801d85f 33#ifndef WX_PRECOMP
9fdf3c38 34 #include "wx/wx.h"
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35#endif
36
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37// ----------------------------------------------------------------------------
38// ressources
39// ----------------------------------------------------------------------------
40// the application icon
3dd4e4e0 41#if defined(__WXGTK__) || defined(__WXMOTIF__)
9fdf3c38 42 #include "mondrian.xpm"
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43#endif
44
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45// ----------------------------------------------------------------------------
46// private classes
47// ----------------------------------------------------------------------------
48
49// Define a new application type, each program should derive a class from wxApp
50class MyApp : public wxApp
51{
52public:
53 // override base class virtuals
54 // ----------------------------
55
56 // this one is called on application startup and is a good place for the app
57 // initialization (doing it here and not in the ctor allows to have an error
58 // return: if OnInit() returns false, the application terminates)
59 virtual bool OnInit();
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60};
61
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62// Define a new frame type: this is going to be our main frame
63class MyFrame : public wxFrame
64{
65public:
66 // ctor(s)
67 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
68
69 // event handlers (these functions should _not_ be virtual)
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70 void OnQuit(wxCommandEvent& event);
71 void OnAbout(wxCommandEvent& event);
c801d85f 72
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73private:
74 // any class wishing to process wxWindows events must use this macro
75 DECLARE_EVENT_TABLE()
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76};
77
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78// ----------------------------------------------------------------------------
79// constants
80// ----------------------------------------------------------------------------
c801d85f 81
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82// IDs for the controls and the menu commands
83enum
84{
85 // menu items
86 Minimal_Quit = 1,
87 Minimal_About,
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88 Minimal_Test1,
89 Minimal_Test2,
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90
91 // controls start here (the numbers are, of course, arbitrary)
92 Minimal_Text = 1000,
93};
94
95// ----------------------------------------------------------------------------
96// event tables and other macros for wxWindows
97// ----------------------------------------------------------------------------
98
99// the event tables connect the wxWindows events with the functions (event
100// handlers) which process them. It can be also done at run-time, but for the
101// simple menu events like this the static method is much simpler.
c801d85f 102BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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103 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
104 EVT_MENU(Minimal_About, MyFrame::OnAbout)
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105END_EVENT_TABLE()
106
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107// Create a new application object: this macro will allow wxWindows to create
108// the application object during program execution (it's better than using a
109// static object for many reasons) and also declares the accessor function
110// wxGetApp() which will return the reference of the right type (i.e. MyApp and
111// not wxApp)
112IMPLEMENT_APP(MyApp)
113
114// ============================================================================
115// implementation
116// ============================================================================
c801d85f 117
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118// ----------------------------------------------------------------------------
119// the application class
120// ----------------------------------------------------------------------------
121
122// `Main program' equivalent: the program execution "starts" here
123bool MyApp::OnInit()
124{
125 // Create the main application window
126 MyFrame *frame = new MyFrame("Minimal wxWindows App",
127 wxPoint(50, 50), wxSize(450, 340));
128
129 // Show it and tell the application that it's our main window
130 // @@@ what does it do exactly, in fact? is it necessary here?
131 frame->Show(TRUE);
132 SetTopWindow(frame);
133
134 // success: wxApp::OnRun() will be called which will enter the main message
135 // loop and the application will run. If we returned FALSE here, the
136 // application would exit immediately.
137 return TRUE;
138}
139
140// ----------------------------------------------------------------------------
141// main frame
142// ----------------------------------------------------------------------------
143
144// frame constructor
145MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
146 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
c801d85f 147{
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148 // set the frame icon
149 SetIcon(wxICON(mondrian));
c801d85f 150
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151 // create a menu bar
152 wxMenu *menuFile = new wxMenu;
c801d85f 153
af615124 154 menuFile->Append(Minimal_About, "&About...", "Show about dialog");
9fdf3c38 155 menuFile->AppendSeparator();
af615124 156 menuFile->Append(Minimal_Quit, "E&xit", "Quit this program");
c801d85f 157
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158 // now append the freshly created menu to the menu bar...
159 wxMenuBar *menuBar = new wxMenuBar;
160 menuBar->Append(menuFile, "&File");
c801d85f 161
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162 // ... and attach this menu bar to the frame
163 SetMenuBar(menuBar);
c801d85f 164
9fdf3c38 165 // create a status bar just for fun (by default with 1 pane only)
47d67540 166 CreateStatusBar(2);
9fdf3c38 167 SetStatusText("Welcome to wxWindows!");
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168}
169
c801d85f 170
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171// event handlers
172
173void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
c801d85f 174{
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175 // TRUE is to force the frame to close
176 Close(TRUE);
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177}
178
9fdf3c38 179void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
c801d85f 180{
2f877010 181 wxString msg;
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182 msg.Printf( _T("This is the about dialog of minimal sample.\n")
183 _T("Welcome to %s")
2f877010 184#ifdef wxBETA_NUMBER
9f06bcb3 185 _T(" (beta %d)!")
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186#endif // wxBETA_NUMBER
187 , wxVERSION_STRING
188#ifdef wxBETA_NUMBER
189 , wxBETA_NUMBER
190#endif // wxBETA_NUMBER
191 );
192
193 wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
c801d85f 194}