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d716e453 1Installing wxWidgets for Windows
5147354c 2-----------------------------------------------------------
0544bc0a 3
d716e453 4This is wxWidgets for Microsoft Windows 9x/ME, Windows NT,
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5Windows 2000, Windows XP and Windows CE.
6
7These installation notes can be found in docs/msw/install.txt
8in your wxWidgets distribution.
0544bc0a 9
dbda9e86 10IMPORTANT NOTE: If you experience problems installing, please
31b2181b 11re-read these instructions and other related files (changes.txt,
cd8c7746 12readme.txt, FAQ) carefully before posting to wx-users list.
7666ad49 13
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14If you are sure that you found a bug, please report it at
15wxWidgets Trac:
7666ad49 16
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17 http://trac.wxwidgets.org/newticket
18
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19Please notice that often trying to correct the bug yourself is the
20quickest way to fix it. Even if you fail to do it, you may
21discover valuable information allowing us to fix it while doing
22it. We also give much higher priority to bug reports with patches
23fixing the problems so this ensures that your report will be
24addressed sooner.
7666ad49 25
dbda9e86 26
2bda0e17 27Unarchiving
5147354c 28============================================================
2bda0e17 29
1790256b 30A setup program is provided (wxMSW-x.x.x-setup.exe) to automatically copy
2b5f62a0 31files to a directory on your hard disk. Do not install into a
3d82ef9b 32path that contains spaces.
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33
34The setup program contains the following:
01dba85a 35
fc2171bd 36- All common, generic and MSW-specific wxWidgets source;
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37- samples and demos;
38- documentation in MS HTML Help format;
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39- makefiles for most Windows compilers, plus CodeWarrior
40 and VC++ IDE files;
41- JPEG, TIFF, PNG, ZLIB, wxSTC, REGEX, EXPAT library sources.
01dba85a 42
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43Alternatively, you may unarchive the .zip form by hand:
44wxMSW-x.y.z.zip where x.y.z is the version number.
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45
46Unarchive the required files plus any optional documentation
dbda9e86 47files into a suitable directory such as c:\wx.
2bda0e17 48
dbda9e86 49General installation notes
03265572 50==========================
dbda9e86 51
8d1ed43a 52If installing from the SVN server, copy include/wx/msw/setup0.h to
a40a9c81 53include/wx/msw/setup.h and edit the resulting file to choose
fc2171bd 54the features you would like to compile wxWidgets with[out].
dbda9e86 55
2bda0e17 56Compilation
545d1e60 57===========
2bda0e17 58
fc2171bd 59The following sections explain how to compile wxWidgets with each supported
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60compiler. Search for one of Microsoft/Borland/Watcom/Symantec/Metrowerks/
61Cygwin/Mingw32 to quickly locate the instructions for your compiler.
62
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63All makefiles and project are located in build\msw directory.
64
31b2181b 65Where Compiled Files are Stored
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66-------------------------------
67
3980000c 68After successful compilation you'll find the libraries in a subdirectory
0a7cad3a 69of lib directory named after the compiler and DLL/static settings.
6acf2ef6 70A couple of examples:
fd9f42b6 71
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72 lib\vc_lib VC++ compiled static libraries
73 lib\vc_dll VC++ DLLs
74 lib\bcc_lib Static libraries for Borland C++
75 lib\wat_dll Watcom C++ DLLs
fd9f42b6 76
fc2171bd 77Names of compiled wxWidgets libraries follow this scheme: libraries that don't
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78depend on GUI components begin with "wxbase" followed by a version number and,
79optionally, letters indicating Unicode compilation ('u') and a debug build ('d').
80The last component is the name of the wxWidgets component (unless you build the
81library as single monolithic library; look for "Configuring the Build" below).
82This is a typical set of release ANSI build libraries (release versions on
83left, debug on right side):
fd9f42b6 84
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85 wxbase29.lib wxbase29d.lib
86 wxbase29_net.lib wxbase29d_net.lib
87 wxbase29_xml.lib wxbase29d_xml.lib
88 wxmsw29_core.lib wxmsw29d_core.lib
89 wxmsw29_html.lib wxmsw29d_html.lib
90 wxmsw29_adv.lib wxmsw29d_adv.lib
fd9f42b6 91
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92Their Unicode debug counterparts in wxUniversal build would be
93
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94 wxbase29ud.lib
95 wxbase29ud_net.lib
96 wxbase29ud_xml.lib (notice these libs are same for wxUniv and wxMSW)
97 wxmswuniv29ud_core.lib
98 wxmswuniv29ud_html.lib
99 wxmswuniv29ud_adv.lib
6acf2ef6 100
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101These directories also contain a subdirectory with the wx/setup.h header. This
102subdirectory is named after the port, Unicode, wxUniv and debug settings and
103you must add it to the include paths when compiling your application. Some
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104examples:
105
106 lib\vc_lib\msw\wx\setup.h VC++ static, wxMSW
107 lib\vc_lib\mswud\wx\setup.h VC++ static, wxMSW, Unicode, debug
108 lib\vc_lib\mswunivd\wx\setup.h VC++ static, wxUniversal, debug
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109
110Below are compiler specific notes followed by customizing instructions that
31b2181b 111apply to all compilers (search for "Configuring the Build").
fd9f42b6 112
31b2181b 113Microsoft Visual C++ Compilation
5147354c 114----------------------------------------------------------------
2bda0e17 115
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116You may wish to visit http://wiki.wxwidgets.org/Microsoft_Visual_C%2B%2B_Guide
117for a more informal and detailed description of the process summarized below.
90985bde 118
31b2181b 119Please note that the VC++ 6.0 project files will work for VC++ .NET as well.
1257f684 120
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121VC++ 5.0 can also be used, providing Service Pack 3 is applied. Without it
122you will have trouble with internal compiler errors. It is available for
123download at: ftp://ftp.microsoft.com/developr/visualstudio/sp3/full.
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124
125Using project files (VC++ 6 and later):
a367b9b3 126
fc2171bd 1271. Unarchive wxWidgets-x.y.z-vc.zip, the VC++ 6 project
f6bcfd97 128 makefiles (already included in wxMSW-x.y.z.zip and the setup version).
fd9f42b6 1292. Open build\msw\wx.dsw, which has configurations for static
a40a9c81 130 compilation or DLL compilation, and each of these available in
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131 Unicode/ANSI, Debug/Release and wxUniversal or native variations.
132 Normally you'll use a static linking ANSI configuration.
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133 Choose the Win32 Debug or Win32 Release configuration (or any other that
134 suits your needs) and use Batch Build to compile _all_ projects. If you
31b2181b 135 know you won't need some of the libraries (e.g. the HTML part), you don't have
efefa4f8 136 to compile it. It will also produce similar variations on jpeg.lib,
fd9f42b6 137 png.lib, tiff.lib, zlib.lib, and regex.lib.
3f04a3c0 138
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139 If you want to build DLL configurations in wx.dsw project you unfortunately
140 need to build them in the proper order (jpeg, png, tiff, zlib, regex, expat,
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141 base, net, odbc, core, gl, html, media, qa, adv, dbgrid, xrc, aui, richtext,
142 propgrid) manually because VC6 doesn't always respect the correct build order.
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143
144 Alternatively, use the special wx_dll.dsw project which adds the
145 dependencies to force the correct order (but, because of this, doesn't work
146 for the static libraries) or simply redo the build several times until all
31b2181b 147 DLLs are linked correctly. Please notice that it's normal that dbgrid project
3e09f6f1 148 doesn't build if wxUSE_ODBC is set to 0 (default).
5fa399c9 1493. Open a sample project file, choose a configuration such as
a40a9c81 150 Win32 Debug using Build | Set Active Configuration..., and compile.
5fa399c9 151 The project files don't use precompiled headers, to save disk
16553659 152 space, but you can switch PCH compiling on for greater speed.
a40a9c81 153 NOTE: you may also use samples/samples.dsw to access all
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154 sample projects without opening each workspace individually.
155 You can use the Batch Build facility to make several samples
156 at a time.
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157
158Using makefiles:
159
03265572 1601. Change directory to build\msw. Type:
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161
162 'nmake -f makefile.vc'
163
fc2171bd 164 to make the wxWidgets core library as release DLL.
31b2181b 165 See "Configuring the Build" for instruction how to build debug or static
fd9f42b6 166 libraries.
3d82ef9b 167
03265572 1682. Change directory to samples and type 'nmake -f makefile.vc'
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169 to make all the samples. You can also make them individually.
170
5fa399c9 171Makefile notes:
e2a6f233 172
fd9f42b6 173 Use the 'clean' target to clean all objects, libraries and
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174 executables.
175
3f1af920 176Note (1): if you wish to use templates, please edit
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177include\wx\msw\setup.h and set wxUSE_DEBUG_NEW_ALWAYS to 0.
178Without this, the redefinition of 'new' will cause problems in
179the headers. Alternatively, #undef new before including template headers.
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180You will also need to set wxUSE_IOSTREAMH to 0 if you will be
181using templates, to avoid the non-template stream files being included
fc2171bd 182within wxWidgets.
025e88c5 183
3f1af920 184Note (2): libraries and applications generated with makefiles and
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185project files are now (hopefully) compatible where static libraries
186are concerned, but please exercise caution nevertheless and if
187possible, use one method or the other.
3f1af920 188
3d82ef9b 189Note (3): some crash problems can be due to inconsistent compiler
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190options. If strange/weird/impossible things start to happen please
191check (dumping IDE project file as makefile and doing text comparison
192if necessary) that the project settings, especially the list of defined
193symbols, struct packing, etc. are exactly the same for all items in
194the project. After this, delete everything (including PCH) and recompile.
195
3d82ef9b 196Note (4): to create your own IDE files, copy .dsp and .dsw
fc2171bd 197files from an existing wxWidgets sample and adapt them, or
31b2181b 198visit http://wiki.wxwidgets.org/Microsoft_Visual_C%2B%2B_Guide.
e2a6f233 199
31b2181b 200Microsoft Visual C++ Compilation for 64-bit Windows
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201----------------------------------------------------------------
202
203Visual Studio 2005 includes 64-bit compilers, though they are not installed by
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204default; you need to select them during the installation. Both native 64-bit
205compilers and 32-bit hosted cross compilers are included, so you do not need a
20664-bit machine to use them (though you do to run the created executables).
207Visual C++ Express Edition does not include 64-bit compilers.
391e89ae 208
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20964-bit compilers are also available in various SDKs, for example
210the .NET Framework SDK:
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211 http://msdn.microsoft.com/netframework/programming/64bit/devtools/
212
213Using project files:
214
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2151. Open the VC++ 6 workspace file: build\msw\wx.dsw. Visual Studio will then
216 convert the projects to the current Visual C++ project format.
217
2182. To add 64-bit targets, go to the 'Build' menu and choose 'Configuration
219 Manager...'. In the 'Active solution platform' drop down choose '<new>',
220 then you can choose either 'Itanium' or 'x64'.
221
222 For more detailed instructions see:
223 http://msdn2.microsoft.com/en-us/library/9yb4317s(en-us,vs.80).aspx
224
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225 Note: 64-bit targets created this way will use the build directory of the
226 corresponding 32-bit target for some files. Therefore after building
227 for one CPU it is necessary to clean the build before building the
228 equivalent target for another CPU. We've reported the problem to MS
b974b0da 229 but they say it is not possible to fix it.
b46d37d7 230
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2313. To build, go to the 'Build' menu and choose 'Batch Build...'. Tick all the
232 all the 'x64|Debug' or all the 'Itanium|Debug' projects, and click 'Build'.
233
234 This will build a debug version of the static libs. The section above on
235 Visual C++ in general has more information about adjusting the settings to
236 build other configurations.
237
2384. To compile one of the samples open one of the sample projects, such as
239 samples\minimal\minimal.dsw. Visual Studio will convert the project as in
240 step 1, then add a 64-bit target as in step 2, and build.
241
242Using makefiles:
243
2441. Open a 64-bit build command prompt, for either x64 or Itanium. Change
b974b0da 245 directory to build\msw. Then for x64 type:
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246
247 nmake -f makefile.vc TARGET_CPU=AMD64
248
249 or for Itanium:
250
251 nmake -f makefile.vc TARGET_CPU=IA64
252
253 This will build a debug version of wxWidgets DLLs. See "Configuring the
254 build" for instruction how to build other configurations such as a release
255 build or static libraries.
256
2572. Change to the directory of one of the samples such as samples\minimal. Type
258 the same command used to build the main library, for example for x64:
259
260 nmake -f makefile.vc TARGET_CPU=AMD64
261
262Notes:
263
264The versions of the VC++ 8 compiler included with some SDKs requires an
265additional library to be linked or the following error is received.
266
267 LNK2001 unresolved external symbol __security_check_cookie
268
269If you receive this error add bufferoverflowu.lib to link, e.g.:
270
271 nmake -f makefile.vc TARGET_CPU=AMD64 LDFLAGS=bufferoverflowu.lib
272
273See http://support.microsoft.com/?id=894573 for more information.
274
31b2181b 275Borland C++ Compilation
5147354c 276----------------------------------------------------------------
2bda0e17 277
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278The minimum version required is 5.5 (last version supported by BC++ 5.0 was
2792.4.2), which can be downloaded for free from:
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280http://www.borland.com/products/downloads/download_cbuilder.html
281
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282We have found that the free Turbo Explorer and commercial BDS work fine; the
283debugger is very good. To avoid linker errors you will need to add
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284-DSHARED=1 to the makefile line for the library
285
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286The version 5.6 included in Borland C++ Builder 2006 works as well after the
287following small change: please remove the test for __WINDOWS__ from line 88
288of the file BCCDIR\include\stl\_threads.h.
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289
290Compiling using the makefiles:
ca5c8b2d 291
fd9f42b6 2921. Change directory to build\msw. Type 'make -f makefile.bcc' to
fc2171bd 293 make the wxWidgets core library. Ignore the compiler warnings.
6bddef36 294 This produces a couple of libraries in the lib\bcc_lib directory.
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295
2962. Change directory to a sample or demo such as samples\minimal, and type
2e9e197c 297 'make -f makefile.bcc'. This produces a windows exe file - by default
6bddef36 298 in the bcc_mswd subdirectory.
fd9f42b6 299
fc2171bd 300Note (1): the wxWidgets makefiles assume dword structure alignment. Please
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301make sure that your own project or makefile settings use the
302same alignment, or you could experience mysterious crashes. To
fd9f42b6 303change the alignment, change CPPFLAGS in build\msw\config.bcc.
1a7f3062 304
9d1461a4 305Note (2): if you get undefined _SQL... symbols at link time,
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306either install odbc32.lib from the BC++ CD-ROM into your BC++ lib
307directory, or set wxUSE_ODBC to 0 in include\wx\msw\setup.h and
fc2171bd 308recompile wxWidgets. The same applies if compiling using the IDE.
154f22b3 309
9d1461a4 310Note (3): If you wish debug messages to be sent to the console in
fd9f42b6 311debug mode, edit makefile.bcc and change /aa to /Tpe in link commands.
7fee680b 312
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313Using the Debugger and IDE in BDS or Turbo Explorer
314---------------------------------------------------
315
2e9e197c 316Doubleclick / open samples\minimal\borland.bdsproj. The current version
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317is to be used with a dynamic build of wxWidgets-made by running
318make -f Makefile.bcc -DBUILD=debug -DSHARED=1
319in wxWidgets\build\msw. You also need the wxWidgets\lib\bcc_dll
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320directory in your PATH. The debugger tracks your source and also
321traces into the wxWidgets sources.
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322
323To use this to debug other samples, copy the borland_ide.cpp
31b2181b 324and borland.bdsproj files, then replace all occurrences of
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325"minimal" with the name of the new project files
326
2e9e197c 327Compilation succeeds with CBuilderX personal edition and CBuilder6, but
71521e37 328you may have to copy make.exe from the 5.5 download to the new bin directory.
143f778f 329
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330Compiling using the IDE files for Borland C++ 5.0 and using CBuilder IDE
331(v1-v6): not supported
ca5c8b2d 332
ca5c8b2d 333
f6bcfd97 334** REMEMBER **
fc2171bd 335In all of your wxWidgets applications, your source code should include
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336the following preprocessor directive:
337
338#ifdef __BORLANDC__
339#pragma hdrstop
340#endif
341
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342(check the samples -- e.g., \wx2\samples\minimal\minimal.cpp -- for
343more details)
344
31b2181b 345Borland 16 Bit Compilation for Windows 3.1
5147354c 346----------------------------------------------------------------
4bf78aae 347
fc2171bd 348The last version of wxWidgets to support 16-bit compilation with Borland was
9d1461a4 3492.2.7 - Please download and read the instructions in that release
545d1e60 350
31b2181b 351Watcom C++ 10.6/11 and OpenWatcom Compilation
5147354c 352----------------------------------------------------------------
7be1f0d9 353
fd9f42b6 3541. Change directory to build\msw. Type 'wmake -f makefile.wat' to
fc2171bd 355 make the wxWidgets core library.
3d82ef9b 356
e8400940 3572. Change directory to samples\minimal and type 'wmake -f makefile.wat'
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358 to make this sample. Repeat for other samples of interest.
359
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360Note (1): if your installation of Watcom doesn't have odbc32.lib file and
361 you need it (i.e. you have wxUSE_ODBC=1), you can use the file
362 from lib\watcom directory. See the notes in that directory.
363
364Note (2): if variant.cpp is compiled with date/time class options, the linker
365 gives up. So the date/time option is switched off for Watcom C++.
366 Also, wxAutomationObject is not compiled with Watcom C++ 10.
367
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368Note (3): RawBitmaps won't work at present because they use unsupported template
369 classes
370
371Note (4): if Watcom can't read the precompiled header when building a sample,
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372 try deleting .pch files in build\msw\wat_* and compiling
373 the sample again.
545d1e60 374
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375Note (5): wxUSE_STD_STRING is disabled in wx/string.h for Watcom as this
376 compiler doesn't come with standard C++ library headers by default.
377 If you install STLPort or another STL implementation, you'll need to
378 edit wx/string.h and remove the check for Digital Mars in it (search
379 for __WATCOM__).
380
381
31b2181b 382Metrowerks CodeWarrior Compilation
5147354c 383----------------------------------------------------------------
62448488 384
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385** NOTE: We don't use Metrowerks compiler any more and so depend on
386** your contributions to keep it up to date. It is possible that
387** the project files mentioned below are out of date due to recently
388** added files, please add them manually if you get linking errors.
389** The authoritative list of files is in build/bakefiles/files.bkl
390
5147354c 3911. CodeWarrior Pro 7 project files in XML format are already
d716e453 392 included in wxMSW-2.8.x.zip and the setup version.
3d82ef9b 393
545d1e60 3942. Review the file include\wx\msw\setup.h (or include\wx\msw\setup0.h if
8d1ed43a 395 you are working from the SVN version) to make sure the settings reflect
545d1e60 396 what you want. If you aren't sure, leave it alone and go with the
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397 default settings. A few notes:
398 - Don't use wxUSE_DEBUG_NEW_ALWAYS: it doesn't mix well with MSL
545d1e60 399 - wxUSE_GLOBAL_MEMORY_OPERATORS works, but memory leak reports
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400 will be rather confusing due to interactions with the MSL ANSI
401 and runtime libs.
3d82ef9b 402
fc2171bd 4033. The project file to build the Win32 wxWidgets libraries relies on the
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404 Batch File Runner plug-in. This plug-in is not installed as part of
405 a normal CW7 installation. However, you can find this plug-in on the
406 CodeWarrior Reference CD, in the Thrill Seekers folder; it's called the
545d1e60 407 "Batch File Post Linker".
3d82ef9b 408
545d1e60 4094. If you choose not to install the Batch File Runner plug-in, then you
ba14d986 410 need to do the following by hand:
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411 (1) Create the directories lib\cw7msw\include\wx and copy the file
412 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
8d1ed43a 413 working from the SVN version) to lib\cw7msw\include\wx\setup.h
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414 (2) Create the directories lib\cw7mswd\include\wx and copy the file
415 include\wx\msw\setup.h (or include\wx\msw\setup0.h if you are
8d1ed43a 416 working from the SVN version) to lib\cw7mswd\include\wx\setup.h
3d82ef9b 417
fc2171bd 4185. Import src\wxWidgetsW7.xml to create the project file wxWidgetsW7.mcp.
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419 Store this project file in directory src. You may get warnings about
420 not being able to find certain project paths; ignore these warnings, the
ba14d986 421 appropriate paths will be created during the build by the Batch File Runner.
3d82ef9b 422
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4236. Choose the wxlib Win32 debug or wxlib Win32 Release target and build. You
424 will get some warnings about hidden virtual functions, illegal conversions
ba14d986 425 from const pointers to pointers, etc., all of which you can safely ignore.
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426 ***Note: if you get errors that the compiler can't find "wx/setup.h", just
427 stop the build and build again. These errors occur because sometimes the
ba14d986 428 compiler starts doing its thing before the copying of setup.h has completed.
3d82ef9b 429
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4307. The following libraries will be produced depending on chosen
431 target:
432 - wx_x86.lib ANSI Release (static)
433 - wx_x86_d.lib ANSI Debug (static)
3d82ef9b 434
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4358. Sorry, I haven't had time yet to create and test Unicode or DLL versions.
436 Volunteers for this are welcome (as neither DLLs nor Unicode builds are
ba14d986 437 big priorities for me ;).
3d82ef9b 438
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4399. CodeWarrior Pro7 project files (in XML format) are also provided for some
440 of the samples. In particular, there are project files for the minimal,
441 controls, dialogs, dnd, nd docview samples. You can use these project
442 files as templates for the other samples and for your own projects.
3d82ef9b 443 - For example, to make a project file for the "grid" sample,
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444 just copy the project file for the "minimal" sample, minimalW7.mcp
445 (made by importing minimalW7.xml into CodeWarrior), into the
3d82ef9b 446 sample/grid directory, calling it gridW7.mcp. Open
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447 newgridW7.mcp and revise the project by deleting the files
448 minimal.rc and minimal.cpp and adding the files griddemo.rc and
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449 griddemo.cpp. Build and run....
450
545d1e60 451
31b2181b 452Cygwin/MinGW Compilation
5147354c 453----------------------------------------------------------------
2bda0e17 454
7acf6a92 455wxWidgets supports Cygwin (formerly GnuWin32) betas and
9a718b86 456releases, and MinGW. Cygwin can be downloaded from:
6500c0b1 457
9a718b86 458 http://sources.redhat.com/cygwin/
2bda0e17 459
9a718b86 460and MinGW from:
6500c0b1 461
9a718b86 462 http://www.mingw.org/
2bda0e17 463
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464Both Cygwin and MinGW can be used with configure (assuming you have MSYS
465installed in case of MinGW). You will need new enough MinGW version, preferably
466MinGW 2.0 (ships with gcc3) or at least 1.0 (gcc-2.95.3). GCC versions older
fc2171bd 467than 2.95.3 don't work; you can use wxWidgets 2.4 with them.
545d1e60 468
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469NOTE: some notes specific to old Cygwin (< 1.1.x) are at the end of this
470 section (see OLD VERSIONS)
2bda0e17 471
fc2171bd 472There are two methods of compiling wxWidgets, by using the
7666ad49 473makefiles provided or by using 'configure'.
2bda0e17 474
9a718b86 475Retrieve and install the latest version of Cygwin, or MinGW, as per
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476the instructions with either of these packages.
477
9a718b86 478If using MinGW, you can download the add-on MSYS package to
fc2171bd 479provide Unix-like tools that you'll need to build wxWidgets using configure.
6500c0b1 480
31b2181b 481Using makefiles Directly
5147354c 482----------------------------------------------------------------
7666ad49 483
d01bf7ae 484NOTE: The makefile.gcc makefiles are for compilation under MinGW using
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485 Windows command interpreter (command.com/cmd.exe), they won't work in
486 other environments (such as UNIX or Unix-like, e.g. MSYS where you have
487 to use configure instead, see the section below)
02fd5400 488
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489Use the makefile.gcc files for compiling wxWidgets and samples,
490e.g. to compile a debugging version of wxWidgets:
fd9f42b6 491 > cd c:\wx\build\msw
2e9e197c 492 > mingw32-make -f makefile.gcc BUILD=debug
4dcd292c 493 > cd c:\wx\samples\minimal
2e9e197c 494 > mingw32-make -f makefile.gcc BUILD=debug
fd9f42b6 495 (See below for more options.)
4dcd292c 496
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497Notice that Windows command interpreter (cmd.exe) and mingw32-make must be
498used, using Bash (sh.exe) and make.exe from MSYS will only work when using
499configure-based build procedure described below!
cba2db0c 500
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501You can also use the 'strip' command to reduce executable/dll size (note that
502stripping an executable/dll will remove debug information!).
2bda0e17 503
2bda0e17 504All targets have 'clean' targets to allow removal of object files
fd9f42b6 505and other intermediate compiler files.
2bda0e17 506
7666ad49 507Using configure
5147354c 508----------------------------------------------------------------
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509
510Instead of using the makefiles, you can use the configure
511system to generate appropriate makefiles, as used on Unix
512and Mac OS X systems.
513
fc2171bd 514Change directory to the root of the wxWidgets distribution,
9a718b86 515make a build directory, and run configure and make in this directory.
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516
517For example:
518
519 cd $WXWIN
520 mkdir build-debug
521 cd build-debug
522 ../configure --with-msw --enable-debug --enable-debug_gdb --disable-shared
523 make
be27bc46 524 make install % This step is optional, see note (6) below.
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525 cd samples/minimal
526 make
527 ./minimal.exe
528
7c5dc04f 529Notes:
2bda0e17 530
9a718b86 5311. See also the Cygwin/MinGW on the web site or CD-ROM for
fc2171bd 532 further information about using wxWidgets with these compilers.
7c5dc04f 533
6b978929 5342. libwx.a is 100 MB or more - but much less if compiled with no
bf4d9b2b 535 debug info (-g0) and level 4 optimization (-O4).
7c5dc04f 536
9a718b86 5373. If you get a link error under MinGW 2.95.2 referring to:
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538
539 EnumDAdvise__11IDataObjectPP13IEnumSTATDATA@8
540
541 then you need to edit the file objidl.h at line 663 and add
542 a missing PURE keyword:
543
544 STDMETHOD(EnumDAdvise)(THIS_ IEnumSTATDATA**) PURE;
545
9a718b86 5464. There's a bug in MinGW headers for some early distributions.
7c5dc04f 547
bf4d9b2b 548 in include/windows32/defines.h, where it says:
7c5dc04f 549
bf4d9b2b 550 #define LPSTR_TEXTCALLBACKA (LPSTR)-1L)
7c5dc04f 551
bf4d9b2b 552 it should say:
7c5dc04f 553
bf4d9b2b 554 #define LPSTR_TEXTCALLBACKA ((LPSTR)-1L)
7c5dc04f 555
bf4d9b2b 556 (a missing bracket).
7c5dc04f 557
fd9f42b6 5585. OpenGL support should work with MinGW as-is. However,
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559 if you wish to generate import libraries appropriate either for
560 the MS OpenGL libraries or the SGI OpenGL libraries, go to
561 include/wx/msw/gl and use:
562
563 dlltool -k -d opengl.def -llibopengl.a
564
565 for the SGI DLLs, or
566
567 dlltool -k -d opengl32.def -llibopengl32.a
568
569 and similarly for glu[32].def.
570
fd9f42b6 5716. The 'make install' step is optional, and copies files
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572 as follows:
573
574 /usr/local/lib - wxmswXYZd.dll.a and wxmswXYZd.dll
fc2171bd 575 /usr/local/include/wx - wxWidgets header files
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576 /usr/local/bin - wx-config
577
578 You may need to do this if using wx-config with the
579 default root path.
580
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5817. With Cygwin, you can invoke gdb --nw myfile.exe to
582 debug an executable. If there are memory leaks, they will be
583 flagged when the program quits. You can use Cygwin gdb
584 to debug MinGW executables.
4dcd292c 585
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5868. Note that gcc's precompiled headers do not work on current versions of
587 Cygwin. If your version of Cygwin is affected you will need to use the
588 --disable-precomp-headers configure option.
589
fd9f42b6 590OLD VERSIONS:
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591
592- Modify the file wx/src/cygnus.bat (or mingw32.bat or mingegcs.bat)
593 to set up appropriate variables, if necessary mounting drives.
594 Run it before compiling.
595
596- For Cygwin, make sure there's a \tmp directory on your
597 Windows drive or bison will crash (actually you don't need
fc2171bd 598 bison for ordinary wxWidgets compilation: a pre-generated .c file is
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599 supplied).
600
4dcd292c 601- If using GnuWin32 b18, you will need to copy windres.exe
9a718b86 602 from e.g. the MinGW distribution, to a directory in your path.
4dcd292c 603
df945db9 604
31b2181b 605Symantec & DigitalMars C++ Compilation
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606----------------------------------------------------------------
607
31b2181b 608The DigitalMars compiler is a free successor to the Symantec compiler
ce8897bb 609and can be downloaded from http://www.digitalmars.com/
2e9e197c 610
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6111. You need to download and unzip in turn (later packages will overwrite
612 older files)
9c266fa0 613 Digital Mars C/C++ Compiler Version 8.40 or later
1a81e3db 614 Basic utilities
df945db9 615 from http://www.digitalmars.com/download/freecompiler.html
025bbf5b 616
df945db9 6172. Change directory to build\msw and type 'make -f makefile.dmc' to
fc2171bd 618 make the wxWidgets core library.
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619
6203. Change directory to samples\minimal and type 'make -f makefile.dmc'
1a81e3db 621 to make this sample. Most of the other samples also work.
377c68c5 622
2bda0e17 623
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624Note that if you don't have the files makefile.dmc you may create them yourself
625using bakefile tool according to the instructions in build\bakefiles\README:
626
627 cd build\bakefiles
628 bakefile_gen -f dmars -b wx.bkl
629 bakefile_gen -f dmars -b ../../samples/minimal/minimal.bkl
630
631
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632Note that wxUSE_STD_STRING is disabled in wx/string.h for Digital Mars as this
633compiler doesn't come with standard C++ library headers by default. If you
634install STLPort or another STL implementation, you'll need to edit wx/string.h
635and remove the check for Digital Mars in it (search for __DMC__).
636
637
ce8897bb 63816-bit compilation is no longer supported.
6500c0b1 639
31b2181b 640Configuring the Build
5147354c 641================================================================
57c208c5 642
31b2181b 643So far the instructions only explain how to build release DLLs of wxWidgets
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644and did not cover any configuration. It is possible to change many aspects of
645the build, including debug/release and ANSI/Unicode settings. All makefiles in
646build\msw directory use same options (with a few exceptions documented below)
647and the only difference between them is in object files and library directory
648names and in make invocation command.
57c208c5 649
31b2181b 650Changing the Settings
5147354c 651----------------------------------------------------------------
57c208c5 652
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653There are two ways to modify the settings: either by passing the values as
654arguments when invoking make or by editing build\msw\config.$(compiler) file
655where $(compiler) is same extension as the makefile you use has (see below).
656The latter is good for setting options that never change in your development
657process (e.g. GCC_VERSION or VENDOR). If you want to build several versions of
fc2171bd 658wxWidgets and use them side by side, the former method is better. Settings in
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659config.* files are shared by all makefiles (samples, contrib, main library),
660but if you pass the options as arguments, you must use same arguments you used
661for the library when building samples or contrib libraries!
8870c26e 662
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663Examples of invoking make in Unicode debug build (other options described
664below are set analogically):
545d1e60 665
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666Visual C++:
667 > nmake -f makefile.vc BUILD=debug UNICODE=1
668
669Borland C++:
19fea858 670 > make -f makefile.bcc -DBUILD=debug -DUNICODE=1
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671 (Note that you have to use -D to set the variable, unlike in other make
672 tools!)
673
674Watcom C/C++:
675 > wmake -f makefile.wat BUILD=debug UNICODE=1
676
677MinGW using native makefiles:
678 > mingw32-make -f makefile.gcc BUILD=debug UNICODE=1
679
14ff1954 680MinGW using configure:
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681 > ./configure --enable-debug --enable-unicode
682 (see ./configure --help on details; configure is not covered in this
683 section)
684
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685Cygwin using configure:
686 > ./configure --disable-precomp-headers --enable-debug --enable-unicode
687 (use --disable-precomp-headers if Cygwin doesn't support precompiled
688 headers)
689
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690Brief explanation of options and possible values is in every
691build\msw\config.* file; more detailed description follows.
692
31b2181b 693Basic Options
5147354c 694----------------------------------------------------------------
a0a302dc 695
458d26a0 696BUILD=release
2e9e197c 697 Builds release version of the library. It differs from default 'debug'
458d26a0 698 in lack of appended 'd' in name of library, does not define __WXDEBUG__
2e9e197c 699 and not include debug information compiled into object files and the
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700 executable.
701
702SHARED=1
703 Build shared libraries (DLLs). By default, DLLs are not built
704 (SHARED=0).
03265572 705
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706UNICODE=0
707 To build ANSI versions of the libraries, add UNICODE=0 to make invocation
708 (default is UNICODE=1). If you want to be able to use Unicode version on
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709 Windows9x, you will need to set MSLU=1 as well.
710
711 This option affect name of the library ('u' is appended) and the directory
712 where the library and setup.h are store (ditto).
713
714WXUNIV=1
715 Build wxUniversal instead of native wxMSW (see
fc2171bd 716 http://www.wxwidgets.org/wxuniv.htm for more information).
03265572 717
31b2181b 718Advanced Options
5147354c 719----------------------------------------------------------------
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720
721MONOLITHIC=1
2e9e197c 722 Starting with version 2.5.1, wxWidgets has the ability to be built as
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723 several smaller libraries instead of single big one as used to be the case
724 in 2.4 and older versions. This is called "multilib build" and is the
725 default behaviour of makefiles. You can still build single library
726 ("monolithic build") by setting MONOLITHIC variable to 1.
727
728USE_GUI=0
729 Disable building GUI parts of the library, build only wxBase components used
730 by console applications. Note that if you leave USE_GUI=1 then both wxBase
731 and GUI libraries are built. If you are building monolithic library, then
732 you should set wxUSE_GUI to 1 in setup.h.
733
734USE_OPENGL=1
eb2badcb 735 Build wxmsw29_gl.lib library with OpenGL integration class wxGLCanvas.
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736 You must also modify your setup.h to #define wxUSE_GLCANVAS 1. Note that
737 OpenGL library is always built as additional library, even in monolithic
738 build!
739
740USE_ODBC=1
741 Build two additional libraries in multilib mode, one with database
742 classes and one with wxGrid database support. You must
743 #define wxUSE_ODBC 1 in setup.h
744
745USE_HTML=0
746 Do not build wxHTML library. If MONOLITHIC=1, then you must also
747 #define wxUSE_HTML 1 in setup.h.
748
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749USE_XRC=0
750 Do not build XRC resources library. If MONOLITHIC=1, then you must also
751 #define wxUSE_HTML 1 in setup.h.
752
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753RUNTIME_LIBS=static
754 Links static version of C and C++ runtime libraries into the executable, so
755 that the program does not depend on DLLs provided with the compiler (e.g.
756 Visual C++'s msvcrt.dll or Borland's cc3250mt.dll).
757 Caution: Do not use static runtime libraries when building DLL (SHARED=1)!
758
759MSLU=1
760 Enables MSLU (Microsoft Layer for Unicode). This setting makes sense only if
761 used together with UNICODE=1. If you want to be able to use Unicode version
762 on Windows9x, you will need MSLU (Microsoft Layer for Unicode) runtime DLL
763 and import lib. The former can be downloaded from Microsoft, the latter is
764 part of the latest Platform SDK from Microsoft (see msdn.microsoft.com for
765 details). An alternative implementation of import library can be downloaded
766 from http://libunicows.sourceforge.net - unlike the official one, this one
767 works with other compilers and does not require 300+ MB Platform SDK update.
768
769DEBUG_FLAG=0
770DEBUG_FLAG=1
771 If set to 1, define __WXDEBUG__ symbol, append 'd' to library name and do
772 sanity checks at runtime. If set to 0, don't do it. By default, this is
773 governed by BUILD option (if 'debug', DEBUG_FLAG=1, if 'release' it is 0),
774 but it is sometimes desirable to modify default behaviour and e.g. define
775 __WXDEBUG__ even in release builds.
776
777DEBUG_INFO=0
778DEBUG_INFO=1
779 Same as DEBUG_FLAG in behaviour, this option affects whether debugging
780 information is included in the executable or not.
781
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782TARGET_CPU=AMD64|IA64
783 (VC++ only.) Set this variable to build for x86_64 systems. If unset, x86
784 build is performed.
785
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786VENDOR=<your company name>
787 Set this to a short string identifying your company if you are planning to
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788 distribute wxWidgets DLLs with your application. Default value is 'custom'.
789 This string is included as part of DLL name. wxWidgets DLLs contain compiler
03265572 790 name, version information and vendor name in them. For example
eb2badcb 791 wxmsw290_core_bcc_custom.dll is one of DLLs build using Borland C++ with
03265572 792 default settings. If you set VENDOR=mycorp, the name will change to
eb2badcb 793 wxmsw290_core_bcc_mycorp.dll.
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794
795CFG=<configuration name>
fc2171bd 796 Sets configuration name so that you can have multiple wxWidgets builds with
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797 different setup.h settings coexisting in same tree. See "Object and library
798 directories" below for more information.
799
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800COMPILER_PREFIX=<string>
801 If you build with multiple versions of the same compiler, you can put
802 their outputs into directories like "vc6_lib", "vc8_lib" etc. instead of
803 "vc_lib" by setting this variable to e.g. "vc6". This is merely a
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804 convenience variable, you can achieve the same effect (but different
805 directory names) with the CFG option.
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806
807
31b2181b 808Compiler-Specific Options
5147354c 809----------------------------------------------------------------
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810
811* MinGW
812
813If you are using gcc-2.95 instead of gcc3, you must set GCC_VERSION to
2e9e197c 8142.95. In build\msw\config.gcc, change
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815> GCC_VERSION = 3
816to
817> GCC_VERSION = 2.95
818
819* Visual C++
820
821DEBUG_RUNTIME_LIBS=0
822DEBUG_RUNTIME_LIBS=1
823 If set to 1, msvcrtd.dll is used, if to 0, msvcrt.dll is used. By default
824 msvcrtd.dll is used only if the executable contains debug info and
825 msvcrt.dll if it doesn't. It is sometimes desirable to build with debug info
826 and still link against msvcrt.dll (e.g. when you want to ship the app to
827 customers and still have usable .pdb files with debug information) and this
828 setting makes it possible.
829
31b2181b 830Fine-tuning the Compiler
5147354c 831----------------------------------------------------------------
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832
833All makefiles have variables that you can use to specify additional options
834passed to the compiler or linker. You won't need this in most cases, but if you
835do, simply add desired flags to CFLAGS (for C compiler), CXXFLAGS (for C++
836compiler), CPPFLAGS (for both C and C++ compiler) and LDFLAGS (the linker).
837
31b2181b 838Object and Library Directories
5147354c 839----------------------------------------------------------------
03265572 840
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841All object files produced during a library build are stored in a directory under
842build\msw. Its name is derived from the build settings and CFG variable and from
843the compiler name. Examples of directory names:
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844
845 build\msw\bcc_msw SHARED=0
846 build\msw\bcc_mswdll SHARED=1
847 build\msw\bcc_mswunivd SHARED=0, WXUNIV=1, BUILD=debug
848 build\msw\vc_mswunivd ditto, with Visual C++
849
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850Libraries and DLLs are copied into a subdirectory of the lib directory with a
851name derived from the compiler and a static/DLL setting and setup.h into a
852directory with a name that contains other settings:
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853
854 lib\bcc_msw
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855 lib\bcc_lib\msw\wx\setup.h
856 lib\bcc_dll
857 lib\bcc_dll\msw\wx\setup.h
858 lib\bcc_lib
859 lib\bcc_lib\mswunivd\wx\setup.h
860 lib\vc_lib
861 lib\vc_lib\mswunivd\wx\setup.h
862
863Each lib\ subdirectory has wx subdirectory with setup.h as seen above.
864This file is copied there from include\wx\msw\setup.h (and if it doesn't exist,
865from include\wx\msw\setup0.h) and this is the copy of setup.h that is used by
866all samples and should be used by your apps as well. If you are doing changes
867to setup.h, you should do them in this file, _not_ in include\wx\msw\setup.h.
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868
869If you set CFG to something, the value is appended to directory names. E.g.
870for CFG=MyBuild, you'll have object files in
2e9e197c 871
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872 build\msw\bcc_mswMyBuild
873 build\msw\bcc_mswdllMyBuild
874 etc.
875
876and libraries in
877
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878 lib\bcc_libMyBuild
879 lib\bcc_dllMyBuild
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880 etc.
881
fd04b3cb 882By now it is clear what CFG is for: builds with different CFG settings don't
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883share any files and they use different setup.h files. For example, this allows
884you to have two static debug builds, one with wxUSE_SOCKETS=0 and one with sockets
03265572 885enabled (without CFG, both of them would be put into same directory and there
fd04b3cb 886would be conflicts between the files).
03265572 887
03265572 888General Notes
5147354c 889=================================================================
03265572 890
a0a302dc 891- Debugging: under Windows 95, debugging output isn't output in
9c6751aa 892 the same way that it is under NT or Windows 3.1.
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893 Please see DebugView available from http://www.sysinternals.com.
894