+/*MSHook(void, SBStatusBarController$setStatusBarMode$orientation$duration$animation$, SBStatusBarController *self, SEL sel, int mode, int orientation, double duration, int animation) {
+ NSLog(@"mode:%d orientation:%d duration:%f animation:%d", mode, orientation, duration, animation);
+ SBStatusBarController$setStatusBarMode(mode);
+ return _SBStatusBarController$setStatusBarMode$orientation$duration$animation$(self, sel, mode, orientation, duration, animation);
+}*/
+
+MSHook(void, SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$, SBStatusBarController *self, SEL sel, int mode, int orientation, float duration, int fenceID, int animation) {
+ //NSLog(@"mode:%d orientation:%d duration:%f fenceID:%d animation:%d", mode, orientation, duration, fenceID, animation);
+ SBStatusBarController$setStatusBarMode(mode);
+ return _SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$(self, sel, mode, orientation, duration, fenceID, animation);
+}
+
+MSHook(void, SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$startTime$, SBStatusBarController *self, SEL sel, int mode, int orientation, double duration, int fenceID, int animation, double startTime) {
+ //NSLog(@"mode:%d orientation:%d duration:%f fenceID:%d animation:%d startTime:%f", mode, orientation, duration, fenceID, animation, startTime);
+ SBStatusBarController$setStatusBarMode(mode);
+ //NSLog(@"mode=%u", mode);
+ return _SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$startTime$(self, sel, mode, orientation, duration, fenceID, animation, startTime);
+}
+
+/*MSHook(id, SBStatusBarContentsView$initWithStatusBar$mode$, SBStatusBarContentsView *self, SEL sel, id bar, int mode) {