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40675e7c 1/* Generate the nondeterministic finite state machine for bison,
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2
3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002 Free Software
4 Foundation, Inc.
40675e7c 5
2fa6973e 6 This file is part of Bison, the GNU Compiler Compiler.
40675e7c 7
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8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
40675e7c 12
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13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
40675e7c 17
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18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
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22
23
24/* See comments in state.h for the data structures that represent it.
25 The entry point is generate_states. */
26
40675e7c 27#include "system.h"
602bbf31 28#include "bitset.h"
8b3df748 29#include "quotearg.h"
0e78e603 30#include "symtab.h"
5fbb0954 31#include "gram.h"
9bfe901c 32#include "getargs.h"
c87d4863 33#include "reader.h"
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34#include "gram.h"
35#include "state.h"
a0f6b076 36#include "complain.h"
2fa6973e 37#include "closure.h"
403b315b 38#include "LR0.h"
49701457 39#include "lalr.h"
630e182b 40#include "reduce.h"
40675e7c 41
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42typedef struct state_list_s
43{
44 struct state_list_s *next;
45 state_t *state;
46} state_list_t;
47
48static state_list_t *first_state = NULL;
49static state_list_t *last_state = NULL;
50
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51
52/*------------------------------------------------------------------.
53| A state was just discovered from another state. Queue it for |
54| later examination, in order to find its transitions. Return it. |
55`------------------------------------------------------------------*/
56
57static state_t *
58state_list_append (symbol_number_t symbol,
59 size_t core_size, item_number_t *core)
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60{
61 state_list_t *node = XMALLOC (state_list_t, 1);
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62 state_t *state = state_new (symbol, core_size, core);
63
273a74fa 64 if (trace_flag & trace_automaton)
427c0dda 65 fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
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66 nstates, symbol, symbols[symbol]->tag);
67
88bce5a2 68 /* If this is the endtoken, and this is not the initial state, then
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69 this is the final state. */
70 if (symbol == 0 && first_state)
71 final_state = state;
72
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73 node->next = NULL;
74 node->state = state;
40675e7c 75
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76 if (!first_state)
77 first_state = node;
78 if (last_state)
79 last_state->next = node;
80 last_state = node;
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81
82 return state;
32e1e0a4 83}
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84
85static int nshifts;
a49aecd5 86static symbol_number_t *shift_symbol = NULL;
40675e7c 87
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88static rule_t **redset = NULL;
89static state_t **shiftset = NULL;
40675e7c 90
62a3e4f0 91static item_number_t **kernel_base = NULL;
6255b435 92static int *kernel_size = NULL;
62a3e4f0 93static item_number_t *kernel_items = NULL;
40675e7c 94
2fa6973e 95\f
4a120d45 96static void
d2729d44 97allocate_itemsets (void)
40675e7c 98{
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99 symbol_number_t i;
100 rule_number_t r;
62a3e4f0 101 item_number_t *rhsp;
40675e7c 102
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103 /* Count the number of occurrences of all the symbols in RITEMS.
104 Note that useless productions (hence useless nonterminals) are
105 browsed too, hence we need to allocate room for _all_ the
106 symbols. */
107 int count = 0;
108 short *symbol_count = XCALLOC (short, nsyms + nuseless_nonterminals);
40675e7c 109
4b3d3a8e 110 for (r = 0; r < nrules; ++r)
b4c4ccc2 111 for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
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112 {
113 count++;
b4c4ccc2 114 symbol_count[*rhsp]++;
c87d4863 115 }
40675e7c 116
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117 /* See comments before new_itemsets. All the vectors of items
118 live inside KERNEL_ITEMS. The number of active items after
40675e7c 119 some symbol cannot be more than the number of times that symbol
8a731ca8 120 appears as an item, which is SYMBOL_COUNT[SYMBOL].
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121 We allocate that much space for each symbol. */
122
62a3e4f0 123 kernel_base = XCALLOC (item_number_t *, nsyms);
342b8b6e 124 if (count)
62a3e4f0 125 kernel_items = XCALLOC (item_number_t, count);
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126
127 count = 0;
128 for (i = 0; i < nsyms; i++)
129 {
130 kernel_base[i] = kernel_items + count;
131 count += symbol_count[i];
132 }
133
630e182b 134 free (symbol_count);
0e41b407 135 kernel_size = XCALLOC (int, nsyms);
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136}
137
138
4a120d45 139static void
d2729d44 140allocate_storage (void)
40675e7c 141{
2fa6973e 142 allocate_itemsets ();
40675e7c 143
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144 shiftset = XCALLOC (state_t *, nsyms);
145 redset = XCALLOC (rule_t *, nrules);
c7ca99d4 146 state_hash_new ();
a49aecd5 147 shift_symbol = XCALLOC (symbol_number_t, nsyms);
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148}
149
150
4a120d45 151static void
d2729d44 152free_storage (void)
40675e7c 153{
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154 free (shift_symbol);
155 free (redset);
156 free (shiftset);
157 free (kernel_base);
158 free (kernel_size);
d7913476 159 XFREE (kernel_items);
c7ca99d4 160 state_hash_free ();
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161}
162
163
164
40675e7c 165
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166/*---------------------------------------------------------------.
167| Find which symbols can be shifted in STATE, and for each one |
168| record which items would be active after that shift. Uses the |
169| contents of itemset. |
170| |
171| shift_symbol is set to a vector of the symbols that can be |
172| shifted. For each symbol in the grammar, kernel_base[symbol] |
173| points to a vector of item numbers activated if that symbol is |
174| shifted, and kernel_size[symbol] is their numbers. |
175`---------------------------------------------------------------*/
40675e7c 176
4a120d45 177static void
32e1e0a4 178new_itemsets (state_t *state)
40675e7c 179{
2fa6973e 180 int i;
2fa6973e 181
273a74fa 182 if (trace_flag & trace_automaton)
427c0dda 183 fprintf (stderr, "Entering new_itemsets, state = %d\n",
32e1e0a4 184 state->number);
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185
186 for (i = 0; i < nsyms; i++)
125ecb56 187 kernel_size[i] = 0;
40675e7c 188
b2872512 189 nshifts = 0;
40675e7c 190
5123689b 191 for (i = 0; i < nritemset; ++i)
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192 if (ritem[itemset[i]] >= 0)
193 {
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194 symbol_number_t symbol
195 = item_number_as_symbol_number (ritem[itemset[i]]);
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196 if (!kernel_size[symbol])
197 {
198 shift_symbol[nshifts] = symbol;
199 nshifts++;
200 }
201
202 kernel_base[symbol][kernel_size[symbol]] = itemset[i] + 1;
203 kernel_size[symbol]++;
204 }
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205}
206
207
208
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209/*-----------------------------------------------------------------.
210| Find the state we would get to (from the current state) by |
211| shifting SYMBOL. Create a new state if no equivalent one exists |
212| already. Used by append_states. |
213`-----------------------------------------------------------------*/
40675e7c 214
640748ee 215static state_t *
a49aecd5 216get_state (symbol_number_t symbol, size_t core_size, item_number_t *core)
40675e7c 217{
f693ad14 218 state_t *sp;
40675e7c 219
273a74fa 220 if (trace_flag & trace_automaton)
427c0dda 221 fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
97650f4e 222 symbol, symbols[symbol]->tag);
40675e7c 223
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224 sp = state_hash_lookup (core_size, core);
225 if (!sp)
8b752b00 226 sp = state_list_append (symbol, core_size, core);
40675e7c 227
273a74fa 228 if (trace_flag & trace_automaton)
427c0dda 229 fprintf (stderr, "Exiting get_state => %d\n", sp->number);
c87d4863 230
640748ee 231 return sp;
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232}
233
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234/*---------------------------------------------------------------.
235| Use the information computed by new_itemsets to find the state |
236| numbers reached by each shift transition from STATE. |
237| |
238| SHIFTSET is set up as a vector of those states. |
239`---------------------------------------------------------------*/
40675e7c 240
2fa6973e 241static void
32e1e0a4 242append_states (state_t *state)
40675e7c 243{
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244 int i;
245 int j;
a49aecd5 246 symbol_number_t symbol;
40675e7c 247
273a74fa 248 if (trace_flag & trace_automaton)
427c0dda 249 fprintf (stderr, "Entering append_states, state = %d\n",
32e1e0a4 250 state->number);
40675e7c 251
2fa6973e 252 /* first sort shift_symbol into increasing order */
40675e7c 253
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254 for (i = 1; i < nshifts; i++)
255 {
256 symbol = shift_symbol[i];
257 j = i;
258 while (j > 0 && shift_symbol[j - 1] > symbol)
259 {
260 shift_symbol[j] = shift_symbol[j - 1];
261 j--;
262 }
263 shift_symbol[j] = symbol;
264 }
40675e7c 265
2fa6973e 266 for (i = 0; i < nshifts; i++)
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267 {
268 symbol = shift_symbol[i];
269 shiftset[i] = get_state (symbol,
270 kernel_size[symbol], kernel_base[symbol]);
271 }
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272}
273
274
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275/*----------------------------------------------------------------.
276| Find which rules can be used for reduction transitions from the |
277| current state and make a reductions structure for the state to |
278| record their rule numbers. |
279`----------------------------------------------------------------*/
280
4a120d45 281static void
32e1e0a4 282save_reductions (state_t *state)
40675e7c 283{
30171f79 284 int count = 0;
fb908786 285 int i;
40675e7c 286
30171f79 287 /* Find and count the active items that represent ends of rules. */
5123689b 288 for (i = 0; i < nritemset; ++i)
2fa6973e 289 {
fb908786 290 int item = ritem[itemset[i]];
2fa6973e 291 if (item < 0)
640748ee 292 redset[count++] = &rules[item_number_as_rule_number (item)];
2fa6973e 293 }
40675e7c 294
2fa6973e 295 /* Make a reductions structure and copy the data into it. */
8a731ca8 296 state_reductions_set (state, count, redset);
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297}
298
299\f
82841af7 300/*---------------.
29e88316 301| Build STATES. |
82841af7 302`---------------*/
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303
304static void
29e88316 305set_states (void)
6a164e0c 306{
29e88316 307 states = XCALLOC (state_t *, nstates);
6a164e0c 308
32e1e0a4 309 while (first_state)
2cec70b9 310 {
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311 state_list_t *this = first_state;
312
2cec70b9 313 /* Pessimization, but simplification of the code: make sure all
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314 the states have valid transitions and reductions members,
315 even if reduced to 0. It is too soon for errs, which are
316 computed later, but set_conflicts. */
32e1e0a4 317 state_t *state = this->state;
8b752b00 318 if (!state->transitions)
ccaf65bc 319 state_transitions_set (state, 0, 0);
32e1e0a4 320 if (!state->reductions)
8a731ca8 321 state_reductions_set (state, 0, 0);
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322
323 states[state->number] = state;
324
325 first_state = this->next;
326 free (this);
2cec70b9 327 }
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328 first_state = NULL;
329 last_state = NULL;
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330}
331
c7ca99d4 332
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333/*-------------------------------------------------------------------.
334| Compute the nondeterministic finite state machine (see state.h for |
335| details) from the grammar. |
336`-------------------------------------------------------------------*/
337
338void
339generate_states (void)
340{
32e1e0a4 341 state_list_t *list = NULL;
2fa6973e 342 allocate_storage ();
9e7f6bbd 343 new_closure (nritems);
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344
345 /* Create the initial state. The 0 at the lhs is the index of the
346 item of this initial rule. */
347 kernel_base[0][0] = 0;
348 kernel_size[0] = 1;
349 state_list_append (0, kernel_size[0], kernel_base[0]);
350
32e1e0a4 351 list = first_state;
2fa6973e 352
32e1e0a4 353 while (list)
2fa6973e 354 {
32e1e0a4 355 state_t *state = list->state;
273a74fa 356 if (trace_flag & trace_automaton)
427c0dda 357 fprintf (stderr, "Processing state %d (reached by %s)\n",
32e1e0a4 358 state->number,
97650f4e 359 symbols[state->accessing_symbol]->tag);
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360 /* Set up ruleset and itemset for the transitions out of this
361 state. ruleset gets a 1 bit for each rule that could reduce
362 now. itemset gets a vector of all the items that could be
363 accepted next. */
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364 closure (state->items, state->nitems);
365 /* Record the reductions allowed out of this state. */
366 save_reductions (state);
367 /* Find the itemsets of the states that shifts can reach. */
368 new_itemsets (state);
369 /* Find or create the core structures for those states. */
370 append_states (state);
371
372 /* Create the shifts structures for the shifts to those states,
373 now that the state numbers transitioning to are known. */
ccaf65bc 374 state_transitions_set (state, nshifts, shiftset);
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375
376 /* States are queued when they are created; process them all.
377 */
378 list = list->next;
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379 }
380
381 /* discard various storage */
382 free_closure ();
383 free_storage ();
384
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385 /* Set up STATES. */
386 set_states ();
40675e7c 387}