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40675e7c | 1 | /* Generate the nondeterministic finite state machine for bison, |
97db7bd4 | 2 | Copyright 1984, 1986, 1989, 2000, 2001 Free Software Foundation, Inc. |
40675e7c | 3 | |
2fa6973e | 4 | This file is part of Bison, the GNU Compiler Compiler. |
40675e7c | 5 | |
2fa6973e AD |
6 | Bison is free software; you can redistribute it and/or modify |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
40675e7c | 10 | |
2fa6973e AD |
11 | Bison is distributed in the hope that it will be useful, |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
40675e7c | 15 | |
2fa6973e AD |
16 | You should have received a copy of the GNU General Public License |
17 | along with Bison; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. */ | |
40675e7c DM |
20 | |
21 | ||
22 | /* See comments in state.h for the data structures that represent it. | |
23 | The entry point is generate_states. */ | |
24 | ||
40675e7c | 25 | #include "system.h" |
9bfe901c | 26 | #include "getargs.h" |
40675e7c DM |
27 | #include "gram.h" |
28 | #include "state.h" | |
a0f6b076 | 29 | #include "complain.h" |
2fa6973e | 30 | #include "closure.h" |
403b315b | 31 | #include "LR0.h" |
40675e7c | 32 | |
40675e7c | 33 | |
40675e7c DM |
34 | int nstates; |
35 | int final_state; | |
342b8b6e AD |
36 | core *first_state = NULL; |
37 | shifts *first_shift = NULL; | |
38 | reductions *first_reduction = NULL; | |
40675e7c | 39 | |
342b8b6e AD |
40 | static core *this_state = NULL; |
41 | static core *last_state = NULL; | |
42 | static shifts *last_shift = NULL; | |
43 | static reductions *last_reduction = NULL; | |
40675e7c DM |
44 | |
45 | static int nshifts; | |
342b8b6e | 46 | static short *shift_symbol = NULL; |
40675e7c | 47 | |
342b8b6e AD |
48 | static short *redset = NULL; |
49 | static short *shiftset = NULL; | |
40675e7c | 50 | |
342b8b6e AD |
51 | static short **kernel_base = NULL; |
52 | static short **kernel_end = NULL; | |
53 | static short *kernel_items = NULL; | |
40675e7c DM |
54 | |
55 | /* hash table for states, to recognize equivalent ones. */ | |
56 | ||
57 | #define STATE_TABLE_SIZE 1009 | |
342b8b6e | 58 | static core **state_table = NULL; |
40675e7c | 59 | |
2fa6973e | 60 | \f |
4a120d45 | 61 | static void |
d2729d44 | 62 | allocate_itemsets (void) |
40675e7c | 63 | { |
342b8b6e | 64 | short *itemp = NULL; |
2fa6973e AD |
65 | int symbol; |
66 | int i; | |
67 | int count; | |
342b8b6e | 68 | short *symbol_count = NULL; |
40675e7c DM |
69 | |
70 | count = 0; | |
d7913476 | 71 | symbol_count = XCALLOC (short, nsyms); |
40675e7c DM |
72 | |
73 | itemp = ritem; | |
74 | symbol = *itemp++; | |
75 | while (symbol) | |
76 | { | |
77 | if (symbol > 0) | |
78 | { | |
79 | count++; | |
80 | symbol_count[symbol]++; | |
81 | } | |
82 | symbol = *itemp++; | |
83 | } | |
84 | ||
2fa6973e AD |
85 | /* See comments before new_itemsets. All the vectors of items |
86 | live inside KERNEL_ITEMS. The number of active items after | |
40675e7c DM |
87 | some symbol cannot be more than the number of times that symbol |
88 | appears as an item, which is symbol_count[symbol]. | |
89 | We allocate that much space for each symbol. */ | |
90 | ||
d7913476 | 91 | kernel_base = XCALLOC (short *, nsyms); |
342b8b6e AD |
92 | if (count) |
93 | kernel_items = XCALLOC (short, count); | |
40675e7c DM |
94 | |
95 | count = 0; | |
96 | for (i = 0; i < nsyms; i++) | |
97 | { | |
98 | kernel_base[i] = kernel_items + count; | |
99 | count += symbol_count[i]; | |
100 | } | |
101 | ||
102 | shift_symbol = symbol_count; | |
d7913476 | 103 | kernel_end = XCALLOC (short *, nsyms); |
40675e7c DM |
104 | } |
105 | ||
106 | ||
4a120d45 | 107 | static void |
d2729d44 | 108 | allocate_storage (void) |
40675e7c | 109 | { |
2fa6973e | 110 | allocate_itemsets (); |
40675e7c | 111 | |
d7913476 AD |
112 | shiftset = XCALLOC (short, nsyms); |
113 | redset = XCALLOC (short, nrules + 1); | |
114 | state_table = XCALLOC (core *, STATE_TABLE_SIZE); | |
40675e7c DM |
115 | } |
116 | ||
117 | ||
4a120d45 | 118 | static void |
d2729d44 | 119 | free_storage (void) |
40675e7c | 120 | { |
d7913476 AD |
121 | XFREE (shift_symbol); |
122 | XFREE (redset); | |
123 | XFREE (shiftset); | |
124 | XFREE (kernel_base); | |
125 | XFREE (kernel_end); | |
126 | XFREE (kernel_items); | |
127 | XFREE (state_table); | |
40675e7c DM |
128 | } |
129 | ||
130 | ||
131 | ||
40675e7c | 132 | |
2fa6973e AD |
133 | /*----------------------------------------------------------------. |
134 | | Find which symbols can be shifted in the current state, and for | | |
135 | | each one record which items would be active after that shift. | | |
136 | | Uses the contents of itemset. | | |
137 | | | | |
138 | | shift_symbol is set to a vector of the symbols that can be | | |
139 | | shifted. For each symbol in the grammar, kernel_base[symbol] | | |
140 | | points to a vector of item numbers activated if that symbol is | | |
141 | | shifted, and kernel_end[symbol] points after the end of that | | |
142 | | vector. | | |
143 | `----------------------------------------------------------------*/ | |
40675e7c | 144 | |
4a120d45 | 145 | static void |
d2729d44 | 146 | new_itemsets (void) |
40675e7c | 147 | { |
2fa6973e AD |
148 | int i; |
149 | int shiftcount; | |
2fa6973e | 150 | |
9bfe901c AD |
151 | if (trace_flag) |
152 | fprintf (stderr, "Entering new_itemsets, state = %d\n", nstates); | |
40675e7c DM |
153 | |
154 | for (i = 0; i < nsyms; i++) | |
155 | kernel_end[i] = NULL; | |
156 | ||
157 | shiftcount = 0; | |
158 | ||
97db7bd4 | 159 | for (i = 0; i < itemsetend - itemset; ++i) |
40675e7c | 160 | { |
97db7bd4 | 161 | int symbol = ritem[itemset[i]]; |
40675e7c DM |
162 | if (symbol > 0) |
163 | { | |
97db7bd4 | 164 | short *ksp = kernel_end[symbol]; |
40675e7c | 165 | |
2fa6973e | 166 | if (!ksp) |
40675e7c | 167 | { |
97db7bd4 | 168 | shift_symbol[shiftcount] = symbol; |
40675e7c | 169 | ksp = kernel_base[symbol]; |
97db7bd4 | 170 | shiftcount++; |
40675e7c DM |
171 | } |
172 | ||
97db7bd4 | 173 | *ksp++ = itemset[i] + 1; |
2fa6973e | 174 | kernel_end[symbol] = ksp; |
40675e7c DM |
175 | } |
176 | } | |
177 | ||
178 | nshifts = shiftcount; | |
179 | } | |
180 | ||
181 | ||
182 | ||
2fa6973e AD |
183 | /*-----------------------------------------------------------------. |
184 | | Subroutine of get_state. Create a new state for those items, if | | |
185 | | necessary. | | |
186 | `-----------------------------------------------------------------*/ | |
40675e7c | 187 | |
2fa6973e AD |
188 | static core * |
189 | new_state (int symbol) | |
40675e7c | 190 | { |
2fa6973e AD |
191 | int n; |
192 | core *p; | |
40675e7c | 193 | |
9bfe901c AD |
194 | if (trace_flag) |
195 | fprintf (stderr, "Entering new_state, state = %d, symbol = %d\n", | |
196 | nstates, symbol); | |
40675e7c | 197 | |
2fa6973e AD |
198 | if (nstates >= MAXSHORT) |
199 | fatal (_("too many states (max %d)"), MAXSHORT); | |
40675e7c | 200 | |
300f275f | 201 | n = kernel_end[symbol] - kernel_base[symbol]; |
40675e7c | 202 | |
f59c437a | 203 | p = CORE_ALLOC (n); |
2fa6973e AD |
204 | p->accessing_symbol = symbol; |
205 | p->number = nstates; | |
206 | p->nitems = n; | |
207 | ||
300f275f | 208 | shortcpy (p->items, kernel_base[symbol], n); |
2fa6973e AD |
209 | |
210 | last_state->next = p; | |
211 | last_state = p; | |
2fa6973e | 212 | nstates++; |
40675e7c | 213 | |
2fa6973e AD |
214 | return p; |
215 | } | |
40675e7c | 216 | |
2fa6973e AD |
217 | |
218 | /*--------------------------------------------------------------. | |
219 | | Find the state number for the state we would get to (from the | | |
220 | | current state) by shifting symbol. Create a new state if no | | |
97db7bd4 | 221 | | equivalent one exists already. Used by append_states. | |
2fa6973e | 222 | `--------------------------------------------------------------*/ |
40675e7c | 223 | |
4a120d45 | 224 | static int |
d2729d44 | 225 | get_state (int symbol) |
40675e7c | 226 | { |
2fa6973e | 227 | int key; |
2fa6973e | 228 | short *isp2; |
97db7bd4 | 229 | int i; |
2fa6973e | 230 | core *sp; |
40675e7c | 231 | |
97db7bd4 | 232 | int n = kernel_end[symbol] - kernel_base[symbol]; |
40675e7c | 233 | |
9bfe901c AD |
234 | if (trace_flag) |
235 | fprintf (stderr, "Entering get_state, state = %d, symbol = %d\n", | |
236 | nstates, symbol); | |
40675e7c | 237 | |
97db7bd4 AD |
238 | /* Add up the target state's active item numbers to get a hash key. |
239 | */ | |
40675e7c | 240 | key = 0; |
97db7bd4 AD |
241 | for (i = 0; i < n; ++i) |
242 | key += kernel_base[symbol][i]; | |
40675e7c | 243 | key = key % STATE_TABLE_SIZE; |
40675e7c DM |
244 | sp = state_table[key]; |
245 | ||
246 | if (sp) | |
247 | { | |
97db7bd4 | 248 | int found = 0; |
40675e7c DM |
249 | while (!found) |
250 | { | |
251 | if (sp->nitems == n) | |
252 | { | |
97db7bd4 | 253 | int i; |
40675e7c | 254 | found = 1; |
97db7bd4 AD |
255 | for (i = 0; i < n; ++i) |
256 | if (kernel_base[symbol][i] != sp->items[i]) | |
257 | found = 0; | |
40675e7c DM |
258 | } |
259 | ||
260 | if (!found) | |
261 | { | |
262 | if (sp->link) | |
263 | { | |
264 | sp = sp->link; | |
265 | } | |
2fa6973e | 266 | else /* bucket exhausted and no match */ |
40675e7c | 267 | { |
2fa6973e | 268 | sp = sp->link = new_state (symbol); |
40675e7c DM |
269 | found = 1; |
270 | } | |
271 | } | |
272 | } | |
273 | } | |
2fa6973e | 274 | else /* bucket is empty */ |
40675e7c | 275 | { |
2fa6973e | 276 | state_table[key] = sp = new_state (symbol); |
40675e7c DM |
277 | } |
278 | ||
36281465 | 279 | return sp->number; |
40675e7c DM |
280 | } |
281 | ||
2fa6973e AD |
282 | /*------------------------------------------------------------------. |
283 | | Use the information computed by new_itemsets to find the state | | |
284 | | numbers reached by each shift transition from the current state. | | |
285 | | | | |
286 | | shiftset is set up as a vector of state numbers of those states. | | |
287 | `------------------------------------------------------------------*/ | |
40675e7c | 288 | |
2fa6973e AD |
289 | static void |
290 | append_states (void) | |
40675e7c | 291 | { |
2fa6973e AD |
292 | int i; |
293 | int j; | |
294 | int symbol; | |
40675e7c | 295 | |
9bfe901c AD |
296 | if (trace_flag) |
297 | fprintf (stderr, "Entering append_states\n"); | |
298 | ||
40675e7c | 299 | |
2fa6973e | 300 | /* first sort shift_symbol into increasing order */ |
40675e7c | 301 | |
2fa6973e AD |
302 | for (i = 1; i < nshifts; i++) |
303 | { | |
304 | symbol = shift_symbol[i]; | |
305 | j = i; | |
306 | while (j > 0 && shift_symbol[j - 1] > symbol) | |
307 | { | |
308 | shift_symbol[j] = shift_symbol[j - 1]; | |
309 | j--; | |
310 | } | |
311 | shift_symbol[j] = symbol; | |
312 | } | |
40675e7c | 313 | |
2fa6973e | 314 | for (i = 0; i < nshifts; i++) |
97db7bd4 | 315 | shiftset[i] = get_state (shift_symbol[i]); |
40675e7c DM |
316 | } |
317 | ||
318 | ||
4a120d45 | 319 | static void |
2fa6973e | 320 | new_states (void) |
40675e7c | 321 | { |
97db7bd4 | 322 | first_state = last_state = this_state = CORE_ALLOC (0); |
40675e7c DM |
323 | nstates = 1; |
324 | } | |
325 | ||
326 | ||
4a120d45 | 327 | static void |
d2729d44 | 328 | save_shifts (void) |
40675e7c | 329 | { |
97db7bd4 | 330 | shifts *p = SHIFTS_ALLOC (nshifts); |
40675e7c DM |
331 | |
332 | p->number = this_state->number; | |
333 | p->nshifts = nshifts; | |
334 | ||
300f275f | 335 | shortcpy (p->shifts, shiftset, nshifts); |
40675e7c DM |
336 | |
337 | if (last_shift) | |
97db7bd4 | 338 | last_shift->next = p; |
40675e7c | 339 | else |
97db7bd4 AD |
340 | first_shift = p; |
341 | last_shift = p; | |
40675e7c DM |
342 | } |
343 | ||
344 | ||
2fa6973e AD |
345 | /*------------------------------------------------------------------. |
346 | | Subroutine of augment_automaton. Create the next-to-final state, | | |
347 | | to which a shift has already been made in the initial state. | | |
348 | `------------------------------------------------------------------*/ | |
40675e7c | 349 | |
4a120d45 | 350 | static void |
2fa6973e | 351 | insert_start_shift (void) |
40675e7c | 352 | { |
2fa6973e AD |
353 | core *statep; |
354 | shifts *sp; | |
40675e7c | 355 | |
f59c437a | 356 | statep = CORE_ALLOC (0); |
2fa6973e AD |
357 | statep->number = nstates; |
358 | statep->accessing_symbol = start_symbol; | |
40675e7c | 359 | |
2fa6973e AD |
360 | last_state->next = statep; |
361 | last_state = statep; | |
40675e7c | 362 | |
2fa6973e | 363 | /* Make a shift from this state to (what will be) the final state. */ |
f59c437a | 364 | sp = SHIFTS_ALLOC (1); |
2fa6973e AD |
365 | sp->number = nstates++; |
366 | sp->nshifts = 1; | |
367 | sp->shifts[0] = nstates; | |
40675e7c | 368 | |
2fa6973e AD |
369 | last_shift->next = sp; |
370 | last_shift = sp; | |
40675e7c DM |
371 | } |
372 | ||
373 | ||
2fa6973e AD |
374 | /*------------------------------------------------------------------. |
375 | | Make sure that the initial state has a shift that accepts the | | |
376 | | grammar's start symbol and goes to the next-to-final state, which | | |
377 | | has a shift going to the final state, which has a shift to the | | |
378 | | termination state. Create such states and shifts if they don't | | |
379 | | happen to exist already. | | |
380 | `------------------------------------------------------------------*/ | |
40675e7c | 381 | |
4a120d45 | 382 | static void |
d2729d44 | 383 | augment_automaton (void) |
40675e7c | 384 | { |
2fa6973e AD |
385 | int i; |
386 | int k; | |
387 | core *statep; | |
388 | shifts *sp; | |
389 | shifts *sp2; | |
390 | shifts *sp1 = NULL; | |
40675e7c DM |
391 | |
392 | sp = first_shift; | |
393 | ||
394 | if (sp) | |
395 | { | |
396 | if (sp->number == 0) | |
397 | { | |
398 | k = sp->nshifts; | |
399 | statep = first_state->next; | |
400 | ||
401 | /* The states reached by shifts from first_state are numbered 1...K. | |
402 | Look for one reached by start_symbol. */ | |
403 | while (statep->accessing_symbol < start_symbol | |
2fa6973e | 404 | && statep->number < k) |
40675e7c DM |
405 | statep = statep->next; |
406 | ||
407 | if (statep->accessing_symbol == start_symbol) | |
408 | { | |
409 | /* We already have a next-to-final state. | |
2fa6973e | 410 | Make sure it has a shift to what will be the final state. */ |
40675e7c DM |
411 | k = statep->number; |
412 | ||
413 | while (sp && sp->number < k) | |
414 | { | |
415 | sp1 = sp; | |
416 | sp = sp->next; | |
417 | } | |
418 | ||
419 | if (sp && sp->number == k) | |
420 | { | |
f59c437a | 421 | sp2 = SHIFTS_ALLOC (sp->nshifts + 1); |
40675e7c DM |
422 | sp2->number = k; |
423 | sp2->nshifts = sp->nshifts + 1; | |
424 | sp2->shifts[0] = nstates; | |
425 | for (i = sp->nshifts; i > 0; i--) | |
426 | sp2->shifts[i] = sp->shifts[i - 1]; | |
427 | ||
428 | /* Patch sp2 into the chain of shifts in place of sp, | |
429 | following sp1. */ | |
430 | sp2->next = sp->next; | |
431 | sp1->next = sp2; | |
432 | if (sp == last_shift) | |
433 | last_shift = sp2; | |
d7913476 | 434 | XFREE (sp); |
40675e7c DM |
435 | } |
436 | else | |
437 | { | |
f59c437a | 438 | sp2 = SHIFTS_ALLOC (1); |
40675e7c DM |
439 | sp2->number = k; |
440 | sp2->nshifts = 1; | |
441 | sp2->shifts[0] = nstates; | |
442 | ||
443 | /* Patch sp2 into the chain of shifts between sp1 and sp. */ | |
444 | sp2->next = sp; | |
445 | sp1->next = sp2; | |
446 | if (sp == 0) | |
447 | last_shift = sp2; | |
448 | } | |
449 | } | |
450 | else | |
451 | { | |
452 | /* There is no next-to-final state as yet. */ | |
453 | /* Add one more shift in first_shift, | |
2fa6973e | 454 | going to the next-to-final state (yet to be made). */ |
40675e7c DM |
455 | sp = first_shift; |
456 | ||
f59c437a | 457 | sp2 = SHIFTS_ALLOC (sp->nshifts + 1); |
40675e7c DM |
458 | sp2->nshifts = sp->nshifts + 1; |
459 | ||
460 | /* Stick this shift into the vector at the proper place. */ | |
461 | statep = first_state->next; | |
462 | for (k = 0, i = 0; i < sp->nshifts; k++, i++) | |
463 | { | |
464 | if (statep->accessing_symbol > start_symbol && i == k) | |
465 | sp2->shifts[k++] = nstates; | |
466 | sp2->shifts[k] = sp->shifts[i]; | |
467 | statep = statep->next; | |
468 | } | |
469 | if (i == k) | |
470 | sp2->shifts[k++] = nstates; | |
471 | ||
472 | /* Patch sp2 into the chain of shifts | |
2fa6973e | 473 | in place of sp, at the beginning. */ |
40675e7c DM |
474 | sp2->next = sp->next; |
475 | first_shift = sp2; | |
476 | if (last_shift == sp) | |
477 | last_shift = sp2; | |
478 | ||
d7913476 | 479 | XFREE (sp); |
40675e7c DM |
480 | |
481 | /* Create the next-to-final state, with shift to | |
2fa6973e AD |
482 | what will be the final state. */ |
483 | insert_start_shift (); | |
40675e7c DM |
484 | } |
485 | } | |
486 | else | |
487 | { | |
488 | /* The initial state didn't even have any shifts. | |
489 | Give it one shift, to the next-to-final state. */ | |
f59c437a | 490 | sp = SHIFTS_ALLOC (1); |
40675e7c DM |
491 | sp->nshifts = 1; |
492 | sp->shifts[0] = nstates; | |
493 | ||
494 | /* Patch sp into the chain of shifts at the beginning. */ | |
495 | sp->next = first_shift; | |
496 | first_shift = sp; | |
497 | ||
498 | /* Create the next-to-final state, with shift to | |
499 | what will be the final state. */ | |
2fa6973e | 500 | insert_start_shift (); |
40675e7c DM |
501 | } |
502 | } | |
503 | else | |
504 | { | |
505 | /* There are no shifts for any state. | |
2fa6973e | 506 | Make one shift, from the initial state to the next-to-final state. */ |
40675e7c | 507 | |
f59c437a | 508 | sp = SHIFTS_ALLOC (1); |
40675e7c DM |
509 | sp->nshifts = 1; |
510 | sp->shifts[0] = nstates; | |
511 | ||
512 | /* Initialize the chain of shifts with sp. */ | |
513 | first_shift = sp; | |
514 | last_shift = sp; | |
515 | ||
516 | /* Create the next-to-final state, with shift to | |
2fa6973e AD |
517 | what will be the final state. */ |
518 | insert_start_shift (); | |
40675e7c DM |
519 | } |
520 | ||
521 | /* Make the final state--the one that follows a shift from the | |
522 | next-to-final state. | |
523 | The symbol for that shift is 0 (end-of-file). */ | |
f59c437a | 524 | statep = CORE_ALLOC (0); |
40675e7c DM |
525 | statep->number = nstates; |
526 | last_state->next = statep; | |
527 | last_state = statep; | |
528 | ||
529 | /* Make the shift from the final state to the termination state. */ | |
f59c437a | 530 | sp = SHIFTS_ALLOC (1); |
40675e7c DM |
531 | sp->number = nstates++; |
532 | sp->nshifts = 1; | |
533 | sp->shifts[0] = nstates; | |
534 | last_shift->next = sp; | |
535 | last_shift = sp; | |
536 | ||
537 | /* Note that the variable `final_state' refers to what we sometimes call | |
538 | the termination state. */ | |
539 | final_state = nstates; | |
540 | ||
541 | /* Make the termination state. */ | |
f59c437a | 542 | statep = CORE_ALLOC (0); |
40675e7c DM |
543 | statep->number = nstates++; |
544 | last_state->next = statep; | |
545 | last_state = statep; | |
546 | } | |
547 | ||
548 | ||
2fa6973e AD |
549 | /*----------------------------------------------------------------. |
550 | | Find which rules can be used for reduction transitions from the | | |
551 | | current state and make a reductions structure for the state to | | |
552 | | record their rule numbers. | | |
553 | `----------------------------------------------------------------*/ | |
554 | ||
4a120d45 | 555 | static void |
2fa6973e | 556 | save_reductions (void) |
40675e7c | 557 | { |
2fa6973e | 558 | short *isp; |
2fa6973e AD |
559 | int item; |
560 | int count; | |
561 | reductions *p; | |
40675e7c | 562 | |
2fa6973e | 563 | short *rend; |
40675e7c | 564 | |
2fa6973e | 565 | /* Find and count the active items that represent ends of rules. */ |
40675e7c | 566 | |
2fa6973e AD |
567 | count = 0; |
568 | for (isp = itemset; isp < itemsetend; isp++) | |
569 | { | |
570 | item = ritem[*isp]; | |
571 | if (item < 0) | |
572 | redset[count++] = -item; | |
573 | } | |
40675e7c | 574 | |
2fa6973e AD |
575 | /* Make a reductions structure and copy the data into it. */ |
576 | ||
577 | if (count) | |
578 | { | |
f59c437a | 579 | p = REDUCTIONS_ALLOC (count); |
2fa6973e AD |
580 | |
581 | p->number = this_state->number; | |
582 | p->nreds = count; | |
583 | ||
300f275f | 584 | shortcpy (p->rules, redset, count); |
2fa6973e AD |
585 | |
586 | if (last_reduction) | |
97db7bd4 | 587 | last_reduction->next = p; |
2fa6973e | 588 | else |
97db7bd4 AD |
589 | first_reduction = p; |
590 | last_reduction = p; | |
2fa6973e AD |
591 | } |
592 | } | |
593 | ||
594 | \f | |
595 | /*-------------------------------------------------------------------. | |
596 | | Compute the nondeterministic finite state machine (see state.h for | | |
597 | | details) from the grammar. | | |
598 | `-------------------------------------------------------------------*/ | |
599 | ||
600 | void | |
601 | generate_states (void) | |
602 | { | |
603 | allocate_storage (); | |
604 | new_closure (nitems); | |
605 | new_states (); | |
606 | ||
607 | while (this_state) | |
608 | { | |
609 | /* Set up ruleset and itemset for the transitions out of this | |
610 | state. ruleset gets a 1 bit for each rule that could reduce | |
611 | now. itemset gets a vector of all the items that could be | |
612 | accepted next. */ | |
613 | closure (this_state->items, this_state->nitems); | |
614 | /* record the reductions allowed out of this state */ | |
615 | save_reductions (); | |
616 | /* find the itemsets of the states that shifts can reach */ | |
617 | new_itemsets (); | |
618 | /* find or create the core structures for those states */ | |
619 | append_states (); | |
620 | ||
621 | /* create the shifts structures for the shifts to those states, | |
622 | now that the state numbers transitioning to are known */ | |
623 | if (nshifts > 0) | |
624 | save_shifts (); | |
625 | ||
626 | /* states are queued when they are created; process them all */ | |
627 | this_state = this_state->next; | |
628 | } | |
629 | ||
630 | /* discard various storage */ | |
631 | free_closure (); | |
632 | free_storage (); | |
633 | ||
634 | /* set up initial and final states as parser wants them */ | |
635 | augment_automaton (); | |
40675e7c | 636 | } |