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40675e7c | 1 | /* Generate the nondeterministic finite state machine for bison, |
97db7bd4 | 2 | Copyright 1984, 1986, 1989, 2000, 2001 Free Software Foundation, Inc. |
40675e7c | 3 | |
2fa6973e | 4 | This file is part of Bison, the GNU Compiler Compiler. |
40675e7c | 5 | |
2fa6973e AD |
6 | Bison is free software; you can redistribute it and/or modify |
7 | it under the terms of the GNU General Public License as published by | |
8 | the Free Software Foundation; either version 2, or (at your option) | |
9 | any later version. | |
40675e7c | 10 | |
2fa6973e AD |
11 | Bison is distributed in the hope that it will be useful, |
12 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 | GNU General Public License for more details. | |
40675e7c | 15 | |
2fa6973e AD |
16 | You should have received a copy of the GNU General Public License |
17 | along with Bison; see the file COPYING. If not, write to | |
18 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 | Boston, MA 02111-1307, USA. */ | |
40675e7c DM |
20 | |
21 | ||
22 | /* See comments in state.h for the data structures that represent it. | |
23 | The entry point is generate_states. */ | |
24 | ||
40675e7c | 25 | #include "system.h" |
0e78e603 | 26 | #include "symtab.h" |
9bfe901c | 27 | #include "getargs.h" |
c87d4863 | 28 | #include "reader.h" |
40675e7c DM |
29 | #include "gram.h" |
30 | #include "state.h" | |
a0f6b076 | 31 | #include "complain.h" |
2fa6973e | 32 | #include "closure.h" |
403b315b | 33 | #include "LR0.h" |
49701457 | 34 | #include "lalr.h" |
630e182b | 35 | #include "reduce.h" |
40675e7c | 36 | |
40675e7c | 37 | int nstates; |
610ab194 AD |
38 | /* Initialize the final state to -1, otherwise, it might be set to 0 |
39 | by default, and since we don't compute the reductions of the final | |
40 | state, we end up not computing the reductions of the initial state, | |
41 | which is of course needed. | |
42 | ||
43 | FINAL_STATE is properly set by new_state when it recognizes the | |
44 | accessing symbol: EOF. */ | |
45 | int final_state = -1; | |
6a164e0c | 46 | static state_t *first_state = NULL; |
40675e7c | 47 | |
f693ad14 AD |
48 | static state_t *this_state = NULL; |
49 | static state_t *last_state = NULL; | |
40675e7c DM |
50 | |
51 | static int nshifts; | |
342b8b6e | 52 | static short *shift_symbol = NULL; |
40675e7c | 53 | |
342b8b6e AD |
54 | static short *redset = NULL; |
55 | static short *shiftset = NULL; | |
40675e7c | 56 | |
342b8b6e | 57 | static short **kernel_base = NULL; |
6255b435 | 58 | static int *kernel_size = NULL; |
342b8b6e | 59 | static short *kernel_items = NULL; |
40675e7c DM |
60 | |
61 | /* hash table for states, to recognize equivalent ones. */ | |
62 | ||
f693ad14 AD |
63 | #define STATE_HASH_SIZE 1009 |
64 | static state_t **state_hash = NULL; | |
40675e7c | 65 | |
2fa6973e | 66 | \f |
4a120d45 | 67 | static void |
d2729d44 | 68 | allocate_itemsets (void) |
40675e7c | 69 | { |
2fa6973e | 70 | int i; |
40675e7c | 71 | |
630e182b AD |
72 | /* Count the number of occurrences of all the symbols in RITEMS. |
73 | Note that useless productions (hence useless nonterminals) are | |
74 | browsed too, hence we need to allocate room for _all_ the | |
75 | symbols. */ | |
76 | int count = 0; | |
77 | short *symbol_count = XCALLOC (short, nsyms + nuseless_nonterminals); | |
40675e7c | 78 | |
75142d45 AD |
79 | for (i = 0; i < nritems; ++i) |
80 | if (ritem[i] >= 0) | |
c87d4863 AD |
81 | { |
82 | count++; | |
83 | symbol_count[ritem[i]]++; | |
84 | } | |
40675e7c | 85 | |
2fa6973e AD |
86 | /* See comments before new_itemsets. All the vectors of items |
87 | live inside KERNEL_ITEMS. The number of active items after | |
40675e7c DM |
88 | some symbol cannot be more than the number of times that symbol |
89 | appears as an item, which is symbol_count[symbol]. | |
90 | We allocate that much space for each symbol. */ | |
91 | ||
d7913476 | 92 | kernel_base = XCALLOC (short *, nsyms); |
342b8b6e AD |
93 | if (count) |
94 | kernel_items = XCALLOC (short, count); | |
40675e7c DM |
95 | |
96 | count = 0; | |
97 | for (i = 0; i < nsyms; i++) | |
98 | { | |
99 | kernel_base[i] = kernel_items + count; | |
100 | count += symbol_count[i]; | |
101 | } | |
102 | ||
630e182b | 103 | free (symbol_count); |
0e41b407 | 104 | kernel_size = XCALLOC (int, nsyms); |
40675e7c DM |
105 | } |
106 | ||
107 | ||
4a120d45 | 108 | static void |
d2729d44 | 109 | allocate_storage (void) |
40675e7c | 110 | { |
2fa6973e | 111 | allocate_itemsets (); |
40675e7c | 112 | |
d7913476 AD |
113 | shiftset = XCALLOC (short, nsyms); |
114 | redset = XCALLOC (short, nrules + 1); | |
f693ad14 | 115 | state_hash = XCALLOC (state_t *, STATE_HASH_SIZE); |
375d5806 | 116 | shift_symbol = XCALLOC (short, nsyms); |
40675e7c DM |
117 | } |
118 | ||
119 | ||
4a120d45 | 120 | static void |
d2729d44 | 121 | free_storage (void) |
40675e7c | 122 | { |
630e182b AD |
123 | free (shift_symbol); |
124 | free (redset); | |
125 | free (shiftset); | |
126 | free (kernel_base); | |
127 | free (kernel_size); | |
d7913476 | 128 | XFREE (kernel_items); |
f693ad14 | 129 | free (state_hash); |
40675e7c DM |
130 | } |
131 | ||
132 | ||
133 | ||
40675e7c | 134 | |
2fa6973e AD |
135 | /*----------------------------------------------------------------. |
136 | | Find which symbols can be shifted in the current state, and for | | |
137 | | each one record which items would be active after that shift. | | |
138 | | Uses the contents of itemset. | | |
139 | | | | |
140 | | shift_symbol is set to a vector of the symbols that can be | | |
141 | | shifted. For each symbol in the grammar, kernel_base[symbol] | | |
142 | | points to a vector of item numbers activated if that symbol is | | |
125ecb56 | 143 | | shifted, and kernel_size[symbol] is their numbers. | |
2fa6973e | 144 | `----------------------------------------------------------------*/ |
40675e7c | 145 | |
4a120d45 | 146 | static void |
d2729d44 | 147 | new_itemsets (void) |
40675e7c | 148 | { |
2fa6973e | 149 | int i; |
2fa6973e | 150 | |
9bfe901c | 151 | if (trace_flag) |
c87d4863 AD |
152 | fprintf (stderr, "Entering new_itemsets, state = %d\n", |
153 | this_state->number); | |
40675e7c DM |
154 | |
155 | for (i = 0; i < nsyms; i++) | |
125ecb56 | 156 | kernel_size[i] = 0; |
40675e7c | 157 | |
b2872512 | 158 | nshifts = 0; |
40675e7c | 159 | |
b2872512 | 160 | for (i = 0; i < nitemset; ++i) |
40675e7c | 161 | { |
97db7bd4 | 162 | int symbol = ritem[itemset[i]]; |
75142d45 | 163 | if (symbol >= 0) |
40675e7c | 164 | { |
125ecb56 | 165 | if (!kernel_size[symbol]) |
40675e7c | 166 | { |
b2872512 AD |
167 | shift_symbol[nshifts] = symbol; |
168 | nshifts++; | |
40675e7c DM |
169 | } |
170 | ||
125ecb56 AD |
171 | kernel_base[symbol][kernel_size[symbol]] = itemset[i] + 1; |
172 | kernel_size[symbol]++; | |
40675e7c DM |
173 | } |
174 | } | |
40675e7c DM |
175 | } |
176 | ||
177 | ||
178 | ||
2fa6973e AD |
179 | /*-----------------------------------------------------------------. |
180 | | Subroutine of get_state. Create a new state for those items, if | | |
181 | | necessary. | | |
182 | `-----------------------------------------------------------------*/ | |
40675e7c | 183 | |
f693ad14 | 184 | static state_t * |
2fa6973e | 185 | new_state (int symbol) |
40675e7c | 186 | { |
f693ad14 | 187 | state_t *p; |
40675e7c | 188 | |
9bfe901c | 189 | if (trace_flag) |
c87d4863 | 190 | fprintf (stderr, "Entering new_state, state = %d, symbol = %d (%s)\n", |
ad949da9 | 191 | this_state->number, symbol, symbols[symbol]->tag); |
40675e7c | 192 | |
2fa6973e AD |
193 | if (nstates >= MAXSHORT) |
194 | fatal (_("too many states (max %d)"), MAXSHORT); | |
40675e7c | 195 | |
f693ad14 | 196 | p = STATE_ALLOC (kernel_size[symbol]); |
2fa6973e AD |
197 | p->accessing_symbol = symbol; |
198 | p->number = nstates; | |
125ecb56 | 199 | p->nitems = kernel_size[symbol]; |
2fa6973e | 200 | |
125ecb56 | 201 | shortcpy (p->items, kernel_base[symbol], kernel_size[symbol]); |
2fa6973e AD |
202 | |
203 | last_state->next = p; | |
204 | last_state = p; | |
2fa6973e | 205 | nstates++; |
40675e7c | 206 | |
30171f79 AD |
207 | /* If this is the eoftoken, then this is the final state. */ |
208 | if (symbol == 0) | |
209 | final_state = p->number; | |
210 | ||
2fa6973e AD |
211 | return p; |
212 | } | |
40675e7c | 213 | |
2fa6973e AD |
214 | |
215 | /*--------------------------------------------------------------. | |
216 | | Find the state number for the state we would get to (from the | | |
217 | | current state) by shifting symbol. Create a new state if no | | |
97db7bd4 | 218 | | equivalent one exists already. Used by append_states. | |
2fa6973e | 219 | `--------------------------------------------------------------*/ |
40675e7c | 220 | |
4a120d45 | 221 | static int |
d2729d44 | 222 | get_state (int symbol) |
40675e7c | 223 | { |
2fa6973e | 224 | int key; |
97db7bd4 | 225 | int i; |
f693ad14 | 226 | state_t *sp; |
40675e7c | 227 | |
9bfe901c | 228 | if (trace_flag) |
c87d4863 | 229 | fprintf (stderr, "Entering get_state, state = %d, symbol = %d (%s)\n", |
ad949da9 | 230 | this_state->number, symbol, symbols[symbol]->tag); |
40675e7c | 231 | |
97db7bd4 AD |
232 | /* Add up the target state's active item numbers to get a hash key. |
233 | */ | |
40675e7c | 234 | key = 0; |
125ecb56 | 235 | for (i = 0; i < kernel_size[symbol]; ++i) |
97db7bd4 | 236 | key += kernel_base[symbol][i]; |
f693ad14 AD |
237 | key = key % STATE_HASH_SIZE; |
238 | sp = state_hash[key]; | |
40675e7c DM |
239 | |
240 | if (sp) | |
241 | { | |
97db7bd4 | 242 | int found = 0; |
40675e7c DM |
243 | while (!found) |
244 | { | |
125ecb56 | 245 | if (sp->nitems == kernel_size[symbol]) |
40675e7c DM |
246 | { |
247 | found = 1; | |
125ecb56 | 248 | for (i = 0; i < kernel_size[symbol]; ++i) |
97db7bd4 AD |
249 | if (kernel_base[symbol][i] != sp->items[i]) |
250 | found = 0; | |
40675e7c DM |
251 | } |
252 | ||
253 | if (!found) | |
254 | { | |
255 | if (sp->link) | |
256 | { | |
257 | sp = sp->link; | |
258 | } | |
2fa6973e | 259 | else /* bucket exhausted and no match */ |
40675e7c | 260 | { |
2fa6973e | 261 | sp = sp->link = new_state (symbol); |
40675e7c DM |
262 | found = 1; |
263 | } | |
264 | } | |
265 | } | |
266 | } | |
2fa6973e | 267 | else /* bucket is empty */ |
40675e7c | 268 | { |
f693ad14 | 269 | state_hash[key] = sp = new_state (symbol); |
40675e7c DM |
270 | } |
271 | ||
c87d4863 AD |
272 | if (trace_flag) |
273 | fprintf (stderr, "Exiting get_state => %d\n", sp->number); | |
274 | ||
36281465 | 275 | return sp->number; |
40675e7c DM |
276 | } |
277 | ||
2fa6973e AD |
278 | /*------------------------------------------------------------------. |
279 | | Use the information computed by new_itemsets to find the state | | |
280 | | numbers reached by each shift transition from the current state. | | |
281 | | | | |
282 | | shiftset is set up as a vector of state numbers of those states. | | |
283 | `------------------------------------------------------------------*/ | |
40675e7c | 284 | |
2fa6973e AD |
285 | static void |
286 | append_states (void) | |
40675e7c | 287 | { |
2fa6973e AD |
288 | int i; |
289 | int j; | |
290 | int symbol; | |
40675e7c | 291 | |
9bfe901c | 292 | if (trace_flag) |
c87d4863 AD |
293 | fprintf (stderr, "Entering append_states, state = %d\n", |
294 | this_state->number); | |
40675e7c | 295 | |
2fa6973e | 296 | /* first sort shift_symbol into increasing order */ |
40675e7c | 297 | |
2fa6973e AD |
298 | for (i = 1; i < nshifts; i++) |
299 | { | |
300 | symbol = shift_symbol[i]; | |
301 | j = i; | |
302 | while (j > 0 && shift_symbol[j - 1] > symbol) | |
303 | { | |
304 | shift_symbol[j] = shift_symbol[j - 1]; | |
305 | j--; | |
306 | } | |
307 | shift_symbol[j] = symbol; | |
308 | } | |
40675e7c | 309 | |
2fa6973e | 310 | for (i = 0; i < nshifts; i++) |
97db7bd4 | 311 | shiftset[i] = get_state (shift_symbol[i]); |
40675e7c DM |
312 | } |
313 | ||
314 | ||
4a120d45 | 315 | static void |
2fa6973e | 316 | new_states (void) |
40675e7c | 317 | { |
f693ad14 | 318 | first_state = last_state = this_state = STATE_ALLOC (0); |
40675e7c DM |
319 | nstates = 1; |
320 | } | |
321 | ||
322 | ||
4a38e613 AD |
323 | /*------------------------------------------------------------. |
324 | | Save the NSHIFTS of SHIFTSET into the current linked list. | | |
325 | `------------------------------------------------------------*/ | |
326 | ||
4a120d45 | 327 | static void |
d2729d44 | 328 | save_shifts (void) |
40675e7c | 329 | { |
4a38e613 | 330 | shifts *p = shifts_new (nshifts); |
300f275f | 331 | shortcpy (p->shifts, shiftset, nshifts); |
80e25d4d | 332 | this_state->shifts = p; |
40675e7c DM |
333 | } |
334 | ||
335 | ||
2fa6973e AD |
336 | /*----------------------------------------------------------------. |
337 | | Find which rules can be used for reduction transitions from the | | |
338 | | current state and make a reductions structure for the state to | | |
339 | | record their rule numbers. | | |
340 | `----------------------------------------------------------------*/ | |
341 | ||
4a120d45 | 342 | static void |
2fa6973e | 343 | save_reductions (void) |
40675e7c | 344 | { |
30171f79 | 345 | int count = 0; |
fb908786 | 346 | int i; |
40675e7c | 347 | |
30171f79 AD |
348 | /* If this is the final state, we want it to have no reductions at |
349 | all, although it has one for `START_SYMBOL EOF .'. */ | |
350 | if (this_state->number == final_state) | |
351 | return; | |
40675e7c | 352 | |
30171f79 | 353 | /* Find and count the active items that represent ends of rules. */ |
b2872512 | 354 | for (i = 0; i < nitemset; ++i) |
2fa6973e | 355 | { |
fb908786 | 356 | int item = ritem[itemset[i]]; |
2fa6973e AD |
357 | if (item < 0) |
358 | redset[count++] = -item; | |
359 | } | |
40675e7c | 360 | |
2fa6973e | 361 | /* Make a reductions structure and copy the data into it. */ |
80dac38c AD |
362 | this_state->reductions = reductions_new (count); |
363 | shortcpy (this_state->reductions->rules, redset, count); | |
2fa6973e AD |
364 | } |
365 | ||
366 | \f | |
82841af7 | 367 | /*---------------. |
29e88316 | 368 | | Build STATES. | |
82841af7 | 369 | `---------------*/ |
6a164e0c AD |
370 | |
371 | static void | |
29e88316 | 372 | set_states (void) |
6a164e0c | 373 | { |
2cec70b9 | 374 | state_t *sp; |
29e88316 | 375 | states = XCALLOC (state_t *, nstates); |
6a164e0c | 376 | |
2cec70b9 AD |
377 | for (sp = first_state; sp; sp = sp->next) |
378 | { | |
379 | /* Pessimization, but simplification of the code: make sure all | |
80dac38c AD |
380 | the states have a shifts, errs, and reductions, even if |
381 | reduced to 0. */ | |
2cec70b9 AD |
382 | if (!sp->shifts) |
383 | sp->shifts = shifts_new (0); | |
384 | if (!sp->errs) | |
385 | sp->errs = errs_new (0); | |
80dac38c AD |
386 | if (!sp->reductions) |
387 | sp->reductions = reductions_new (0); | |
2cec70b9 | 388 | |
29e88316 | 389 | states[sp->number] = sp; |
2cec70b9 | 390 | } |
6a164e0c AD |
391 | } |
392 | ||
2fa6973e AD |
393 | /*-------------------------------------------------------------------. |
394 | | Compute the nondeterministic finite state machine (see state.h for | | |
395 | | details) from the grammar. | | |
396 | `-------------------------------------------------------------------*/ | |
397 | ||
398 | void | |
399 | generate_states (void) | |
400 | { | |
401 | allocate_storage (); | |
9e7f6bbd | 402 | new_closure (nritems); |
2fa6973e AD |
403 | new_states (); |
404 | ||
405 | while (this_state) | |
406 | { | |
23cbcc6c AD |
407 | if (trace_flag) |
408 | fprintf (stderr, "Processing state %d (reached by %s)\n", | |
ad949da9 AD |
409 | this_state->number, |
410 | symbols[this_state->accessing_symbol]->tag); | |
2fa6973e AD |
411 | /* Set up ruleset and itemset for the transitions out of this |
412 | state. ruleset gets a 1 bit for each rule that could reduce | |
413 | now. itemset gets a vector of all the items that could be | |
414 | accepted next. */ | |
415 | closure (this_state->items, this_state->nitems); | |
416 | /* record the reductions allowed out of this state */ | |
417 | save_reductions (); | |
418 | /* find the itemsets of the states that shifts can reach */ | |
419 | new_itemsets (); | |
420 | /* find or create the core structures for those states */ | |
421 | append_states (); | |
422 | ||
423 | /* create the shifts structures for the shifts to those states, | |
424 | now that the state numbers transitioning to are known */ | |
d954473d | 425 | save_shifts (); |
2fa6973e AD |
426 | |
427 | /* states are queued when they are created; process them all */ | |
428 | this_state = this_state->next; | |
429 | } | |
430 | ||
431 | /* discard various storage */ | |
432 | free_closure (); | |
433 | free_storage (); | |
434 | ||
29e88316 AD |
435 | /* Set up STATES. */ |
436 | set_states (); | |
40675e7c | 437 | } |