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1dd15b6e 1/* Generate the nondeterministic finite state machine for Bison.
6fc82eaf 2
75ad86ee 3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004, 2005, 2006, 2007
4f82b42a 4 Free Software Foundation, Inc.
40675e7c 5
2fa6973e 6 This file is part of Bison, the GNU Compiler Compiler.
40675e7c 7
f16b0819 8 This program is free software: you can redistribute it and/or modify
2fa6973e 9 it under the terms of the GNU General Public License as published by
f16b0819
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10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
40675e7c 12
f16b0819 13 This program is distributed in the hope that it will be useful,
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14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
40675e7c 17
2fa6973e 18 You should have received a copy of the GNU General Public License
f16b0819 19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
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20
21
22/* See comments in state.h for the data structures that represent it.
23 The entry point is generate_states. */
24
2cec9080 25#include <config.h>
40675e7c 26#include "system.h"
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27
28#include <bitset.h>
29#include <quotearg.h>
30
31#include "LR0.h"
32#include "closure.h"
33#include "complain.h"
9bfe901c 34#include "getargs.h"
40675e7c 35#include "gram.h"
add6614e 36#include "gram.h"
49701457 37#include "lalr.h"
add6614e 38#include "reader.h"
630e182b 39#include "reduce.h"
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40#include "state.h"
41#include "symtab.h"
40675e7c 42
add6614e 43typedef struct state_list
32e1e0a4 44{
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45 struct state_list *next;
46 state *state;
47} state_list;
32e1e0a4 48
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49static state_list *first_state = NULL;
50static state_list *last_state = NULL;
32e1e0a4 51
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52
53/*------------------------------------------------------------------.
54| A state was just discovered from another state. Queue it for |
55| later examination, in order to find its transitions. Return it. |
56`------------------------------------------------------------------*/
57
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58static state *
59state_list_append (symbol_number sym, size_t core_size, item_number *core)
32e1e0a4 60{
86a54ab1 61 state_list *node = xmalloc (sizeof *node);
add6614e 62 state *s = state_new (sym, core_size, core);
8b752b00 63
273a74fa 64 if (trace_flag & trace_automaton)
427c0dda 65 fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
add6614e 66 nstates, sym, symbols[sym]->tag);
8b752b00 67
32e1e0a4 68 node->next = NULL;
add6614e 69 node->state = s;
40675e7c 70
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71 if (!first_state)
72 first_state = node;
73 if (last_state)
74 last_state->next = node;
75 last_state = node;
8b752b00 76
add6614e 77 return s;
32e1e0a4 78}
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79
80static int nshifts;
86a54ab1 81static symbol_number *shift_symbol;
40675e7c 82
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83static rule **redset;
84static state **shiftset;
40675e7c 85
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86static item_number **kernel_base;
87static int *kernel_size;
88static item_number *kernel_items;
40675e7c 89
2fa6973e 90\f
4a120d45 91static void
d2729d44 92allocate_itemsets (void)
40675e7c 93{
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94 symbol_number i;
95 rule_number r;
96 item_number *rhsp;
40675e7c 97
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98 /* Count the number of occurrences of all the symbols in RITEMS.
99 Note that useless productions (hence useless nonterminals) are
100 browsed too, hence we need to allocate room for _all_ the
101 symbols. */
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102 size_t count = 0;
103 size_t *symbol_count = xcalloc (nsyms + nuseless_nonterminals,
104 sizeof *symbol_count);
40675e7c 105
4b3d3a8e 106 for (r = 0; r < nrules; ++r)
b4c4ccc2 107 for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
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108 {
109 count++;
b4c4ccc2 110 symbol_count[*rhsp]++;
c87d4863 111 }
40675e7c 112
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113 /* See comments before new_itemsets. All the vectors of items
114 live inside KERNEL_ITEMS. The number of active items after
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115 some symbol S cannot be more than the number of times that S
116 appears as an item, which is SYMBOL_COUNT[S].
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117 We allocate that much space for each symbol. */
118
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119 kernel_base = xnmalloc (nsyms, sizeof *kernel_base);
120 kernel_items = xnmalloc (count, sizeof *kernel_items);
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121
122 count = 0;
123 for (i = 0; i < nsyms; i++)
124 {
125 kernel_base[i] = kernel_items + count;
126 count += symbol_count[i];
127 }
128
630e182b 129 free (symbol_count);
86a54ab1 130 kernel_size = xnmalloc (nsyms, sizeof *kernel_size);
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131}
132
133
4a120d45 134static void
d2729d44 135allocate_storage (void)
40675e7c 136{
2fa6973e 137 allocate_itemsets ();
40675e7c 138
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139 shiftset = xnmalloc (nsyms, sizeof *shiftset);
140 redset = xnmalloc (nrules, sizeof *redset);
c7ca99d4 141 state_hash_new ();
86a54ab1 142 shift_symbol = xnmalloc (nsyms, sizeof *shift_symbol);
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143}
144
145
4a120d45 146static void
d2729d44 147free_storage (void)
40675e7c 148{
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149 free (shift_symbol);
150 free (redset);
151 free (shiftset);
152 free (kernel_base);
153 free (kernel_size);
afbb696d 154 free (kernel_items);
c7ca99d4 155 state_hash_free ();
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156}
157
158
159
40675e7c 160
32e1e0a4 161/*---------------------------------------------------------------.
add6614e 162| Find which symbols can be shifted in S, and for each one |
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163| record which items would be active after that shift. Uses the |
164| contents of itemset. |
165| |
166| shift_symbol is set to a vector of the symbols that can be |
167| shifted. For each symbol in the grammar, kernel_base[symbol] |
168| points to a vector of item numbers activated if that symbol is |
169| shifted, and kernel_size[symbol] is their numbers. |
71b61d4d 170| |
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171| itemset is sorted on item index in ritem, which is sorted on |
172| rule number. Compute each kernel_base[symbol] with the same |
173| sort. |
32e1e0a4 174`---------------------------------------------------------------*/
40675e7c 175
4a120d45 176static void
add6614e 177new_itemsets (state *s)
40675e7c 178{
f6fbd3da 179 size_t i;
2fa6973e 180
273a74fa 181 if (trace_flag & trace_automaton)
add6614e 182 fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
40675e7c 183
55a91a82 184 memset (kernel_size, 0, nsyms * sizeof *kernel_size);
40675e7c 185
b2872512 186 nshifts = 0;
40675e7c 187
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188 for (i = 0; i < nitemset; ++i)
189 if (item_number_is_symbol_number (ritem[itemset[i]]))
5fbb0954 190 {
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191 symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
192 if (!kernel_size[sym])
5fbb0954 193 {
add6614e 194 shift_symbol[nshifts] = sym;
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195 nshifts++;
196 }
197
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198 kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
199 kernel_size[sym]++;
5fbb0954 200 }
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201}
202
203
204
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205/*--------------------------------------------------------------.
206| Find the state we would get to (from the current state) by |
207| shifting SYM. Create a new state if no equivalent one exists |
208| already. Used by append_states. |
209`--------------------------------------------------------------*/
40675e7c 210
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211static state *
212get_state (symbol_number sym, size_t core_size, item_number *core)
40675e7c 213{
36b5e963 214 state *s;
40675e7c 215
273a74fa 216 if (trace_flag & trace_automaton)
427c0dda 217 fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
add6614e 218 sym, symbols[sym]->tag);
40675e7c 219
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220 s = state_hash_lookup (core_size, core);
221 if (!s)
222 s = state_list_append (sym, core_size, core);
40675e7c 223
273a74fa 224 if (trace_flag & trace_automaton)
36b5e963 225 fprintf (stderr, "Exiting get_state => %d\n", s->number);
c87d4863 226
36b5e963 227 return s;
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228}
229
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230/*---------------------------------------------------------------.
231| Use the information computed by new_itemsets to find the state |
add6614e 232| numbers reached by each shift transition from S. |
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233| |
234| SHIFTSET is set up as a vector of those states. |
235`---------------------------------------------------------------*/
40675e7c 236
2fa6973e 237static void
add6614e 238append_states (state *s)
40675e7c 239{
2fa6973e 240 int i;
40675e7c 241
273a74fa 242 if (trace_flag & trace_automaton)
add6614e 243 fprintf (stderr, "Entering append_states, state = %d\n", s->number);
40675e7c 244
add6614e 245 /* First sort shift_symbol into increasing order. */
40675e7c 246
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247 for (i = 1; i < nshifts; i++)
248 {
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249 symbol_number sym = shift_symbol[i];
250 int j;
86a54ab1 251 for (j = i; 0 < j && sym < shift_symbol[j - 1]; j--)
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252 shift_symbol[j] = shift_symbol[j - 1];
253 shift_symbol[j] = sym;
2fa6973e 254 }
40675e7c 255
2fa6973e 256 for (i = 0; i < nshifts; i++)
458be8e0 257 {
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258 symbol_number sym = shift_symbol[i];
259 shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
458be8e0 260 }
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261}
262
263
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264/*----------------------------------------------------------------.
265| Find which rules can be used for reduction transitions from the |
266| current state and make a reductions structure for the state to |
267| record their rule numbers. |
268`----------------------------------------------------------------*/
269
4a120d45 270static void
add6614e 271save_reductions (state *s)
40675e7c 272{
30171f79 273 int count = 0;
f6fbd3da 274 size_t i;
40675e7c 275
30171f79 276 /* Find and count the active items that represent ends of rules. */
b09f4f48 277 for (i = 0; i < nitemset; ++i)
2fa6973e 278 {
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279 item_number item = ritem[itemset[i]];
280 if (item_number_is_rule_number (item))
281 {
282 rule_number r = item_number_as_rule_number (item);
283 redset[count++] = &rules[r];
284 if (r == 0)
285 {
286 /* This is "reduce 0", i.e., accept. */
4f82b42a 287 aver (!final_state);
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288 final_state = s;
289 }
290 }
2fa6973e 291 }
40675e7c 292
2fa6973e 293 /* Make a reductions structure and copy the data into it. */
add6614e 294 state_reductions_set (s, count, redset);
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295}
296
297\f
82841af7 298/*---------------.
29e88316 299| Build STATES. |
82841af7 300`---------------*/
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301
302static void
29e88316 303set_states (void)
6a164e0c 304{
86a54ab1 305 states = xcalloc (nstates, sizeof *states);
6a164e0c 306
32e1e0a4 307 while (first_state)
2cec70b9 308 {
add6614e 309 state_list *this = first_state;
32e1e0a4 310
2cec70b9 311 /* Pessimization, but simplification of the code: make sure all
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312 the states have valid transitions and reductions members,
313 even if reduced to 0. It is too soon for errs, which are
314 computed later, but set_conflicts. */
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315 state *s = this->state;
316 if (!s->transitions)
317 state_transitions_set (s, 0, 0);
318 if (!s->reductions)
319 state_reductions_set (s, 0, 0);
32e1e0a4 320
add6614e 321 states[s->number] = s;
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322
323 first_state = this->next;
324 free (this);
2cec70b9 325 }
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326 first_state = NULL;
327 last_state = NULL;
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328}
329
c7ca99d4 330
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331/*-------------------------------------------------------------------.
332| Compute the nondeterministic finite state machine (see state.h for |
333| details) from the grammar. |
334`-------------------------------------------------------------------*/
335
336void
337generate_states (void)
338{
86a54ab1 339 item_number initial_core = 0;
add6614e 340 state_list *list = NULL;
2fa6973e 341 allocate_storage ();
9e7f6bbd 342 new_closure (nritems);
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343
344 /* Create the initial state. The 0 at the lhs is the index of the
345 item of this initial rule. */
86a54ab1 346 state_list_append (0, 1, &initial_core);
8b752b00 347
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348 /* States are queued when they are created; process them all. */
349 for (list = first_state; list; list = list->next)
2fa6973e 350 {
add6614e 351 state *s = list->state;
273a74fa 352 if (trace_flag & trace_automaton)
427c0dda 353 fprintf (stderr, "Processing state %d (reached by %s)\n",
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354 s->number,
355 symbols[s->accessing_symbol]->tag);
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356 /* Set up itemset for the transitions out of this state. itemset gets a
357 vector of all the items that could be accepted next. */
add6614e 358 closure (s->items, s->nitems);
32e1e0a4 359 /* Record the reductions allowed out of this state. */
add6614e 360 save_reductions (s);
32e1e0a4 361 /* Find the itemsets of the states that shifts can reach. */
add6614e 362 new_itemsets (s);
32e1e0a4 363 /* Find or create the core structures for those states. */
add6614e 364 append_states (s);
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365
366 /* Create the shifts structures for the shifts to those states,
367 now that the state numbers transitioning to are known. */
add6614e 368 state_transitions_set (s, nshifts, shiftset);
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369 }
370
371 /* discard various storage */
372 free_closure ();
373 free_storage ();
374
29e88316
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375 /* Set up STATES. */
376 set_states ();
40675e7c 377}