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1dd15b6e | 1 | /* Generate the nondeterministic finite state machine for Bison. |
6fc82eaf | 2 | |
4f82b42a PE |
3 | Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004, 2005, 2006 |
4 | Free Software Foundation, Inc. | |
40675e7c | 5 | |
2fa6973e | 6 | This file is part of Bison, the GNU Compiler Compiler. |
40675e7c | 7 | |
2fa6973e AD |
8 | Bison is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by | |
10 | the Free Software Foundation; either version 2, or (at your option) | |
11 | any later version. | |
40675e7c | 12 | |
2fa6973e AD |
13 | Bison is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of | |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 | GNU General Public License for more details. | |
40675e7c | 17 | |
2fa6973e AD |
18 | You should have received a copy of the GNU General Public License |
19 | along with Bison; see the file COPYING. If not, write to | |
0fb669f9 PE |
20 | the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 | Boston, MA 02110-1301, USA. */ | |
40675e7c DM |
22 | |
23 | ||
24 | /* See comments in state.h for the data structures that represent it. | |
25 | The entry point is generate_states. */ | |
26 | ||
2cec9080 | 27 | #include <config.h> |
40675e7c | 28 | #include "system.h" |
add6614e PE |
29 | |
30 | #include <bitset.h> | |
31 | #include <quotearg.h> | |
32 | ||
33 | #include "LR0.h" | |
34 | #include "closure.h" | |
35 | #include "complain.h" | |
9bfe901c | 36 | #include "getargs.h" |
40675e7c | 37 | #include "gram.h" |
add6614e | 38 | #include "gram.h" |
49701457 | 39 | #include "lalr.h" |
add6614e | 40 | #include "reader.h" |
630e182b | 41 | #include "reduce.h" |
add6614e PE |
42 | #include "state.h" |
43 | #include "symtab.h" | |
40675e7c | 44 | |
add6614e | 45 | typedef struct state_list |
32e1e0a4 | 46 | { |
add6614e PE |
47 | struct state_list *next; |
48 | state *state; | |
49 | } state_list; | |
32e1e0a4 | 50 | |
add6614e PE |
51 | static state_list *first_state = NULL; |
52 | static state_list *last_state = NULL; | |
32e1e0a4 | 53 | |
8b752b00 AD |
54 | |
55 | /*------------------------------------------------------------------. | |
56 | | A state was just discovered from another state. Queue it for | | |
57 | | later examination, in order to find its transitions. Return it. | | |
58 | `------------------------------------------------------------------*/ | |
59 | ||
add6614e PE |
60 | static state * |
61 | state_list_append (symbol_number sym, size_t core_size, item_number *core) | |
32e1e0a4 | 62 | { |
86a54ab1 | 63 | state_list *node = xmalloc (sizeof *node); |
add6614e | 64 | state *s = state_new (sym, core_size, core); |
8b752b00 | 65 | |
273a74fa | 66 | if (trace_flag & trace_automaton) |
427c0dda | 67 | fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n", |
add6614e | 68 | nstates, sym, symbols[sym]->tag); |
8b752b00 | 69 | |
32e1e0a4 | 70 | node->next = NULL; |
add6614e | 71 | node->state = s; |
40675e7c | 72 | |
32e1e0a4 AD |
73 | if (!first_state) |
74 | first_state = node; | |
75 | if (last_state) | |
76 | last_state->next = node; | |
77 | last_state = node; | |
8b752b00 | 78 | |
add6614e | 79 | return s; |
32e1e0a4 | 80 | } |
40675e7c DM |
81 | |
82 | static int nshifts; | |
86a54ab1 | 83 | static symbol_number *shift_symbol; |
40675e7c | 84 | |
86a54ab1 PE |
85 | static rule **redset; |
86 | static state **shiftset; | |
40675e7c | 87 | |
86a54ab1 PE |
88 | static item_number **kernel_base; |
89 | static int *kernel_size; | |
90 | static item_number *kernel_items; | |
40675e7c | 91 | |
2fa6973e | 92 | \f |
4a120d45 | 93 | static void |
d2729d44 | 94 | allocate_itemsets (void) |
40675e7c | 95 | { |
add6614e PE |
96 | symbol_number i; |
97 | rule_number r; | |
98 | item_number *rhsp; | |
40675e7c | 99 | |
630e182b AD |
100 | /* Count the number of occurrences of all the symbols in RITEMS. |
101 | Note that useless productions (hence useless nonterminals) are | |
102 | browsed too, hence we need to allocate room for _all_ the | |
103 | symbols. */ | |
f6fbd3da PE |
104 | size_t count = 0; |
105 | size_t *symbol_count = xcalloc (nsyms + nuseless_nonterminals, | |
106 | sizeof *symbol_count); | |
40675e7c | 107 | |
4b3d3a8e | 108 | for (r = 0; r < nrules; ++r) |
b4c4ccc2 | 109 | for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp) |
c87d4863 AD |
110 | { |
111 | count++; | |
b4c4ccc2 | 112 | symbol_count[*rhsp]++; |
c87d4863 | 113 | } |
40675e7c | 114 | |
2fa6973e AD |
115 | /* See comments before new_itemsets. All the vectors of items |
116 | live inside KERNEL_ITEMS. The number of active items after | |
add6614e PE |
117 | some symbol S cannot be more than the number of times that S |
118 | appears as an item, which is SYMBOL_COUNT[S]. | |
40675e7c DM |
119 | We allocate that much space for each symbol. */ |
120 | ||
86a54ab1 PE |
121 | kernel_base = xnmalloc (nsyms, sizeof *kernel_base); |
122 | kernel_items = xnmalloc (count, sizeof *kernel_items); | |
40675e7c DM |
123 | |
124 | count = 0; | |
125 | for (i = 0; i < nsyms; i++) | |
126 | { | |
127 | kernel_base[i] = kernel_items + count; | |
128 | count += symbol_count[i]; | |
129 | } | |
130 | ||
630e182b | 131 | free (symbol_count); |
86a54ab1 | 132 | kernel_size = xnmalloc (nsyms, sizeof *kernel_size); |
40675e7c DM |
133 | } |
134 | ||
135 | ||
4a120d45 | 136 | static void |
d2729d44 | 137 | allocate_storage (void) |
40675e7c | 138 | { |
2fa6973e | 139 | allocate_itemsets (); |
40675e7c | 140 | |
86a54ab1 PE |
141 | shiftset = xnmalloc (nsyms, sizeof *shiftset); |
142 | redset = xnmalloc (nrules, sizeof *redset); | |
c7ca99d4 | 143 | state_hash_new (); |
86a54ab1 | 144 | shift_symbol = xnmalloc (nsyms, sizeof *shift_symbol); |
40675e7c DM |
145 | } |
146 | ||
147 | ||
4a120d45 | 148 | static void |
d2729d44 | 149 | free_storage (void) |
40675e7c | 150 | { |
630e182b AD |
151 | free (shift_symbol); |
152 | free (redset); | |
153 | free (shiftset); | |
154 | free (kernel_base); | |
155 | free (kernel_size); | |
afbb696d | 156 | free (kernel_items); |
c7ca99d4 | 157 | state_hash_free (); |
40675e7c DM |
158 | } |
159 | ||
160 | ||
161 | ||
40675e7c | 162 | |
32e1e0a4 | 163 | /*---------------------------------------------------------------. |
add6614e | 164 | | Find which symbols can be shifted in S, and for each one | |
32e1e0a4 AD |
165 | | record which items would be active after that shift. Uses the | |
166 | | contents of itemset. | | |
167 | | | | |
168 | | shift_symbol is set to a vector of the symbols that can be | | |
169 | | shifted. For each symbol in the grammar, kernel_base[symbol] | | |
170 | | points to a vector of item numbers activated if that symbol is | | |
171 | | shifted, and kernel_size[symbol] is their numbers. | | |
172 | `---------------------------------------------------------------*/ | |
40675e7c | 173 | |
4a120d45 | 174 | static void |
add6614e | 175 | new_itemsets (state *s) |
40675e7c | 176 | { |
f6fbd3da | 177 | size_t i; |
2fa6973e | 178 | |
273a74fa | 179 | if (trace_flag & trace_automaton) |
add6614e | 180 | fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number); |
40675e7c | 181 | |
55a91a82 | 182 | memset (kernel_size, 0, nsyms * sizeof *kernel_size); |
40675e7c | 183 | |
b2872512 | 184 | nshifts = 0; |
40675e7c | 185 | |
b09f4f48 JD |
186 | for (i = 0; i < nitemset; ++i) |
187 | if (item_number_is_symbol_number (ritem[itemset[i]])) | |
5fbb0954 | 188 | { |
add6614e PE |
189 | symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]); |
190 | if (!kernel_size[sym]) | |
5fbb0954 | 191 | { |
add6614e | 192 | shift_symbol[nshifts] = sym; |
5fbb0954 AD |
193 | nshifts++; |
194 | } | |
195 | ||
add6614e PE |
196 | kernel_base[sym][kernel_size[sym]] = itemset[i] + 1; |
197 | kernel_size[sym]++; | |
5fbb0954 | 198 | } |
40675e7c DM |
199 | } |
200 | ||
201 | ||
202 | ||
add6614e PE |
203 | /*--------------------------------------------------------------. |
204 | | Find the state we would get to (from the current state) by | | |
205 | | shifting SYM. Create a new state if no equivalent one exists | | |
206 | | already. Used by append_states. | | |
207 | `--------------------------------------------------------------*/ | |
40675e7c | 208 | |
add6614e PE |
209 | static state * |
210 | get_state (symbol_number sym, size_t core_size, item_number *core) | |
40675e7c | 211 | { |
36b5e963 | 212 | state *s; |
40675e7c | 213 | |
273a74fa | 214 | if (trace_flag & trace_automaton) |
427c0dda | 215 | fprintf (stderr, "Entering get_state, symbol = %d (%s)\n", |
add6614e | 216 | sym, symbols[sym]->tag); |
40675e7c | 217 | |
36b5e963 AD |
218 | s = state_hash_lookup (core_size, core); |
219 | if (!s) | |
220 | s = state_list_append (sym, core_size, core); | |
40675e7c | 221 | |
273a74fa | 222 | if (trace_flag & trace_automaton) |
36b5e963 | 223 | fprintf (stderr, "Exiting get_state => %d\n", s->number); |
c87d4863 | 224 | |
36b5e963 | 225 | return s; |
40675e7c DM |
226 | } |
227 | ||
640748ee AD |
228 | /*---------------------------------------------------------------. |
229 | | Use the information computed by new_itemsets to find the state | | |
add6614e | 230 | | numbers reached by each shift transition from S. | |
640748ee AD |
231 | | | |
232 | | SHIFTSET is set up as a vector of those states. | | |
233 | `---------------------------------------------------------------*/ | |
40675e7c | 234 | |
2fa6973e | 235 | static void |
add6614e | 236 | append_states (state *s) |
40675e7c | 237 | { |
2fa6973e | 238 | int i; |
40675e7c | 239 | |
273a74fa | 240 | if (trace_flag & trace_automaton) |
add6614e | 241 | fprintf (stderr, "Entering append_states, state = %d\n", s->number); |
40675e7c | 242 | |
add6614e | 243 | /* First sort shift_symbol into increasing order. */ |
40675e7c | 244 | |
2fa6973e AD |
245 | for (i = 1; i < nshifts; i++) |
246 | { | |
add6614e PE |
247 | symbol_number sym = shift_symbol[i]; |
248 | int j; | |
86a54ab1 | 249 | for (j = i; 0 < j && sym < shift_symbol[j - 1]; j--) |
add6614e PE |
250 | shift_symbol[j] = shift_symbol[j - 1]; |
251 | shift_symbol[j] = sym; | |
2fa6973e | 252 | } |
40675e7c | 253 | |
2fa6973e | 254 | for (i = 0; i < nshifts; i++) |
458be8e0 | 255 | { |
add6614e PE |
256 | symbol_number sym = shift_symbol[i]; |
257 | shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]); | |
458be8e0 | 258 | } |
40675e7c DM |
259 | } |
260 | ||
261 | ||
2fa6973e AD |
262 | /*----------------------------------------------------------------. |
263 | | Find which rules can be used for reduction transitions from the | | |
264 | | current state and make a reductions structure for the state to | | |
265 | | record their rule numbers. | | |
266 | `----------------------------------------------------------------*/ | |
267 | ||
4a120d45 | 268 | static void |
add6614e | 269 | save_reductions (state *s) |
40675e7c | 270 | { |
30171f79 | 271 | int count = 0; |
f6fbd3da | 272 | size_t i; |
40675e7c | 273 | |
30171f79 | 274 | /* Find and count the active items that represent ends of rules. */ |
b09f4f48 | 275 | for (i = 0; i < nitemset; ++i) |
2fa6973e | 276 | { |
36b5e963 AD |
277 | item_number item = ritem[itemset[i]]; |
278 | if (item_number_is_rule_number (item)) | |
279 | { | |
280 | rule_number r = item_number_as_rule_number (item); | |
281 | redset[count++] = &rules[r]; | |
282 | if (r == 0) | |
283 | { | |
284 | /* This is "reduce 0", i.e., accept. */ | |
4f82b42a | 285 | aver (!final_state); |
36b5e963 AD |
286 | final_state = s; |
287 | } | |
288 | } | |
2fa6973e | 289 | } |
40675e7c | 290 | |
2fa6973e | 291 | /* Make a reductions structure and copy the data into it. */ |
add6614e | 292 | state_reductions_set (s, count, redset); |
2fa6973e AD |
293 | } |
294 | ||
295 | \f | |
82841af7 | 296 | /*---------------. |
29e88316 | 297 | | Build STATES. | |
82841af7 | 298 | `---------------*/ |
6a164e0c AD |
299 | |
300 | static void | |
29e88316 | 301 | set_states (void) |
6a164e0c | 302 | { |
86a54ab1 | 303 | states = xcalloc (nstates, sizeof *states); |
6a164e0c | 304 | |
32e1e0a4 | 305 | while (first_state) |
2cec70b9 | 306 | { |
add6614e | 307 | state_list *this = first_state; |
32e1e0a4 | 308 | |
2cec70b9 | 309 | /* Pessimization, but simplification of the code: make sure all |
8b752b00 AD |
310 | the states have valid transitions and reductions members, |
311 | even if reduced to 0. It is too soon for errs, which are | |
312 | computed later, but set_conflicts. */ | |
add6614e PE |
313 | state *s = this->state; |
314 | if (!s->transitions) | |
315 | state_transitions_set (s, 0, 0); | |
316 | if (!s->reductions) | |
317 | state_reductions_set (s, 0, 0); | |
32e1e0a4 | 318 | |
add6614e | 319 | states[s->number] = s; |
32e1e0a4 AD |
320 | |
321 | first_state = this->next; | |
322 | free (this); | |
2cec70b9 | 323 | } |
32e1e0a4 AD |
324 | first_state = NULL; |
325 | last_state = NULL; | |
6a164e0c AD |
326 | } |
327 | ||
c7ca99d4 | 328 | |
2fa6973e AD |
329 | /*-------------------------------------------------------------------. |
330 | | Compute the nondeterministic finite state machine (see state.h for | | |
331 | | details) from the grammar. | | |
332 | `-------------------------------------------------------------------*/ | |
333 | ||
334 | void | |
335 | generate_states (void) | |
336 | { | |
86a54ab1 | 337 | item_number initial_core = 0; |
add6614e | 338 | state_list *list = NULL; |
2fa6973e | 339 | allocate_storage (); |
9e7f6bbd | 340 | new_closure (nritems); |
8b752b00 AD |
341 | |
342 | /* Create the initial state. The 0 at the lhs is the index of the | |
343 | item of this initial rule. */ | |
86a54ab1 | 344 | state_list_append (0, 1, &initial_core); |
8b752b00 | 345 | |
36b5e963 AD |
346 | /* States are queued when they are created; process them all. */ |
347 | for (list = first_state; list; list = list->next) | |
2fa6973e | 348 | { |
add6614e | 349 | state *s = list->state; |
273a74fa | 350 | if (trace_flag & trace_automaton) |
427c0dda | 351 | fprintf (stderr, "Processing state %d (reached by %s)\n", |
add6614e PE |
352 | s->number, |
353 | symbols[s->accessing_symbol]->tag); | |
2fa6973e AD |
354 | /* Set up ruleset and itemset for the transitions out of this |
355 | state. ruleset gets a 1 bit for each rule that could reduce | |
356 | now. itemset gets a vector of all the items that could be | |
357 | accepted next. */ | |
add6614e | 358 | closure (s->items, s->nitems); |
32e1e0a4 | 359 | /* Record the reductions allowed out of this state. */ |
add6614e | 360 | save_reductions (s); |
32e1e0a4 | 361 | /* Find the itemsets of the states that shifts can reach. */ |
add6614e | 362 | new_itemsets (s); |
32e1e0a4 | 363 | /* Find or create the core structures for those states. */ |
add6614e | 364 | append_states (s); |
32e1e0a4 AD |
365 | |
366 | /* Create the shifts structures for the shifts to those states, | |
367 | now that the state numbers transitioning to are known. */ | |
add6614e | 368 | state_transitions_set (s, nshifts, shiftset); |
2fa6973e AD |
369 | } |
370 | ||
371 | /* discard various storage */ | |
372 | free_closure (); | |
373 | free_storage (); | |
374 | ||
29e88316 AD |
375 | /* Set up STATES. */ |
376 | set_states (); | |
40675e7c | 377 | } |