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1 // -*- mode: cpp; mode: fold -*-
2 // Description /*{{{*/
3 // $Id: mmap.h,v 1.12 2001/05/14 05:16:43 jgg Exp $
4 /* ######################################################################
5
6 MMap Class - Provides 'real' mmap or a faked mmap using read().
7
8 The purpose of this code is to provide a generic way for clients to
9 access the mmap function. In enviroments that do not support mmap
10 from file fd's this function will use read and normal allocated
11 memory.
12
13 Writing to a public mmap will always fully comit all changes when the
14 class is deleted. Ie it will rewrite the file, unless it is readonly
15
16 The DynamicMMap class is used to help the on-disk data structure
17 generators. It provides a large allocated workspace and members
18 to allocate space from the workspace in an effecient fashion.
19
20 This source is placed in the Public Domain, do with it what you will
21 It was originally written by Jason Gunthorpe.
22
23 ##################################################################### */
24 /*}}}*/
25 #ifndef PKGLIB_MMAP_H
26 #define PKGLIB_MMAP_H
27
28
29 #include <string>
30 #include <apt-pkg/fileutl.h>
31
32 using std::string;
33
34 /* This should be a 32 bit type, larger tyes use too much ram and smaller
35 types are too small. Where ever possible 'unsigned long' should be used
36 instead of this internal type */
37 typedef unsigned int map_ptrloc;
38
39 class MMap
40 {
41 protected:
42
43 unsigned long Flags;
44 unsigned long iSize;
45 void *Base;
46
47 bool Map(FileFd &Fd);
48 bool Close(bool DoSync = true);
49
50 public:
51
52 enum OpenFlags {NoImmMap = (1<<0),Public = (1<<1),ReadOnly = (1<<2),
53 UnMapped = (1<<3), Moveable = (1<<4), Fallback = (1 << 5)};
54
55 // Simple accessors
56 inline operator void *() {return Base;};
57 inline void *Data() {return Base;};
58 inline unsigned long Size() {return iSize;};
59
60 // File manipulators
61 bool Sync();
62 bool Sync(unsigned long Start,unsigned long Stop);
63
64 MMap(FileFd &F,unsigned long Flags);
65 MMap(unsigned long Flags);
66 virtual ~MMap();
67 };
68
69 class DynamicMMap : public MMap
70 {
71 public:
72
73 // This is the allocation pool structure
74 struct Pool
75 {
76 unsigned long ItemSize;
77 unsigned long Start;
78 unsigned long Count;
79 };
80
81 protected:
82
83 FileFd *Fd;
84 unsigned long WorkSpace;
85 unsigned long const GrowFactor;
86 unsigned long const Limit;
87 Pool *Pools;
88 unsigned int PoolCount;
89
90 bool Grow();
91
92 public:
93
94 // Allocation
95 unsigned long RawAllocate(unsigned long Size,unsigned long Aln = 0);
96 unsigned long Allocate(unsigned long ItemSize);
97 unsigned long WriteString(const char *String,unsigned long Len = (unsigned long)-1);
98 inline unsigned long WriteString(const string &S) {return WriteString(S.c_str(),S.length());};
99 void UsePools(Pool &P,unsigned int Count) {Pools = &P; PoolCount = Count;};
100
101 DynamicMMap(FileFd &F,unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024,
102 unsigned long const &Grow = 1024*1024, unsigned long const &Limit = 0);
103 DynamicMMap(unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024,
104 unsigned long const &Grow = 1024*1024, unsigned long const &Limit = 0);
105 virtual ~DynamicMMap();
106 };
107
108 #endif