]> git.saurik.com Git - apt.git/blob - apt-pkg/aptconfiguration.cc
add a missing non-const & Accessors to the Iterator class
[apt.git] / apt-pkg / aptconfiguration.cc
1 // -*- mode: cpp; mode: fold -*-
2 // Description /*{{{*/
3 /* ######################################################################
4
5 Provide access methods to various configuration settings,
6 setup defaults and returns validate settings.
7
8 ##################################################################### */
9 /*}}}*/
10 // Include Files /*{{{*/
11 #include <apt-pkg/aptconfiguration.h>
12 #include <apt-pkg/configuration.h>
13 #include <apt-pkg/fileutl.h>
14 #include <apt-pkg/macros.h>
15 #include <apt-pkg/strutl.h>
16
17 #include <sys/types.h>
18 #include <dirent.h>
19
20 #include <algorithm>
21 #include <string>
22 #include <vector>
23 /*}}}*/
24 namespace APT {
25 // getCompressionTypes - Return Vector of usbale compressiontypes /*{{{*/
26 // ---------------------------------------------------------------------
27 /* return a vector of compression types in the prefered order. */
28 std::vector<std::string>
29 const Configuration::getCompressionTypes(bool const &Cached) {
30 static std::vector<std::string> types;
31 if (types.empty() == false) {
32 if (Cached == true)
33 return types;
34 else
35 types.clear();
36 }
37
38 // setup the defaults for the compressiontypes => method mapping
39 _config->CndSet("Acquire::CompressionTypes::bz2","bzip2");
40 _config->CndSet("Acquire::CompressionTypes::lzma","lzma");
41 _config->CndSet("Acquire::CompressionTypes::gz","gzip");
42
43 // Set default application paths to check for optional compression types
44 _config->CndSet("Dir::Bin::lzma", "/usr/bin/lzma");
45 _config->CndSet("Dir::Bin::bzip2", "/bin/bzip2");
46
47 // accept non-list order as override setting for config settings on commandline
48 std::string const overrideOrder = _config->Find("Acquire::CompressionTypes::Order","");
49 if (overrideOrder.empty() == false)
50 types.push_back(overrideOrder);
51
52 // load the order setting into our vector
53 std::vector<std::string> const order = _config->FindVector("Acquire::CompressionTypes::Order");
54 for (std::vector<std::string>::const_iterator o = order.begin();
55 o != order.end(); o++) {
56 if ((*o).empty() == true)
57 continue;
58 // ignore types we have no method ready to use
59 if (_config->Exists(string("Acquire::CompressionTypes::").append(*o)) == false)
60 continue;
61 // ignore types we have no app ready to use
62 string const appsetting = string("Dir::Bin::").append(*o);
63 if (_config->Exists(appsetting) == true) {
64 std::string const app = _config->FindFile(appsetting.c_str(), "");
65 if (app.empty() == false && FileExists(app) == false)
66 continue;
67 }
68 types.push_back(*o);
69 }
70
71 // move again over the option tree to add all missing compression types
72 ::Configuration::Item const *Types = _config->Tree("Acquire::CompressionTypes");
73 if (Types != 0)
74 Types = Types->Child;
75
76 for (; Types != 0; Types = Types->Next) {
77 if (Types->Tag == "Order" || Types->Tag.empty() == true)
78 continue;
79 // ignore types we already have in the vector
80 if (std::find(types.begin(),types.end(),Types->Tag) != types.end())
81 continue;
82 // ignore types we have no app ready to use
83 string const appsetting = string("Dir::Bin::").append(Types->Value);
84 if (appsetting.empty() == false && _config->Exists(appsetting) == true) {
85 std::string const app = _config->FindFile(appsetting.c_str(), "");
86 if (app.empty() == false && FileExists(app) == false)
87 continue;
88 }
89 types.push_back(Types->Tag);
90 }
91
92 return types;
93 }
94 /*}}}*/
95 // GetLanguages - Return Vector of Language Codes /*{{{*/
96 // ---------------------------------------------------------------------
97 /* return a vector of language codes in the prefered order.
98 the special word "environment" will be replaced with the long and the short
99 code of the local settings and it will be insured that this will not add
100 duplicates. So in an german local the setting "environment, de_DE, en, de"
101 will result in "de_DE, de, en".
102 The special word "none" is the stopcode for the not-All code vector */
103 std::vector<std::string> const Configuration::getLanguages(bool const &All,
104 bool const &Cached, char const ** const Locale) {
105 using std::string;
106
107 // The detection is boring and has a lot of cornercases,
108 // so we cache the results to calculated it only once.
109 std::vector<string> static allCodes;
110 std::vector<string> static codes;
111
112 // we have something in the cache
113 if (codes.empty() == false || allCodes.empty() == false) {
114 if (Cached == true) {
115 if(All == true && allCodes.empty() == false)
116 return allCodes;
117 else
118 return codes;
119 } else {
120 allCodes.clear();
121 codes.clear();
122 }
123 }
124
125 // Include all Language codes we have a Translation file for in /var/lib/apt/lists
126 // so they will be all included in the Cache.
127 std::vector<string> builtin;
128 DIR *D = opendir(_config->FindDir("Dir::State::lists").c_str());
129 if (D != 0) {
130 builtin.push_back("none");
131 for (struct dirent *Ent = readdir(D); Ent != 0; Ent = readdir(D)) {
132 string const name = Ent->d_name;
133 size_t const foundDash = name.rfind("-");
134 size_t const foundUnderscore = name.rfind("_");
135 if (foundDash == string::npos || foundUnderscore == string::npos ||
136 foundDash <= foundUnderscore ||
137 name.substr(foundUnderscore+1, foundDash-(foundUnderscore+1)) != "Translation")
138 continue;
139 string const c = name.substr(foundDash+1);
140 if (unlikely(c.empty() == true) || c == "en")
141 continue;
142 // Skip unusual files, like backups or that alike
143 string::const_iterator s = c.begin();
144 for (;s != c.end(); ++s) {
145 if (isalpha(*s) == 0)
146 break;
147 }
148 if (s != c.end())
149 continue;
150 if (std::find(builtin.begin(), builtin.end(), c) != builtin.end())
151 continue;
152 builtin.push_back(c);
153 }
154 }
155 closedir(D);
156
157 // get the environment language codes: LC_MESSAGES (and later LANGUAGE)
158 // we extract both, a long and a short code and then we will
159 // check if we actually need both (rare) or if the short is enough
160 string const envMsg = string(Locale == 0 ? std::setlocale(LC_MESSAGES, NULL) : *Locale);
161 size_t const lenShort = (envMsg.find('_') != string::npos) ? envMsg.find('_') : 2;
162 size_t const lenLong = (envMsg.find_first_of(".@") != string::npos) ? envMsg.find_first_of(".@") : (lenShort + 3);
163
164 string envLong = envMsg.substr(0,lenLong);
165 string const envShort = envLong.substr(0,lenShort);
166 bool envLongIncluded = true;
167
168 // first cornercase: LANG=C, so we use only "en" Translation
169 if (envLong == "C") {
170 codes.push_back("en");
171 allCodes = codes;
172 allCodes.insert(allCodes.end(), builtin.begin(), builtin.end());
173 if (All == true)
174 return allCodes;
175 else
176 return codes;
177 }
178
179 // to save the servers from unneeded queries, we only try also long codes
180 // for languages it is realistic to have a long code translation fileā€¦
181 // TODO: Improve translation acquire system to drop them dynamic
182 char const *needLong[] = { "cs", "en", "pt", "sv", "zh", NULL };
183 if (envLong != envShort) {
184 for (char const **l = needLong; *l != NULL; l++)
185 if (envShort.compare(*l) == 0) {
186 envLongIncluded = false;
187 break;
188 }
189 }
190
191 // we don't add the long code, but we allow the user to do so
192 if (envLongIncluded == true)
193 envLong.clear();
194
195 // FIXME: Remove support for the old APT::Acquire::Translation
196 // it was undocumented and so it should be not very widthly used
197 string const oldAcquire = _config->Find("APT::Acquire::Translation","");
198 if (oldAcquire.empty() == false && oldAcquire != "environment") {
199 if (oldAcquire != "none")
200 codes.push_back(oldAcquire);
201 codes.push_back("en");
202 allCodes = codes;
203 for (std::vector<string>::const_iterator b = builtin.begin();
204 b != builtin.end(); ++b)
205 if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
206 allCodes.push_back(*b);
207 if (All == true)
208 return allCodes;
209 else
210 return codes;
211 }
212
213 // It is very likely we will need to environment codes later,
214 // so let us generate them now from LC_MESSAGES and LANGUAGE
215 std::vector<string> environment;
216 // take care of LC_MESSAGES
217 if (envLongIncluded == false)
218 environment.push_back(envLong);
219 environment.push_back(envShort);
220 // take care of LANGUAGE
221 const char *language_env = getenv("LANGUAGE") == 0 ? "" : getenv("LANGUAGE");
222 string envLang = Locale == 0 ? language_env : *(Locale+1);
223 if (envLang.empty() == false) {
224 std::vector<string> env = ExplodeString(envLang,':');
225 short addedLangs = 0; // add a maximum of 3 fallbacks from the environment
226 for (std::vector<string>::const_iterator e = env.begin();
227 e != env.end() && addedLangs < 3; ++e) {
228 if (unlikely(e->empty() == true) || *e == "en")
229 continue;
230 if (*e == envLong || *e == envShort)
231 continue;
232 if (std::find(environment.begin(), environment.end(), *e) != environment.end())
233 continue;
234 if (e->find('_') != string::npos) {
235 // Drop LongCodes here - ShortCodes are also included
236 string const shorty = e->substr(0, e->find('_'));
237 char const **n = needLong;
238 for (; *n != NULL; ++n)
239 if (shorty == *n)
240 break;
241 if (*n == NULL)
242 continue;
243 }
244 ++addedLangs;
245 environment.push_back(*e);
246 }
247 }
248
249 // Support settings like Acquire::Translation=none on the command line to
250 // override the configuration settings vector of languages.
251 string const forceLang = _config->Find("Acquire::Languages","");
252 if (forceLang.empty() == false) {
253 if (forceLang == "environment") {
254 codes = environment;
255 } else if (forceLang != "none")
256 codes.push_back(forceLang);
257 allCodes = codes;
258 for (std::vector<string>::const_iterator b = builtin.begin();
259 b != builtin.end(); ++b)
260 if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
261 allCodes.push_back(*b);
262 if (All == true)
263 return allCodes;
264 else
265 return codes;
266 }
267
268 std::vector<string> const lang = _config->FindVector("Acquire::Languages");
269 // the default setting -> "environment, en"
270 if (lang.empty() == true) {
271 codes = environment;
272 if (envShort != "en")
273 codes.push_back("en");
274 allCodes = codes;
275 for (std::vector<string>::const_iterator b = builtin.begin();
276 b != builtin.end(); ++b)
277 if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
278 allCodes.push_back(*b);
279 if (All == true)
280 return allCodes;
281 else
282 return codes;
283 }
284
285 // the configs define the order, so add the environment
286 // then needed and ensure the codes are not listed twice.
287 bool noneSeen = false;
288 for (std::vector<string>::const_iterator l = lang.begin();
289 l != lang.end(); l++) {
290 if (*l == "environment") {
291 for (std::vector<string>::const_iterator e = environment.begin();
292 e != environment.end(); ++e) {
293 if (std::find(allCodes.begin(), allCodes.end(), *e) != allCodes.end())
294 continue;
295 if (noneSeen == false)
296 codes.push_back(*e);
297 allCodes.push_back(*e);
298 }
299 continue;
300 } else if (*l == "none") {
301 noneSeen = true;
302 continue;
303 } else if (std::find(allCodes.begin(), allCodes.end(), *l) != allCodes.end())
304 continue;
305
306 if (noneSeen == false)
307 codes.push_back(*l);
308 allCodes.push_back(*l);
309 }
310
311 for (std::vector<string>::const_iterator b = builtin.begin();
312 b != builtin.end(); ++b)
313 if (std::find(allCodes.begin(), allCodes.end(), *b) == allCodes.end())
314 allCodes.push_back(*b);
315
316 if (All == true)
317 return allCodes;
318 else
319 return codes;
320 }
321 /*}}}*/
322 // getArchitectures - Return Vector of prefered Architectures /*{{{*/
323 std::vector<std::string> const Configuration::getArchitectures(bool const &Cached) {
324 using std::string;
325
326 std::vector<string> static archs;
327 if (likely(Cached == true) && archs.empty() == false)
328 return archs;
329
330 string const arch = _config->Find("APT::Architecture");
331 archs = _config->FindVector("APT::Architectures");
332 if (archs.empty() == true ||
333 std::find(archs.begin(), archs.end(), arch) == archs.end())
334 archs.push_back(arch);
335 return archs;
336 }
337 /*}}}*/
338 // checkArchitecture - are we interested in the given Architecture? /*{{{*/
339 bool const Configuration::checkArchitecture(std::string const &Arch) {
340 if (Arch == "all")
341 return true;
342 std::vector<std::string> const archs = getArchitectures(true);
343 return (std::find(archs.begin(), archs.end(), Arch) != archs.end());
344 }
345 /*}}}*/
346 }