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1 Acronyms
2 ~~~~~~~~
3 * dpkg is a 'word' the first d may be upper case - Dpkg
4 * APT is a proper Acronym, all upper case please.
5
6 Pkg - A Package
7 Ver - A version
8
9 Indenting, Comments, Etc
10 ~~~~~~~~~~~~~~~~~~~~~~~~
11 Would make Linus cry :P However it is what I prefer. 3 space indent,
12 8 space tab all braces on seperate lines, function return on the same line
13 as the function, cases aligned with their code. The 'indent' options for
14 this style are:
15 indent -bl -bli0 -di1 -i3 -nsc -ts8 -npcs -npsl
16
17 Each file gets a block at the top that should describe what the file does,
18 basically a summary of purpose along with any special notes and
19 attributions. The }}} and {{{ are folding marks if you have a folding
20 editor such as jed, the function seperators are intended to give
21 a visual seperate between functions for easier browsing of the larger files,
22 or indexed folding if you have such an editor.
23
24 Each file should have 1 or 0 primary include files, that include
25 file must always be the first include file included by the .cc. G++
26 #pragma interface/implementation is used, as well as anti-include-twice
27 #ifdefs.
28
29 Include files, since there are so many, get their own subdirectory off
30 the include search path, this is used consistently throughout all the code.
31 #include "" should never be used for a global exported header file, only
32 local ones.
33
34 C++ Features
35 ~~~~~~~~~~~~
36 Due to the legacy compiler heritage, exceptions, RTTI and name spaces are
37 not used. Templates are used *sparingly* since G++ has traditionally had
38 very weak support for them, this includes STL templates.
39
40 Namespaces will probably be put in the code sometime after G++ 3, which will
41 be a huge re-org again to make sanity, the majority of all nested things
42 will go away.
43
44 The C++ standard library's non parameterized types (string is included in
45 this) are used freely when appropriate.
46
47 The new C++ #include <iostream> (note the lack of a .h) is used for the
48 standard library, but not for my code.
49
50 Arguments and Ownership
51 ~~~~~~~~~~~~~~~~~~~~~~~
52 [much of the code follows this now]
53 These guidlines should be followed except in two cases.. the first
54 is where it makes no sense, such as in a casting operator and the second is to
55 retain API compatibility (this should be rare, since a change in the input
56 almost always designates a change in ownership rules).
57
58 * Pass by value or pass by reference should borrow the object from the
59 caller
60 * Pass by non-const reference may be used to indicate a OUT type variable
61 * Pass by pointer (except in the case where the pointer is really an array)
62 should be used when the object will be retained or ownership will be
63 transfered. Ownership transference should be rare and noted by a comment.
64 * Standard C things (FILE * etc) should be left as is.
65
66 * Return by references should indicate a borrowed object
67 * Return by pointer (except arrays) should indicate ownership is
68 transfered. Return by pointer should not be used unless ownership is
69 transfered.
70 * Return by pointer to variable indicates ownership transfer unless the
71 pointer is an 'input' parameter (designated generally by an =0,
72 indicating a default of 'none')
73
74 Non-ownership transfering arrays/lists should probably return an iterator
75 typedef or references..