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2#------------------------------------------------------------------------------
3# adventure: file(1) magic for Adventure game files
4#
5# from Allen Garvin <earendil@faeryland.tamu-commerce.edu>
6# Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998
7#
8# ALAN
9# I assume there are other, lower versions, but these are the only ones I
10# saw in the archive.
110 beshort 0x0206 ALAN text adventure code data
12>2 byte <10 version 2.6%d
13
14# Conflicts with too much other stuff!
15# Infocom
16# (Note: to avoid false matches Z-machine version 1 and 2 are not
17# recognized since only the oldest Zork I and II used them. Similarly
18# there are 4 Infocom games that use verion 4 that are not recognized.)
19#0 byte 3 Infocom game data (Z-machine 3,
20#>2 beshort <0x7fff Release %3d,
21#>26 beshort >0 Size %d*2
22#>18 string >\0 Serial %.6s)
23#0 byte 5 Infocom game data (Z-machine 5,
24#>2 beshort <0x7fff Release %3d,
25#>26 beshort >0 Size %d*4
26#>18 string >\0 Serial %.6s)
27#0 byte 6 Infocom game data (Z-machine 6,
28#>2 beshort <0x7fff Release %3d,
29#>26 beshort >0 Size %d*8
30#>18 string >\0 Serial %.6s)
31#0 byte 8 Infocom game data (Z-machine 8,
32#>2 beshort <0x7fff Release %3d,
33#>26 beshort >0 Size %d*8
34#>18 string >\0 Serial %.6s)
35
36# TADS (Text Adventure Development System)
370 string TADS TADS game data
38>13 string >\0 (ver. %.6s,
39>22 string >\0 date %s)