Fix FILETIME <-> wxDateTime conversions while DST is in effect in wxMSW.
The result was (consistently, so the tests still passed) off by an hour when
the program was ran while DST was in effect. Fix this by avoiding the use of
FileTimeToLocalFileTime() and LocalFileTimeToFileTime() and just directly
converting FILETIME values to wxDateTime. Not only this is more correct but
it's also simpler and more efficient as well.
Also add a unit test for wxFileName::SetTimes() too.
Exclude expat files from pre commit hook checks too.
All the other 3rd party libraries were already excluded but not this one, for
some reason -- do exclude it now as upcoming Expat 2.1.0 sources contain some
files with TABs.
The library was already present in the makefiles but came before the
monolithic library itself, which broke the linking of the samples when using
GNU ld as the dependent libraries must come after the libraries using them.
Fix test for Windows in the new wxExecute() unit test.
TestOverlappedSyncExecute() doesn't currently pass under Windows and was
supposed to not be executed there but was, in console test, as __WXMSW__ is
not defined in this case, only __WINDOWS__ is (as there is no GUI toolkit in
the console applications).
Prevent duplicate menu event processing in MDI windows.
Record the object propagating the given event upwards in the event object
itself and use it in wxMDIParentFrame to determine whether the event being
handled is already coming from wxMDIChildFrame and avoid sending it back for
processing it there again in this case.
This is ugly and makes wx event processing even more complex but this is the
only way I could find to ensure that
(a) Both the child and the parent frames get the events from the toolbar
(even though the toolbar parent is the parent frame and hence normally
the child wouldn't get notified about them at all and so the forwarding
at wxMDIParentFrame level is required to make this work).
(b) The child gets the event only once, whether it comes from a toolbar (and
hence indirectly via the parent frame) or from the child menu (and hence
directly to the child, at least in wxMSW).
This commit fixes the event propagation unit test case, at least under MSW and
GTK.
Ensure that the MDI child is active in event propagation test.
Call wxMDIChildFrame::Activate() explicitly as the behaviour was different
under MSW (where the activation happened too late for the test) and GTK where
the child did become active because of the hacks in place to ensure it.
Don't ignore child process output if it exits with -1 exit code.
While this code is used by us if the program couldn't be launched at all, it
doesn't mean that it didn't run as -1 could also be returned by the child
process to indicate an error after outputting something, so we should still
read its output in this case.
This commit changes wxExecute() to handle SIGCHLD to be notified about the
child process termination instead of detecting when the file descriptor
corresponding to the other end of a pipe opened in the parent process was
closed in the child as this was not reliable and could (and did) result in not
detecting the termination of the child processes that closed all their file
descriptors before exiting.
This commit also removes a lot of platform-specific code duplicating the
generic event loop sources support and reuses it for wxExecute() purposes too.
Final big change is that wxEndProcessData was merged into wxExecuteData and we
don't have two similar but quite different classes any more but just one,
which is used both to pass the information from wxExecute() to wxAppTraits
methods and to store this information until the child termination.
This method always returns some valid traits, even if we don't have wxTheApp
(which is possible in the console applications) or if its GetTraits() was
overridden to return NULL (which shouldn't be, but still guard against this).
Treat G_IO_HUP as read, not error, event because EOF is not exceptional.
When EOF is reached on a file descriptor, call the handler OnReadWaiting()
because this is not really different from getting to the EOF while reading
data in the same function. Only call OnExceptionWaiting() for the real errors.
Make Unix wxAppConsole signal handling more flexible.
Instead of hardcoding the call to WakeUpIdle() in the signal handler itself,
just wake up the event loop when we catch a signal. This will still result in
WakeUpIdle() being called, before the next event loop iteration, but it will
also allow us to do other things on wakeup from signal as it will be done in
the upcoming wxExecute() changes to support wxEXEC_NOEVENTS in console
applications.
Change wxWakeUpPipe to be a wxEventLoopSourceHandler.
No real changes but use wxEventLoopSource::AddSourceForFD() instead of
wxFDIODispatcher::RegisterFD() for this pipe because this is the preferred way
and because it will allow reusing this class for wxExecute() purposes later.
This is necessary to ensure that wxUSE_EVENTLOOP_SOURCE which wraps the entire
contents of this header is defined if it's included directly and not after
already including wx/evtloop.h.
This just reads everything remaining in the stream in a blocking way and will
be used to get the data remaining in the stream buffers after the child
process had been already closed (and hence can't write any more to it and
there is no risk of deadlock).
Use CFSocket instead of CFFileDescriptor in wxCFEventLoopSource.
Use OS X socket APIs for monitoring file descriptors. They are more flexible
than CFFileDescriptor functions and can be used with any descriptors, not
necessarily the socket ones.
Any event sources should be registered with all the event loops, including the
ones that will be started in the future, and not only the current (and
potentially not even existing yet) one. So make AddSourceForFD() method static.
To still allow it to do different things in console and GUI applications, as
it must, virtualize it via the new wxEventLoopSourcesManager class which has
different implementations in the two cases, returned via wxAppTraits as usual.
Notice that this required moving the implementation of this method from
src/osx/core/evtloop_cf.cpp to src/osx/core/utilsexc_cf.cpp as the former file
is base-only and didn't have access to wxGUIAppTraits.
Split wxWakeUpPipe class in MT-unsafe and MT-safe parts.
This class can also be useful when it's used in the main thread only, so
leave the lock-less part of the code in wxWakeUpPipe and derive a separate
wxWakeUpPipeMT from it for the use in wxConsoleEventLoop where it can be used
by multiple threads.
No changes, move wxStreamTempInputBuffer to a header file.
Get rid of the surprising src/common/execcmn.cpp which had a .cpp extension
but was supposed to be used as an included file only and move its contents to
a new private header to make using wxStreamTempInputBuffer class simpler.
Extract wxPipeInputStream and wxPipeOutputStream in a header.
No real changes, just put these classes in a private header. They're still not
part of the public API but at least it will be easier to reuse them inside the
library itself in the upcoming commits.
This method allows to request exiting from the given event loop even if it's
not the currently active one, unlike Exit() which would assert in this case.
With it, it becomes possible to ask the loop to terminate as soon as possible
even if a nested loop is currently running.
Don't create an event loop manually, let the port-specific code do it and run
it as usual in the GUI unit tests.
This has several advantages:
- No need to manage the event loop manually in the test.
- No need for Mac-specific code in the test itself.
- Code being tested runs in the same context as in a normal GUI program,
which is especially important for event-loop related tests under wxOSX as
the main event loop is special there.
This is a simple wrapper for wxTimer::Start(timeout, wxTIMER_ONE_SHOT) but is
often more readable and is definitely better than Start(timeout, true) which
many people still use in spite of wxTIMER_ONE_SHOT existence.
Better fix for duplicate wxContextMenuEvent generation under MSW.
Fix the bug with multiple wxContextMenuEvent being generated for a single
WM_CONTEXTMENU without breaking context menus for wxTextCtrl (and all the
other native controls). Do this by ensuring that WM_CONTEXTMENU is still
passed to DefWindowProc() if we don't process it instead of just being eaten
completely in any case.
Also add a unit test checking for this bug to ensure it stays fixed.
Avoid forcing wxYield() after wxUIActionSimulator::MouseMove() in wxGTK.
Yield (for input events only) inside this function itself instead of forcing
all the code using this function to call wxYield() after it as otherwise the
mouse position change is not taken into account by the subsequent simulated
events.
Optimize wxImage::Scale() by pre-calculating the values used.
Precompute the values used by various resampling algorithms once instead of
doing it for each pixel. This dramatically speeds them up: more than 3 times
faster in wxImage benchmark with the small images and up to 5 times faster
with larger images.
Check that resizing the test horse image produces the same results in the
future as it does now, by saving the current results in files and verifying
that images resized directly and loaded from these files are the same.
Paul Cornett [Mon, 1 Jul 2013 05:10:22 +0000 (05:10 +0000)]
Use gtk_list_store_insert_with_values() to set entry at same time item is inserted.
This should ensure that the entry is always valid, removing the need for r74315.
Also simplify DoInsertItems() by using DoInsertItemsInLoop().
Fix missing documentation for several GDI functions.
The documentation for wxGetClientDisplayRect(), wxGetDisplayPPI(),
wxGetDisplaySize() and wxGetDisplaySizeMM() didn't appear in the output
because they were documented as "overloads" of the corresponding functions
without "Get" prefix inside an @addtogroup Doxygen macro and apparently this
is not supported.
Vadim Zeitlin [Sat, 29 Jun 2013 12:53:44 +0000 (12:53 +0000)]
Forward events to active child in wxMDIParentFrameBase, not only wxMSW.
Menu, toolbar and update UI events should be forwarded to the active child
under all platforms in MDI applications and not only MSW, so move TryBefore()
overload from wxMSW wxMDIParentFrame to wxMDIParentFrameBase.
This should make things more consistent in general and notably fixes the lack
of toolbar events in wxDocChildFrame since the changes of r73928.
Vadim Zeitlin [Sat, 29 Jun 2013 12:52:58 +0000 (12:52 +0000)]
Add support for horizontal mouse wheel scrolling in wxSTC.
Handle horizontal mouse wheel scrolling events in a similar (but simpler, as
they always scroll and never change the font size) way to the vertical ones in
wxStyledTextCtrl.
Vadim Zeitlin [Sat, 29 Jun 2013 12:51:47 +0000 (12:51 +0000)]
Fix wxIMAGE_QUALITY_HIGH definition.
Embarrassingly, wxIMAGE_QUALITY_HIGH was never used as it had the same value
as wxIMAGE_QUALITY_BILINEAR due to the changes to these constants in r67203.
After fixing its value in the enum, also change the switch on this enum
elements to avoid g++ warnings about unhandled enum values.
Vadim Zeitlin [Sat, 29 Jun 2013 12:51:24 +0000 (12:51 +0000)]
Fix dnd events in generic wxDataViewCtrl when moving out of the window.
The wxEVT_DATAVIEW_ITEM_BEGIN_DRAG event wasn't triggered if the mouse moved
below the last item or beyond the last column of a control or left the window
completely.
Fix this by checking for the beginning of the drag before checking for the
mouse being out of items area and also force the drag to start if the mouse is
leaving the window as we would never do it otherwise.
Vadim Zeitlin [Sat, 29 Jun 2013 12:51:01 +0000 (12:51 +0000)]
Don't append just a dot in wxGTK wxFileDialog if no default extension.
We always appended the default extension (for the currently selected pattern)
to the file name but this was the wrong thing to do if there was no extension
at all as this resulted in appending just a dot to the filename. So only do it
if there is an extension to append.
Vadim Zeitlin [Sat, 29 Jun 2013 12:50:37 +0000 (12:50 +0000)]
Allow resetting background colour of wxHtmlContainerCell.
Don't use m_UseBkColour flag which remained always set once
SetBackgroundColour() had been called, but just rely on m_BkColour itself
being valid to determine whether we should use it. This allows to reset the
background colour after setting it.