-# Microsoft Developer Studio Project File - Name="help" - Package Owner=<4>
+# Microsoft Developer Studio Project File - Name="htmlhelp" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
-CFG=help - Win32 Debug
+CFG=htmlhelp - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
-!MESSAGE NMAKE /f "help.mak" CFG="help - Win32 Debug"
+!MESSAGE NMAKE /f "help.mak" CFG="htmlhelp - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
-!MESSAGE "help - Win32 Release DLL" (based on "Win32 (x86) Application")
-!MESSAGE "help - Win32 Debug DLL" (based on "Win32 (x86) Application")
-!MESSAGE "help - Win32 Release" (based on "Win32 (x86) Application")
-!MESSAGE "help - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE "htmlhelp - Win32 Release DLL" (based on "Win32 (x86) Application")
+!MESSAGE "htmlhelp - Win32 Debug DLL" (based on "Win32 (x86) Application")
+!MESSAGE "htmlhelp - Win32 Release" (based on "Win32 (x86) Application")
+!MESSAGE "htmlhelp - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
MTL=midl.exe
RSC=rc.exe
-!ELSEIF "$(CFG)" == "help - Win32 Release DLL"
+!ELSEIF "$(CFG)" == "htmlhelp - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
-# ADD CPP /nologo /W4 /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I../../..\lib\mswdll
+# ADD CPP /nologo /W4 /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I../../..\lib\mswdll
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../../include"
-# ADD RSC /l 0x409 /d "NDEBUG" /I "../../../include"
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ../../..\lib\wxmsw232.lib
-!ELSEIF "$(CFG)" == "help - Win32 Debug DLL"
+!ELSEIF "$(CFG)" == "htmlhelp - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
-# ADD CPP /nologo /W4 /Zi /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I../../..\lib\mswdlld
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I../../..\lib\mswdlld
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../../include"
-# ADD RSC /l 0x409 /d "_DEBUG" /I "../../../include"
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ../../..\lib\wxmsw232d.lib
-!ELSEIF "$(CFG)" == "help - Win32 Release"
+!ELSEIF "$(CFG)" == "htmlhelp - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
-# ADD CPP /nologo /W4 /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I../../..\lib\msw
+# ADD CPP /nologo /W4 /O2 /I "..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I../../..\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
-# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "../../../include"
-# ADD RSC /l 0x409 /d "NDEBUG" /I "../../../include"
+# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\..\include"
+# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ../../..\lib\zlib.lib ../../..\lib\regex.lib ../../..\lib\png.lib ../../..\lib\jpeg.lib ../../..\lib\tiff.lib ../../..\lib\wxmsw.lib
-!ELSEIF "$(CFG)" == "help - Win32 Debug"
+!ELSEIF "$(CFG)" == "htmlhelp - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
-# ADD CPP /nologo /W4 /Zi /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I../../..\lib\mswd
+# ADD CPP /nologo /W4 /Zi /Od /I "..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I../../..\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
-# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "../../../include"
-# ADD RSC /l 0x409 /d "_DEBUG" /I "../../../include"
+# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\..\include"
+# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
# Begin Target
-# Name "help - Win32 Release DLL"
-# Name "help - Win32 Debug DLL"
-# Name "help - Win32 Release"
-# Name "help - Win32 Debug"
+# Name "htmlhelp - Win32 Release DLL"
+# Name "htmlhelp - Win32 Debug DLL"
+# Name "htmlhelp - Win32 Release"
+# Name "htmlhelp - Win32 Debug"
# Begin Source File
SOURCE=.\help.cpp