git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70735
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
private:
bool EnsureIsValid();
private:
bool EnsureIsValid();
+ void CheckInvariants() const;
virtual void DoDrawText( const wxString &str, wxDouble x, wxDouble y );
virtual void DoDrawRotatedText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
virtual void DoDrawText( const wxString &str, wxDouble x, wxDouble y );
virtual void DoDrawRotatedText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
+void wxMacCoreGraphicsContext::CheckInvariants() const
+{
+ // check invariants here for debugging ...
+}
+
+
+
void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
{
CGRect r;
void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
{
CGRect r;
bool wxMacCoreGraphicsContext::EnsureIsValid()
{
bool wxMacCoreGraphicsContext::EnsureIsValid()
{
if ( !m_cgContext )
{
if (m_invisible)
if ( !m_cgContext )
{
if (m_invisible)
return m_cgContext != NULL;
}
return m_cgContext != NULL;
}
return false;
}
CGContextSetShouldAntialias(m_cgContext, antialiasMode);
return false;
}
CGContextSetShouldAntialias(m_cgContext, antialiasMode);
return false;
}
CGContextSetInterpolationQuality(m_cgContext, quality);
return false;
}
CGContextSetInterpolationQuality(m_cgContext, quality);
CGContextSetBlendMode(m_cgContext, mode);
}
#endif
CGContextSetBlendMode(m_cgContext, mode);
}
#endif
return true;
}
void wxMacCoreGraphicsContext::BeginLayer(wxDouble opacity)
{
return true;
}
void wxMacCoreGraphicsContext::BeginLayer(wxDouble opacity)
{
CGContextSaveGState(m_cgContext);
CGContextSetAlpha(m_cgContext, (CGFloat) opacity);
CGContextBeginTransparencyLayer(m_cgContext, 0);
CGContextSaveGState(m_cgContext);
CGContextSetAlpha(m_cgContext, (CGFloat) opacity);
CGContextBeginTransparencyLayer(m_cgContext, 0);
}
void wxMacCoreGraphicsContext::EndLayer()
{
}
void wxMacCoreGraphicsContext::EndLayer()
{
CGContextEndTransparencyLayer(m_cgContext);
CGContextRestoreGState(m_cgContext);
CGContextEndTransparencyLayer(m_cgContext);
CGContextRestoreGState(m_cgContext);
}
void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion )
{
}
void wxMacCoreGraphicsContext::Clip( const wxRegion ®ion )
{
#if wxOSX_USE_COCOA_OR_CARBON
if( m_cgContext )
{
#if wxOSX_USE_COCOA_OR_CARBON
if( m_cgContext )
{
// allow usage as measuring context
// wxASSERT_MSG( m_cgContext != NULL, "Needs a valid context for clipping" );
#endif
// allow usage as measuring context
// wxASSERT_MSG( m_cgContext != NULL, "Needs a valid context for clipping" );
#endif
}
// clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
}
// clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( m_cgContext )
{
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( m_cgContext )
{
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
}
// resets the clipping to original extent
}
// resets the clipping to original extent
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
}
void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path )
}
void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path )
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextStrokePath( m_cgContext );
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextStrokePath( m_cgContext );
}
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
}
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextDrawPath( m_cgContext , mode );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextDrawPath( m_cgContext , mode );
}
void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
}
void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
else
CGContextFillPath( m_cgContext );
}
else
CGContextFillPath( m_cgContext );
}
}
void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
}
void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
CGContextRestoreGState( m_cgContext );
CGContextRestoreGState( m_cgContext );
if ( m_contextSynthesized )
CGContextRestoreGState( m_cgContext );
CGContextRestoreGState( m_cgContext );
if ( m_contextSynthesized )
wxMacDrawCGImage( m_cgContext , &r , image );
}
#endif
wxMacDrawCGImage( m_cgContext , &r , image );
}
#endif
}
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
}
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
NULL , kPlotIconRefNormalFlags , icon.GetHICON() );
#endif
CGContextRestoreGState( m_cgContext );
NULL , kPlotIconRefNormalFlags , icon.GetHICON() );
#endif
CGContextRestoreGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PushState()
}
void wxMacCoreGraphicsContext::PushState()
y += CTFontGetAscent(font);
CGContextSaveGState(m_cgContext);
y += CTFontGetAscent(font);
CGContextSaveGState(m_cgContext);
+ CGAffineTransform textMatrix = CGContextGetTextMatrix(m_cgContext);
+
CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1);
CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1);
- CGContextSetTextPosition(m_cgContext, 0, 0);
+ CGContextSetTextMatrix(m_cgContext, CGAffineTransformIdentity);
+
CTLineDraw( line, m_cgContext );
if ( fref->GetUnderlined() ) {
CTLineDraw( line, m_cgContext );
if ( fref->GetUnderlined() ) {
}
CGContextRestoreGState(m_cgContext);
}
CGContextRestoreGState(m_cgContext);
+ CGContextSetTextMatrix(m_cgContext, textMatrix);
CGContextRestoreGState(m_cgContext);
CFRelease( col );
#endif
CGContextRestoreGState(m_cgContext);
CFRelease( col );
#endif
}
void wxMacCoreGraphicsContext::DoDrawRotatedText(const wxString &str,
}
void wxMacCoreGraphicsContext::DoDrawRotatedText(const wxString &str,
CGContextRestoreGState(m_cgContext);
::ATSUDisposeTextLayout(atsuLayout);
CGContextRestoreGState(m_cgContext);
::ATSUDisposeTextLayout(atsuLayout);
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
#endif
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
#endif
}
void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
}
void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
if ( width )
*width = sz.width;
#endif
if ( width )
*width = sz.width;
#endif
}
void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
}
void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
#if wxOSX_USE_IPHONE
// TODO core graphics text implementation here
#endif
#if wxOSX_USE_IPHONE
// TODO core graphics text implementation here
#endif
}
void * wxMacCoreGraphicsContext::GetNativeContext()
}
void * wxMacCoreGraphicsContext::GetNativeContext()
// sets the transform of this context
void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix )
{
// sets the transform of this context
void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix )
{
if ( m_cgContext )
{
CGAffineTransform transform = CGContextGetCTM( m_cgContext );
if ( m_cgContext )
{
CGAffineTransform transform = CGContextGetCTM( m_cgContext );
{
m_windowTransform = *(CGAffineTransform*) matrix.GetNativeMatrix();
}
{
m_windowTransform = *(CGAffineTransform*) matrix.GetNativeMatrix();
}
}
// gets the matrix of this context
}
// gets the matrix of this context