several minutes, allows you to do anything you want).
The verbose messages are the trace messages which are not disabled in the
-release mode and are generated by \helpref{wxLogVerbose}{wxlogverbose}. They are not normally
-shown to the user because they present little interest, but may be activated,
-for example, in order to help the user find some program problem.
+release mode and are generated by \helpref{wxLogVerbose}{wxlogverbose}. They
+are not normally shown to the user because they present little interest, but
+may be activated, for example, in order to help the user find some program
+problem.
As for the (real) trace messages, their handling depends on the settings of
the (application global) {\it trace mask}. There are two ways to specify it:
-either by using helpref{SetTraceMask}{wxlogsettracemask} and
+either by using \helpref{SetTraceMask}{wxlogsettracemask} and
\helpref{GetTraceMask}{wxloggettracemask} and using
\helpref{wxLogTrace}{wxlogtrace} which takes an integer mask or by using
\helpref{AddTraceMask}{wxlogaddtracemask} for string trace masks.
{\tt wxTraceRefCount} and {\tt wxTraceOle}, but
\begin{verbatim}
// wxTRACE_OleCalls is one of standard string masks
-wxLogTrace(wxTACE_OleCalls, "IFoo::Bar() called");
+wxLogTrace(wxTRACE_OleCalls, "IFoo::Bar() called");
\end{verbatim}
will log the message if it was preceded by
\begin{verbatim}
under Windows where the stdout of GUI programs is not assigned to anything.
Thus, you might view {\it wxLogMessage()} as a simple substitute for {\it
printf()}.
+
+Moreover {\it wxMSW} doesn't have a {\bf console} as you may have with {\it
+ wxGTK}. Under {\it wxMSW}, a call using {\it cout} just goes nowhere. To
+cope with this problem, {\it wxWindows} provides a way to redirect {\it cout}
+calls to \helpref{wxTreeCtrl}{wxtreectrl}, {\it i.e.}:
+{\small
+\begin{verbatim}
+ wxLogWindow *logger=new wxLogWindow(your_frame,"Logger");
+ cout=*new ostream(logger->GetTextCtrl());
+ wxLog::SetActiveTarget(logger);
+\end{verbatim}
+}
+On the opposite, if you like your {\it wxLogXXX} calls to behave as a {\it cout}
+call does, just write :
+{\small
+\begin{verbatim}
+ wxLog *logger=new wxLogStream(&cout);
+ wxLog::SetActiveTarget(logger);
+\end{verbatim}
+}
\item{\bf Flexibility} The output of wxLog functions can be redirected or
suppressed entirely based on their importance, which is either impossible or
difficult to do with traditional methods. For example, only error messages, or