wxDIB assumed that MSW always uses bitmaps in pre-multiplied pixel format but
this turns out to be wrong: some Windows functions such as ImageList_Draw()
or CreateIconIndirect() apply pre-multiplication internally and so must be
given data in non-pre-multiplied format on input.
This commit adds a possibility to create wxDIB in such format but doesn't use
it anywhere yet, this will be done in subsequent commits.
See #9050.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65959
c3d73ce0-8a6f-49c7-b76d-
6d57e0e08775
// ------------------
#if wxUSE_IMAGE
// ------------------
#if wxUSE_IMAGE
- // create a DIB from the given image, the DIB will be either 24 or 32 (if
- // the image has alpha channel) bpp
- wxDIB(const wxImage& image) { Init(); (void)Create(image); }
+ // Possible formats for DIBs created by the functions below.
+ enum PixelFormat
+ {
+ PixelFormat_PreMultiplied = 0,
+ PixelFormat_NotPreMultiplied = 1
+ };
+
+ // Create a DIB from the given image, the DIB will be either 24 or 32 (if
+ // the image has alpha channel) bpp.
+ //
+ // By default the DIB stores pixel data in pre-multiplied format so that it
+ // can be used with ::AlphaBlend() but it is also possible to disable
+ // pre-multiplication for the DIB to be usable with ImageList_Draw() which
+ // does pre-multiplication internally.
+ wxDIB(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied)
+ {
+ Init();
+ (void)Create(image, pf);
+ }
// same as the above ctor but with the return code
// same as the above ctor but with the return code
- bool Create(const wxImage& image);
+ bool Create(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied);
// create wxImage having the same data as this DIB
wxImage ConvertToImage() const;
// create wxImage having the same data as this DIB
wxImage ConvertToImage() const;
-bool wxDIB::Create(const wxImage& image)
+bool wxDIB::Create(const wxImage& image, PixelFormat pf)
{
wxCHECK_MSG( image.Ok(), false, wxT("invalid wxImage in wxDIB ctor") );
{
wxCHECK_MSG( image.Ok(), false, wxT("invalid wxImage in wxDIB ctor") );
unsigned char *dstLineStart = (unsigned char *)m_data;
for ( int y = 0; y < h; y++ )
{
unsigned char *dstLineStart = (unsigned char *)m_data;
for ( int y = 0; y < h; y++ )
{
+ // Copy one DIB line. Note that RGB components order is reversed in
+ // Windows bitmaps compared to wxImage and is actually BGR.
unsigned char *dst = dstLineStart;
if ( alpha )
{
unsigned char *dst = dstLineStart;
if ( alpha )
{
- for ( int x = 0; x < w; x++ )
- // RGB order is reversed, and we need to premultiply
- // all channels by alpha value for use with ::AlphaBlend.
- const unsigned char a = *alpha++;
- *dst++ = (unsigned char)((src[2] * a + 127) / 255);
- *dst++ = (unsigned char)((src[1] * a + 127) / 255);
- *dst++ = (unsigned char)((src[0] * a + 127) / 255);
- *dst++ = a;
- src += 3;
+ case PixelFormat_PreMultiplied:
+ // Pre-multiply pixel values so that the DIB could be used
+ // with ::AlphaBlend().
+ for ( int x = 0; x < w; x++ )
+ {
+ const unsigned char a = *alpha++;
+ *dst++ = (unsigned char)((src[2] * a + 127) / 255);
+ *dst++ = (unsigned char)((src[1] * a + 127) / 255);
+ *dst++ = (unsigned char)((src[0] * a + 127) / 255);
+ *dst++ = a;
+ src += 3;
+ }
+ break;
+
+ case PixelFormat_NotPreMultiplied:
+ // Just copy pixel data without changing it.
+ for ( int x = 0; x < w; x++ )
+ {
+ *dst++ = src[2];
+ *dst++ = src[1];
+ *dst++ = src[0];
+
+ *dst++ = *alpha++;
+ src += 3;
+ }
+ break;
}
else // no alpha channel
{
for ( int x = 0; x < w; x++ )
{
}
else // no alpha channel
{
for ( int x = 0; x < w; x++ )
{
- // RGB order is reversed.
*dst++ = src[2];
*dst++ = src[1];
*dst++ = src[0];
*dst++ = src[2];
*dst++ = src[1];
*dst++ = src[0];