--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: statpict.h
+// Purpose: wxStaticPicture class
+// Author: Wade Brainerd
+// Modified by:
+// Created: 2003-05-01
+// RCS-ID:
+// Copyright: (c) Wade Brainerd
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_STATPICT_H_
+#define _WX_STATPICT_H_
+
+#if defined(__GNUG__) && !defined(__APPLE__)
+#pragma interface "statpict.h"
+#endif
+
+#include "wx/control.h"
+
+#include "wx/icon.h"
+#include "wx/bitmap.h"
+#include "wx/image.h"
+
+enum
+{
+ wxSCALE_HORIZONTAL = 0x1,
+ wxSCALE_VERTICAL = 0x2,
+ wxSCALE_UNIFORM = 0x4,
+ wxSCALE_CUSTOM = 0x8
+};
+
+//WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBitmapNameStr;
+extern const wxChar* wxStaticPictureNameStr;
+
+class /*WXDLLEXPORT*/ wxStaticPicture : public wxControl
+{
+ DECLARE_DYNAMIC_CLASS(wxStaticPicture)
+
+public:
+ wxStaticPicture() {}
+
+ wxStaticPicture( wxWindow* parent, wxWindowID id,
+ const wxBitmap& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxStaticPictureNameStr )
+ {
+ Create( parent, id, label, pos, size, style, name );
+ }
+
+ bool Create( wxWindow* parent, wxWindowID id,
+ const wxBitmap& label,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxString& name = wxStaticPictureNameStr );
+
+ virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
+ virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
+ void OnPaint(wxPaintEvent& event);
+
+ void SetBitmap( const wxBitmap& bmp );
+
+ wxBitmap GetBitmap() const
+ {
+ return Bitmap;
+ }
+
+ // Icon interface for compatibility with wxStaticBitmap.
+ void SetIcon( const wxIcon& icon )
+ {
+ wxBitmap bmp;
+ bmp.CopyFromIcon( icon );
+ SetBitmap( bmp );
+ }
+
+ wxIcon GetIcon() const
+ {
+ wxIcon icon;
+ icon.CopyFromBitmap( Bitmap );
+ return icon;
+ }
+
+ void SetAlignment( int align )
+ {
+ Align = align;
+ }
+
+ int GetAlignment() const
+ {
+ return Align;
+ }
+
+ void SetScale( int scale )
+ {
+ Scale = scale;
+ }
+
+ int GetScale() const
+ {
+ return Scale;
+ }
+
+ void SetCustomScale( float sx, float sy )
+ {
+ ScaleX = sx;
+ ScaleY = sy;
+ }
+
+ int GetCustomScale( float* sx, float* sy ) const
+ {
+ *sx = ScaleX;
+ *sy = ScaleY;
+ }
+
+protected:
+ wxBitmap Bitmap;
+
+ int Align;
+
+ int Scale;
+ float ScaleX;
+ float ScaleY;
+
+#ifndef __WXMSW__
+ // When scaling is enabled, measures are taken to improve performance on non-Windows platforms.
+ // - The original bitmap is stored as a wxImage, because conversion from wxBitmap to wxImage is slow.
+ // - The latest scaled bitmap is cached, this improves performance when the control is repainted
+ // but the size hasn't changed (overlapping windows, movement, etc).
+ wxImage OriginalImage;
+ float LastScaleX;
+ float LastScaleY;
+ wxBitmap ScaledBitmap;
+#endif
+
+ DECLARE_EVENT_TABLE()
+};
+
+#endif // #ifndef _WX_STATPICT_H_
SOURCE=.\ledctrl.cpp
# End Source File
+# Begin Source File
+
+SOURCE=.\statpict.cpp
+# End Source File
# End Target
# End Project
HEADER_PATH=$(top_srcdir)/contrib/include/wx
HEADER_SUBDIR=gizmos
-HEADERS=multicell.h splittree.h editlbox.h dynamicsash.h ledctrl.h
+HEADERS=multicell.h splittree.h editlbox.h dynamicsash.h ledctrl.h statpict.h
-OBJECTS=multicell.o splittree.o editlbox.o dynamicsash.o ledctrl.o
+OBJECTS=multicell.o splittree.o editlbox.o dynamicsash.o ledctrl.o statpict.o
DEPFILES=$(OBJECTS:.o=.d)
APPEXTRADEFS=-I$(top_srcdir)/contrib/include
$(OBJ_PATH)\editlbox.obj \
$(OBJ_PATH)\dynamicsash.obj \
$(OBJ_PATH)\ledctrl.obj \
+ $(OBJ_PATH)\statpict.obj \
!include $(WXDIR)\src\makelib.b32
$(OBJ_PATH)\editlbox.obj : editlbox.cpp
$(OBJ_PATH)\dynamicsash.obj : dynamicsash.cpp
$(OBJ_PATH)\ledctrl.obj : ledctrl.cpp
+$(OBJ_PATH)\statpict.obj : statpict.cpp
WXDIR = ../../..
LIBTARGET=$(WXDIR)/lib/libgizmos.a
-OBJECTS = multicell.o splittree.o editlbox.o dynamicsash.o ledctrl.o
+OBJECTS = multicell.o splittree.o editlbox.o dynamicsash.o ledctrl.o statpict.o
include $(WXDIR)/src/makelib.g95
multicell.o\
editlbox.o\
splittree.o\
- dynamicsash.o
+ dynamicsash.o\
+ ledctrl.o\
+ statpict.o
all: $(GIZMOSLIB)
!include $(WXDIR)\src\makevc.env
-OBJECTS = $(D)\multicell.obj $(D)\splittree.obj $(D)\editlbox.obj $(D)\dynamicsash.obj $(D)\ledctrl.obj
+OBJECTS = $(D)\multicell.obj $(D)\splittree.obj $(D)\editlbox.obj $(D)\dynamicsash.obj $(D)\ledctrl.obj $(D)\statpict.obj
LIBTARGET=$(WXDIR)\lib\gizmos$(LIBEXT).lib
$(OUTPUTDIR)\splittree.obj &
$(OUTPUTDIR)\editlbox.obj &
$(OUTPUTDIR)\dynamicsash.obj &
- $(OUTPUTDIR)\ledctrl.obj
+ $(OUTPUTDIR)\ledctrl.obj &
+ $(OUTPUTDIR)\statpict.obj
!include $(WXDIR)\src\makelib.wat
--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: statpict.cpp
+// Purpose: wxStaticPicture
+// Author: Wade Brainerd (wadeb@wadeb.com)
+// Modified by:
+// Created: 2003-05-01
+// RCS-ID:
+// Copyright: (c) Wade Brainerd
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifdef __GNUG__
+ #pragma implementation "statpict.h"
+#endif
+
+#include "wx/defs.h"
+
+#include "statpict.h"
+#include "wx/dcclient.h"
+
+#if !USE_SHARED_LIBRARY
+IMPLEMENT_DYNAMIC_CLASS(wxStaticPicture, wxControl)
+#endif
+
+/*
+ * wxStaticPicture
+ */
+
+BEGIN_EVENT_TABLE(wxStaticPicture, wxControl)
+ EVT_PAINT(wxStaticPicture::OnPaint)
+END_EVENT_TABLE()
+
+bool wxStaticPicture::Create(wxWindow *parent, wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos,
+ const wxSize& s,
+ long style,
+ const wxString& name)
+{
+ SetName(name);
+
+ wxSize size = s ;
+ if ( bitmap.Ok() )
+ {
+ if ( size.x == -1 )
+ size.x = bitmap.GetWidth() ;
+ if ( size.y == -1 )
+ size.y = bitmap.GetHeight() ;
+ }
+
+ m_backgroundColour = parent->GetBackgroundColour() ;
+ m_foregroundColour = parent->GetForegroundColour() ;
+
+ Bitmap = bitmap;
+ Align = 0;
+ Scale = 0;
+ ScaleX = ScaleY = 1;
+
+#ifndef __WXMSW__
+ LastScaleX = LastScaleY = -1;
+ if ( Bitmap.Ok() )
+ OriginalImage = Bitmap.ConvertToImage();
+#endif
+
+ if ( id == -1 )
+ m_windowId = (int)NewControlId();
+ else
+ m_windowId = id;
+
+ m_windowStyle = style;
+
+ bool ret = wxControl::Create( parent, id, pos, size, style, wxDefaultValidator, name );
+
+ SetBestSize( size ) ;
+
+ return ret;
+}
+
+void wxStaticPicture::SetBitmap( const wxBitmap& bmp )
+{
+ Bitmap = bmp;
+#ifndef __WXMSW__
+ if ( Bitmap.Ok() )
+ OriginalImage = Bitmap.ConvertToImage();
+ LastScaleX = LastScaleY = -1;
+#endif
+}
+
+void wxStaticPicture::OnPaint(wxPaintEvent& WXUNUSED(event))
+{
+ if ( !Bitmap.Ok() )
+ return;
+
+ wxPaintDC dc( this );
+ PrepareDC( dc );
+ dc.BeginDrawing();
+
+ wxSize sz = GetSize();
+ wxSize bmpsz( Bitmap.GetWidth(), Bitmap.GetHeight() );
+ float sx = 1.0f, sy = 1.0f;
+
+ if ( Scale & wxSCALE_UNIFORM )
+ {
+ float _sx = (float)sz.GetWidth() / (float)bmpsz.GetWidth();
+ float _sy = (float)sz.GetHeight() / (float)bmpsz.GetHeight();
+ sx = sy = _sx < _sy ? _sx : _sy;
+ }
+ else
+ if ( Scale & wxSCALE_CUSTOM )
+ {
+ sx = ScaleX;
+ sy = ScaleY;
+ }
+ else
+ {
+ if ( Scale & wxSCALE_HORIZONTAL )
+ sx = (float)sz.x/(float)bmpsz.x;
+ if ( Scale & wxSCALE_VERTICAL )
+ sy = (float)sz.y/(float)bmpsz.y;
+ }
+
+ bmpsz = wxSize( (int)(bmpsz.x*sx), (int)(bmpsz.y*sy) );
+
+ wxPoint pos( 0, 0 );
+
+ if ( Align & wxALIGN_CENTER_HORIZONTAL ) pos.x = (sz.x-bmpsz.x)/2;
+ else if ( Align & wxALIGN_RIGHT ) pos.x = sz.x-bmpsz.x;
+
+ if ( Align & wxALIGN_CENTER_VERTICAL ) pos.y = (sz.y-bmpsz.y)/2;
+ else if ( Align & wxALIGN_BOTTOM ) pos.y = sz.y-bmpsz.y;
+
+ if ( Scale )
+ {
+#ifdef __WXMSW__
+ double ux, uy;
+ dc.GetUserScale( &ux, &uy );
+ dc.SetUserScale( ux*sx, uy*sy );
+ dc.DrawBitmap( Bitmap, (int)((float)pos.x/sx), (int)((float)pos.y/sy) );
+ dc.SetUserScale( ux, uy );
+#else
+ if ( LastScaleX != sx || LastScaleY != sy )
+ {
+ LastScaleX = sx;
+ LastScaleY = sy;
+ ScaledBitmap = wxBitmap( OriginalImage.Scale( bmpsz.x, bmpsz.y ) );
+ }
+ dc.DrawBitmap( ScaledBitmap, pos.x, pos.y );
+#endif
+ }
+ else
+ dc.DrawBitmap( Bitmap, pos.x, pos.y );
+
+ dc.EndDrawing();
+}
+
+//WXDLLEXPORT_DATA(const wxChar *) wxStaticPictureNameStr = wxT("message");
+const wxChar * wxStaticPictureNameStr = wxT("message");
--- /dev/null
+wxStaticPicture class
+by Wade Brainerd (wadeb@wadeb.com)
+
+Description:
+
+This class is an improved version of wxStaticBitmap.
+
+Rather than using a native bitmap control, it uses DC operations to draw the
+control. This makes its appearance more consistent across platforms, and
+allows for additional features.
+
+Features include:
+
+ wxStaticBitmap compatible API - drop-in replacement. Image alignment - top,
+ left, bottom, right, center vertical and/or horizontal.
+ Image scaling - scale horizontally and/or vertically, justified scaling
+ (maintains image aspect ratio).
+
+Platforms tested:
+
+ wxMSW
+ wxGTK
+ wxMac
+
+Implementation notes:
+
+Under MSW wxWindows uses the operating system to do an optimized (potentially
+hardware accelerated) blit in wxDC::DrawBitmap. This is usually fast enough to
+do image scaling without affecting the program's interactivity.
+
+On wxMac and wxGTK however, wxDC::DrawBitmap implicitly calls wxImage::Scale
+which is a much slower operation. Therefore, on these platforms wxStaticPicture
+caches the scaled image to make updates that don't change the image (overlapping
+windows, etc.) faster.