+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/generic/numdlgg.h
+// Purpose: wxNumberEntryDialog class
+// Author: John Labenski
+// Modified by:
+// Created: 07.02.04 (extracted from textdlgg.cpp)
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __NUMDLGH_G__
+#define __NUMDLGH_G__
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+ #pragma interface "numdlgg.h"
+#endif
+
+#if wxUSE_NUMBERDLG
+
+#include "wx/defs.h"
+
+#include "wx/dialog.h"
+
+#if wxUSE_SPINCTRL
+ class WXDLLEXPORT wxSpinCtrl;
+#else
+ class WXDLLEXPORT wxTextCtrl;
+#endif // wxUSE_SPINCTRL
+
+// ----------------------------------------------------------------------------
+// wxNumberEntryDialog: a dialog with spin control, [ok] and [cancel] buttons
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxNumberEntryDialog : public wxDialog
+{
+public:
+ wxNumberEntryDialog(wxWindow *parent,
+ const wxString& message,
+ const wxString& prompt,
+ const wxString& caption,
+ long value, long min, long max,
+ const wxPoint& pos = wxDefaultPosition);
+
+ long GetValue() const { return m_value; }
+
+ // implementation only
+ void OnOK(wxCommandEvent& event);
+ void OnCancel(wxCommandEvent& event);
+
+protected:
+
+#if wxUSE_SPINCTRL
+ wxSpinCtrl *m_spinctrl;
+#else
+ wxTextCtrl *m_spinctrl;
+#endif // wxUSE_SPINCTRL
+
+ long m_value, m_min, m_max;
+
+private:
+ DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxNumberEntryDialog)
+};
+
+// ----------------------------------------------------------------------------
+// function to get a number from user
+// ----------------------------------------------------------------------------
+
+long WXDLLEXPORT
+wxGetNumberFromUser(const wxString& message,
+ const wxString& prompt,
+ const wxString& caption,
+ long value = 0,
+ long min = 0,
+ long max = 100,
+ wxWindow *parent = (wxWindow *)NULL,
+ const wxPoint& pos = wxDefaultPosition);
+
+#endif // wxUSE_NUMBERDLG
+
+#endif // __NUMDLGH_G__
+