]> git.saurik.com Git - wxWidgets.git/commitdiff
avoiding menu id = 0 , adding rotating through direction each time an effect is called
authorStefan Csomor <csomor@advancedconcepts.ch>
Mon, 26 Nov 2007 07:39:53 +0000 (07:39 +0000)
committerStefan Csomor <csomor@advancedconcepts.ch>
Mon, 26 Nov 2007 07:39:53 +0000 (07:39 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50248 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

samples/shaped/shaped.cpp

index 4d2739e953fbc8b672b99015617850ccdb2e237d..df4afac07e1e390a2f0f5d9ae137f4231de864b5 100644 (file)
@@ -47,7 +47,7 @@
 // menu ids
 enum
 {
-    Show_Shaped,
+    Show_Shaped = 100,
     Show_Transparent,
 
     // must be consecutive and in the same order as wxShowEffect enum elements
@@ -273,7 +273,11 @@ void MainFrame::OnShowTransparent(wxCommandEvent& WXUNUSED(event))
 void MainFrame::OnShowEffect(wxCommandEvent& event)
 {
     int effect = wxSHOW_EFFECT_ROLL + event.GetId() - Show_Effect_Roll;
-    new EffectFrame(this, wx_static_cast(wxShowEffect, effect));
+    static wxDirection direction = wxLEFT;
+    direction = (wxDirection)(((int)direction)<< 1);
+    if ( direction > wxDOWN )
+        direction = wxLEFT ;
+    new EffectFrame(this, wx_static_cast(wxShowEffect, effect),1000,direction);
 }
 
 // ----------------------------------------------------------------------------