// #include "wx/msw/private.h" which itself includes <windows.h>, as this
// one in turn includes <winsock.h> unless we define WIN32_LEAN_AND_MEAN.
//
-#if defined(__WIN32__) && !defined(__TWIN32__)
+#if defined(__WIN32__) && !defined(__TWIN32__) && ! (defined(__GNUWIN32__) && !defined(__MINGW32__))
extern "C" {
#include <winsock.h> // we use socket functions in wxGetFullHostName()
}
// get full hostname (with domain name if possible)
bool wxGetFullHostName(wxChar *buf, int maxSize)
{
-#if defined(__WIN32__) && !defined(__TWIN32__)
+#if defined(__WIN32__) && !defined(__TWIN32__) && ! (defined(__GNUWIN32__) && !defined(__MINGW32__))
// TODO should use GetComputerNameEx() when available
WSADATA wsa;
if ( WSAStartup(MAKEWORD(1, 1), &wsa) == 0 )