}
return success;
}
+
+#if wxUSE_COLOURDLG
+
+#include "wx/colordlg.h"
+
+wxColour wxGetColourFromUser(wxWindow *parent,
+ const wxColour& colInit,
+ const wxString& caption,
+ wxColourData *ptrData)
+{
+ // contains serialized representation of wxColourData used the last time
+ // the dialog was shown: we want to reuse it the next time in order to show
+ // the same custom colours to the user (and we can't just have static
+ // wxColourData itself because it's a GUI object and so should be destroyed
+ // before GUI shutdown and doing it during static cleanup is too late)
+ static wxString s_strColourData;
+
+ wxColourData data;
+ if ( !ptrData )
+ {
+ ptrData = &data;
+ if ( !s_strColourData.empty() )
+ {
+ if ( !data.FromString(s_strColourData) )
+ {
+ wxFAIL_MSG( "bug in wxColourData::FromString()?" );
+ }
+
+#ifdef __WXMSW__
+ // we don't get back the "choose full" flag value from the native
+ // dialog and so we can't preserve it between runs, so we decide to
+ // always use it as it seems better than not using it (user can
+ // just ignore the extra controls in the dialog but having to click
+ // a button each time to show them would be very annoying
+ data.SetChooseFull(true);
+#endif // __WXMSW__
+ }
+ }
+
+ if ( colInit.IsOk() )
+ {
+ ptrData->SetColour(colInit);
+ }
+
+ wxColour colRet;
+ wxColourDialog dialog(parent, ptrData);
+ if (!caption.empty())
+ dialog.SetTitle(caption);
+ if ( dialog.ShowModal() == wxID_OK )
+ {
+ *ptrData = dialog.GetColourData();
+ colRet = ptrData->GetColour();
+ s_strColourData = ptrData->ToString();
+ }
+ //else: leave colRet invalid
+
+ return colRet;
+}
+
+#endif // wxUSE_COLOURDLG
#endif // wxUSE_COLOURDLG || wxUSE_COLOURPICKERCTRL
return *this;
}
#endif // wxUSE_FONTDLG || wxUSE_FONTPICKERCTRL
+
+#if wxUSE_FONTDLG
+
+#include "wx/fontdlg.h"
+
+wxFont wxGetFontFromUser(wxWindow *parent, const wxFont& fontInit, const wxString& caption)
+{
+ wxFontData data;
+ if ( fontInit.IsOk() )
+ {
+ data.SetInitialFont(fontInit);
+ }
+
+ wxFont fontRet;
+ wxFontDialog dialog(parent, data);
+ if (!caption.empty())
+ dialog.SetTitle(caption);
+ if ( dialog.ShowModal() == wxID_OK )
+ {
+ fontRet = dialog.GetFontData().GetChosenFont();
+ }
+ //else: leave it invalid
+
+ return fontRet;
+}
+#endif // wxUSE_FONTDLG
#endif
#if wxUSE_GUI
- #include "wx/colordlg.h"
- #include "wx/fontdlg.h"
#include "wx/notebook.h"
#include "wx/statusbr.h"
#endif // wxUSE_GUI
#endif // wxUSE_TEXTDLG
-#if wxUSE_COLOURDLG
-
-wxColour wxGetColourFromUser(wxWindow *parent,
- const wxColour& colInit,
- const wxString& caption,
- wxColourData *ptrData)
-{
- // contains serialized representation of wxColourData used the last time
- // the dialog was shown: we want to reuse it the next time in order to show
- // the same custom colours to the user (and we can't just have static
- // wxColourData itself because it's a GUI object and so should be destroyed
- // before GUI shutdown and doing it during static cleanup is too late)
- static wxString s_strColourData;
-
- wxColourData data;
- if ( !ptrData )
- {
- ptrData = &data;
- if ( !s_strColourData.empty() )
- {
- if ( !data.FromString(s_strColourData) )
- {
- wxFAIL_MSG( "bug in wxColourData::FromString()?" );
- }
-
-#ifdef __WXMSW__
- // we don't get back the "choose full" flag value from the native
- // dialog and so we can't preserve it between runs, so we decide to
- // always use it as it seems better than not using it (user can
- // just ignore the extra controls in the dialog but having to click
- // a button each time to show them would be very annoying
- data.SetChooseFull(true);
-#endif // __WXMSW__
- }
- }
-
- if ( colInit.IsOk() )
- {
- ptrData->SetColour(colInit);
- }
-
- wxColour colRet;
- wxColourDialog dialog(parent, ptrData);
- if (!caption.empty())
- dialog.SetTitle(caption);
- if ( dialog.ShowModal() == wxID_OK )
- {
- *ptrData = dialog.GetColourData();
- colRet = ptrData->GetColour();
- s_strColourData = ptrData->ToString();
- }
- //else: leave colRet invalid
-
- return colRet;
-}
-
-#endif // wxUSE_COLOURDLG
-
-#if wxUSE_FONTDLG
-
-wxFont wxGetFontFromUser(wxWindow *parent, const wxFont& fontInit, const wxString& caption)
-{
- wxFontData data;
- if ( fontInit.IsOk() )
- {
- data.SetInitialFont(fontInit);
- }
-
- wxFont fontRet;
- wxFontDialog dialog(parent, data);
- if (!caption.empty())
- dialog.SetTitle(caption);
- if ( dialog.ShowModal() == wxID_OK )
- {
- fontRet = dialog.GetFontData().GetChosenFont();
- }
- //else: leave it invalid
-
- return fontRet;
-}
-
-#endif // wxUSE_FONTDLG
-
// ----------------------------------------------------------------------------
// wxSafeYield and supporting functions
// ----------------------------------------------------------------------------