]> git.saurik.com Git - wxWidgets.git/commitdiff
Copied from src/msw/gsocket.c revision 1.61
authorDavid Elliott <dfe@tgwbd.org>
Thu, 29 Jul 2004 02:03:44 +0000 (02:03 +0000)
committerDavid Elliott <dfe@tgwbd.org>
Thu, 29 Jul 2004 02:03:44 +0000 (02:03 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28535 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

src/msw/gsocket.cpp [new file with mode: 0644]

diff --git a/src/msw/gsocket.cpp b/src/msw/gsocket.cpp
new file mode 100644 (file)
index 0000000..74783e0
--- /dev/null
@@ -0,0 +1,1553 @@
+/* -------------------------------------------------------------------------
+ * Project: GSocket (Generic Socket)
+ * Name:    gsocket.c
+ * Author:  Guillermo Rodriguez Garcia <guille@iies.es>
+ * Purpose: GSocket main MSW file
+ * Licence: The wxWidgets licence
+ * CVSID:   $Id$
+ * -------------------------------------------------------------------------
+ */
+
+/*
+ * PLEASE don't put C++ comments here - this is a C source file.
+ */
+
+#ifdef _MSC_VER
+   /* RPCNOTIFICATION_ROUTINE in rasasync.h (included from winsock.h),
+    * warning: conditional expression is constant.
+    */
+#  pragma warning(disable:4115)
+   /* FD_SET,
+    * warning: named type definition in parentheses.
+    */
+#  pragma warning(disable:4127)
+   /* GAddress_UNIX_GetPath,
+    * warning: unreferenced formal parameter.
+    */
+#  pragma warning(disable:4100)
+
+#ifdef __WXWINCE__
+    /* windows.h results in tons of warnings at max warning level */
+#   ifdef _MSC_VER
+#       pragma warning(push, 1)
+#   endif
+#   include <windows.h>
+#   ifdef _MSC_VER
+#       pragma warning(pop)
+#       pragma warning(disable:4514)
+#   endif
+#endif
+
+#endif /* _MSC_VER */
+
+#include <winsock.h>
+
+#ifndef __GSOCKET_STANDALONE__
+#   include "wx/platform.h"
+#   include "wx/setup.h"
+#endif
+
+#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
+
+#ifndef __GSOCKET_STANDALONE__
+#  include "wx/msw/gsockmsw.h"
+#  include "wx/gsocket.h"
+#else
+#  include "gsockmsw.h"
+#  include "gsocket.h"
+#endif /* __GSOCKET_STANDALONE__ */
+
+#ifndef __WXWINCE__
+#include <assert.h>
+#else
+#define assert(x)
+#ifndef isdigit
+#define isdigit(x) (x > 47 && x < 58)
+#endif
+#include "wx/msw/wince/net.h"
+#endif
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <ctype.h>
+
+/* if we use configure for MSW SOCKLEN_T will be already defined */
+#ifndef SOCKLEN_T
+#  define SOCKLEN_T int
+#endif
+
+/* Table of GUI-related functions. We must call them indirectly because
+ * of wxBase and GUI separation: */
+
+static struct GSocketGUIFunctionsTable *gs_gui_functions;
+
+#define USE_GUI() (gs_gui_functions != NULL)
+
+/* Define macros to simplify indirection: */
+#define _GSocket_GUI_Init() \
+    if (gs_gui_functions) gs_gui_functions->GUI_Init()
+#define _GSocket_GUI_Cleanup() \
+    if (gs_gui_functions) gs_gui_functions->GUI_Cleanup()
+#define _GSocket_GUI_Init_Socket(socket) \
+    (gs_gui_functions ? gs_gui_functions->GUI_Init_Socket(socket) : 1)
+#define _GSocket_GUI_Destroy_Socket(socket) \
+    if (gs_gui_functions) gs_gui_functions->GUI_Destroy_Socket(socket)
+#define _GSocket_Enable_Events(socket) \
+    if (gs_gui_functions) gs_gui_functions->Enable_Events(socket)
+#define _GSocket_Disable_Events(socket) \
+    if (gs_gui_functions) gs_gui_functions->Disable_Events(socket)
+#define _GSocket_Install_Callback(socket, event) \
+    if (gs_gui_functions) gs_gui_functions->Install_Callback(socket, event)
+#define _GSocket_Uninstall_Callback(socket, event) \
+    if (gs_gui_functions) gs_gui_functions->Uninstall_Callback(socket, event)
+
+/* Global initialisers */
+
+void GSocket_SetGUIFunctions(struct GSocketGUIFunctionsTable *guifunc)
+{
+  gs_gui_functions = guifunc;
+}
+
+int GSocket_Init(void)
+{
+  WSADATA wsaData;
+
+  if (gs_gui_functions)
+  {
+      if ( !gs_gui_functions->GUI_Init() )
+        return 0;
+  }
+
+  /* Initialize WinSocket */
+  return (WSAStartup((1 << 8) | 1, &wsaData) == 0);
+}
+
+void GSocket_Cleanup(void)
+{
+  if (gs_gui_functions)
+  {
+      gs_gui_functions->GUI_Cleanup();
+  }
+
+  /* Cleanup WinSocket */
+  WSACleanup();
+}
+
+/* Constructors / Destructors for GSocket */
+
+GSocket *GSocket_new(void)
+{
+  int i, success;
+  GSocket *socket;
+
+  if ((socket = (GSocket *) malloc(sizeof(GSocket))) == NULL)
+    return NULL;
+
+  socket->m_fd              = INVALID_SOCKET;
+  for (i = 0; i < GSOCK_MAX_EVENT; i++)
+  {
+    socket->m_cbacks[i]     = NULL;
+  }
+  socket->m_detected        = 0;
+  socket->m_local           = NULL;
+  socket->m_peer            = NULL;
+  socket->m_error           = GSOCK_NOERROR;
+  socket->m_server          = FALSE;
+  socket->m_stream          = TRUE;
+  socket->m_non_blocking    = FALSE;
+  socket->m_timeout.tv_sec  = 10 * 60;  /* 10 minutes */
+  socket->m_timeout.tv_usec = 0;
+  socket->m_establishing    = FALSE;
+  socket->m_reusable        = FALSE;
+
+  /* Per-socket GUI-specific initialization */
+  success = _GSocket_GUI_Init_Socket(socket);
+  if (!success)
+  {
+    free(socket);
+    socket = NULL;
+  }
+
+  return socket;
+}
+
+void GSocket_close(GSocket *socket)
+{
+    _GSocket_Disable_Events(socket);
+    closesocket(socket->m_fd);
+    socket->m_fd = INVALID_SOCKET;
+}
+
+void GSocket_destroy(GSocket *socket)
+{
+  assert(socket != NULL);
+
+  /* Per-socket GUI-specific cleanup */
+  _GSocket_GUI_Destroy_Socket(socket);
+
+  /* Check that the socket is really shutdowned */
+  if (socket->m_fd != INVALID_SOCKET)
+    GSocket_Shutdown(socket);
+
+  /* Destroy private addresses */
+  if (socket->m_local)
+    GAddress_destroy(socket->m_local);
+
+  if (socket->m_peer)
+    GAddress_destroy(socket->m_peer);
+
+  /* Destroy the socket itself */
+  free(socket);
+}
+
+/* GSocket_Shutdown:
+ *  Disallow further read/write operations on this socket, close
+ *  the fd and disable all callbacks.
+ */
+void GSocket_Shutdown(GSocket *socket)
+{
+  int evt;
+
+  assert(socket != NULL);
+
+  /* If socket has been created, shutdown it */
+  if (socket->m_fd != INVALID_SOCKET)
+  {
+    shutdown(socket->m_fd, 2);
+    GSocket_close(socket);
+  }
+
+  /* Disable GUI callbacks */
+  for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
+    socket->m_cbacks[evt] = NULL;
+
+  socket->m_detected = GSOCK_LOST_FLAG;
+}
+
+/* Address handling */
+
+/* GSocket_SetLocal:
+ * GSocket_GetLocal:
+ * GSocket_SetPeer:
+ * GSocket_GetPeer:
+ *  Set or get the local or peer address for this socket. The 'set'
+ *  functions return GSOCK_NOERROR on success, an error code otherwise.
+ *  The 'get' functions return a pointer to a GAddress object on success,
+ *  or NULL otherwise, in which case they set the error code of the
+ *  corresponding GSocket.
+ *
+ *  Error codes:
+ *    GSOCK_INVSOCK - the socket is not valid.
+ *    GSOCK_INVADDR - the address is not valid.
+ */
+GSocketError GSocket_SetLocal(GSocket *socket, GAddress *address)
+{
+  assert(socket != NULL);
+
+  /* the socket must be initialized, or it must be a server */
+  if (socket->m_fd != INVALID_SOCKET && !socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  /* check address */
+  if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+  {
+    socket->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  if (socket->m_local)
+    GAddress_destroy(socket->m_local);
+
+  socket->m_local = GAddress_copy(address);
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GSocket_SetPeer(GSocket *socket, GAddress *address)
+{
+  assert(socket != NULL);
+
+  /* check address */
+  if (address == NULL || address->m_family == GSOCK_NOFAMILY)
+  {
+    socket->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  if (socket->m_peer)
+    GAddress_destroy(socket->m_peer);
+
+  socket->m_peer = GAddress_copy(address);
+
+  return GSOCK_NOERROR;
+}
+
+GAddress *GSocket_GetLocal(GSocket *socket)
+{
+  GAddress *address;
+  struct sockaddr addr;
+  SOCKLEN_T size = sizeof(addr);
+  GSocketError err;
+
+  assert(socket != NULL);
+
+  /* try to get it from the m_local var first */
+  if (socket->m_local)
+    return GAddress_copy(socket->m_local);
+
+  /* else, if the socket is initialized, try getsockname */
+  if (socket->m_fd == INVALID_SOCKET)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return NULL;
+  }
+
+  if (getsockname(socket->m_fd, &addr, &size) == SOCKET_ERROR)
+  {
+    socket->m_error = GSOCK_IOERR;
+    return NULL;
+  }
+
+  /* got a valid address from getsockname, create a GAddress object */
+  if ((address = GAddress_new()) == NULL)
+  {
+     socket->m_error = GSOCK_MEMERR;
+     return NULL;
+  }
+
+  if ((err = _GAddress_translate_from(address, &addr, size)) != GSOCK_NOERROR)
+  {
+     GAddress_destroy(address);
+     socket->m_error = err;
+     return NULL;
+  }
+
+  return address;
+}
+
+GAddress *GSocket_GetPeer(GSocket *socket)
+{
+  assert(socket != NULL);
+
+  /* try to get it from the m_peer var */
+  if (socket->m_peer)
+    return GAddress_copy(socket->m_peer);
+
+  return NULL;
+}
+
+/* Server specific parts */
+
+/* GSocket_SetServer:
+ *  Sets up this socket as a server. The local address must have been
+ *  set with GSocket_SetLocal() before GSocket_SetServer() is called.
+ *  Returns GSOCK_NOERROR on success, one of the following otherwise:
+ *
+ *  Error codes:
+ *    GSOCK_INVSOCK - the socket is in use.
+ *    GSOCK_INVADDR - the local address has not been set.
+ *    GSOCK_IOERR   - low-level error.
+ */
+GSocketError GSocket_SetServer(GSocket *sck)
+{
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  /* must not be in use */
+  if (sck->m_fd != INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  /* the local addr must have been set */
+  if (!sck->m_local)
+  {
+    sck->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  /* Initialize all fields */
+  sck->m_server   = TRUE;
+  sck->m_stream   = TRUE;
+
+  /* Create the socket */
+  sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_STREAM, 0);
+
+  if (sck->m_fd == INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+  _GSocket_Enable_Events(sck);
+
+  /* allow a socket to re-bind if the socket is in the TIME_WAIT
+     state after being previously closed.
+   */
+  if (sck->m_reusable) {
+    setsockopt(sck->m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
+  }
+
+  /* Bind to the local address,
+   * retrieve the actual address bound,
+   * and listen up to 5 connections.
+   */
+  if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
+      (getsockname(sck->m_fd,
+                   sck->m_local->m_addr,
+                   (SOCKLEN_T *)&sck->m_local->m_len) != 0) ||
+      (listen(sck->m_fd, 5) != 0))
+  {
+    GSocket_close(sck);
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  return GSOCK_NOERROR;
+}
+
+/* GSocket_WaitConnection:
+ *  Waits for an incoming client connection. Returns a pointer to
+ *  a GSocket object, or NULL if there was an error, in which case
+ *  the last error field will be updated for the calling GSocket.
+ *
+ *  Error codes (set in the calling GSocket)
+ *    GSOCK_INVSOCK    - the socket is not valid or not a server.
+ *    GSOCK_TIMEDOUT   - timeout, no incoming connections.
+ *    GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
+ *    GSOCK_MEMERR     - couldn't allocate memory.
+ *    GSOCK_IOERR      - low-level error.
+ */
+GSocket *GSocket_WaitConnection(GSocket *sck)
+{
+  GSocket *connection;
+  struct sockaddr from;
+  SOCKLEN_T fromlen = sizeof(from);
+  GSocketError err;
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  /* Reenable CONNECTION events */
+  sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
+
+  /* If the socket has already been created, we exit immediately */
+  if (sck->m_fd == INVALID_SOCKET || !sck->m_server)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return NULL;
+  }
+
+  /* Create a GSocket object for the new connection */
+  connection = GSocket_new();
+
+  if (!connection)
+  {
+    sck->m_error = GSOCK_MEMERR;
+    return NULL;
+  }
+
+  /* Wait for a connection (with timeout) */
+  if (_GSocket_Input_Timeout(sck) == GSOCK_TIMEDOUT)
+  {
+    GSocket_destroy(connection);
+    /* sck->m_error set by _GSocket_Input_Timeout */
+    return NULL;
+  }
+
+  connection->m_fd = accept(sck->m_fd, &from, &fromlen);
+
+  if (connection->m_fd == INVALID_SOCKET)
+  {
+    if (WSAGetLastError() == WSAEWOULDBLOCK)
+      sck->m_error = GSOCK_WOULDBLOCK;
+    else
+      sck->m_error = GSOCK_IOERR;
+
+    GSocket_destroy(connection);
+    return NULL;
+  }
+
+  /* Initialize all fields */
+  connection->m_server   = FALSE;
+  connection->m_stream   = TRUE;
+
+  /* Setup the peer address field */
+  connection->m_peer = GAddress_new();
+  if (!connection->m_peer)
+  {
+    GSocket_destroy(connection);
+    sck->m_error = GSOCK_MEMERR;
+    return NULL;
+  }
+  err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
+  if (err != GSOCK_NOERROR)
+  {
+    GAddress_destroy(connection->m_peer);
+    GSocket_destroy(connection);
+    sck->m_error = err;
+    return NULL;
+  }
+
+  ioctlsocket(connection->m_fd, FIONBIO, (u_long FAR *) &arg);
+  _GSocket_Enable_Events(connection);
+
+  return connection;
+}
+
+/* GSocket_SetReusable:
+*  Simply sets the m_resuable flag on the socket. GSocket_SetServer will
+*  make the appropriate setsockopt() call.
+*  Implemented as a GSocket function because clients (ie, wxSocketServer)
+*  don't have access to the GSocket struct information.
+*  Returns TRUE if the flag was set correctly, FALSE if an error occured
+*  (ie, if the parameter was NULL)
+*/
+int GSocket_SetReusable(GSocket *socket)
+{
+    /* socket must not be null, and must not be in use/already bound */
+    if (NULL != socket && socket->m_fd == INVALID_SOCKET) {
+        socket->m_reusable = TRUE;
+        return TRUE;
+    }
+    return FALSE;
+}
+
+/* Client specific parts */
+
+/* GSocket_Connect:
+ *  For stream (connection oriented) sockets, GSocket_Connect() tries
+ *  to establish a client connection to a server using the peer address
+ *  as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
+ *  connection has been succesfully established, or one of the error
+ *  codes listed below. Note that for nonblocking sockets, a return
+ *  value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
+ *  request can be completed later; you should use GSocket_Select()
+ *  to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
+ *  corresponding asynchronous events.
+ *
+ *  For datagram (non connection oriented) sockets, GSocket_Connect()
+ *  just sets the peer address established with GSocket_SetPeer() as
+ *  default destination.
+ *
+ *  Error codes:
+ *    GSOCK_INVSOCK    - the socket is in use or not valid.
+ *    GSOCK_INVADDR    - the peer address has not been established.
+ *    GSOCK_TIMEDOUT   - timeout, the connection failed.
+ *    GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
+ *    GSOCK_MEMERR     - couldn't allocate memory.
+ *    GSOCK_IOERR      - low-level error.
+ */
+GSocketError GSocket_Connect(GSocket *sck, GSocketStream stream)
+{
+  int ret, err;
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  /* Enable CONNECTION events (needed for nonblocking connections) */
+  sck->m_detected &= ~GSOCK_CONNECTION_FLAG;
+
+  if (sck->m_fd != INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  if (!sck->m_peer)
+  {
+    sck->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  /* Streamed or dgram socket? */
+  sck->m_stream   = (stream == GSOCK_STREAMED);
+  sck->m_server   = FALSE;
+  sck->m_establishing = FALSE;
+
+  /* Create the socket */
+  sck->m_fd = socket(sck->m_peer->m_realfamily,
+                     sck->m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
+
+  if (sck->m_fd == INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+  _GSocket_Enable_Events(sck);
+
+  /* Connect it to the peer address, with a timeout (see below) */
+  ret = connect(sck->m_fd, sck->m_peer->m_addr, sck->m_peer->m_len);
+
+  if (ret == SOCKET_ERROR)
+  {
+    err = WSAGetLastError();
+
+    /* If connect failed with EWOULDBLOCK and the GSocket object
+     * is in blocking mode, we select() for the specified timeout
+     * checking for writability to see if the connection request
+     * completes.
+     */
+    if ((err == WSAEWOULDBLOCK) && (!sck->m_non_blocking))
+    {
+      err = _GSocket_Connect_Timeout(sck);
+
+      if (err != GSOCK_NOERROR)
+      {
+        GSocket_close(sck);
+        /* sck->m_error is set in _GSocket_Connect_Timeout */
+      }
+
+      return (GSocketError) err;
+    }
+
+    /* If connect failed with EWOULDBLOCK and the GSocket object
+     * is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
+     * (and return GSOCK_WOULDBLOCK) but we don't close the socket;
+     * this way if the connection completes, a GSOCK_CONNECTION
+     * event will be generated, if enabled.
+     */
+    if ((err == WSAEWOULDBLOCK) && (sck->m_non_blocking))
+    {
+      sck->m_establishing = TRUE;
+      sck->m_error = GSOCK_WOULDBLOCK;
+      return GSOCK_WOULDBLOCK;
+    }
+
+    /* If connect failed with an error other than EWOULDBLOCK,
+     * then the call to GSocket_Connect() has failed.
+     */
+    GSocket_close(sck);
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  return GSOCK_NOERROR;
+}
+
+/* Datagram sockets */
+
+/* GSocket_SetNonOriented:
+ *  Sets up this socket as a non-connection oriented (datagram) socket.
+ *  Before using this function, the local address must have been set
+ *  with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
+ *  on success, or one of the following otherwise.
+ *
+ *  Error codes:
+ *    GSOCK_INVSOCK - the socket is in use.
+ *    GSOCK_INVADDR - the local address has not been set.
+ *    GSOCK_IOERR   - low-level error.
+ */
+GSocketError GSocket_SetNonOriented(GSocket *sck)
+{
+  u_long arg = 1;
+
+  assert(sck != NULL);
+
+  if (sck->m_fd != INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_INVSOCK;
+    return GSOCK_INVSOCK;
+  }
+
+  if (!sck->m_local)
+  {
+    sck->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  /* Initialize all fields */
+  sck->m_stream   = FALSE;
+  sck->m_server   = FALSE;
+
+  /* Create the socket */
+  sck->m_fd = socket(sck->m_local->m_realfamily, SOCK_DGRAM, 0);
+
+  if (sck->m_fd == INVALID_SOCKET)
+  {
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  ioctlsocket(sck->m_fd, FIONBIO, (u_long FAR *) &arg);
+  _GSocket_Enable_Events(sck);
+
+  /* Bind to the local address,
+   * and retrieve the actual address bound.
+   */
+  if ((bind(sck->m_fd, sck->m_local->m_addr, sck->m_local->m_len) != 0) ||
+      (getsockname(sck->m_fd,
+                   sck->m_local->m_addr,
+                   (SOCKLEN_T *)&sck->m_local->m_len) != 0))
+  {
+    GSocket_close(sck);
+    sck->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  return GSOCK_NOERROR;
+}
+
+/* Generic IO */
+
+/* Like recv(), send(), ... */
+int GSocket_Read(GSocket *socket, char *buffer, int size)
+{
+  int ret;
+
+  assert(socket != NULL);
+
+  /* Reenable INPUT events */
+  socket->m_detected &= ~GSOCK_INPUT_FLAG;
+
+  if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return -1;
+  }
+
+  /* If the socket is blocking, wait for data (with a timeout) */
+  if (_GSocket_Input_Timeout(socket) == GSOCK_TIMEDOUT)
+    return -1;
+
+  /* Read the data */
+  if (socket->m_stream)
+    ret = _GSocket_Recv_Stream(socket, buffer, size);
+  else
+    ret = _GSocket_Recv_Dgram(socket, buffer, size);
+
+  if (ret == SOCKET_ERROR)
+  {
+    if (WSAGetLastError() != WSAEWOULDBLOCK)
+      socket->m_error = GSOCK_IOERR;
+    else
+      socket->m_error = GSOCK_WOULDBLOCK;
+    return -1;
+  }
+
+  return ret;
+}
+
+int GSocket_Write(GSocket *socket, const char *buffer, int size)
+{
+  int ret;
+
+  assert(socket != NULL);
+
+  if (socket->m_fd == INVALID_SOCKET || socket->m_server)
+  {
+    socket->m_error = GSOCK_INVSOCK;
+    return -1;
+  }
+
+  /* If the socket is blocking, wait for writability (with a timeout) */
+  if (_GSocket_Output_Timeout(socket) == GSOCK_TIMEDOUT)
+    return -1;
+
+  /* Write the data */
+  if (socket->m_stream)
+    ret = _GSocket_Send_Stream(socket, buffer, size);
+  else
+    ret = _GSocket_Send_Dgram(socket, buffer, size);
+
+  if (ret == SOCKET_ERROR)
+  {
+    if (WSAGetLastError() != WSAEWOULDBLOCK)
+      socket->m_error = GSOCK_IOERR;
+    else
+      socket->m_error = GSOCK_WOULDBLOCK;
+
+    /* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
+     * does). Once the first OUTPUT event is received, users can assume
+     * that the socket is writable until a read operation fails. Only then
+     * will further OUTPUT events be posted.
+     */
+    socket->m_detected &= ~GSOCK_OUTPUT_FLAG;
+    return -1;
+  }
+
+  return ret;
+}
+
+/* GSocket_Select:
+ *  Polls the socket to determine its status. This function will
+ *  check for the events specified in the 'flags' parameter, and
+ *  it will return a mask indicating which operations can be
+ *  performed. This function won't block, regardless of the
+ *  mode (blocking | nonblocking) of the socket.
+ */
+GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
+{
+  if (!USE_GUI())
+  {
+    GSocketEventFlags result = 0;
+    fd_set readfds;
+    fd_set writefds;
+    fd_set exceptfds;
+
+    assert(socket != NULL);
+
+    FD_ZERO(&readfds);
+    FD_ZERO(&writefds);
+    FD_ZERO(&exceptfds);
+    FD_SET(socket->m_fd, &readfds);
+    if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
+      FD_SET(socket->m_fd, &writefds);
+    FD_SET(socket->m_fd, &exceptfds);
+
+    /* Check 'sticky' CONNECTION flag first */
+    result |= (GSOCK_CONNECTION_FLAG & socket->m_detected);
+
+    /* If we have already detected a LOST event, then don't try
+     * to do any further processing.
+     */
+    if ((socket->m_detected & GSOCK_LOST_FLAG) != 0)
+    {
+      socket->m_establishing = FALSE;
+
+      return (GSOCK_LOST_FLAG & flags);
+    }
+
+    /* Try select now */
+    if (select(socket->m_fd + 1, &readfds, &writefds, &exceptfds,
+        &socket->m_timeout) <= 0)
+    {
+      /* What to do here? */
+      return (result & flags);
+    }
+
+    /* Check for readability */
+    if (FD_ISSET(socket->m_fd, &readfds))
+    {
+      char c;
+
+      if (!socket->m_stream || recv(socket->m_fd, &c, 1, MSG_PEEK) > 0)
+      {
+        result |= GSOCK_INPUT_FLAG;
+      }
+      else
+      {
+        if (socket->m_server && socket->m_stream)
+        {
+          result |= GSOCK_CONNECTION_FLAG;
+          socket->m_detected |= GSOCK_CONNECTION_FLAG;
+        }
+        else
+        {
+          socket->m_detected = GSOCK_LOST_FLAG;
+          socket->m_establishing = FALSE;
+
+          /* LOST event: Abort any further processing */
+          return (GSOCK_LOST_FLAG & flags);
+        }
+      }
+    }
+
+    /* Check for writability */
+    if (FD_ISSET(socket->m_fd, &writefds))
+    {
+      if (socket->m_establishing && !socket->m_server)
+      {
+        int error;
+        SOCKLEN_T len = sizeof(error);
+
+        socket->m_establishing = FALSE;
+
+        getsockopt(socket->m_fd, SOL_SOCKET, SO_ERROR, (void*)&error, &len);
+
+        if (error)
+        {
+          socket->m_detected = GSOCK_LOST_FLAG;
+
+          /* LOST event: Abort any further processing */
+          return (GSOCK_LOST_FLAG & flags);
+        }
+        else
+        {
+          result |= GSOCK_CONNECTION_FLAG;
+          socket->m_detected |= GSOCK_CONNECTION_FLAG;
+        }
+      }
+      else
+      {
+        result |= GSOCK_OUTPUT_FLAG;
+      }
+    }
+
+    /* Check for exceptions and errors (is this useful in Unices?) */
+    if (FD_ISSET(socket->m_fd, &exceptfds))
+    {
+      socket->m_establishing = FALSE;
+      socket->m_detected = GSOCK_LOST_FLAG;
+
+      /* LOST event: Abort any further processing */
+      return (GSOCK_LOST_FLAG & flags);
+    }
+
+    return (result & flags);
+  }
+  else /* USE_GUI() */
+  {
+    assert(socket != NULL);
+    return flags & socket->m_detected;
+  }
+}
+
+/* Attributes */
+
+/* GSocket_SetNonBlocking:
+ *  Sets the socket to non-blocking mode. All IO calls will return
+ *  immediately.
+ */
+void GSocket_SetNonBlocking(GSocket *socket, int non_block)
+{
+  assert(socket != NULL);
+
+  socket->m_non_blocking = non_block;
+}
+
+/* GSocket_SetTimeout:
+ *  Sets the timeout for blocking calls. Time is expressed in
+ *  milliseconds.
+ */
+void GSocket_SetTimeout(GSocket *socket, unsigned long millis)
+{
+  assert(socket != NULL);
+
+  socket->m_timeout.tv_sec  = (millis / 1000);
+  socket->m_timeout.tv_usec = (millis % 1000) * 1000;
+}
+
+/* GSocket_GetError:
+ *  Returns the last error occured for this socket. Note that successful
+ *  operations do not clear this back to GSOCK_NOERROR, so use it only
+ *  after an error.
+ */
+GSocketError GSocket_GetError(GSocket *socket)
+{
+  assert(socket != NULL);
+
+  return socket->m_error;
+}
+
+/* Callbacks */
+
+/* GSOCK_INPUT:
+ *   There is data to be read in the input buffer. If, after a read
+ *   operation, there is still data available, the callback function will
+ *   be called again.
+ * GSOCK_OUTPUT:
+ *   The socket is available for writing. That is, the next write call
+ *   won't block. This event is generated only once, when the connection is
+ *   first established, and then only if a call failed with GSOCK_WOULDBLOCK,
+ *   when the output buffer empties again. This means that the app should
+ *   assume that it can write since the first OUTPUT event, and no more
+ *   OUTPUT events will be generated unless an error occurs.
+ * GSOCK_CONNECTION:
+ *   Connection succesfully established, for client sockets, or incoming
+ *   client connection, for server sockets. Wait for this event (also watch
+ *   out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
+ * GSOCK_LOST:
+ *   The connection is lost (or a connection request failed); this could
+ *   be due to a failure, or due to the peer closing it gracefully.
+ */
+
+/* GSocket_SetCallback:
+ *  Enables the callbacks specified by 'flags'. Note that 'flags'
+ *  may be a combination of flags OR'ed toghether, so the same
+ *  callback function can be made to accept different events.
+ *  The callback function must have the following prototype:
+ *
+ *  void function(GSocket *socket, GSocketEvent event, char *cdata)
+ */
+void GSocket_SetCallback(GSocket *socket, GSocketEventFlags flags,
+                         GSocketCallback callback, char *cdata)
+{
+  int count;
+
+  assert(socket != NULL);
+
+  for (count = 0; count < GSOCK_MAX_EVENT; count++)
+  {
+    if ((flags & (1 << count)) != 0)
+    {
+      socket->m_cbacks[count] = callback;
+      socket->m_data[count] = cdata;
+    }
+  }
+}
+
+/* GSocket_UnsetCallback:
+ *  Disables all callbacks specified by 'flags', which may be a
+ *  combination of flags OR'ed toghether.
+ */
+void GSocket_UnsetCallback(GSocket *socket, GSocketEventFlags flags)
+{
+  int count;
+
+  assert(socket != NULL);
+
+  for (count = 0; count < GSOCK_MAX_EVENT; count++)
+  {
+    if ((flags & (1 << count)) != 0)
+    {
+      socket->m_cbacks[count] = NULL;
+      socket->m_data[count] = NULL;
+    }
+  }
+}
+
+GSocketError GSocket_GetSockOpt(GSocket *socket, int level, int optname,
+                                void *optval, int *optlen)
+{
+    if (getsockopt(socket->m_fd, level, optname, optval, optlen) == 0)
+    {
+        return GSOCK_NOERROR;
+    }
+    return GSOCK_OPTERR;
+}
+
+GSocketError GSocket_SetSockOpt(GSocket *socket, int level, int optname,
+                                const void *optval, int optlen)
+{
+    if (setsockopt(socket->m_fd, level, optname, optval, optlen) == 0)
+    {
+        return GSOCK_NOERROR;
+    }
+    return GSOCK_OPTERR;
+}
+
+/* Internals (IO) */
+
+/* _GSocket_Input_Timeout:
+ *  For blocking sockets, wait until data is available or
+ *  until timeout ellapses.
+ */
+GSocketError _GSocket_Input_Timeout(GSocket *socket)
+{
+  fd_set readfds;
+
+  if (!socket->m_non_blocking)
+  {
+    FD_ZERO(&readfds);
+    FD_SET(socket->m_fd, &readfds);
+    if (select(0, &readfds, NULL, NULL, &socket->m_timeout) == 0)
+    {
+      socket->m_error = GSOCK_TIMEDOUT;
+      return GSOCK_TIMEDOUT;
+    }
+  }
+  return GSOCK_NOERROR;
+}
+
+/* _GSocket_Output_Timeout:
+ *  For blocking sockets, wait until data can be sent without
+ *  blocking or until timeout ellapses.
+ */
+GSocketError _GSocket_Output_Timeout(GSocket *socket)
+{
+  fd_set writefds;
+
+  if (!socket->m_non_blocking)
+  {
+    FD_ZERO(&writefds);
+    FD_SET(socket->m_fd, &writefds);
+    if (select(0, NULL, &writefds, NULL, &socket->m_timeout) == 0)
+    {
+      socket->m_error = GSOCK_TIMEDOUT;
+      return GSOCK_TIMEDOUT;
+    }
+  }
+  return GSOCK_NOERROR;
+}
+
+/* _GSocket_Connect_Timeout:
+ *  For blocking sockets, wait until the connection is
+ *  established or fails, or until timeout ellapses.
+ */
+GSocketError _GSocket_Connect_Timeout(GSocket *socket)
+{
+  fd_set writefds;
+  fd_set exceptfds;
+
+  FD_ZERO(&writefds);
+  FD_ZERO(&exceptfds);
+  FD_SET(socket->m_fd, &writefds);
+  FD_SET(socket->m_fd, &exceptfds);
+  if (select(0, NULL, &writefds, &exceptfds, &socket->m_timeout) == 0)
+  {
+    socket->m_error = GSOCK_TIMEDOUT;
+    return GSOCK_TIMEDOUT;
+  }
+  if (!FD_ISSET(socket->m_fd, &writefds))
+  {
+    socket->m_error = GSOCK_IOERR;
+    return GSOCK_IOERR;
+  }
+
+  return GSOCK_NOERROR;
+}
+
+int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
+{
+  return recv(socket->m_fd, buffer, size, 0);
+}
+
+int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
+{
+  struct sockaddr from;
+  SOCKLEN_T fromlen = sizeof(from);
+  int ret;
+  GSocketError err;
+
+  ret = recvfrom(socket->m_fd, buffer, size, 0, &from, &fromlen);
+
+  if (ret == SOCKET_ERROR)
+    return SOCKET_ERROR;
+
+  /* Translate a system address into a GSocket address */
+  if (!socket->m_peer)
+  {
+    socket->m_peer = GAddress_new();
+    if (!socket->m_peer)
+    {
+      socket->m_error = GSOCK_MEMERR;
+      return -1;
+    }
+  }
+  err = _GAddress_translate_from(socket->m_peer, &from, fromlen);
+  if (err != GSOCK_NOERROR)
+  {
+    GAddress_destroy(socket->m_peer);
+    socket->m_peer  = NULL;
+    socket->m_error = err;
+    return -1;
+  }
+
+  return ret;
+}
+
+int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size)
+{
+  return send(socket->m_fd, buffer, size, 0);
+}
+
+int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size)
+{
+  struct sockaddr *addr;
+  int len, ret;
+  GSocketError err;
+
+  if (!socket->m_peer)
+  {
+    socket->m_error = GSOCK_INVADDR;
+    return -1;
+  }
+
+  err = _GAddress_translate_to(socket->m_peer, &addr, &len);
+  if (err != GSOCK_NOERROR)
+  {
+    socket->m_error = err;
+    return -1;
+  }
+
+  ret = sendto(socket->m_fd, buffer, size, 0, addr, len);
+
+  /* Frees memory allocated by _GAddress_translate_to */
+  free(addr);
+
+  return ret;
+}
+
+
+/*
+ * -------------------------------------------------------------------------
+ * GAddress
+ * -------------------------------------------------------------------------
+ */
+
+/* CHECK_ADDRESS verifies that the current address family is either
+ * GSOCK_NOFAMILY or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it
+ * initalizes it to be a GSOCK_*family*. In other cases, it returns
+ * an appropiate error code.
+ *
+ * CHECK_ADDRESS_RETVAL does the same but returning 'retval' on error.
+ */
+#define CHECK_ADDRESS(address, family)                              \
+{                                                                   \
+  if (address->m_family == GSOCK_NOFAMILY)                          \
+    if (_GAddress_Init_##family(address) != GSOCK_NOERROR)          \
+      return address->m_error;                                      \
+  if (address->m_family != GSOCK_##family)                          \
+  {                                                                 \
+    address->m_error = GSOCK_INVADDR;                               \
+    return GSOCK_INVADDR;                                           \
+  }                                                                 \
+}
+
+#define CHECK_ADDRESS_RETVAL(address, family, retval)               \
+{                                                                   \
+  if (address->m_family == GSOCK_NOFAMILY)                          \
+    if (_GAddress_Init_##family(address) != GSOCK_NOERROR)          \
+      return retval;                                                \
+  if (address->m_family != GSOCK_##family)                          \
+  {                                                                 \
+    address->m_error = GSOCK_INVADDR;                               \
+    return retval;                                                  \
+  }                                                                 \
+}
+
+
+GAddress *GAddress_new(void)
+{
+  GAddress *address;
+
+  if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
+    return NULL;
+
+  address->m_family = GSOCK_NOFAMILY;
+  address->m_addr   = NULL;
+  address->m_len    = 0;
+
+  return address;
+}
+
+GAddress *GAddress_copy(GAddress *address)
+{
+  GAddress *addr2;
+
+  assert(address != NULL);
+
+  if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
+    return NULL;
+
+  memcpy(addr2, address, sizeof(GAddress));
+
+  if (address->m_addr)
+  {
+    addr2->m_addr = (struct sockaddr *) malloc(addr2->m_len);
+    if (addr2->m_addr == NULL)
+    {
+      free(addr2);
+      return NULL;
+    }
+    memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
+  }
+
+  return addr2;
+}
+
+void GAddress_destroy(GAddress *address)
+{
+  assert(address != NULL);
+
+  if (address->m_addr)
+    free(address->m_addr);
+
+  free(address);
+}
+
+void GAddress_SetFamily(GAddress *address, GAddressType type)
+{
+  assert(address != NULL);
+
+  address->m_family = type;
+}
+
+GAddressType GAddress_GetFamily(GAddress *address)
+{
+  assert(address != NULL);
+
+  return address->m_family;
+}
+
+GSocketError _GAddress_translate_from(GAddress *address,
+                                      struct sockaddr *addr, int len)
+{
+  address->m_realfamily = addr->sa_family;
+  switch (addr->sa_family)
+  {
+    case AF_INET:
+      address->m_family = GSOCK_INET;
+      break;
+    case AF_UNIX:
+      address->m_family = GSOCK_UNIX;
+      break;
+#ifdef AF_INET6
+    case AF_INET6:
+      address->m_family = GSOCK_INET6;
+      break;
+#endif
+    default:
+    {
+      address->m_error = GSOCK_INVOP;
+      return GSOCK_INVOP;
+    }
+  }
+
+  if (address->m_addr)
+    free(address->m_addr);
+
+  address->m_len = len;
+  address->m_addr = (struct sockaddr *) malloc(len);
+
+  if (address->m_addr == NULL)
+  {
+    address->m_error = GSOCK_MEMERR;
+    return GSOCK_MEMERR;
+  }
+  memcpy(address->m_addr, addr, len);
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError _GAddress_translate_to(GAddress *address,
+                                    struct sockaddr **addr, int *len)
+{
+  if (!address->m_addr)
+  {
+    address->m_error = GSOCK_INVADDR;
+    return GSOCK_INVADDR;
+  }
+
+  *len = address->m_len;
+  *addr = (struct sockaddr *) malloc(address->m_len);
+  if (*addr == NULL)
+  {
+    address->m_error = GSOCK_MEMERR;
+    return GSOCK_MEMERR;
+  }
+
+  memcpy(*addr, address->m_addr, address->m_len);
+  return GSOCK_NOERROR;
+}
+
+/*
+ * -------------------------------------------------------------------------
+ * Internet address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_INET(GAddress *address)
+{
+  address->m_len  = sizeof(struct sockaddr_in);
+  address->m_addr = (struct sockaddr *) malloc(address->m_len);
+  if (address->m_addr == NULL)
+  {
+    address->m_error = GSOCK_MEMERR;
+    return GSOCK_MEMERR;
+  }
+
+  address->m_family = GSOCK_INET;
+  address->m_realfamily = AF_INET;
+  ((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
+  ((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
+{
+  struct hostent *he;
+  struct in_addr *addr;
+
+  assert(address != NULL);
+
+  CHECK_ADDRESS(address, INET);
+
+  addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
+
+  addr->s_addr = inet_addr(hostname);
+
+  /* If it is a numeric host name, convert it now */
+  if (addr->s_addr == INADDR_NONE)
+  {
+    struct in_addr *array_addr;
+
+    /* It is a real name, we solve it */
+    if ((he = gethostbyname(hostname)) == NULL)
+    {
+      /* addr->s_addr = INADDR_NONE just done by inet_addr() above */
+      address->m_error = GSOCK_NOHOST;
+      return GSOCK_NOHOST;
+    }
+    array_addr = (struct in_addr *) *(he->h_addr_list);
+    addr->s_addr = array_addr[0].s_addr;
+  }
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
+{
+  return GAddress_INET_SetHostAddress(address, INADDR_ANY);
+}
+
+GSocketError GAddress_INET_SetHostAddress(GAddress *address,
+                                          unsigned long hostaddr)
+{
+  struct in_addr *addr;
+
+  assert(address != NULL);
+
+  CHECK_ADDRESS(address, INET);
+
+  addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
+  addr->s_addr = htonl(hostaddr);;
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
+                                       const char *protocol)
+{
+  struct servent *se;
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS(address, INET);
+
+  if (!port)
+  {
+    address->m_error = GSOCK_INVPORT;
+    return GSOCK_INVPORT;
+  }
+
+  se = getservbyname(port, protocol);
+  if (!se)
+  {
+    if (isdigit(port[0]))
+    {
+      int port_int;
+
+      port_int = atoi(port);
+      addr = (struct sockaddr_in *)address->m_addr;
+      addr->sin_port = htons((u_short) port_int);
+      return GSOCK_NOERROR;
+    }
+
+    address->m_error = GSOCK_INVPORT;
+    return GSOCK_INVPORT;
+  }
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  addr->sin_port = se->s_port;
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
+{
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS(address, INET);
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  addr->sin_port = htons(port);
+
+  return GSOCK_NOERROR;
+}
+
+GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
+{
+  struct hostent *he;
+  char *addr_buf;
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS(address, INET);
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  addr_buf = (char *)&(addr->sin_addr);
+
+  he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
+  if (he == NULL)
+  {
+    address->m_error = GSOCK_NOHOST;
+    return GSOCK_NOHOST;
+  }
+
+  strncpy(hostname, he->h_name, sbuf);
+
+  return GSOCK_NOERROR;
+}
+
+unsigned long GAddress_INET_GetHostAddress(GAddress *address)
+{
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS_RETVAL(address, INET, 0);
+
+  addr = (struct sockaddr_in *)address->m_addr;
+
+  return ntohl(addr->sin_addr.s_addr);
+}
+
+unsigned short GAddress_INET_GetPort(GAddress *address)
+{
+  struct sockaddr_in *addr;
+
+  assert(address != NULL);
+  CHECK_ADDRESS_RETVAL(address, INET, 0);
+
+  addr = (struct sockaddr_in *)address->m_addr;
+  return ntohs(addr->sin_port);
+}
+
+/*
+ * -------------------------------------------------------------------------
+ * Unix address family
+ * -------------------------------------------------------------------------
+ */
+
+GSocketError _GAddress_Init_UNIX(GAddress *address)
+{
+  assert (address != NULL);
+  address->m_error = GSOCK_INVADDR;
+  return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
+{
+#if defined(__BORLANDC__)
+  /* prevents unused variable message in Borland */
+  (void)path;
+#endif
+  assert (address != NULL);
+  address->m_error = GSOCK_INVADDR;
+  return GSOCK_INVADDR;
+}
+
+GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
+{
+#if defined(__BORLANDC__)
+  /* prevents unused variable message in Borland */
+  (void)path;
+  (void)sbuf;
+#endif
+  assert (address != NULL);
+  address->m_error = GSOCK_INVADDR;
+  return GSOCK_INVADDR;
+}
+
+#else /* !wxUSE_SOCKETS */
+
+/*
+ * Translation unit shouldn't be empty, so include this typedef to make the
+ * compiler (VC++ 6.0, for example) happy
+ */
+typedef void (*wxDummy)();
+
+#endif  /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
+