// To enable the compressor (NOTE: not implemented!)
void Compress(bool on);
+ // unhide the Execute overload from wxConnectionBase
+ virtual bool Execute(const wxString& str)
+ { return Execute(str, -1, wxIPC_TEXT); }
+
protected:
wxSocketBase *m_sock;
wxSocketStream *m_sockstrm;
friend class wxTCPClient;
friend class wxTCPEventHandler;
-private:
- //
- // We're hiding an Execute method in ConnectionBase
- //
- virtual bool Execute(const wxString& str)
- { return Execute(str, -1, wxIPC_TEXT); }
-
- DECLARE_NO_COPY_CLASS(wxTCPConnection)
+ DECLARE_NO_COPY_CLASS(wxTCPConnection)
};
class WXDLLIMPEXP_NET wxTCPServer: public wxServerBase
{
- DECLARE_DYNAMIC_CLASS(wxTCPServer)
-
public:
wxTCPConnection *topLevelConnection;
wxString m_filename;
#endif // __UNIX_LIKE__
- DECLARE_NO_COPY_CLASS(wxTCPServer)
+ DECLARE_NO_COPY_CLASS(wxTCPServer)
+ DECLARE_DYNAMIC_CLASS(wxTCPServer)
};
class WXDLLIMPEXP_NET wxTCPClient: public wxClientBase
{
- DECLARE_DYNAMIC_CLASS(wxTCPClient)
-
public:
wxTCPClient();
virtual ~wxTCPClient();
// Callbacks to CLIENT - override at will
virtual wxConnectionBase *OnMakeConnection();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxTCPClient)
};
#endif // wxUSE_SOCKETS && wxUSE_IPC