+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=dialogs
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR = $(WXWIN)
-
-WXUSINGDLL=0
-
-!include $(WXDIR)\src\makeva.env
-
-PROGRAM=$D\dragimag
-OBJECTS = $(PROGRAM).obj
-
-!if [md $D]
-!endif
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=erase
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=$(OPATH)\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=image
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.b32
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright:
-#
-# Makefile : Builds sample for 32-bit BC++
-
-WXDIR = $(WXWIN)
-
-TARGET=client
-OBJECTS = $(TARGET).obj
-
-!include $(WXDIR)\src\makeprog.b32
-
+++ /dev/null
-#
-# File: makefile.g95
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart, 1999
-#
-# Makefile for wxWindows sample (Cygwin/Mingw32).
-
-WXDIR = ../..
-
-TARGET=client
-OBJECTS = $(TARGET).o
-
-include $(WXDIR)/src/makeprog.g95
-
+++ /dev/null
-#
-# File: makefile.vc
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart
-#
-# Makefile : Builds sample (VC++, WIN32)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR = $(WXWIN)
-
-PROGRAM=client
-OBJECTS = $(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.vc
-
-client.obj: ddesetup.h
-
+++ /dev/null
-#
-# Makefile for WATCOM
-#
-# Created by Julian Smart, January 1999
-#
-#
-
-WXDIR = $(%WXWIN)
-
-PROGRAM = client
-OBJECTS = $(OUTPUTDIR)\$(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.wat
-
-
+++ /dev/null
-#
-# File: makefile.b32
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright:
-#
-# Makefile : Builds sample for 32-bit BC++
-
-WXDIR = $(WXWIN)
-
-TARGET=server
-OBJECTS = $(TARGET).obj
-
-!include $(WXDIR)\src\makeprog.b32
-
+++ /dev/null
-#
-# File: makefile.g95
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart, 1999
-#
-# Makefile for wxWindows sample (Cygwin/Mingw32).
-
-WXDIR = ../..
-
-TARGET=server
-OBJECTS = $(TARGET).o
-
-include $(WXDIR)/src/makeprog.g95
-
+++ /dev/null
-#
-# File: makefile.vc
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart
-#
-# Makefile : Builds sample (VC++, WIN32)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR = $(WXWIN)
-
-PROGRAM=server
-OBJECTS = $(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.vc
-
-server.obj: ddesetup.h
-
+++ /dev/null
-#
-# Makefile for WATCOM
-#
-# Created by Julian Smart, January 1999
-#
-#
-
-WXDIR = $(%WXWIN)
-
-PROGRAM = server
-OBJECTS = $(OUTPUTDIR)\$(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.wat
-
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=menu
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=minimal
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=notebook
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=scroll
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-
+++ /dev/null
-#
-# File: makefile.b32
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright:
-#
-# Makefile : Builds sample for 32-bit BC++
-
-WXDIR = $(WXWIN)
-
-TARGET=client
-OBJECTS = $(TARGET).obj
-
-!include $(WXDIR)\src\makeprog.b32
-
+++ /dev/null
-#
-# File: makefile.g95
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart, 1999
-#
-# Makefile for wxWindows sample (Cygwin/Mingw32).
-
-WXDIR = ../..
-
-TARGET=client
-OBJECTS = $(TARGET).o
-
-include $(WXDIR)/src/makeprog.g95
-
+++ /dev/null
-#
-# File: makefile.vc
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart
-#
-# Makefile : Builds sample (VC++, WIN32)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR = $(WXWIN)
-
-PROGRAM=client
-OBJECTS = $(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.vc
-
+++ /dev/null
-#
-# Makefile for WATCOM
-#
-# Created by Julian Smart, January 1999
-#
-#
-
-WXDIR = $(%WXWIN)
-
-PROGRAM = client
-OBJECTS = $(OUTPUTDIR)\$(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.wat
-
-
+++ /dev/null
-#
-# File: makefile.b32
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright:
-#
-# Makefile : Builds sample for 32-bit BC++
-
-WXDIR = $(WXWIN)
-
-TARGET=server
-OBJECTS = $(TARGET).obj
-
-!include $(WXDIR)\src\makeprog.b32
-
+++ /dev/null
-#
-# File: makefile.g95
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart, 1999
-#
-# Makefile for wxWindows sample (Cygwin/Mingw32).
-
-WXDIR = ../..
-
-TARGET=server
-OBJECTS = $(TARGET).o
-
-include $(WXDIR)/src/makeprog.g95
-
+++ /dev/null
-#
-# File: makefile.vc
-# Author: Julian Smart
-# Created: 1999
-# Updated:
-# Copyright: (c) Julian Smart
-#
-# Makefile : Builds sample (VC++, WIN32)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR = $(WXWIN)
-
-PROGRAM=server
-OBJECTS = $(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.vc
-
+++ /dev/null
-#
-# Makefile for WATCOM
-#
-# Created by Julian Smart, January 1999
-#
-#
-
-WXDIR = $(%WXWIN)
-
-PROGRAM = server
-OBJECTS = $(OUTPUTDIR)\$(PROGRAM).obj
-
-!include $(WXDIR)\src\makeprog.wat
-
-
+++ /dev/null
-#
-# File: makefile.va
-# Author: David Webster
-# Created: 1999
-# Updated:
-# Copyright: (c) David Webster
-# Licence: wxWindows Licence
-#
-# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
-# Use FINAL=1 argument to nmake to build final version with no debug info.
-
-# Set WXDIR for your system
-WXDIR=$(WXWIN)
-
-!include $(WXDIR)\src\makeva.env
-
-#
-# Define which program this is and what it's path is and where to output to
-#
-PROGRAM=tbar
-THISDIR=$(WXWIN)\samples\$(PROGRAM)
-OPATH=$(THISDIR)\$D
-
-#
-# Make sure output directory is available
-#
-!if [md $(OPATH)]
-!endif
-
-#
-# Standard definitions
-#
-PROGRC=$(THISDIR)\$(PROGRAM).rcO
-OBJECTS=$(OPATH)\$(PROGRAM).obj
-PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=E:\TEMP\$(PROGRAM).exe
-
-.cpp{$OPATH}.obj:
- @echo $<
- icc @<<
-$(CPPFLAGS) /Fo$@ /Tp $<
-<<
-
-!include $(WXDIR)\src\makeprog.va
-