<wx/event.h>
+\wxheading{Help event origin}\label{wxhelpeventorigin}
+
+Use \helpref{wxHelpEvent::GetOrigin}{wxhelpeventgetorigin} to determine the origin of this help event,
+it could be one of the following:
+
+\twocolwidtha{7cm}
+\begin{twocollist}\itemsep=0pt
+\twocolitem{{\bf Origin\_Unknown}}{Unrecognized event source.}
+\twocolitem{{\bf Origin\_Keyboard}}{Event generated by \texttt{F1} key press.}
+\twocolitem{{\bf Origin\_HelpButton}}{Event generated by
+\helpref{wxContextHelp}{wxcontexthelp} or using the "?" title bur button under
+MS Windows.}
+\end{twocollist}%
+
\wxheading{Event table macros}
To process an activate event, use these event handler macros to direct input to a member
Constructor.
+\membersection{wxHelpEvent::GetOrigin}\label{wxhelpeventgetorigin}
+
+\constfunc{wxHelpEvent::Origin }{GetOrigin}{\void}
+
+Returns the \helpref{origin}{wxhelpeventorigin} of the help event. This allows
+to determine the source of the event and show the appropriate help to the user.
+
+\wxheading{See also}
+
+\helpref{wxHelpEvent::SetOrigin}{wxhelpeventsetorigin}, \helpref{Help event origin}{wxhelpeventorigin}
+
+
\membersection{wxHelpEvent::GetPosition}\label{wxhelpeventgetposition}
\constfunc{const wxPoint\&}{GetPosition}{\void}
Returns the left-click position of the mouse, in screen coordinates. This allows
the application to position the help appropriately.
+\membersection{wxHelpEvent::SetOrigin}\label{wxhelpeventsetorigin}
+
+\func{void}{SetOrigin}{\param{wxHelpEvent::Origin }{origin}}
+
+Set the help event \helpref{origin}{wxhelpeventorigin}.
+
+\wxheading{See also}
+
+\helpref{wxHelpEvent::GetOrigin}{wxhelpeventgetorigin}, \helpref{Help event origin}{wxhelpeventorigin}
+
+
\membersection{wxHelpEvent::SetPosition}\label{wxhelpeventsetposition}
\func{void}{SetPosition}{\param{const wxPoint\&}{ pt}}