const wxScrollHelperNative *helper,
const wxSize& origBest);
#ifdef __WXMSW__
- static WXLRESULT FilterMSWWindowProc(WXLRESULT origResult);
+ static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult);
#endif
};
#ifdef __WXMSW__
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
{
- return FilterMSWWindowProc(T::MSWWindowProc(nMsg, wParam, lParam));
+ return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam));
}
#endif // __WXMSW__
}
#ifdef __WXMSW__
-WXLRESULT wxScrolledT_Helper::FilterMSWWindowProc(WXLRESULT rc)
+WXLRESULT wxScrolledT_Helper::FilterMSWWindowProc(WXUINT nMsg, WXLRESULT rc)
{
#ifndef __WXWINCE__
// we need to process arrows ourselves for scrolling