This event class contains information about keypress (character) events.
+Notice that there are three different kinds of keyboard events in wxWindows:
+key down and up events and char events. The difference between the first two
+is clear - the first corresponds to a key press and the second to a key
+release - otherwise they are identical. Just note that if the key is
+maintained in a pressed state you will typically get a lot of (automatically
+generated) down events but only up one so it is wrong to assume that there is
+one up event corresponding to each down one.
+
+Both key events provide untranslated key codes while the char event carries
+the translated one. The untranslated code for alphanumeric keys is always
+an upper case value. For the other keys it is one of {\tt WXK\_XXX} values
+from the \helpref{keycodes table}{keycodes}. The translated key is, in
+general, the character the user expects to appear as the result of the key
+combination when typing the text into a text entry zone, for example.
+
+A few examples to clarify this (all assume that {\sc Caps Lock} is unpressed
+and the standard US keyboard): when the {\tt 'A'} key is pressed, the key down
+event key code is equal to {\tt ASCII A} $== 65$. But the char event key code
+is {\tt ASCII a} $== 97$. On the other hand, if you press both {\sc Shift} and
+{\tt 'A'} keys simultaneously , the key code in key down event will still be
+just {\tt 'A'} while the char event key code parameter will now be {\tt 'A'}
+as well.
+
+Although in this simple case it is clear that the correct key code could be
+found in the key down event handler by checking the value returned by
+\helpref{ShiftDown()}{wxkeyeventshiftdown}, in general you should use
+{\tt EVT\_CHAR} for this as for non alphanumeric keys the translation is
+keyboard-layout dependent and can only be done properly by the system itself.
+
+Another kind of translation is done when the control key is pressed: for
+example, for {\sc Ctrl-A} key press the key down event still carries the
+same key code {\tt 'a'} as usual but the char event will have key code of
+$1$, the ASCII value of this key combination.
+
+You may discover how the other keys on your system behave interactively by
+running the \helpref{text}{sampletext} wxWindows sample and pressing some keys
+in any of the text controls shown in it.
+
+{\bf Note for Windows programmers:} The key and char events in wxWindows are
+similar to but slightly different from Windows {\tt WM\_KEYDOWN} and
+{\tt WM\_CHAR} events. In particular, Alt-x combination will generate a char
+event in wxWindows (unless it is used as an acclerator).
+
\wxheading{Derived from}
\helpref{wxEvent}{wxevent}
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{{\bf EVT\_CHAR(func)}}{Process a wxEVT\_CHAR event (a non-modifier key has been pressed).}
\twocolitem{{\bf EVT\_KEY\_DOWN(func)}}{Process a wxEVT\_KEY\_DOWN event (any key has been pressed).}
\twocolitem{{\bf EVT\_KEY\_UP(func)}}{Process a wxEVT\_KEY\_UP event (any key has been released).}
\twocolitem{{\bf EVT\_CHAR(func)}}{Process a wxEVT\_CHAR event.}
-\twocolitem{{\bf EVT\_CHAR\_HOOK(func)}}{Process a wxEVT\_CHAR\_HOOK event.}
+%\twocolitem{{\bf EVT\_CHAR\_HOOK(func)}}{Process a wxEVT\_CHAR\_HOOK event.}
\end{twocollist}%
\wxheading{See also}
{\sc Meta} under X but the key presses even while {\sc NumLock} is on should
be still processed normally).
-\membersection{wxKeyEvent::ShiftDown}
+\membersection{wxKeyEvent::ShiftDown}\label{wxkeyeventshiftdown}
\constfunc{bool}{ShiftDown}{\void}
static long map_to_unmodified_wx_keysym( GdkEventKey *event )
{
KeySym keysym = event->keyval;
- guint key_code = 0;
+ long key_code;
switch (keysym)
{
case GDK_F11: key_code = WXK_F11; break;
case GDK_F12: key_code = WXK_F12; break;
default:
- {
- if (event->length == 1)
- {
- key_code = toupper( (unsigned char)*event->string );
- }
- else if ((keysym & 0xFF) == keysym)
+ if ( (keysym & 0xFF) == keysym )
{
guint upper = gdk_keyval_to_upper( (guint)keysym );
- keysym = (upper != 0 ? upper : keysym ); /* to be MSW compatible */
- key_code = (guint)keysym;
+ key_code = upper ? upper : keysym;
+ }
+ else
+ {
+ // unknown key code
+ key_code = 0;
}
- }
}
- return (key_code);
+ return key_code;
}
static long map_to_wx_keysym( GdkEventKey *event )
case GDK_F12: key_code = WXK_F12; break;
default:
{
- if (event->length == 1)
- {
- key_code = (unsigned char)*event->string;
- }
- else if ((keysym & 0xFF) == keysym)
+ if (event->length == 1)
+ {
+ key_code = (unsigned char)*event->string;
+ }
+ else if ((keysym & 0xFF) == keysym)
{
key_code = (guint)keysym;
}
}
}
- return (key_code);
+ return key_code;
}
//-----------------------------------------------------------------------------
// "key_press_event" from any window
//-----------------------------------------------------------------------------
+// turn on to see the key event codes on the console
+#undef DEBUG_KEY_EVENTS
+
static gint gtk_window_key_press_callback( GtkWidget *widget,
GdkEventKey *gdk_event,
wxWindow *win )
if (g_blockEventsOnDrag) return FALSE;
-/*
- wxString tmp;
- tmp += (char)gdk_event->keyval;
- printf( "KeyDown-Code is: %s.\n", tmp.c_str() );
- printf( "KeyDown-ScanCode is: %d.\n", gdk_event->keyval );
-*/
-
int x = 0;
int y = 0;
GdkModifierType state;
- if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
bool ret = FALSE;
long key_code = map_to_unmodified_wx_keysym( gdk_event );
+
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Key press event: %d => %ld\n"), gdk_event->keyval, key_code);
+#endif // DEBUG_KEY_EVENTS
+
/* sending unknown key events doesn't really make sense */
- if (key_code == 0) return FALSE;
+ if (key_code == 0)
+ return FALSE;
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
}
#endif // wxUSE_ACCEL
- /* wxMSW doesn't send char events with Alt pressed */
/* Only send wxEVT_CHAR event if not processed yet. Thus, ALT-x
will only be sent if it is not in an accelerator table. */
- key_code = map_to_wx_keysym( gdk_event );
-
- if ( (!ret) &&
- (key_code != 0))
+ if ( !ret )
{
- wxKeyEvent event2( wxEVT_CHAR );
- event2.SetTimestamp( gdk_event->time );
- event2.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK);
- event2.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK);
- event2.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
- event2.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
- event2.m_keyCode = key_code;
- event2.m_scanCode = gdk_event->keyval;
- event2.m_x = x;
- event2.m_y = y;
- event2.SetEventObject( win );
- ret = win->GetEventHandler()->ProcessEvent( event2 );
+ key_code = map_to_wx_keysym( gdk_event );
+
+ if ( key_code )
+ {
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Char event: %ld\n"), key_code);
+#endif // DEBUG_KEY_EVENTS
+
+ // reuse the ame event object, just change its type and use the
+ // translated keycode instead of the raw one
+ event.SetEventType(wxEVT_CHAR);
+ event.m_keyCode = key_code;
+
+ ret = win->GetEventHandler()->ProcessEvent( event );
+ }
}
/* win is a control: tab can be propagated up */
- if ( (!ret) &&
+ if ( !ret &&
((gdk_event->keyval == GDK_Tab) || (gdk_event->keyval == GDK_ISO_Left_Tab)) &&
// VZ: testing for wxTE_PROCESS_TAB shouldn't be done here the control may
// have this style, yet choose not to process this particular TAB in which
// case TAB must still work as a navigational character
#if 0
- (!win->HasFlag(wxTE_PROCESS_TAB)) &&
+ !win->HasFlag(wxTE_PROCESS_TAB) &&
#endif // 0
- (win->GetParent()) &&
- (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
{
wxNavigationKeyEvent new_event;
new_event.SetEventObject( win->GetParent() );
}
/* generate wxID_CANCEL if <esc> has been pressed (typically in dialogs) */
- if ( (!ret) &&
+ if ( !ret &&
(gdk_event->keyval == GDK_Escape) )
{
wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
ret = win->GetEventHandler()->ProcessEvent( new_event );
}
-#if (GTK_MINOR_VERSION > 0)
- /* Pressing F10 will activate the menu bar of the top frame. */
/* Doesn't work. */
-/*
+#if 0 // (GTK_MINOR_VERSION > 0)
+ /* Pressing F10 will activate the menu bar of the top frame. */
if ( (!ret) &&
(gdk_event->keyval == GDK_F10) )
{
ancestor = ancestor->GetParent();
}
}
-*/
-#endif
+#endif // 0
if (ret)
{
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
-/*
- printf( "KeyUp-ScanCode is: %d.\n", gdk_event->keyval );
- if (gdk_event->state & GDK_SHIFT_MASK)
- printf( "ShiftDown.\n" );
- else
- printf( "ShiftUp.\n" );
- if (gdk_event->state & GDK_CONTROL_MASK)
- printf( "ControlDown.\n" );
- else
- printf( "ControlUp.\n" );
- printf( "\n" );
-*/
-
long key_code = map_to_unmodified_wx_keysym( gdk_event );
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Key release event: %d => %ld\n"), gdk_event->keyval, key_code);
+#endif // DEBUG_KEY_EVENTS
+
/* sending unknown key events doesn't really make sense */
if (key_code == 0) return FALSE;
int x = 0;
int y = 0;
GdkModifierType state;
- if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
- wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame, wxT("unfocusing window that haven't gained focus properly") )
+ //wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame, wxT("unfocusing window that haven't gained focus properly") )
g_activeFrameLostFocus = TRUE;
// VZ: this is really weird but GTK+ seems to call us from inside
static long map_to_unmodified_wx_keysym( GdkEventKey *event )
{
KeySym keysym = event->keyval;
- guint key_code = 0;
+ long key_code;
switch (keysym)
{
case GDK_F11: key_code = WXK_F11; break;
case GDK_F12: key_code = WXK_F12; break;
default:
- {
- if (event->length == 1)
- {
- key_code = toupper( (unsigned char)*event->string );
- }
- else if ((keysym & 0xFF) == keysym)
+ if ( (keysym & 0xFF) == keysym )
{
guint upper = gdk_keyval_to_upper( (guint)keysym );
- keysym = (upper != 0 ? upper : keysym ); /* to be MSW compatible */
- key_code = (guint)keysym;
+ key_code = upper ? upper : keysym;
+ }
+ else
+ {
+ // unknown key code
+ key_code = 0;
}
- }
}
- return (key_code);
+ return key_code;
}
static long map_to_wx_keysym( GdkEventKey *event )
case GDK_F12: key_code = WXK_F12; break;
default:
{
- if (event->length == 1)
- {
- key_code = (unsigned char)*event->string;
- }
- else if ((keysym & 0xFF) == keysym)
+ if (event->length == 1)
+ {
+ key_code = (unsigned char)*event->string;
+ }
+ else if ((keysym & 0xFF) == keysym)
{
key_code = (guint)keysym;
}
}
}
- return (key_code);
+ return key_code;
}
//-----------------------------------------------------------------------------
// "key_press_event" from any window
//-----------------------------------------------------------------------------
+// turn on to see the key event codes on the console
+#undef DEBUG_KEY_EVENTS
+
static gint gtk_window_key_press_callback( GtkWidget *widget,
GdkEventKey *gdk_event,
wxWindow *win )
if (g_blockEventsOnDrag) return FALSE;
-/*
- wxString tmp;
- tmp += (char)gdk_event->keyval;
- printf( "KeyDown-Code is: %s.\n", tmp.c_str() );
- printf( "KeyDown-ScanCode is: %d.\n", gdk_event->keyval );
-*/
-
int x = 0;
int y = 0;
GdkModifierType state;
- if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
bool ret = FALSE;
long key_code = map_to_unmodified_wx_keysym( gdk_event );
+
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Key press event: %d => %ld\n"), gdk_event->keyval, key_code);
+#endif // DEBUG_KEY_EVENTS
+
/* sending unknown key events doesn't really make sense */
- if (key_code == 0) return FALSE;
+ if (key_code == 0)
+ return FALSE;
wxKeyEvent event( wxEVT_KEY_DOWN );
event.SetTimestamp( gdk_event->time );
}
#endif // wxUSE_ACCEL
- /* wxMSW doesn't send char events with Alt pressed */
/* Only send wxEVT_CHAR event if not processed yet. Thus, ALT-x
will only be sent if it is not in an accelerator table. */
- key_code = map_to_wx_keysym( gdk_event );
-
- if ( (!ret) &&
- (key_code != 0))
+ if ( !ret )
{
- wxKeyEvent event2( wxEVT_CHAR );
- event2.SetTimestamp( gdk_event->time );
- event2.m_shiftDown = (gdk_event->state & GDK_SHIFT_MASK);
- event2.m_controlDown = (gdk_event->state & GDK_CONTROL_MASK);
- event2.m_altDown = (gdk_event->state & GDK_MOD1_MASK);
- event2.m_metaDown = (gdk_event->state & GDK_MOD2_MASK);
- event2.m_keyCode = key_code;
- event2.m_scanCode = gdk_event->keyval;
- event2.m_x = x;
- event2.m_y = y;
- event2.SetEventObject( win );
- ret = win->GetEventHandler()->ProcessEvent( event2 );
+ key_code = map_to_wx_keysym( gdk_event );
+
+ if ( key_code )
+ {
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Char event: %ld\n"), key_code);
+#endif // DEBUG_KEY_EVENTS
+
+ // reuse the ame event object, just change its type and use the
+ // translated keycode instead of the raw one
+ event.SetEventType(wxEVT_CHAR);
+ event.m_keyCode = key_code;
+
+ ret = win->GetEventHandler()->ProcessEvent( event );
+ }
}
/* win is a control: tab can be propagated up */
- if ( (!ret) &&
+ if ( !ret &&
((gdk_event->keyval == GDK_Tab) || (gdk_event->keyval == GDK_ISO_Left_Tab)) &&
// VZ: testing for wxTE_PROCESS_TAB shouldn't be done here the control may
// have this style, yet choose not to process this particular TAB in which
// case TAB must still work as a navigational character
#if 0
- (!win->HasFlag(wxTE_PROCESS_TAB)) &&
+ !win->HasFlag(wxTE_PROCESS_TAB) &&
#endif // 0
- (win->GetParent()) &&
- (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
+ win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
{
wxNavigationKeyEvent new_event;
new_event.SetEventObject( win->GetParent() );
}
/* generate wxID_CANCEL if <esc> has been pressed (typically in dialogs) */
- if ( (!ret) &&
+ if ( !ret &&
(gdk_event->keyval == GDK_Escape) )
{
wxCommandEvent new_event(wxEVT_COMMAND_BUTTON_CLICKED,wxID_CANCEL);
ret = win->GetEventHandler()->ProcessEvent( new_event );
}
-#if (GTK_MINOR_VERSION > 0)
- /* Pressing F10 will activate the menu bar of the top frame. */
/* Doesn't work. */
-/*
+#if 0 // (GTK_MINOR_VERSION > 0)
+ /* Pressing F10 will activate the menu bar of the top frame. */
if ( (!ret) &&
(gdk_event->keyval == GDK_F10) )
{
ancestor = ancestor->GetParent();
}
}
-*/
-#endif
+#endif // 0
if (ret)
{
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
-/*
- printf( "KeyUp-ScanCode is: %d.\n", gdk_event->keyval );
- if (gdk_event->state & GDK_SHIFT_MASK)
- printf( "ShiftDown.\n" );
- else
- printf( "ShiftUp.\n" );
- if (gdk_event->state & GDK_CONTROL_MASK)
- printf( "ControlDown.\n" );
- else
- printf( "ControlUp.\n" );
- printf( "\n" );
-*/
-
long key_code = map_to_unmodified_wx_keysym( gdk_event );
+#ifdef DEBUG_KEY_EVENTS
+ wxPrintf(_T("Key release event: %d => %ld\n"), gdk_event->keyval, key_code);
+#endif // DEBUG_KEY_EVENTS
+
/* sending unknown key events doesn't really make sense */
if (key_code == 0) return FALSE;
int x = 0;
int y = 0;
GdkModifierType state;
- if (gdk_event->window) gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
+ if (gdk_event->window)
+ gdk_window_get_pointer(gdk_event->window, &x, &y, &state);
wxKeyEvent event( wxEVT_KEY_UP );
event.SetTimestamp( gdk_event->time );
if (!win->m_hasVMT) return FALSE;
if (g_blockEventsOnDrag) return FALSE;
- wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame, wxT("unfocusing window that haven't gained focus properly") )
+ //wxASSERT_MSG( wxGetTopLevelParent(win) == g_activeFrame, wxT("unfocusing window that haven't gained focus properly") )
g_activeFrameLostFocus = TRUE;
// VZ: this is really weird but GTK+ seems to call us from inside