+/////////////////////////////////////////////////////////////////////////////
+// Name: src/cocoa/brush.mm
+// Purpose: wxBrush
+// Author: David Elliott <dfe@cox.net>
+// Modified by:
+// Created: 2003/07/03
+// RCS-ID: $Id$
+// Copyright: (c) 2003 David Elliott
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#include "wx/setup.h"
+#include "wx/utils.h"
+#include "wx/brush.h"
+#include "wx/colour.h"
+
+#import <AppKit/NSColor.h>
+
+class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
+{
+public:
+ wxBrushRefData(const wxColour& colour = wxNullColour, int style = wxSOLID);
+ wxBrushRefData(const wxBitmap& stipple);
+ wxBrushRefData(const wxBrushRefData& data);
+ virtual ~wxBrushRefData();
+
+ WX_NSColor GetNSColor();
+ void Free();
+
+ bool operator==(const wxBrushRefData& data) const;
+
+ // accessors
+ const wxColour& GetColour() const { return m_colour; }
+ int GetStyle() const { return m_style; }
+ wxBitmap *GetStipple() { return &m_stipple; }
+
+ void SetColour(const wxColour& colour) { Free(); m_colour = colour; }
+ void SetStyle(int style) { Free(); m_style = style; }
+ void SetStipple(const wxBitmap& stipple) { Free(); DoSetStipple(stipple); }
+
+private:
+ void DoSetStipple(const wxBitmap& stipple);
+
+ WX_NSColor m_cocoaNSColor;
+ int m_style;
+ wxBitmap m_stipple;
+ wxColour m_colour;
+
+ // no assignment operator, the objects of this class are shared and never
+ // assigned after being created once
+ wxBrushRefData& operator=(const wxBrushRefData&);
+};
+
+#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
+IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
+
+wxBrushRefData::wxBrushRefData(const wxColour& colour, int style)
+{
+ m_cocoaNSColor = NULL;
+ m_style = wxSOLID;
+ m_colour = colour;
+}
+
+wxBrushRefData::wxBrushRefData(const wxBitmap& stipple)
+{
+ m_cocoaNSColor = NULL;
+ DoSetStipple(stipple);
+}
+
+wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
+{
+ m_cocoaNSColor = data.m_cocoaNSColor;
+ [m_cocoaNSColor retain];
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
+}
+
+wxBrushRefData::~wxBrushRefData()
+{
+ Free();
+}
+
+void wxBrushRefData::Free()
+{
+ [m_cocoaNSColor release];
+ m_cocoaNSColor = NULL;
+}
+
+bool wxBrushRefData::operator==(const wxBrushRefData& data) const
+{
+ // don't compare our NSColor
+ return m_style == data.m_style &&
+ m_colour == data.m_colour &&
+ m_stipple == data.m_stipple;
+}
+
+void wxBrushRefData::DoSetStipple(const wxBitmap& stipple)
+{
+ m_stipple = stipple;
+ m_style = stipple.GetMask() ? wxSTIPPLE_MASK_OPAQUE : wxSTIPPLE;
+}
+
+WX_NSColor wxBrushRefData::GetNSColor()
+{
+ if(!m_cocoaNSColor)
+ {
+ switch( m_style )
+ {
+ case wxTRANSPARENT:
+ m_cocoaNSColor = [[NSColor clearColor] retain];
+ break;
+ case wxSTIPPLE:
+// wxBitmap isn't implemented yet
+// m_cocoaNSColor = [[NSColor colorWithPatternImage: m_stipple.GetNSImage()] retain];
+// break;
+ case wxSTIPPLE_MASK_OPAQUE:
+ // This should be easy when wxBitmap works.
+// break;
+ // The hatch brushes are going to be tricky
+ case wxBDIAGONAL_HATCH:
+ case wxCROSSDIAG_HATCH:
+ case wxFDIAGONAL_HATCH:
+ case wxCROSS_HATCH:
+ case wxHORIZONTAL_HATCH:
+ case wxVERTICAL_HATCH:
+ default:
+ case wxSOLID:
+ NSColor *colour_NSColor = m_colour.GetNSColor();
+ if(!colour_NSColor)
+ colour_NSColor = [NSColor clearColor];
+ m_cocoaNSColor = [colour_NSColor copyWithZone:nil];
+ break;
+ }
+ }
+ return m_cocoaNSColor;
+}
+
+// Brushes
+wxBrush::wxBrush()
+{
+ m_refData = new wxBrushRefData;
+}
+
+wxBrush::~wxBrush()
+{
+}
+
+wxBrush::wxBrush(const wxColour& col, int style)
+{
+ m_refData = new wxBrushRefData(col, style);
+}
+
+wxBrush::wxBrush(const wxBitmap& stipple)
+{
+ m_refData = new wxBrushRefData(stipple);
+}
+
+wxObjectRefData *wxBrush::CreateRefData() const
+{
+ return new wxBrushRefData;
+}
+
+wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
+{
+ return new wxBrushRefData(*(wxBrushRefData *)data);
+}
+
+void wxBrush::SetColour(const wxColour& col)
+{
+ AllocExclusive();
+ M_BRUSHDATA->SetColour(col);
+}
+
+void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
+{
+ AllocExclusive();
+ M_BRUSHDATA->SetColour(wxColour(r,g,b));
+}
+
+void wxBrush::SetStyle(int style)
+{
+ AllocExclusive();
+ M_BRUSHDATA->SetStyle(style);
+}
+
+void wxBrush::SetStipple(const wxBitmap& stipple)
+{
+ AllocExclusive();
+ M_BRUSHDATA->SetStipple(stipple);
+}
+
+wxColour wxBrush::GetColour() const
+{
+ wxCHECK_MSG( Ok(), wxNullColour, _T("invalid brush") );
+ return M_BRUSHDATA->GetColour();
+}
+
+int wxBrush::GetStyle() const
+{
+ wxCHECK_MSG( Ok(), 0, _T("invalid brush") );
+ return M_BRUSHDATA->GetStyle();
+}
+
+wxBitmap *wxBrush::GetStipple() const
+{
+ wxCHECK_MSG( Ok(), 0, _T("invalid brush") );
+ return M_BRUSHDATA->GetStipple();
+}
+
+WX_NSColor wxBrush::GetNSColor()
+{
+ wxCHECK_MSG( Ok(), NULL, _T("invalid brush") );
+ return M_BRUSHDATA->GetNSColor();
+}
+