// make tooltips current
#if wxUSE_TOOLTIPS
- if ( wxevent.GetEventType() == wxEVT_MOTION
- || wxevent.GetEventType() == wxEVT_ENTER_WINDOW
- || wxevent.GetEventType() == wxEVT_LEAVE_WINDOW )
+ if ( wxevent.GetEventType() == wxEVT_MOTION )
wxToolTip::RelayEvent( currentMouseWindow , wxevent );
#endif
cursorPoint += cursorTarget->GetPosition();
}
- } // else if ( currentMouseWindow )
- else
+ }
+ else // currentMouseWindow == NULL
{
// don't mess with controls we don't know about
// for some reason returning eventNotHandledErr does not lead to the correct behaviour
{
EventModifiers modifiers = cEvent.GetParameter<EventModifiers>(kEventParamKeyModifiers, typeUInt32) ;
Point clickLocation = windowMouseLocation ;
+#if TARGET_API_MAC_OSX
if ( toplevelWindow->MacUsesCompositing() )
{
-#ifdef __WXMAC_OSX__
HIPoint hiPoint ;
hiPoint.x = clickLocation.h ;
hiPoint.y = clickLocation.v ;
HIViewConvertPoint( &hiPoint , (ControlRef) toplevelWindow->GetHandle() , control ) ;
clickLocation.h = (int)hiPoint.x ;
clickLocation.v = (int)hiPoint.y ;
-#endif
}
+#endif // TARGET_API_MAC_OSX
HandleControlClick( control , clickLocation , modifiers , (ControlActionUPP ) -1 ) ;
result = noErr ;