--- /dev/null
+ICON 1 PRELOAD "mondros2.ico"
+
+RCINCLUDE \dev\wx2\WxWindows\include\wx\os2\wx.rc
+
--- /dev/null
+#
+# File: makefile.va
+# Author: David Webster
+# Created: 1999
+# Updated:
+# Copyright: (c) David Webster
+#
+# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
+# Use FINAL=1 argument to nmake to build final version with no debug info.
+
+# Set WXDIR for your system
+WXDIR=$(WXWIN)
+
+!include $(WXDIR)\src\makeva.env
+
+#
+# Define which program this is and what it's path is and where to output to
+#
+PROGRAM=checklst
+THISDIR=$(WXWIN)\samples\$(PROGRAM)
+OPATH=$(THISDIR)\$D
+
+#
+# Make sure output directory is available
+#
+!if [md $(OPATH)]
+!endif
+
+#
+# Standard definitions
+#
+PROGRC=$(THISDIR)\$(PROGRAM).rcO
+OBJECTS=$(OPATH)\$(PROGRAM).obj
+PROGRES=$(OPATH)\$(PROGRAM).res
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
+
+.cpp{$OPATH}.obj:
+ @echo $<
+ icc @<<
+$(CPPFLAGS) /Fo$@ /Tp $<
+<<
+
+!include $(WXDIR)\src\makeprog.va
+
--- /dev/null
+ICON 1 PRELOAD "dialogs.ico"
+
+RCINCLUDE \dev\wx2\WxWindows\include\wx\os2\wx.rc
+
--- /dev/null
+#
+# File: makefile.va
+# Author: David Webster
+# Created: 1999
+# Updated:
+# Copyright: (c) David Webster
+#
+# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
+# Use FINAL=1 argument to nmake to build final version with no debug info.
+
+# Set WXDIR for your system
+WXDIR=$(WXWIN)
+
+!include $(WXDIR)\src\makeva.env
+
+#
+# Define which program this is and what it's path is and where to output to
+#
+PROGRAM=dialogs
+THISDIR=$(WXWIN)\samples\$(PROGRAM)
+OPATH=$(THISDIR)\$D
+
+#
+# Make sure output directory is available
+#
+!if [md $(OPATH)]
+!endif
+
+#
+# Standard definitions
+#
+PROGRC=$(THISDIR)\$(PROGRAM).rcO
+OBJECTS=$(OPATH)\$(PROGRAM).obj
+PROGRES=$(OPATH)\$(PROGRAM).res
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
+
+.cpp{$OPATH}.obj:
+ @echo $<
+ icc @<<
+$(CPPFLAGS) /Fo$@ /Tp $<
+<<
+
+!include $(WXDIR)\src\makeprog.va
+
--- /dev/null
+ICON 1 PRELOAD "dialogs.ico"
+
+RCINCLUDE \dev\wx2\WxWindows\include\wx\os2\wx.rc
+
--- /dev/null
+#
+# File: makefile.va
+# Author: David Webster
+# Created: 1999
+# Updated:
+# Copyright: (c) David Webster
+#
+# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
+# Use FINAL=1 argument to nmake to build final version with no debug info.
+
+# Set WXDIR for your system
+WXDIR=$(WXWIN)
+
+!include $(WXDIR)\src\makeva.env
+
+#
+# Define which program this is and what it's path is and where to output to
+#
+PROGRAM=image
+THISDIR=$(WXWIN)\samples\$(PROGRAM)
+OPATH=$(THISDIR)\$D
+
+#
+# Make sure output directory is available
+#
+!if [md $(OPATH)]
+!endif
+
+#
+# Standard definitions
+#
+PROGRC=$(THISDIR)\$(PROGRAM).rcO
+OBJECTS=$(OPATH)\$(PROGRAM).obj
+PROGRES=$(OPATH)\$(PROGRAM).res
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
+
+.cpp{$OPATH}.obj:
+ @echo $<
+ icc @<<
+$(CPPFLAGS) /Fo$@ /Tp $<
+<<
+
+!include $(WXDIR)\src\makeprog.va
+
PROGRC=$(THISDIR)\$(PROGRAM).rcO
OBJECTS=$(OPATH)\$(PROGRAM).obj
PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=$(OPATH)\$(PROGRAM).exe
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
.cpp{$OPATH}.obj:
@echo $<
PROGRC=$(THISDIR)\$(PROGRAM).rcO
OBJECTS=$(OPATH)\$(PROGRAM).obj
PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=$(OPATH)\$(PROGRAM).exe
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
.cpp{$OPATH}.obj:
@echo $<
ICON 1 PRELOAD "mondros2.ico"
-#include "wx/os2/wx.rc"
+RCINCLUDE \dev\wx2\WxWindows\include\wx\os2\wx.rc
#define MINIMAL_QUIT 1
#define MINIMAL_ABOUT 102
--- /dev/null
+#
+# File: makefile.va
+# Author: David Webster
+# Created: 1999
+# Updated:
+# Copyright: (c) David Webster
+#
+# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
+# Use FINAL=1 argument to nmake to build final version with no debug info.
+
+# Set WXDIR for your system
+WXDIR=$(WXWIN)
+
+!include $(WXDIR)\src\makeva.env
+
+#
+# Define which program this is and what it's path is and where to output to
+#
+PROGRAM=notebook
+THISDIR=$(WXWIN)\samples\$(PROGRAM)
+OPATH=$(THISDIR)\$D
+
+#
+# Make sure output directory is available
+#
+!if [md $(OPATH)]
+!endif
+
+#
+# Standard definitions
+#
+PROGRC=$(THISDIR)\$(PROGRAM).rcO
+OBJECTS=$(OPATH)\$(PROGRAM).obj
+PROGRES=$(OPATH)\$(PROGRAM).res
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
+
+.cpp{$OPATH}.obj:
+ @echo $<
+ icc @<<
+$(CPPFLAGS) /Fo$@ /Tp $<
+<<
+
+!include $(WXDIR)\src\makeprog.va
+
--- /dev/null
+ICON 1 PRELOAD "mondros2.ico"
+
+RCINCLUDE \dev\wx2\WxWindows\include\wx\os2\wx.rc
+
PROGRC=$(THISDIR)\$(PROGRAM).rcO
OBJECTS=$(OPATH)\$(PROGRAM).obj
PROGRES=$(OPATH)\$(PROGRAM).res
-PROGTARGET=$(OPATH)\$(PROGRAM).exe
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
.cpp{$OPATH}.obj:
@echo $<
--- /dev/null
+#
+# File: makefile.va
+# Author: David Webster
+# Created: 1999
+# Updated:
+# Copyright: (c) David Webster
+#
+# Makefile : Builds sample (VisualAgeC++ V3.0, OS/2 PM)
+# Use FINAL=1 argument to nmake to build final version with no debug info.
+
+# Set WXDIR for your system
+WXDIR=$(WXWIN)
+
+!include $(WXDIR)\src\makeva.env
+
+#
+# Define which program this is and what it's path is and where to output to
+#
+PROGRAM=tbar
+THISDIR=$(WXWIN)\samples\$(PROGRAM)
+OPATH=$(THISDIR)\$D
+
+#
+# Make sure output directory is available
+#
+!if [md $(OPATH)]
+!endif
+
+#
+# Standard definitions
+#
+PROGRC=$(THISDIR)\$(PROGRAM).rcO
+OBJECTS=$(OPATH)\$(PROGRAM).obj
+PROGRES=$(OPATH)\$(PROGRAM).res
+PROGTARGET=E:\TEMP\$(PROGRAM).exe
+
+.cpp{$OPATH}.obj:
+ @echo $<
+ icc @<<
+$(CPPFLAGS) /Fo$@ /Tp $<
+<<
+
+!include $(WXDIR)\src\makeprog.va
+
--- /dev/null
+ICON 1 PRELOAD "mondros2.ico"
+
+BITMAP 2000 LOADONCALL "bitmaps\\new.bmp"
+BITMAP 2001 LOADONCALL "bitmaps\\open.bmp"
+BITMAP 2002 LOADONCALL "bitmaps\\save.bmp"
+BITMAP 2003 LOADONCALL "bitmaps\\copy.bmp"
+BITMAP 2004 LOADONCALL "bitmaps\\cut.bmp"
+BITMAP 2005 LOADONCALL "bitmaps\\paste.bmp"
+BITMAP 2006 LOADONCALL "bitmaps\\print.bmp"
+BITMAP 2007 LOADONCALL "bitmaps\\help.bmp"
+
+RCINCLUDE \dev\wx2\WxWindows\include\wx\os2\wx.rc
+