--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/msw/wince/libraries.h
+// Purpose: VC++ pragmas for linking against SDK libs
+// Author: Vaclav Slavik
+// Modified by:
+// Created: 2004-04-11
+// RCS-ID: $Id$
+// Copyright: (c) 2004 Vaclav Slavik
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_LIBRARIES_H_
+#define _WX_LIBRARIES_H_
+
+// NB: According to Microsoft, it is up to the OEM to decide whether
+// some of libraries will be included in the system or not. For example,
+// MS' STANDARDSDK does not include cyshell.lib and aygshell.lib, while
+// Pocket PC 2003 SDK does. We depend on some symbols that are in these
+// libraries in some SDKs and in different libs in others. Fortunately we
+// can detect what SDK is used in C++ code, so we take advantage of
+// VC++'s #pragma to link against the libraries conditionally, instead of
+// including libraries in project files.
+
+#ifdef __VISUALC__
+
+#if defined(WCE_PLATFORM_STANDARDSDK)
+ // DoDragDrop:
+ #pragma comment(lib,"olece400.lib")
+#elif defined(WIN32_PLATFORM_PSPC)
+ // DoDragDrop:
+ #pragma comment(lib,"ceshell.lib")
+#else
+ #error "Unknown SDK, please fill-in missing pieces"
+#endif
+
+#endif // __VISUALC__
+
+#endif // _WX_LIBRARIES_H_