bool toggled = false; // just to suppress warnings
+ LRESULT state = ::SendMessage(GetHwnd(), TB_GETSTATE, id, 0);
+
if ( tool->CanBeToggled() )
{
- LRESULT state = ::SendMessage(GetHwnd(), TB_GETSTATE, id, 0);
toggled = (state & TBSTATE_CHECKED) != 0;
// ignore the event when a radio button is released, as this doesn't
UnToggleRadioGroup(tool);
}
+ // Without the two lines of code below, if the toolbar was repainted during
+ // OnLeftClick(), then it could end up without the tool bitmap temporarily
+ // (see http://lists.nongnu.org/archive/html/lmi/2008-10/msg00014.html).
+ // The Update() call bellow ensures that this won't happen, by repainting
+ // invalidated areas of the toolbar immediately.
+ //
+ // To complicate matters, the tool would be drawn in depressed state (this
+ // code is called when mouse button is released, not pressed). That's not
+ // ideal, having the tool pressed for the duration of OnLeftClick()
+ // provides the user with useful visual clue that the app is busy reacting
+ // to the event. So we manually put the tool into pressed state, handle the
+ // event and then finally restore tool's original state.
+ ::SendMessage(GetHwnd(), TB_SETSTATE, id, MAKELONG(state | TBSTATE_PRESSED, 0));
+ Update();
+
+ bool allowLeftClick = OnLeftClick(id, toggled);
+
+ // restore the unpressed state
+ ::SendMessage(GetHwnd(), TB_SETSTATE, id, MAKELONG(state, 0));
+
// OnLeftClick() can veto the button state change - for buttons which
// may be toggled only, of couse
- if ( !OnLeftClick(id, toggled) && tool->CanBeToggled() )
+ if ( !allowLeftClick && tool->CanBeToggled() )
{
// revert back
tool->Toggle(!toggled);