return;
#if wxOSX_USE_CORE_TEXT
- if ( UMAGetSystemVersion() >= 0x1050 )
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
return;
#if wxOSX_USE_CORE_TEXT
- if ( UMAGetSystemVersion() >= 0x1050 )
{
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
return;
#if wxOSX_USE_CORE_TEXT
- if ( UMAGetSystemVersion() >= 0x1050 )
{
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
CTFontRef font = fref->OSXGetCTFont();