- @li Row: A row can allow for two docks to be placed next to each other. One of the
- most common places for this to happen is in the toolbar. Multiple toolbar rows
- are allowed, the first row being row 0, and the second row 1. Rows can also be
- used on vertically docked panes.
- @li Layer: A layer is akin to an onion. Layer 0 is the very center of the managed pane.
- Thus, if a pane is in layer 0, it will be closest to the center window (also
- sometimes known as the "content window"). Increasing layers "swallow up" all
- layers of a lower value. This can look very similar to multiple rows, but is
- different because all panes in a lower level yield to panes in higher levels.
- The best way to understand layers is by running the wxAUI sample.
-
+ @li Row: A row can allow for two docks to be placed next to each other.
+ One of the most common places for this to happen is in the toolbar.
+ Multiple toolbar rows are allowed, the first row being row 0, and the
+ second row 1. Rows can also be used on vertically docked panes.
+ @li Layer: A layer is akin to an onion. Layer 0 is the very center of the
+ managed pane. Thus, if a pane is in layer 0, it will be closest to the
+ center window (also sometimes known as the "content window").
+ Increasing layers "swallow up" all layers of a lower value. This can
+ look very similar to multiple rows, but is different because all panes
+ in a lower level yield to panes in higher levels. The best way to
+ understand layers is by running the wxAUI sample.
+
+
+ @beginEventTable{wxAuiManagerEvent}
+ @event{EVT_AUI_PANE_BUTTON(func)}
+ Triggered when any button is pressed for any docked panes.
+ @event{EVT_AUI_PANE_CLOSE(func)}
+ Triggered when a docked or floating pane is closed.
+ @event{EVT_AUI_PANE_MAXIMIZE(func)}
+ Triggered when a pane is maximized.
+ @event{EVT_AUI_PANE_RESTORE(func)}
+ Triggered when a pane is restored.
+ @event{EVT_AUI_RENDER(func)}
+ This event can be caught to override the default renderer in order to
+ custom draw your wxAuiManager window (not recommended).
+ @endEventTable