// constants
// ---------------------------------------------------------------------------
-// FIXME does anybody use those? they're unused by wxWidgets...
+#if WXWIN_COMPATIBILITY_2_4
+// they're unused by wxWidgets...
enum
{
wxKEY_SHIFT = 1,
wxKEY_CTRL = 2
};
+#endif
// ---------------------------------------------------------------------------
// wxWindow declaration for OS/2 PM
virtual wxString GetTitle(void) const;
virtual void Raise(void);
virtual void Lower(void);
- virtual bool Show(bool bShow = TRUE);
- virtual bool Enable(bool bEnable = TRUE);
+ virtual bool Show(bool bShow = true);
+ virtual bool Enable(bool bEnable = true);
virtual void SetFocus(void);
virtual void SetFocusFromKbd(void);
virtual bool Reparent(wxWindow* pNewParent);
virtual void WarpPointer( int x
,int y
);
- virtual void Refresh( bool bEraseBackground = TRUE
+ virtual void Refresh( bool bEraseBackground = true
,const wxRect* pRect = (const wxRect *)NULL
);
virtual void Freeze(void);
,int nPos
,int nThumbVisible
,int nRange
- ,bool bRefresh = TRUE
+ ,bool bRefresh = true
);
virtual void SetScrollPos( int nOrient
,int nPos
- ,bool bRefresh = TRUE
+ ,bool bRefresh = true
);
virtual int GetScrollPos(int nOrient) const;
virtual int GetScrollThumb(int nOrient) const;
virtual WXWidget GetHandle(void) const { return GetHWND(); }
bool GetUseCtl3D(void) const { return m_bUseCtl3D; }
bool GetTransparentBackground(void) const { return m_bBackgroundTransparent; }
- void SetTransparent(bool bT = TRUE) { m_bBackgroundTransparent = bT; }
+ void SetTransparent(bool bT = true) { m_bBackgroundTransparent = bT; }
// event handlers
// --------------
WXFARPROC OS2GetOldWndProc(void) const { return m_fnOldWndProc; }
void OS2SetOldWndProc(WXFARPROC fnProc) { m_fnOldWndProc = fnProc; }
//
- // Return TRUE if the window is of a standard (i.e. not wxWidgets') class
+ // Return true if the window is of a standard (i.e. not wxWidgets') class
//
bool IsOfStandardClass(void) const { return m_fnOldWndProc != NULL; }
wxWindow* FindItem(long lId) const;
wxWindow* FindItemByHWND( WXHWND hWnd
- ,bool bControlOnly = FALSE
+ ,bool bControlOnly = false
) const;
// Make a Windows extended style from the given wxWidgets window style ?? applicable to OS/2??
static WXDWORD MakeExtendedStyle( long lStyle
- ,bool bEliminateBorders = TRUE
+ ,bool bEliminateBorders = true
);
- // PM only: TRUE if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
+ // PM only: true if this control is part of the main control
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; };
// translate wxWidgets style flags for this control into the PM style
// and optional extended style for the corresponding native control
// get the HWND to be used as parent of this window with CreateWindow()
virtual WXHWND OS2GetParent(void) const;
- // returns TRUE if the window has been created
+ // returns true if the window has been created
bool OS2Create( PSZ zClass
,const char* zTitle
,WXDWORD dwStyle
// ------------------------------------------------------------------------
// internal handlers for OS2 messages: all handlers return a boolen value:
- // TRUE means that the handler processed the event and FALSE that it didn't
+ // true means that the handler processed the event and false that it didn't
// ------------------------------------------------------------------------
// there are several cases where we have virtual functions for PM
);
bool HandleChar( WXWPARAM wParam
,WXLPARAM lParam
- ,bool bIsASCII = FALSE
+ ,bool bIsASCII = false
);
bool HandleKeyDown( WXWPARAM wParam
,WXLPARAM lParam
// Author: William Osborne
// Modified by:
// Created: 10/13/04
-// RCS-ID: $Id:
+// RCS-ID: $Id:
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// constants
// ---------------------------------------------------------------------------
-// FIXME does anybody use those? they're unused by wxWidgets...
+#if WXWIN_COMPATIBILITY_2_4
+// they're unused by wxWidgets...
enum
{
wxKEY_SHIFT = 1,
wxKEY_CTRL = 2
};
+#endif
// ---------------------------------------------------------------------------
// wxWindow declaration for Palm
virtual void Raise();
virtual void Lower();
- virtual bool Show( bool show = TRUE );
- virtual bool Enable( bool enable = TRUE );
+ virtual bool Show( bool show = true );
+ virtual bool Enable( bool enable = true );
virtual void SetFocus();
virtual void SetFocusFromKbd();
virtual void WarpPointer(int x, int y);
- virtual void Refresh( bool eraseBackground = TRUE,
+ virtual void Refresh( bool eraseBackground = true,
const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
virtual void Freeze();
#endif // wxUSE_MENUS_NATIVE
virtual void SetScrollbar( int orient, int pos, int thumbVisible,
- int range, bool refresh = TRUE );
- virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
+ int range, bool refresh = true );
+ virtual void SetScrollPos( int orient, int pos, bool refresh = true );
virtual int GetScrollPos( int orient ) const;
virtual int GetScrollThumb( int orient ) const;
virtual int GetScrollRange( int orient ) const;
#if WXWIN_COMPATIBILITY_2_4
wxDEPRECATED( bool GetUseCtl3D() const );
wxDEPRECATED( bool GetTransparentBackground() const );
- wxDEPRECATED( void SetTransparent(bool t = TRUE) );
+ wxDEPRECATED( void SetTransparent(bool t = true) );
#endif // WXWIN_COMPATIBILITY_2_4
#ifndef __WXUNIVERSAL__
WXFARPROC PalmGetOldWndProc() const { return m_oldWndProc; }
void PalmSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
- // return TRUE if the window is of a standard (i.e. not wxWidgets') class
+ // return true if the window is of a standard (i.e. not wxWidgets') class
//
// to understand why does it work, look at SubclassWin() code and comments
bool IsOfStandardClass() const { return m_oldWndProc != NULL; }
wxWindow *FindItem(long id) const;
- wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const;
+ wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const;
- // Palm only: TRUE if this control is part of the main control
- virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
+ // Palm only: true if this control is part of the main control
+ virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; };
// translate wxWidgets style flags for this control into the Windows style
// and optional extended style for the corresponding native control
// translate wxWidgets coords into Windows ones suitable to be passed to
// ::CreateWindow()
//
- // returns TRUE if non default coords are returned, FALSE otherwise
+ // returns true if non default coords are returned, false otherwise
bool PalmGetCreateWindowCoords(const wxPoint& pos,
const wxSize& size,
int& x, int& y,
// creates the window of specified Windows class with given style, extended
// style, title and geometry (default values
//
- // returns TRUE if the window has been created, FALSE if creation failed
+ // returns true if the window has been created, false if creation failed
bool PalmCreate(const wxChar *wclass,
const wxChar *title = NULL,
const wxPoint& pos = wxDefaultPosition,
// ------------------------------------------------------------------------
// internal handlers for Palm messages: all handlers return a boolean value:
- // TRUE means that the handler processed the event and FALSE that it didn't
+ // true means that the handler processed the event and false that it didn't
// ------------------------------------------------------------------------
// there are several cases where we have virtual functions for Windows
bool HandleMouseMove(int x, int y, WXUINT flags);
bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam);
- bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE);
+ bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = false);
bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam);
bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam);
#if wxUSE_ACCEL
// message processing helpers
- // return FALSE if the message shouldn't be translated/preprocessed but
+ // return false if the message shouldn't be translated/preprocessed but
// dispatched normally
virtual bool PalmShouldPreProcessMessage(WXMSG* pMsg);
- // return TRUE if the message was preprocessed and shouldn't be dispatched
+ // return true if the message was preprocessed and shouldn't be dispatched
virtual bool PalmProcessMessage(WXMSG* pMsg);
- // return TRUE if the message was translated and shouldn't be dispatched
+ // return true if the message was translated and shouldn't be dispatched
virtual bool PalmTranslateMessage(WXMSG* pMsg);
// called when the window is about to be destroyed
// the window handle
WXHWND m_hWnd;
FormType *FrameForm;
-
+
FormType *GetFormPtr();
void SetFormPtr(FormType *FormPtr);