--- /dev/null
+USEUNIT("libpng.cpp");
+USEUNIT("..\..\png.c");
+USEUNIT("..\..\pngerror.c");
+USEUNIT("..\..\pngget.c");
+USEUNIT("..\..\pngmem.c");
+USEUNIT("..\..\pngpread.c");
+USEUNIT("..\..\pngread.c");
+USEUNIT("..\..\pngrio.c");
+USEUNIT("..\..\pngrtran.c");
+USEUNIT("..\..\pngrutil.c");
+USEUNIT("..\..\pngset.c");
+USEUNIT("..\..\pngtrans.c");
+USEUNIT("..\..\pngwio.c");
+USEUNIT("..\..\pngwrite.c");
+USEUNIT("..\..\pngwtran.c");
+USEUNIT("..\..\pngwutil.c");
+USELIB("..\..\..\zlib\zlib.lib");
+//---------------------------------------------------------------------------
+This file is used by the project manager only and should be treated like the project file
+
+
+DllEntryPoint
--- /dev/null
+#------------------------------------------------------------------------------
+VERSION = BWS.01
+#------------------------------------------------------------------------------
+!ifndef ROOT
+ROOT = $(MAKEDIR)\..
+!endif
+#------------------------------------------------------------------------------
+MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
+DCC = $(ROOT)\bin\dcc32.exe $**
+BRCC = $(ROOT)\bin\brcc32.exe $**
+#------------------------------------------------------------------------------
+PROJECTS = libpngstat.lib libpng.dll
+#------------------------------------------------------------------------------
+default: $(PROJECTS)
+#------------------------------------------------------------------------------
+
+libpngstat.lib: libpngstat.bpr
+ $(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
+ $(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
+
+libpng.dll: libpng.bpr
+ $(ROOT)\bin\bpr2mak $**
+ $(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
+
+
--- /dev/null
+<?xml version='1.0' encoding='utf-8' ?>
+<!-- C++Builder XML Project -->
+<PROJECT>
+ <MACROS>
+ <VERSION value="BCB.05.03"/>
+ <PROJECT value="libpng.dll"/>
+ <OBJFILES value="libpng.obj ..\..\pngwutil.obj ..\..\pngerror.obj ..\..\pngget.obj
+ ..\..\pngmem.obj ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj
+ ..\..\pngrtran.obj ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj
+ ..\..\pngwio.obj ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\png.obj"/>
+ <RESFILES value=""/>
+ <DEFFILE value=""/>
+ <RESDEPEN value="$(RESFILES)"/>
+ <LIBFILES value="..\..\..\zlib\zlib.lib"/>
+ <LIBRARIES value="bcbsmp50.lib dclocx50.lib NMFast50.lib Tee50.lib Vclx50.lib Vcl50.lib"/>
+ <SPARELIBS value="Vcl50.lib Vclx50.lib Tee50.lib NMFast50.lib dclocx50.lib bcbsmp50.lib"/>
+ <PACKAGES value="Vcl50.bpi Vclx50.bpi bcbsmp50.bpi Qrpt50.bpi Vcldb50.bpi Vclbde50.bpi
+ ibsmp50.bpi vcldbx50.bpi TeeUI50.bpi TeeDB50.bpi Tee50.bpi TeeQR50.bpi
+ VCLIB50.bpi bcbie50.bpi vclie50.bpi Inetdb50.bpi Inet50.bpi NMFast50.bpi
+ dclocx50.bpi bcb97axserver50.bpi SIMULUSCOMPONENTS.bpi Simulus2.bpi"/>
+ <PATHCPP value=".;..\.."/>
+ <PATHPAS value=".;"/>
+ <PATHRC value=".;"/>
+ <PATHASM value=".;"/>
+ <DEBUGLIBPATH value="$(BCB)\lib\debug"/>
+ <RELEASELIBPATH value="$(BCB)\lib\release"/>
+ <LINKER value="tlink32"/>
+ <USERDEFINES value="PNG_BUILD_DLL;PNG_NO_MODULEDEF"/>
+ <SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL"/>
+ <MAINSOURCE value="libpng.bpf"/>
+ <INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
+ <LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
+ <WARNINGS value="-w8092 -w8091 -w8090 -w8089 -w8087 -wprc -wucp -wstv -wstu -wsig -wpin
+ -wnod -wnak -wdef -wcln -wbbf -wasm -wamp -wamb"/>
+ </MACROS>
+ <OPTIONS>
+ <CFLAG1 value="-WD -O2 -w -Vx -Ve -x- -RT- -X- -a8 -5 -b- -d -k- -vi -tWD -tWM -c"/>
+ <PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
+ <RFLAGS value=""/>
+ <AFLAGS value="/mx /w2 /zn"/>
+ <LFLAGS value="-D"" -aa -Tpd -x -Gn -Gi -w"/>
+ </OPTIONS>
+ <LINKER>
+ <ALLOBJ value="c0d32.obj $(OBJFILES)"/>
+ <ALLRES value="$(RESFILES)"/>
+ <ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32mti.lib"/>
+ </LINKER>
+ <IDEOPTIONS>
+[Version Info]
+IncludeVerInfo=0
+AutoIncBuild=0
+MajorVer=1
+MinorVer=0
+Release=0
+Build=0
+Debug=0
+PreRelease=0
+Special=0
+Private=0
+DLL=1
+Locale=2057
+CodePage=1252
+
+[Version Info Keys]
+CompanyName=
+FileDescription=
+FileVersion=1.0.0.0
+InternalName=
+LegalCopyright=
+LegalTrademarks=
+OriginalFilename=
+ProductName=
+ProductVersion=
+Comments=
+
+[HistoryLists\hlIncludePath]
+Count=18
+Item0=..\..;..\..\..\zlib;$(BCB)\include
+Item1=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
+Item2=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
+Item3=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression\external;$(BCB)\include
+Item4=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
+Item5=..\Source\ThirdParty\PortableNetworkGraphics;..\Source\ThirdParty\ZLibCompression;$(BCB)\include
+Item6=..\Source\ThirdParty\PortableNetworkGraphics;P:\Development\Source\ThirdParty\ZLibCompression;$(BCB)\include
+Item7=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\include
+Item8=$(BCB)\include
+Item9=..\Source;..\Source\General\Templates;..\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
+Item10=P:\Development\Source\;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
+Item11=P:\Development\Source;P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
+Item12=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities\;$(BCB)\include;$(BCB)\include\vcl
+Item13=P:\Development\Source\General\Templates\;P:\Development\Source\SIMUtilities;$(BCB)\include;$(BCB)\include\vcl
+Item14=P:\Development\Source\General\Templates\;$(BCB)\include;$(BCB)\include\vcl
+Item15=P:\Development\Source\General\Templates;$(BCB)\include;$(BCB)\include\vcl
+Item16=P:\Development\Source;$(BCB)\include;$(BCB)\include\vcl
+Item17=$(BCB)\include;$(BCB)\include\vcl
+
+[HistoryLists\hlLibraryPath]
+Count=10
+Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
+Item1=..\..;..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
+Item2=..\Source\ThirdParty\PortableNetworkGraphics\external;..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
+Item3=..\Source\ThirdParty\PortableNetworkGraphics;$(BCB)\lib\obj;$(BCB)\lib
+Item4=$(BCB)\lib\obj;$(BCB)\lib
+Item5=..\Source\SIMUtilities;..\Source;$(BCB)\lib\obj;$(BCB)\lib
+Item6=P:\Development\Source\SIMUtilities\;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
+Item7=P:\Development\Source\SIMUtilities;P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
+Item8=P:\Development\Source\;$(BCB)\lib\obj;$(BCB)\lib
+Item9=P:\Development\Source;$(BCB)\lib\obj;$(BCB)\lib
+
+[HistoryLists\hlDebugSourcePath]
+Count=1
+Item0=$(BCB)\source\vcl
+
+[HistoryLists\hlConditionals]
+Count=20
+Item0=ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
+Item1=_DEBUG;ZLIB_DLL;Z_PREFIX;PNG_BUILD_DLL;PNG_NO_MODULEDEF
+Item2=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_NO_MODULEDEF
+Item3=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_NO_GLOBAL_ARRAYS
+Item4=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED;PNG_DEBUG_FILE=stderr
+Item5=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
+Item6=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF;PNG_SETJMP_NOT_SUPPORTED
+Item7=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5;PNG_NO_MODULEDEF
+Item8=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG;PNG_DEBUG=5
+Item9=PNG_BUILD_DLL;ZLIB_DLL;_DEBUG
+Item10=PNG_BUILD_DLL;ZLIB_DLL
+Item11=PNG_BUILD_DLL
+Item12=PNG_DLL;PNG_BUILD_DLL;ZLIB_DLL
+Item13=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS;ZLIB_DLL
+Item14=PNG_DLL;PNG_BUILD_DLL;PNG_NO_GLOBAL_ARRAYS
+Item15=PNG_DLL;PNG_BUILD_DLL
+Item16=PNG_DLL;PNG_BUILD_DLL;PNG_MODULEDEF
+Item17=_HTML_FORM
+Item18=_DEBUG;_HTML_FORM
+Item19=_DEBUG
+
+[HistoryLists\hlIntOutputDir]
+Count=2
+Item0=..\Obj
+Item1=P:\Development\Obj
+
+[Debugging]
+DebugSourceDirs=
+
+[Parameters]
+RunParams=
+HostApplication=P:\Development\Executables\LibPNGTestApp.exe
+RemoteHost=
+RemotePath=
+RemoteDebug=0
+
+[Compiler]
+ShowInfoMsgs=0
+LinkDebugVcl=0
+LinkCGLIB=0
+ </IDEOPTIONS>
+</PROJECT>
\ No newline at end of file
--- /dev/null
+//---------------------------------------------------------------------------
+#include <windows.h>
+//---------------------------------------------------------------------------
+// Important note about DLL memory management when your DLL uses the
+// static version of the RunTime Library:
+//
+// If your DLL exports any functions that pass String objects (or structs/
+// classes containing nested Strings) as parameter or function results,
+// you will need to add the library MEMMGR.LIB to both the DLL project and
+// any other projects that use the DLL. You will also need to use MEMMGR.LIB
+// if any other projects which use the DLL will be performing new or delete
+// operations on any non-TObject-derived classes which are exported from the
+// DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
+// EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
+// the file BORLNDMM.DLL should be deployed along with your DLL.
+//
+// To avoid using BORLNDMM.DLL, pass string information using "char *" or
+// ShortString parameters.
+//
+// If your DLL uses the dynamic version of the RTL, you do not need to
+// explicitly add MEMMGR.LIB as this will be done implicitly for you
+//---------------------------------------------------------------------------
+
+int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
+{
+ return 1;
+}
+//---------------------------------------------------------------------------
+
\ No newline at end of file
--- /dev/null
+Project files to build libpng using Borland C++ Builder v5.0
+
+In order to build and use libpng, please follow these steps:
+
+ 1). Install zlib in a directory at the same level with libpng.
+
+ 2). In a console window, go to the zlib directory and type:
+ make -f win32\Makefile.bor
+ After performing this step, you should have a file named
+ zlib.lib in the zlib directory.
+
+ 3). Add the following conditional define to your project:
+ PNG_USE_DLL
+
+ 4). Add libpng.lib or libpngstat.lib to the project.
+ Build the project.
+
+ 5). If the build fails, add the paths to png.h and zlib.h to
+ your include path, and restart the build.
+
+By default, the libpng project uses zlib as a static library. If
+you wish to use zlib as a DLL, please read the important notes from
+the zlib DLL FAQ, found inside the zlib distribution.
+
+See the libpng documentation for instructions on how to use the code.
--- /dev/null
+USEUNIT("..\..\png.c");
+USEUNIT("..\..\pngerror.c");
+USEUNIT("..\..\pngget.c");
+USEUNIT("..\..\pngmem.c");
+USEUNIT("..\..\pngpread.c");
+USEUNIT("..\..\pngread.c");
+USEUNIT("..\..\pngrio.c");
+USEUNIT("..\..\pngrtran.c");
+USEUNIT("..\..\pngrutil.c");
+USEUNIT("..\..\pngset.c");
+USEUNIT("..\..\pngtrans.c");
+USEUNIT("..\..\pngwio.c");
+USEUNIT("..\..\pngwrite.c");
+USEUNIT("..\..\pngwtran.c");
+USEUNIT("..\..\pngwutil.c");
+USELIB("..\..\..\zlib\zlib.lib");
+//---------------------------------------------------------------------------
+#define Library
+
+// To add a file to the library use the Project menu 'Add to Project'.
+
+
\ No newline at end of file
--- /dev/null
+<?xml version='1.0' encoding='utf-8' ?>
+<!-- C++Builder XML Project -->
+<PROJECT>
+ <MACROS>
+ <VERSION value="BCB.05.03"/>
+ <PROJECT value="libpngstat.lib"/>
+ <OBJFILES value="..\..\pngerror.obj ..\..\png.obj ..\..\pngwutil.obj ..\..\pngmem.obj
+ ..\..\pngpread.obj ..\..\pngread.obj ..\..\pngrio.obj ..\..\pngrtran.obj
+ ..\..\pngrutil.obj ..\..\pngset.obj ..\..\pngtrans.obj ..\..\pngwio.obj
+ ..\..\pngwrite.obj ..\..\pngwtran.obj ..\..\pngget.obj"/>
+ <RESFILES value=""/>
+ <DEFFILE value=""/>
+ <RESDEPEN value="$(RESFILES)"/>
+ <LIBFILES value="..\..\..\zlib\zlib.lib"/>
+ <LIBRARIES value=""/>
+ <PACKAGES value=""/>
+ <PATHCPP value=".;..\.."/>
+ <PATHPAS value=".;"/>
+ <PATHRC value=".;"/>
+ <PATHASM value=".;"/>
+ <LINKER value="TLib"/>
+ <USERDEFINES value=""/>
+ <SYSDEFINES value="_RTLDLL;NO_STRICT"/>
+ <MAINSOURCE value="libpngstat.bpf"/>
+ <INCLUDEPATH value="..\..;..\..\..\zlib;$(BCB)\include"/>
+ <LIBPATH value="..\..;$(BCB)\lib\obj;$(BCB)\lib"/>
+ <WARNINGS value="-w-par"/>
+ <LISTFILE value=""/>
+ </MACROS>
+ <OPTIONS>
+ <CFLAG1 value="-O2 -w -Vx -Ve -X- -a8 -5 -b- -d -k- -vi -c -tW -tWM"/>
+ <PFLAGS value="-$Y- -$L- -$D- -$C- -v -JPHNE -M"/>
+ <AFLAGS value="/mx /w2 /zn"/>
+ <LFLAGS value=""/>
+ </OPTIONS>
+ <LINKER>
+ <ALLOBJ value="$(OBJFILES)"/>
+ <ALLLIB value=""/>
+ </LINKER>
+ <IDEOPTIONS>
+[Version Info]
+IncludeVerInfo=0
+AutoIncBuild=0
+MajorVer=1
+MinorVer=0
+Release=0
+Build=0
+Debug=0
+PreRelease=0
+Special=0
+Private=0
+DLL=0
+Locale=2057
+CodePage=1252
+
+[Version Info Keys]
+CompanyName=
+FileDescription=
+FileVersion=1.0.0.0
+InternalName=
+LegalCopyright=
+LegalTrademarks=
+OriginalFilename=
+ProductName=
+ProductVersion=1.0.0.0
+Comments=
+
+[HistoryLists\hlIncludePath]
+Count=2
+Item0=..\..;P:\My Documents\Source\PNG+ZLib\zlib;$(BCB)\include
+Item1=..\..;$(BCB)\include;$(BCB)\include\vcl
+
+[HistoryLists\hlLibraryPath]
+Count=1
+Item0=..\..;$(BCB)\lib\obj;$(BCB)\lib
+
+[HistoryLists\hlDebugSourcePath]
+Count=1
+Item0=$(BCB)\source\vcl
+
+[HistoryLists\hlConditionals]
+Count=1
+Item0=_DEBUG
+
+[HistoryLists\hlTlibPageSize]
+Count=1
+Item0=0x0010
+
+[Debugging]
+DebugSourceDirs=$(BCB)\source\vcl
+
+[Parameters]
+RunParams=
+HostApplication=
+RemoteHost=
+RemotePath=
+RemoteDebug=0
+
+[Compiler]
+ShowInfoMsgs=0
+LinkDebugVcl=0
+LinkCGLIB=0
+
+[Language]
+ActiveLang=
+ProjectLang=
+RootDir=
+ </IDEOPTIONS>
+</PROJECT>
\ No newline at end of file
--- /dev/null
+The project that builds libpng under Borland C++ Builder does not
+explicitly build zlib. By taking this decision, there is no need
+to update the libpng project each time when there is a change in
+the list of zlib source files. After all, this list is private to
+zlib, and applications (such as libpng) should not assume anything
+about it.
+
+If you wish to contribute a project that builds zlib under Borland
+C++ Builder, please submit it to the zlib developers, not to the
+libpng developers.
+
+By default, the libpng project uses zlib as a static library. If
+you wish to use zlib as a DLL, please read the important notes from
+the zlib DLL FAQ, found inside the zlib distribution.
--- /dev/null
+Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
+
+Copyright (C) 2000-2004 Simon-Pierre Cadieux.
+Copyright (C) 2004 Cosmin Truta.
+For conditions of distribution and use, see copyright notice in png.h
+
+
+Assumptions:
+* The libpng source files are in ..\..
+* The zlib source files are in ..\..\..\zlib
+* The zlib project files are in ..\..\..\zlib\projects\visualc6
+
+
+To use:
+
+1) On the main menu, select "File | Open Workspace".
+ Open "libpng.dsw".
+
+2) Select "Build | Set Active Configuration".
+ Choose the configuration you wish to build.
+ (Choose libpng or pngtest; zlib will be built automatically.)
+
+3) Select "Build | Clean".
+
+4) Select "Build | Build ... (F7)". Ignore warning messages about
+ not being able to find certain include files (e.g. alloc.h).
+
+5) If you built the sample program (pngtest),
+ select "Build | Execute ... (Ctrl+F5)".
+
+
+This project builds the libpng binaries as follows:
+
+* Win32_DLL_Release\libpng13.dll DLL build
+* Win32_DLL_Debug\libpng13d.dll DLL build (debug version)
+* Win32_DLL_ASM_Release\libpng13.dll DLL build using ASM code
+* Win32_DLL_ASM_Debug\libpng13d.dll DLL build using ASM (debug version)
+* Win32_DLL_VB\libpng13vb.dll DLL build for Visual Basic, using stdcall
+* Win32_LIB_Release\libpng.lib static build
+* Win32_LIB_Debug\libpngd.lib static build (debug version)
+* Win32_LIB_ASM_Release\libpng.lib static build using ASM code
+* Win32_LIB_ASM_Debug\libpngd.lib static build using ASM (debug version)
+
+
+Notes:
+
+If you change anything in the source files, or select different compiler
+settings, please change the DLL name to something different than any of
+the above names.
+
+Also, make sure that DLLFNAME_POSTFIX and (PRIVATEBUILD or SPECIALBUILD)
+are defined when compiling the resource file. DLLFNAME_POSTFIX contains
+the trailing letters that come after the version number. PRIVATEBUILD
+and/or SPECIALBUILD store information describing the type of change made
+in the VERSIONINFO structure. Please refer to MSDN for more information
+on the used macros and the nature of their content. For an example on
+how to define these macros, look at the resource compiler settings for
+the "Win32 DLL VB" configuration.
+
+All DLLs built by this project use the Microsoft dynamic C runtime library
+MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
+above mentioned libraries you should also include this DLL in your package.
+For a list of files that are redistributable in Visual C++ 6.0, see
+Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.
--- /dev/null
+# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=libpng - Win32 DLL Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libpng.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 DLL Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libpng - Win32 DLL ASM Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libpng - Win32 DLL ASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libpng - Win32 LIB Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libpng - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE "libpng - Win32 LIB ASM Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "libpng - Win32 LIB ASM Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_DLL_Release"
+# PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_Release"
+# PROP Intermediate_Dir "Win32_DLL_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /dll /machine:I386
+# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libpng___Win32_DLL_Release"
+# PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_Debug"
+# PROP Intermediate_Dir "Win32_DLL_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_DLL_ASM_Release"
+# PROP BASE Intermediate_Dir "libpng___Win32_DLL_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_ASM_Release"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /d "PNG_USE_PNGVCRD"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /dll /machine:I386
+# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_ASM_Release\libpng13.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libpng___Win32_DLL_ASM_Debug"
+# PROP BASE Intermediate_Dir "libpng___Win32_DLL_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_ASM_Debug"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "_DEBUG" /d PNG_DEBUG=1 /d "PNG_USE_PNGVCRD"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_ASM_Debug\libpng13d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_DLL_VB"
+# PROP BASE Intermediate_Dir "libpng___Win32_DLL_VB"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_VB"
+# PROP Intermediate_Dir "Win32_DLL_VB"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG" /dDLLFNAME_POSTFIX=""""VB"""" /dSPECIALBUILD=""""__stdcall calling convention used for exported functions""""
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /dll /machine:I386
+# ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_VB\libpng13vb.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release"
+# Begin Special Build Tool
+OutDir=.\Win32_DLL_VB
+TargetName=libpng13vb
+SOURCE="$(InputPath)"
+PostBuild_Cmds=echo Deleting $(targetname) import library and export file (Not required for VB projects) del $(outdir)\$(targetname).lib del $(outdir)\$(targetname).exp
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_Release"
+# PROP Intermediate_Dir "Win32_LIB_Release"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libpng___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_Debug"
+# PROP Intermediate_Dir "Win32_LIB_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_Debug\libpngd.lib"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Release"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_ASM_Release"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_USE_PNGVCRD" /FD /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /i "..\.." /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "libpng___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "libpng___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_ASM_Debug"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Target_Dir ""
+CPP=cl.exe
+# ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX /Yc /Yu
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_USE_PNGVCRD" /FD /GZ /c
+# SUBTRACT CPP /YX /Yc /Yu
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Win32_LIB_ASM_Debug\libpngd.lib"
+
+!ENDIF
+
+# Begin Target
+
+# Name "libpng - Win32 DLL Release"
+# Name "libpng - Win32 DLL Debug"
+# Name "libpng - Win32 DLL ASM Release"
+# Name "libpng - Win32 DLL ASM Debug"
+# Name "libpng - Win32 DLL VB"
+# Name "libpng - Win32 LIB Release"
+# Name "libpng - Win32 LIB Debug"
+# Name "libpng - Win32 LIB ASM Release"
+# Name "libpng - Win32 LIB ASM Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\png.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngerror.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngget.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngmem.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngpread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngrio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngrtran.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngrutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngset.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngtrans.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngvcrd.c
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\scripts\pngw32.def
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwrite.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwtran.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngwutil.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\png.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\pngconf.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# Begin Source File
+
+SOURCE=..\..\scripts\pngw32.rc
+
+!IF "$(CFG)" == "libpng - Win32 DLL Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Release"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL ASM Debug"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 DLL VB"
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Release"
+
+# PROP Exclude_From_Build 1
+
+!ELSEIF "$(CFG)" == "libpng - Win32 LIB ASM Debug"
+
+# PROP Exclude_From_Build 1
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Source File
+
+SOURCE=.\README.txt
+# End Source File
+# End Target
+# End Project
--- /dev/null
+# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=pngtest - Win32 DLL Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "pngtest.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 DLL ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 DLL ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 LIB ASM Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "pngtest - Win32 LIB ASM Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "pngtest - Win32 DLL Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "pngtest___Win32_DLL_Release"
+# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_Release"
+# PROP Intermediate_Dir "Win32_DLL_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
+# ADD LINK32 Win32_DLL_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386
+# Begin Special Build Tool
+OutDir=.\Win32_DLL_Release
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 DLL Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "pngtest___Win32_DLL_Debug"
+# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_Debug"
+# PROP Intermediate_Dir "Win32_DLL_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Win32_DLL_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# Begin Special Build Tool
+OutDir=.\Win32_DLL_Debug
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Release"
+# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_DLL_ASM_Release"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
+# ADD LINK32 Win32_DLL_ASM_Release\libpng13.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release\zlib1.lib /nologo /subsystem:console /machine:I386
+# Begin Special Build Tool
+OutDir=.\Win32_DLL_ASM_Release
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Release; $(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 DLL ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "pngtest___Win32_DLL_ASM_Debug"
+# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_DLL_ASM_Debug"
+# PROP Intermediate_Dir "Win32_DLL_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Win32_DLL_ASM_Debug\libpng13d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# Begin Special Build Tool
+OutDir=.\Win32_DLL_ASM_Debug
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_ASM_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "pngtest___Win32_LIB_Release"
+# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_Release"
+# PROP Intermediate_Dir "Win32_LIB_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
+# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386
+# Begin Special Build Tool
+OutDir=.\Win32_LIB_Release
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug"
+# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_Debug"
+# PROP Intermediate_Dir "Win32_LIB_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# Begin Special Build Tool
+OutDir=.\Win32_LIB_Debug
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Release"
+# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Win32_LIB_ASM_Release"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
+# ADD LINK32 Win32_LIB_ASM_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Release\zlib.lib /nologo /subsystem:console /machine:I386
+# Begin Special Build Tool
+OutDir=.\Win32_LIB_ASM_Release
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "pngtest - Win32 LIB ASM Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "pngtest___Win32_LIB_ASM_Debug"
+# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_ASM_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Win32_LIB_ASM_Debug"
+# PROP Intermediate_Dir "Win32_LIB_ASM_Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT BASE CPP /YX
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 Win32_LIB_ASM_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_ASM_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# Begin Special Build Tool
+OutDir=.\Win32_LIB_ASM_Debug
+SOURCE="$(InputPath)"
+PostBuild_Desc=[Run Test]
+PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "pngtest - Win32 DLL Release"
+# Name "pngtest - Win32 DLL Debug"
+# Name "pngtest - Win32 DLL ASM Release"
+# Name "pngtest - Win32 DLL ASM Debug"
+# Name "pngtest - Win32 LIB Release"
+# Name "pngtest - Win32 LIB Debug"
+# Name "pngtest - Win32 LIB ASM Release"
+# Name "pngtest - Win32 LIB ASM Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\pngtest.c
+# End Source File
+# End Group
+# End Target
+# End Project
--- /dev/null
+;------------------------------------------
+; LIBPNG module definition file for Windows
+;------------------------------------------
+
+LIBRARY
+DESCRIPTION "PNG image compression library for Windows"
+
+EXPORTS
+;Version 1.2.6
+ png_build_grayscale_palette @1
+ png_check_sig @2
+ png_chunk_error @3
+ png_chunk_warning @4
+ png_convert_from_struct_tm @5
+ png_convert_from_time_t @6
+ png_create_info_struct @7
+ png_create_read_struct @8
+ png_create_write_struct @9
+ png_data_freer @10
+ png_destroy_info_struct @11
+ png_destroy_read_struct @12
+ png_destroy_write_struct @13
+ png_error @14
+ png_free @15
+ png_free_data @16
+ png_get_IHDR @17
+ png_get_PLTE @18
+ png_get_bKGD @19
+ png_get_bit_depth @20
+ png_get_cHRM @21
+ png_get_cHRM_fixed @22
+ png_get_channels @23
+ png_get_color_type @24
+ png_get_compression_buffer_size @25
+ png_get_compression_type @26
+ png_get_copyright @27
+ png_get_error_ptr @28
+ png_get_filter_type @29
+ png_get_gAMA @30
+ png_get_gAMA_fixed @31
+ png_get_hIST @32
+ png_get_header_ver @33
+ png_get_header_version @34
+ png_get_iCCP @35
+ png_get_image_height @36
+ png_get_image_width @37
+ png_get_interlace_type @38
+ png_get_io_ptr @39
+ png_get_libpng_ver @40
+ png_get_oFFs @41
+ png_get_pCAL @42
+ png_get_pHYs @43
+ png_get_pixel_aspect_ratio @44
+ png_get_pixels_per_meter @45
+ png_get_progressive_ptr @46
+ png_get_rgb_to_gray_status @47
+ png_get_rowbytes @48
+ png_get_rows @49
+ png_get_sBIT @50
+ png_get_sCAL @51
+ png_get_sPLT @52
+ png_get_sRGB @53
+ png_get_signature @54
+ png_get_tIME @55
+ png_get_tRNS @56
+ png_get_text @57
+ png_get_unknown_chunks @58
+ png_get_user_chunk_ptr @59
+ png_get_user_transform_ptr @60
+ png_get_valid @61
+ png_get_x_offset_microns @62
+ png_get_x_offset_pixels @63
+ png_get_x_pixels_per_meter @64
+ png_get_y_offset_microns @65
+ png_get_y_offset_pixels @66
+ png_get_y_pixels_per_meter @67
+ png_malloc @68
+ png_memcpy_check @69
+ png_memset_check @70
+; png_permit_empty_plte is deprecated
+ png_permit_empty_plte @71
+ png_process_data @72
+ png_progressive_combine_row @73
+ png_read_end @74
+ png_read_image @75
+ png_read_info @76
+; png_read_init is deprecated
+ png_read_init @77
+ png_read_png @78
+ png_read_row @79
+ png_read_rows @80
+ png_read_update_info @81
+ png_reset_zstream @82
+ png_set_IHDR @83
+ png_set_PLTE @84
+ png_set_bKGD @85
+ png_set_background @86
+ png_set_bgr @87
+ png_set_cHRM @88
+ png_set_cHRM_fixed @89
+ png_set_compression_buffer_size @90
+ png_set_compression_level @91
+ png_set_compression_mem_level @92
+ png_set_compression_method @93
+ png_set_compression_strategy @94
+ png_set_compression_window_bits @95
+ png_set_crc_action @96
+ png_set_dither @97
+ png_set_error_fn @98
+ png_set_expand @99
+ png_set_filler @100
+ png_set_filter @101
+ png_set_filter_heuristics @102
+ png_set_flush @103
+ png_set_gAMA @104
+ png_set_gAMA_fixed @105
+ png_set_gamma @106
+ png_set_gray_1_2_4_to_8 @107
+ png_set_gray_to_rgb @108
+ png_set_hIST @109
+ png_set_iCCP @110
+ png_set_interlace_handling @111
+ png_set_invert_alpha @112
+ png_set_invert_mono @113
+ png_set_keep_unknown_chunks @114
+ png_set_oFFs @115
+ png_set_pCAL @116
+ png_set_pHYs @117
+ png_set_packing @118
+ png_set_packswap @119
+ png_set_palette_to_rgb @120
+ png_set_progressive_read_fn @121
+ png_set_read_fn @122
+ png_set_read_status_fn @123
+ png_set_read_user_chunk_fn @124
+ png_set_read_user_transform_fn @125
+ png_set_rgb_to_gray @126
+ png_set_rgb_to_gray_fixed @127
+ png_set_rows @128
+ png_set_sBIT @129
+ png_set_sCAL @130
+ png_set_sPLT @131
+ png_set_sRGB @132
+ png_set_sRGB_gAMA_and_cHRM @133
+ png_set_shift @134
+ png_set_sig_bytes @135
+ png_set_strip_16 @136
+ png_set_strip_alpha @137
+ png_set_swap @138
+ png_set_swap_alpha @139
+ png_set_tIME @140
+ png_set_tRNS @141
+ png_set_tRNS_to_alpha @142
+ png_set_text @143
+ png_set_unknown_chunk_location @144
+ png_set_unknown_chunks @145
+ png_set_user_transform_info @146
+ png_set_write_fn @147
+ png_set_write_status_fn @148
+ png_set_write_user_transform_fn @149
+ png_sig_cmp @150
+ png_start_read_image @151
+ png_warning @152
+ png_write_chunk @153
+ png_write_chunk_data @154
+ png_write_chunk_end @155
+ png_write_chunk_start @156
+ png_write_end @157
+ png_write_flush @158
+ png_write_image @159
+ png_write_info @160
+ png_write_info_before_PLTE @161
+; png_write_init is deprecated
+ png_write_init @162
+ png_write_png @163
+ png_write_row @164
+ png_write_rows @165
+; png_read_init_2 and png_write_init_2 are deprecated.
+ png_read_init_2 @166
+ png_write_init_2 @167
+ png_access_version_number @168
+; png_sig_bytes @169
+; png_libpng_ver @170
+ png_init_io @171
+ png_convert_to_rfc1123 @172
+ png_set_invalid @173
+; Added at version 1.0.12
+; For compatiblity with 1.0.7-1.0.11
+ png_info_init @174
+ png_read_init_3 @175
+ png_write_init_3 @176
+ png_info_init_3 @177
+ png_destroy_struct @178
--- /dev/null
+#define PNG_VERSION_INFO_ONLY
+
+#include <windows.h>
+#include "../png.h"
+
+#define _QUOTE(x) # x
+#define QUOTE(x) _QUOTE(x)
+
+#define PNG_LIBPNG_DLLFNAME "LIBPNG"
+
+#if defined(DLLFNAME_POSTFIX) && !defined(PRIVATEBUILD) && !defined(SPECIALBUILD)
+# error PRIVATEBUILD or SPECIALBUILD must be defined as a string describing the type of change brought to the standard library
+#endif /* defined(DLLFNAME_POSTFIX)... */
+
+#if defined(PNG_USE_PNGVCRD)
+# if !defined(SPECIALBUILD)
+# define SPECIALBUILD "Use MMX instructions"
+# endif /* SPECIALBUILD */
+#endif
+
+#if defined(PNG_DEBUG) && (PNG_DEBUG > 0)
+# define VS_DEBUG VS_FF_DEBUG
+# ifndef DLLFNAME_POSTFIX
+# define DLLFNAME_POSTFIX "D"
+# endif /* DLLFNAME_POSTFIX */
+# ifndef COMMENTS
+# define COMMENTS "PNG_DEBUG=" QUOTE(PNG_DEBUG)
+# endif /* COMMENTS */
+#else
+# define VS_DEBUG 0
+# ifndef DLLFNAME_POSTFIX
+# define DLLFNAME_POSTFIX
+# endif /* DLLFNAME_POSTFIX */
+#endif /* defined(DEBUG)... */
+
+#ifdef PRIVATEBUILD
+# define VS_PRIVATEBUILD VS_FF_PRIVATEBUILD
+#else
+# define VS_PRIVATEBUILD 0
+#endif /* PRIVATEBUILD */
+
+#ifdef SPECIALBUILD
+# define VS_SPECIALBUILD VS_FF_SPECIALBUILD
+#else
+# define VS_SPECIALBUILD 0
+#endif /* SPECIALBUILD */
+
+#if ((PNG_LIBPNG_BUILD_TYPE & PNG_LIBPNG_BUILD_TYPEMASK) != \
+ PNG_LIBPNG_BUILD_STABLE)
+# define VS_PRERELEASE VS_FF_PRERELEASE
+# define VS_PATCHED 0
+#else
+# define VS_PRERELEASE 0
+# if (PNG_LIBPNG_BUILD_TYPE & PNG_LIBPNG_BUILD_PATCHED)
+# define VS_PATCHED VS_FF_PATCHED
+# else
+# define VS_PATCHED 0
+# endif
+#endif
+
+VS_VERSION_INFO VERSIONINFO
+FILEVERSION PNG_LIBPNG_VER_MAJOR, PNG_LIBPNG_VER_MINOR, PNG_LIBPNG_VER_RELEASE, PNG_LIBPNG_VER_BUILD
+PRODUCTVERSION PNG_LIBPNG_VER_MAJOR, PNG_LIBPNG_VER_MINOR, PNG_LIBPNG_VER_RELEASE, PNG_LIBPNG_VER_BUILD
+FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
+FILEFLAGS VS_DEBUG | VS_PRIVATEBUILD | VS_SPECIALBUILD | VS_PRERELEASE | VS_PATCHED
+FILEOS VOS__WINDOWS32
+FILETYPE VFT_DLL
+FILESUBTYPE VFT2_UNKNOWN
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN BLOCK "040904E4" /* Language type = U.S English(0x0409) and Character Set = Windows, Multilingual(0x04E4) */
+ BEGIN
+#ifdef COMMENTS
+ VALUE "Comments", COMMENTS "\000"
+#endif /* COMMENTS */
+ VALUE "FileDescription", "PNG image compression library\000"
+ VALUE "FileVersion", PNG_LIBPNG_VER_STRING "\000"
+ VALUE "InternalName", PNG_LIBPNG_DLLFNAME QUOTE(PNG_LIBPNG_VER_DLLNUM) DLLFNAME_POSTFIX " (Windows 32 bit)\000"
+ VALUE "LegalCopyright", "\251 1998-2004 Glenn Randers-Pehrson et al.\000"
+ VALUE "OriginalFilename", PNG_LIBPNG_DLLFNAME QUOTE(PNG_LIBPNG_VER_DLLNUM) DLLFNAME_POSTFIX ".DLL\000"
+#ifdef PRIVATEBUILD
+ VALUE "PrivateBuild", PRIVATEBUILD
+#endif /* PRIVATEBUILD */
+ VALUE "ProductName", "LibPNG\000"
+ VALUE "ProductVersion", "1\000"
+#ifdef SPECIALBUILD
+ VALUE "SpecialBuild", SPECIALBUILD
+#endif /* SPECIALBUILD */
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x0409, 0x04E4
+ END
+END